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RG - Carrion Crown AP (The Deadwatchers)
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<blockquote data-quote="ghostcat" data-source="post: 5398264" data-attributes="member: 30034"><p><strong>Piedra Odio - Dwarvan Ranger</strong></p><p></p><p>[sblock="Piedra Odio"]</p><p>[sblock=Game Info]</p><p>Race: Dwarf</p><p>Class: Ranger(1)</p><p>Level: 1</p><p>Experience: 0</p><p>Hero Points:</p><p>Alignment: Chaotic Good</p><p>Languages: Common, Dwarven</p><p>Deity: </p><p>Harrow Cards: The Cyclone (hammers,NE)[/sblock]</p><p>[sblock=Abilities]</p><p>STR 17 (+3) [base 17]</p><p>DEX 13 (+1) [base 13]</p><p>CON 15 (+2) [base 13] +2 [dwarf]</p><p>INT 10 (+0) [base 10]</p><p>WIS 14 (+2) [base 12] +2 [dwarf]</p><p>CHA 09 (-1) [base 11] -2 [dwarf]</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 13 = [1d10=10] + 2[CON] + 1[FC]</p><p>AC: 13 = 10 + 2 [Armor] + 0 [shield] + 1 [DEX]</p><p>Touch: 11 = 10 + 1 [DEX]</p><p>Flatfooted: 12 = 10 + 2 [Armor] + 0 [shield]</p><p>INIT: +1 = +1 [DEX]</p><p>BAB: +1 = +1[Ranger(1)]</p><p>CMB: +4 = +3 (STR) +1 (BAB)</p><p>CMD: 15 = 10 +3 (STR) +1 (DEX) +1 (BAB)</p><p>Fort: +4 = +2 [base] + 2 [CON]</p><p>Reflex: +3 = +2 [base] + 1 [DEX]</p><p>Will: +2 = +0 [base] + 2 [WIS]</p><p>Speed: 20 ft.</p><p>Damage Reduction:</p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Crossbow, Light +2 = +1 [BAB] +1 [DEX] / DMG = 1d8, 19-20x2, 80 ft. [Range]</p><p>Dagger +4 = +1 [BAB] +3 [STR] +0 [feat] / DMG = 1d4+3, 19-20x2</p><p>Dagger (Thrown) +2 = +1 [BAB] +1 [DEX] / DMG = 1d4+3, 19-20x2, 10 ft. [Range]</p><p>Shortbow +2 = +1 [BAB] +1 [DEX] / DMG = 1d6, 20x3, 60 ft. [Range]</p><p>Waraxe, Dwarven +4 = +1 [BAB] +3 [STR] +0 [feat] / DMG = 1d10+3, 20x3</p><p>Waraxe, Dwarven (Two-handed) +4 = +1 [BAB] +3 [STR] +0 [feat] / DMG = 1d10+4, 20x3</p><p></p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>Darkvision</p><p>Defensive Training</p><p>Greed</p><p>Hardy</p><p>Hatred</p><p>Stability</p><p>Steady</p><p>Stonecunning</p><p>Weapon Familiarity</p><p>[/sblock]</p><p>[sblock=Class Features]</p><p>Favored Enemy: Undead</p><p>Track</p><p>Wild Empathy</p><p>[/sblock]</p><p>[sblock=Feats]</p><p><strong>Class Feats:</strong></p><p>Armor Proficiency, Light</p><p>Armor Proficiency, Medium</p><p>Martial Weapon Proficiency</p><p>Shield Proficiency</p><p>Simple Weapon Proficiency</p><p></p><p><strong>Feats:</strong></p><p>First level: Power Attack</p><p>Bonus (+2/+2): Self-Sufficient</p><p>[/sblock]</p><p>[sblock=Traits]</p><p>Standard Trait: Courageous</p><p>Campaign Trait: Teacher's Pet - Knowledge (Religion -undead)</p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Skill Points: 6</p><p>Max Ranks: 1/1 ACP: +0</p><p>Skills:</p><p>Heal +8 = +1 [ranks] +2 [Wis] +3[Class Skill] +2[Self-Sufficient]</p><p>Knowledge (Nature) +4 = +1 [ranks] +0 [Int] +3[Class Skill]</p><p>Perception +6 = +1 [ranks] +2 [Wis] +3[Class Skill]</p><p>- Notice unusual stonework) +8 = +2[Dwarf] +6[Perception]</p><p>Ride +5 = +1 [ranks] +1 [Dex] +3[Class Skill] -0 [ACP]</p><p>Stealth +5 = +1 [ranks] +1 [Dex] +3[Class Skill] -0 [ACP]</p><p>Survival +8 = +1 [ranks] +2 [Wis] +3[Class Skill] +2[Self-Sufficient]</p><p>- Follow or identify tracks +9 = +1[Ranger] +8[Survival]</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>[b]Equipment Cost Weight[/b]</p><p>Backpack 2gp 2lbs</p><p>- Blanket (Winter) 5sp 3lbs</p><p>- Bedroll 1sp 5lbs</p><p>- Tent 10gp 20lbs</p><p>- Oil (1 Pint Flask) 1sp 1lbs</p><p>- Oil (1 Pint Flask) 1sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Waterskin with Water 1gp 4lbs</p><p>- Waterskin with Water 1gp 4lbs</p><p>- Rope (Silk/50 ft.) 10gp 5lbs</p><p>Bolts, Crossbow (10) 1gp 1lbs</p><p>Crossbow, Light 35gp 4lbs</p><p>Dagger 2gp 1lbs</p><p>Leather 10gp 15lbs</p><p>Explorer's Outfit 0cp 8lbs</p><p>Pouch (Belt) 1gp 0.5lbs</p><p>- Chalk (1 Piece) 1cp 0lbs</p><p>- Chalk (1 Piece) 1cp 0lbs</p><p>- Fishhook 1sp 0lbs</p><p>- Flint and Steel 1gp 0lbs</p><p>- Whetstone 2cp 1lbs</p><p>- Healer's Kit 50gp 1lb</p><p>Waraxe, Dwarven <SIG> 8lbs</p><p>Shortbow - 2lbs</p><p>Quiver (29 arrows) - 1.5lbs</p><p>- Silver Arrows (brown fletched) [12]</p><p>- White fletched arrows - magical (not ID'ed) [10]</p><p>- Blue fletched arrows - magical (not ID'ed) [5]</p><p>- Black fletched arrows - magical (not ID'ed) [2]</p><p>[/code]</p><p>Treasure: 45gp, 5sp, 6cp Gems:</p><p>Total weight carried: 82.5 lbs. (Light)</p><p>Light: 86, Medium: 173, Heavy: 260</p><p>Maximum weight possible: 260 [/sblock]</p><p>[sblock=Details]</p><p>Size: M</p><p>Gender: Male</p><p>Age: 54</p><p>Height: 4' 1"</p><p>Weight: 154 lbs.</p><p>Hair Color: Black</p><p>Eye Color: Brown</p><p>Skin Color: Sun Tanned</p><p>Apperance: [/sblock] [/sblock][sblock=Treasure Tracker][code]</p><p> GP SP CP</p><p>Initial Funds 95 5 6</p><p>- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -</p><p>Healer's Kit 50 0 0</p><p>Entertainment 1 0 0</p><p>============================================================</p><p>[b]Current Funds[/b] 44 5 6</p><p>[/code][/sblock][sblock=Background]Piedro's (born Sturm Cantero) father was a shift supervisor in the Mindspin copper mines. Almost from the moment his son was born, Piedra's father assumed that he would follow him into the mines.</p><p></p><p>As a youth Sturm used to hang about with Dolgrin Stonebreaker, son of the tribe's war-leader Morgrym Stonebreaker. One day Strum and Dolgrim were exploring some disused caves when the ceiling suddenly collapsed, trapping Dolgrin. Disregarding the danger to his own life, should more of the ceiling collapse, Sturm worked feverishly to rescue the badly injured Dolgrim. Finally freeing him and carrying him back to his parents. Morgrym rewarded the young dwarf by giving him a waraxe and teaching him the dwarven techniques that allows it to be used one-handed.</p><p></p><p>This incident had a profound effect on the young Sturm came to hate being underground and was always arguing with his father, who still assumed him son would join him in the mines. After one particularly acrimonious argument Sturm decides that enough is enough and he will leave the mines and his family.</p><p></p><p>As it happens Professor Lorrimor just happens to be visiting the mines and Sturm asks him if he can accompany him to the nearest human town. The professor, always interested in unusual behaviour, is intrigue by a dwarf who hates been underground and agrees. Over the next few weeks the professor and the young dwarf spend their evening talking round the camp fire and the professor sees something in the young Piedro (as he now calls himself) and arranges for him to be trained by his personal scouts. Eventually the party arrives back in Ravengro, where the professor arranges for Piedro to complete his training with a party of undead hunters.