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RG - Carrion Crown AP (The Deadwatchers)
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<blockquote data-quote="Shayuri" data-source="post: 5409430" data-attributes="member: 4936"><p>[sblock=Triessa Elrich]</p><p>[sblock=Game Info]</p><p>Race: Changeling</p><p>Class: Summoner</p><p>Level: 2</p><p>Alignment: Neutral</p><p>Languages: Common</p><p>Deity: undecided[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 8 (-1)</p><p>DEX: 14 (+2)</p><p>CON: 10</p><p>INT: 11</p><p>WIS: 12 (+1)</p><p>CHA: 14 (+2)[/sblock]</p><p>[sblock=Combat]</p><p>HP: 15 = [2d8= 14] + 0 [CON] + 1 (favored class bonus)</p><p>AC: 13 = 10 + 1 ( natural armor) + 2 (DEX))</p><p>AC Touch: 12 = 10 + 2 (DEX)</p><p>AC Flatfooted: 11 = 10 + 1 (natural armor)</p><p>INIT: +4 = +2 (DEX), +2 (trait)</p><p>BAB: +1 = +1 (Summoner)</p><p>CMB: 0 = - 1 (STR) + 1 (BAB)</p><p>CMD: 12 = 10 - 1 (STR) + 2 (DEX) + 1 (BAB)</p><p>Fort: +0 = +0 (base) + 0 (CON)</p><p>Reflex: +2 = +0 (base) + 2 (DEX)</p><p>Will: +4 = +3 (base) + 1 (WILL)</p><p>Speed: 30'</p><p>Damage Reduction: na</p><p>Spell Resistance: na[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Light Crossbow: +3 = +1 (BAB) + 2 (DEX)/ DMG = 1d8(P), CRIT 19-20x2, RANGE: 80' SPECIAL: PBS +1 to hit and dmg within 30'</p><p></p><p>Dagger(melee): 0 = +1 (BAB) - 1 (STR)/ DMG = 1d4-1(PorS), CRIT 19-20x2</p><p></p><p>Dagger(ranged): +3 = +1 (BAB) + 2 (DEX)/ DMG = 1d4-1(PorS), CRIT 19-20x2, RANGE: 10' SPECIAL: PBS +1 to hit and dmg within 30'</p><p></p><p>Claw: 0 = +1 (BAB) - 1 (STR)/ DMG = 1d4(S), CRIT 20x2</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 to Charisma, +2 Wisdom, -2 Constitution</p><p>Medium Size</p><p>Darkvision 60'</p><p>Natural attack: Claws (1d4)</p><p>Natural Armor (+1)</p><p>Hag Trait: Green Hag Allure (+2 Bluff against attracted characters)</p><p>[/COLOR]Favored Class: Summoner[/sblock]</p><p>[sblock=Class Features]</p><p>- Spells: (CHA) arcane - spontaneous; no arcane spell failure when wearing light armor</p><p>- Cantrips</p><p>- Eidolon (See separate stat block): summons takes 1 minute, can be dismissed as a standard action, cannot be dispelled but can use banishment or dismissal against it, disappears immediately when summoner falls asleep or unconscious</p><p>- Life Link</p><p>- Bond Senses</p><p>- Summon Monster I (SLA): 5/day, standard action - duration 1 minute per lvl[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Prof with all simple weapons</p><p>Armor Prof. (light)</p><p>Point Blank Shot(lvl1)</p><p></p><p>Traits:</p><p>a) Chance Savior (+2 Initiative)</p><p>b) Magical Talent</p><p>Harrowing: Empty Throne (LG)[/sblock]</p><p>[sblock=Spells]</p><p>Spellcasting (Summoner CL2, DC 12+lvl)</p><p>Slots: 1 - 3/3</p><p>0 - Acid Splash, Mage Hand, Detect Magic, Light, Guidence</p><p>1 - Shield, Grease (DC 13), Protection from Evil[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 5 = [2 (class) + 0 (INT)] x 2 (LvL) + 1 (Favored Class)</p><p>Max Ranks: 1 ACP: +0</p><p>Skills:</p><p>* = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Rank CS Misc Misc ACP Ability</p><p>+2= Acrobatics +0 +0 +0 +0 +0 +2 DEX</p><p>+0= Appraise +0 +0 +0 +0 +0 +0 INT</p><p>+2= Bluff +0 +0 +0 +0 +0 +2 CHA</p><p>-1= Climb +0 +0 +0 +0 +0 -1 STR</p><p>+6= *Craft:Drawing +1 +3 +2 +0 +0 +0 INT</p><p>+2= Diplomacy +0 +0 +0 +0 +0 +2 CHA</p><p>na= Disable Device^ +0 +0 +0 +0 +0 +2 DEX</p><p>+2= Disguise +0 +0 +0 +0 +0 +2 CHA</p><p>+2= Escape Artist +0 +0 +0 +0 +0 +2 DEX</p><p>+2= *Fly +0 +0 +0 +0 +0 +2 DEX</p><p>+6= *Handle Animal^ +1 +3 +0 +0 +0 +2 CHA</p><p>+1= Heal +0 +0 +0 +0 +0 +1 WIS</p><p>+2= Intimidate +0 +0 +0 +0 +0 +2 CHA</p><p>na= *Knowledge:Arcana^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Dungeons^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Engineer^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Geography^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:History^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Local^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Nature^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Nobility^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Planes^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Knowledge:Religion^ +0 +0 +0 +0 +0 +0 INT</p><p>na= *Linguistics^ +0 +0 +0 +0 +0 +0 INT</p><p>+1= Perception +0 +0 +0 +0 +0 +1 WIS</p><p>+2= Perform: +0 +0 +0 +0 +0 +2 CHA</p><p>na= *Profession:^ +0 +0 +0 +0 +0 +1 WIS</p><p>+2= *Ride +0 +0 +0 +0 +0 +2 DEX</p><p>+1= Sense Motive +0 +0 +0 +0 +0 +1 WIS</p><p>+2= Sleight of Hand^ +0 +0 +0 +0 +0 +2 DEX</p><p>+5= *Spellcraft^ +2 +3 +0 +0 +0 +0 INT</p><p>+2= Stealth +0 +0 +0 +0 +0 +2 DEX</p><p>+1= Survival +0 +0 +0 +0 +0 +1 WIS</p><p>-1= Swim +0 +0 +0 +0 +0 -1 STR</p><p>+6= *Use Magic Device^ +1 +3 +0 +0 +0 +2 CHA</p><p>[/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Item Cost Weight</p><p>Peasants Outfit 0gp 0lb</p><p>Dagger 2gp 1lb</p><p>Light crossbow 35gp 4lb</p><p>-bolts(20) 2gp 2lb</p><p>MW Artisan Tools(spice) 0gp 5lb </p><p>- journal</p><p>- quill (silvery metal)</p><p>2 Belt Pouches 2gp 1lb</p><p>Common Blanket 2sp 1lb</p><p>Flint/Steel 1gp 0lb</p><p>1oz Ink 8gp 0lb</p><p>3 quills 3sp 0lb</p><p>Component Pouch 5gp 2lb</p><p>Waterskin 1gp 4lb[/code]Money: 33gp, 5sp 0cp</p><p></p><p><strong>Total weight:</strong> 20lbs (light)</p><p></p><p><u>Carry Capacity:</u></p><p>00-26 light</p><p>27-53 medium</p><p>54-80 heavy[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Female</p><p>Age: 18</p><p>Height: 5' 7"</p><p>Weight: 124lbs</p><p>Hair Color: Silver-blonde</p><p>Eye Color: Yellow and Blue</p><p>Skin Color: Dusky tan</p><p>Apperance: </p><p>Deamenaor:[/sblock] </p><p>[sblock=Background] Raised on a farm, taking care of cattle and sheep. Painted to pass the time. Lo and behold, the strange creatures she painted from her imagination started turning up in reality!</p><p></p><p>Family shocked, etc etc...neighbors became fearful. Sensing a fragile situation, chose to leave and go into the world rather than invite trouble.[/sblock]</p><p>[sblock=Adventure Log] None yet[/sblock]</p><p>[sblock=Level Ups] +6 HP +1 favored class HP</p><p>+2 skill points</p><p>+1 1st level spell slot</p><p>+1 cantrip known</p><p>+1 1st level spell known</p><p>Bond Senses Class Feature</p><p>Eidolon levels to 2[/sblock] [/sblock]</p><p></p><p>[sblock=Eidolon]</p><p><strong>Szare</strong></p><p>Medium Bipedal Outsider</p><p>Hit Dice: 2d10+2 (19)</p><p>Initiative: +1</p><p>Speed: 40'</p><p>Armor Class: 16 (10 + 2 armor +1 dex +1 dodge +2 natural)</p><p>Base Attack/CMD +2/+4</p><p>Attack: Bite +5 (1d6+3), 2 slam +5 (2d6+3)</p><p>Special Attacks: Magic attacks</p><p>Special Qualities: Evolutions, Link, Share Spells, Darkvision 60', Evasion</p><p>Saves: Fort +4, Ref +1, Will +3</p><p>Abilities: Str 17, Dex 13, Con 13, Int 7, Wis 10, Cha 11</p><p>Skills: Intimidate +5, Perception +5, Stealth +6, Survival +5</p><p></p><p>Feats: Dodge</p><p>Languages: Common</p><p></p><p>Evolutions (4)</p><p>Limbs (Arms) 2, Free</p><p>Limbs (Legs) 2, Free</p><p>Slam 1 (replaces Claws)</p><p>Bite 1</p><p>Magic Attacks 1</p><p>Improved Damage: Slam[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5409430, member: 4936"] [sblock=Triessa Elrich] [sblock=Game Info] Race: Changeling Class: Summoner Level: 2 Alignment: Neutral Languages: Common Deity: undecided[/sblock] [sblock=Abilities] STR: 8 (-1) DEX: 14 (+2) CON: 10 INT: 11 WIS: 12 (+1) CHA: 14 (+2)[/sblock] [sblock=Combat] HP: 15 = [2d8= 14] + 0 [CON] + 1 (favored class bonus) AC: 13 = 10 + 1 ( natural armor) + 2 (DEX)) AC Touch: 12 = 10 + 2 (DEX) AC Flatfooted: 11 = 10 + 1 (natural armor) INIT: +4 = +2 (DEX), +2 (trait) BAB: +1 = +1 (Summoner) CMB: 0 = - 1 (STR) + 1 (BAB) CMD: 12 = 10 - 1 (STR) + 2 (DEX) + 1 (BAB) Fort: +0 = +0 (base) + 0 (CON) Reflex: +2 = +0 (base) + 2 (DEX) Will: +4 = +3 (base) + 1 (WILL) Speed: 30' Damage Reduction: na Spell Resistance: na[/sblock] [sblock=Weapon Stats] Light Crossbow: +3 = +1 (BAB) + 2 (DEX)/ DMG = 1d8(P), CRIT 19-20x2, RANGE: 80' SPECIAL: PBS +1 to hit and dmg within 30' Dagger(melee): 0 = +1 (BAB) - 1 (STR)/ DMG = 1d4-1(PorS), CRIT 19-20x2 Dagger(ranged): +3 = +1 (BAB) + 2 (DEX)/ DMG = 1d4-1(PorS), CRIT 19-20x2, RANGE: 10' SPECIAL: PBS +1 to hit and dmg within 30' Claw: 0 = +1 (BAB) - 1 (STR)/ DMG = 1d4(S), CRIT 20x2 [/sblock] [sblock=Racial Traits] +2 to Charisma, +2 Wisdom, -2 Constitution Medium Size Darkvision 60' Natural attack: Claws (1d4) Natural Armor (+1) Hag Trait: Green Hag Allure (+2 Bluff against attracted characters) [/COLOR]Favored Class: Summoner[/sblock] [sblock=Class Features] - Spells: (CHA) arcane - spontaneous; no arcane spell failure when wearing light armor - Cantrips - Eidolon (See separate stat block): summons takes 1 minute, can be dismissed as a standard action, cannot be dispelled but can use banishment or dismissal against it, disappears immediately when summoner falls asleep or unconscious - Life Link - Bond Senses - Summon Monster I (SLA): 5/day, standard action - duration 1 minute per lvl[/sblock] [sblock=Feats & Traits] Prof with all simple weapons Armor Prof. (light) Point Blank Shot(lvl1) Traits: a) Chance Savior (+2 Initiative) b) Magical Talent Harrowing: Empty Throne (LG)[/sblock] [sblock=Spells] Spellcasting (Summoner CL2, DC 12+lvl) Slots: 1 - 3/3 0 - Acid Splash, Mage Hand, Detect Magic, Light, Guidence 1 - Shield, Grease (DC 13), Protection from Evil[/sblock] [sblock=Skills] Skill Ranks: 5 = [2 (class) + 0 (INT)] x 2 (LvL) + 1 (Favored Class) Max Ranks: 1 ACP: +0 Skills: * = class skill ^ = trained only [code] Total Rank CS Misc Misc ACP Ability +2= Acrobatics +0 +0 +0 +0 +0 +2 DEX +0= Appraise +0 +0 +0 +0 +0 +0 INT +2= Bluff +0 +0 +0 +0 +0 +2 CHA -1= Climb +0 +0 +0 +0 +0 -1 STR +6= *Craft:Drawing +1 +3 +2 +0 +0 +0 INT +2= Diplomacy +0 +0 +0 +0 +0 +2 CHA na= Disable Device^ +0 +0 +0 +0 +0 +2 DEX +2= Disguise +0 +0 +0 +0 +0 +2 CHA +2= Escape Artist +0 +0 +0 +0 +0 +2 DEX +2= *Fly +0 +0 +0 +0 +0 +2 DEX +6= *Handle Animal^ +1 +3 +0 +0 +0 +2 CHA +1= Heal +0 +0 +0 +0 +0 +1 WIS +2= Intimidate +0 +0 +0 +0 +0 +2 CHA na= *Knowledge:Arcana^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Dungeons^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Engineer^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Geography^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:History^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Local^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Nature^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Nobility^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Planes^ +0 +0 +0 +0 +0 +0 INT na= *Knowledge:Religion^ +0 +0 +0 +0 +0 +0 INT na= *Linguistics^ +0 +0 +0 +0 +0 +0 INT +1= Perception +0 +0 +0 +0 +0 +1 WIS +2= Perform: +0 +0 +0 +0 +0 +2 CHA na= *Profession:^ +0 +0 +0 +0 +0 +1 WIS +2= *Ride +0 +0 +0 +0 +0 +2 DEX +1= Sense Motive +0 +0 +0 +0 +0 +1 WIS +2= Sleight of Hand^ +0 +0 +0 +0 +0 +2 DEX +5= *Spellcraft^ +2 +3 +0 +0 +0 +0 INT +2= Stealth +0 +0 +0 +0 +0 +2 DEX +1= Survival +0 +0 +0 +0 +0 +1 WIS -1= Swim +0 +0 +0 +0 +0 -1 STR +6= *Use Magic Device^ +1 +3 +0 +0 +0 +2 CHA [/code][/sblock] [sblock=Equipment] [code] Item Cost Weight Peasants Outfit 0gp 0lb Dagger 2gp 1lb Light crossbow 35gp 4lb -bolts(20) 2gp 2lb MW Artisan Tools(spice) 0gp 5lb - journal - quill (silvery metal) 2 Belt Pouches 2gp 1lb Common Blanket 2sp 1lb Flint/Steel 1gp 0lb 1oz Ink 8gp 0lb 3 quills 3sp 0lb Component Pouch 5gp 2lb Waterskin 1gp 4lb[/code]Money: 33gp, 5sp 0cp [B]Total weight:[/B] 20lbs (light) [U]Carry Capacity:[/U] 00-26 light 27-53 medium 54-80 heavy[/sblock] [sblock=Details] Size: Medium Gender: Female Age: 18 Height: 5' 7" Weight: 124lbs Hair Color: Silver-blonde Eye Color: Yellow and Blue Skin Color: Dusky tan Apperance: Deamenaor:[/sblock] [sblock=Background] Raised on a farm, taking care of cattle and sheep. Painted to pass the time. Lo and behold, the strange creatures she painted from her imagination started turning up in reality! Family shocked, etc etc...neighbors became fearful. Sensing a fragile situation, chose to leave and go into the world rather than invite trouble.[/sblock] [sblock=Adventure Log] None yet[/sblock] [sblock=Level Ups] +6 HP +1 favored class HP +2 skill points +1 1st level spell slot +1 cantrip known +1 1st level spell known Bond Senses Class Feature Eidolon levels to 2[/sblock] [/sblock] [sblock=Eidolon] [b]Szare[/b] Medium Bipedal Outsider Hit Dice: 2d10+2 (19) Initiative: +1 Speed: 40' Armor Class: 16 (10 + 2 armor +1 dex +1 dodge +2 natural) Base Attack/CMD +2/+4 Attack: Bite +5 (1d6+3), 2 slam +5 (2d6+3) Special Attacks: Magic attacks Special Qualities: Evolutions, Link, Share Spells, Darkvision 60', Evasion Saves: Fort +4, Ref +1, Will +3 Abilities: Str 17, Dex 13, Con 13, Int 7, Wis 10, Cha 11 Skills: Intimidate +5, Perception +5, Stealth +6, Survival +5 Feats: Dodge Languages: Common Evolutions (4) Limbs (Arms) 2, Free Limbs (Legs) 2, Free Slam 1 (replaces Claws) Bite 1 Magic Attacks 1 Improved Damage: Slam[/sblock] [/QUOTE]
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RG - Carrion Crown AP (The Deadwatchers)
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