[/sblock][sblock=Arrow Tracker]<strong>Silver Arrows (brown fletched)</strong> (_) (_) (_) (_) (_) (_)</p><p><strong>White fletched arrows - magical (+1))</strong> (_) (_) (_) (_) (_) </p><p><strong>Blue fletched arrows - magical (+1 ghost touch)</strong> (X) (_) (_)</p><p><strong>Black fletched arrows - magical (not ID'ed)</strong> (_)[/sblock]</p><p></p><p><a href="http://www.enworld.org/forum/5386465-post74.html" target="_blank">Character Generation Dice Rolls</a></p></blockquote><p></p>
[QUOTE="ghostcat, post: 5398264, member: 30034"] [b]Piedra Odio - Dwarvan Ranger[/b] [sblock="Piedra Odio"] [sblock=Game Info] Race: Dwarf Class: Ranger(1) Level: 1 Experience: 0 Hero Points: Alignment: Chaotic Good Languages: Common, Dwarven Deity: Harrow Cards: The Cyclone (hammers,NE)[/sblock] [sblock=Abilities] STR 17 (+3) [base 17] DEX 13 (+1) [base 13] CON 15 (+2) [base 13] +2 [dwarf] INT 10 (+0) [base 10] WIS 14 (+2) [base 12] +2 [dwarf] CHA 09 (-1) [base 11] -2 [dwarf] [/sblock] [sblock=Combat] HP: 13 = [1d10=10] + 2[CON] + 1[FC] AC: 13 = 10 + 2 [Armor] + 0 [shield] + 1 [DEX] Touch: 11 = 10 + 1 [DEX] Flatfooted: 12 = 10 + 2 [Armor] + 0 [shield] INIT: +1 = +1 [DEX] BAB: +1 = +1[Ranger(1)] CMB: +4 = +3 (STR) +1 (BAB) CMD: 15 = 10 +3 (STR) +1 (DEX) +1 (BAB) Fort: +4 = +2 [base] + 2 [CON] Reflex: +3 = +2 [base] + 1 [DEX] Will: +2 = +0 [base] + 2 [WIS] Speed: 20 ft. Damage Reduction: Spell Resistance: 0[/sblock] [sblock=Weapon Stats] Crossbow, Light +2 = +1 [BAB] +1 [DEX] / DMG = 1d8, 19-20x2, 80 ft. [Range] Dagger +4 = +1 [BAB] +3 [STR] +0 [feat] / DMG = 1d4+3, 19-20x2 Dagger (Thrown) +2 = +1 [BAB] +1 [DEX] / DMG = 1d4+3, 19-20x2, 10 ft. [Range] Shortbow +2 = +1 [BAB] +1 [DEX] / DMG = 1d6, 20x3, 60 ft. [Range] Waraxe, Dwarven +4 = +1 [BAB] +3 [STR] +0 [feat] / DMG = 1d10+3, 20x3 Waraxe, Dwarven (Two-handed) +4 = +1 [BAB] +3 [STR] +0 [feat] / DMG = 1d10+4, 20x3 [/sblock] [sblock=Racial Traits] Darkvision Defensive Training Greed Hardy Hatred Stability Steady Stonecunning Weapon Familiarity [/sblock] [sblock=Class Features] Favored Enemy: Undead Track Wild Empathy [/sblock] [sblock=Feats] [b]Class Feats:[/b] Armor Proficiency, Light Armor Proficiency, Medium Martial Weapon Proficiency Shield Proficiency Simple Weapon Proficiency [b]Feats:[/b] First level: Power Attack Bonus (+2/+2): Self-Sufficient [/sblock] [sblock=Traits] Standard Trait: Courageous Campaign Trait: Teacher's Pet - Knowledge (Religion -undead) [/sblock] [sblock=Skills] Skill Points: 6 Max Ranks: 1/1 ACP: +0 Skills: Heal +8 = +1 [ranks] +2 [Wis] +3[Class Skill] +2[Self-Sufficient] Knowledge (Nature) +4 = +1 [ranks] +0 [Int] +3[Class Skill] Perception +6 = +1 [ranks] +2 [Wis] +3[Class Skill] - Notice unusual stonework) +8 = +2[Dwarf] +6[Perception] Ride +5 = +1 [ranks] +1 [Dex] +3[Class Skill] -0 [ACP] Stealth +5 = +1 [ranks] +1 [Dex] +3[Class Skill] -0 [ACP] Survival +8 = +1 [ranks] +2 [Wis] +3[Class Skill] +2[Self-Sufficient] - Follow or identify tracks +9 = +1[Ranger] +8[Survival] [/sblock] [sblock=Equipment] [code] [b]Equipment Cost Weight[/b] Backpack 2gp 2lbs - Blanket (Winter) 5sp 3lbs - Bedroll 1sp 5lbs - Tent 10gp 20lbs - Oil (1 Pint Flask) 1sp 1lbs - Oil (1 Pint Flask) 1sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Waterskin with Water 1gp 4lbs - Waterskin with Water 1gp 4lbs - Rope (Silk/50 ft.) 10gp 5lbs Bolts, Crossbow (10) 1gp 1lbs Crossbow, Light 35gp 4lbs Dagger 2gp 1lbs Leather 10gp 15lbs Explorer's Outfit 0cp 8lbs Pouch (Belt) 1gp 0.5lbs - Chalk (1 Piece) 1cp 0lbs - Chalk (1 Piece) 1cp 0lbs - Fishhook 1sp 0lbs - Flint and Steel 1gp 0lbs - Whetstone 2cp 1lbs - Healer's Kit 50gp 1lb Waraxe, Dwarven <SIG> 8lbs Shortbow - 2lbs Quiver (29 arrows) - 1.5lbs - Silver Arrows (brown fletched) [12] - White fletched arrows - magical (not ID'ed) [10] - Blue fletched arrows - magical (not ID'ed) [5] - Black fletched arrows - magical (not ID'ed) [2] [/code] Treasure: 45gp, 5sp, 6cp Gems: Total weight carried: 82.5 lbs. (Light) Light: 86, Medium: 173, Heavy: 260 Maximum weight possible: 260 [/sblock] [sblock=Details] Size: M Gender: Male Age: 54 Height: 4' 1" Weight: 154 lbs. Hair Color: Black Eye Color: Brown Skin Color: Sun Tanned Apperance: [/sblock] [/sblock][sblock=Treasure Tracker][code] GP SP CP Initial Funds 95 5 6 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Healer's Kit 50 0 0 Entertainment 1 0 0 ============================================================ [b]Current Funds[/b] 44 5 6 [/code][/sblock][sblock=Background]Piedro's (born Sturm Cantero) father was a shift supervisor in the Mindspin copper mines. Almost from the moment his son was born, Piedra's father assumed that he would follow him into the mines. As a youth Sturm used to hang about with Dolgrin Stonebreaker, son of the tribe's war-leader Morgrym Stonebreaker. One day Strum and Dolgrim were exploring some disused caves when the ceiling suddenly collapsed, trapping Dolgrin. Disregarding the danger to his own life, should more of the ceiling collapse, Sturm worked feverishly to rescue the badly injured Dolgrim. Finally freeing him and carrying him back to his parents. Morgrym rewarded the young dwarf by giving him a waraxe and teaching him the dwarven techniques that allows it to be used one-handed. This incident had a profound effect on the young Sturm came to hate being underground and was always arguing with his father, who still assumed him son would join him in the mines. After one particularly acrimonious argument Sturm decides that enough is enough and he will leave the mines and his family. As it happens Professor Lorrimor just happens to be visiting the mines and Sturm asks him if he can accompany him to the nearest human town. The professor, always interested in unusual behaviour, is intrigue by a dwarf who hates been underground and agrees. Over the next few weeks the professor and the young dwarf spend their evening talking round the camp fire and the professor sees something in the young Piedro (as he now calls himself) and arranges for him to be trained by his personal scouts. Eventually the party arrives back in Ravengro, where the professor arranges for Piedro to complete his training with a party of undead hunters.[/sblock][sblock=Arrow Tracker][b]Silver Arrows (brown fletched)[/b] (_) (_) (_) (_) (_) (_) [b]White fletched arrows - magical (+1))[/b] (_) (_) (_) (_) (_) [b]Blue fletched arrows - magical (+1 ghost touch)[/b] (X) (_) (_) [b]Black fletched arrows - magical (not ID'ed)[/b] (_)[/sblock] [url=http://www.enworld.org/forum/5386465-post74.html]Character Generation Dice Rolls[/url] [/QUOTE]
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RG - Carrion Crown AP (The Deadwatchers)
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