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[RG] covaithe's E1: Death's Reach
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<blockquote data-quote="renau1g" data-source="post: 4865663" data-attributes="member: 54810"><p><strong>Kalas Graybeard</strong></p><p></p><p>[sblock=CS]</p><p><span style="font-size: 12px"><strong><span style="color: gray">Kalas Graybeard</span></strong></span></p><p></p><p><span style="color: gray">"I used to see the verdant green plains, the lush forests and the golden plains as all that needs protecting in this world, but my journey has awoken me, I know see the world is in shades of gray and know that the only thing that needs protecting is her will</span></p><p></p><p>Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen</p><p><strong>Initiative</strong> +13; <strong>Senses</strong> Passive Insight 27, Passive Perception 34</p><p><strong>HP</strong> 197; <strong>Bloodied</strong> 98; <strong>Healing Surge</strong> 56; <strong>Surges Per Day</strong> 11</p><p><strong>AC</strong> 37; <strong>Fort</strong> 34, <strong>Ref</strong> 31, <strong>Will</strong> 34; </p><p><strong>Speed</strong> 6 (Can also travel with his mount)</p><p><strong>Action Points</strong> 1</p><p>-----------------------------------------------------------------</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><span style="color: #44AA44"><u><strong>Githyanki Silver Longsword +4</strong> (standard; at-will) ✦ <strong>Weapon</strong></u></span></p><p>+26 vs AC; 2d8+18 damage.</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><span style="color: #44AA44"><u><strong>Throwing Shield</strong> (standard; at-will) ✦ <strong>Weapon</strong></u></span></p><p>Range 10; +21 vs AC; 1d8+7 damage.</p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> 2<u><strong>Thorn Strike</strong> (standard; at-will) ✦ <strong>Primal, Weapon</strong></u></span></p><p>+26 vs AC. - 2d8+18 damage and pull target 1 square</p><p><span style="color: #44AA44"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Weight of Earth</strong> (standard; at-will) ✦ <strong>Primal, Weapon</strong></u></span></p><p>+26 vs AC. 2d8+18 & target is slowed TENT</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Predatory Guardian</strong> (standard; encounter) ✦ <strong>Primal, Weapon</strong></u></span></p><p>+26 vs. AC. 2d8+18 damage & if target shifts before Kalas' turn he can shift 8 squares as an immediate reaction</p><p><span style="color: #AA2255"><u><strong>Dark Reaving</strong> (free; encounter) ✦ <strong>Necrotic</strong></u></span> Trigger: A creature within 5 squares of you is reduced to 0 hp next creature you hit before ENT takes 1d8+3 extra damage</p><p></p><p><span style="color: #AA2255"><u><strong>Lawbreaker's Doom</strong> (free; encounter) ✦ <strong>Special</strong></u></span></p><p>One enemy just marked. Until end of encounter, whenever Kalas hits target it takes 7 more damage and is slowed TENT, once enemy is dropped to 0 hp, regain use of this power </p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Dispensed Justice</strong> (standard; encounter) ✦ <strong>Fear, Special Weapon</strong></u></span></p><p>+26 vs AC. 2d8+18 damage and the target takes a -2 penalty to attack rolls TENT. Special: You can use this as an immediate interrupt when target of Lawbreaker's Doom is adjacent and makes an attack that doesn't include Kalas</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Creeper's Grasp</strong> (standard; encounter) ✦ <strong>Primal, Weapon</strong></u></span></p><p>+26 vs Ref. 2d8+18 and target is immobilized TENT</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Call Forth the Harvest</strong> (standard; encounter) ✦ <strong>Primal, Weapon</strong></u></span></p><p>+26 vs AC. 3d8+18 and make a secondary attack that is close burst 2. </p><p>Secondary Target: Each enemy in burst. +26 vs Ref - target is marked and slowed TENT</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Form of Oak Sentinel's Attack</strong> (immed. interrupt; encounter) ✦ <strong>Polymorph, Primal, Weapon</strong></u></span></p><p>+26 vs AC. 2d8+18 - Trigger: enemy within Kalas' reach attacks an ally</p><p>Miss: Half Damage</p><p>Effect: You become the target for the attack</p><p><span style="color: #AA2255"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Form of Rowan Sentinel's Attack</strong> (standard; encounter) ✦ <strong>Lightning, Polymorph, Primal, Weapon</strong></u></span></p><p>+26 vs AC. 2d8+18 damage and target is dazed and takes ongoing 5 lightning damage (save ends)</p><p>Miss: Half damage and the target is dazed TENT</p><p><span style="color: #BBBBBB"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Form of Oak Sentinel</strong> (standard; daily) ✦ <strong>Polymorph, Primal</strong></u></span></p><p>Melee reach increases by 1, if an enemy hits Kalas they take 14 damage</p><p><span style="color: #BBBBBB"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Form of Rowan Sentinel</strong> (standard; daily) ✦ <strong>Polymorph, Primal</strong></u></span></p><p>Melee reach increases by 1, gain resist 10 Lightning, if an enemy starts their turn w/in 3 squares of Kalas they are marked TENT</p><p><span style="color: #BBBBBB">Burst 1<u><strong>Blood Oath Fulfilled</strong> (standard; daily) ✦ <strong>Fear, Weapon, Special</strong></u></span></p><p>+26 vs AC. - 3d8+18 damage and the target is prone and cannot stand</p><p><strong>Special:</strong> Kalas can shift 1 square before the attack</p><p>Miss: 1/2 damage</p><p><span style="color: #BBBBBB"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><u><strong>Blizzard Strike</strong> (standard; daily) ✦ <strong>Cold, Weapon, Primal</strong></u></span></p><p>+26 vs AC. - 4d8+18 cold damage and the target is slowed (save ends) </p><p>First Failed Save: Target is Immobilized instead of slowed (save ends) </p><p>Second Failed Save: Target is Restrained instead of immobilized (save ends)</p><p>Miss: 1/2 damage & target is slowed TENT</p><p>Effect: Each enemy w/in 3 squares, other than target, is slowed TENT</p><p><span style="color: #BBBBBB"><u><strong>Nature's Abundance</strong> (standard; daily) ✦ <strong>Primal, Zone</strong></u></span></p><p>Close Burst 3 - creates a zone till end of encounter, Kalas and allies gain cover in the zone</p><p><span style="color: #BBBBBB"><u><strong>Bear's Endurance</strong> (immediate interrupt; daily) ✦ <strong>Primal, Healing</strong></u></span></p><p>Personal - when dropped to 0 hp, regain 49 hp as if having spent a healing surge</p><p><span style="color: #BBBBBB"><u><strong>Shield of Stone</strong> (minor; daily) ✦ <strong>Primal</strong></u></span></p><p>Close Burst 5 - one ally in burst - slide target 5 squares & TENT target gains Resist 5 to all damage and +2 power bonus to all defenses</p><p><span style="color: #AA2255"><u><strong>Red Death</strong> (minor; encounter) ✦ <strong>Special</strong></u></span></p><p>Close Burst 1 - each enemy in burst - marked and subject to Lawbreaker's Doom TENT</p><p><span style="color: #AA2255"><u><strong>Cleansing Earth</strong> (immed reac; encounter) ✦ <strong>Primal</strong></u></span></p><p>Personal - Kalas is subjected to an effect a saving throw can end</p><p>Effect: Make the saving throw with a +7 power bonus </p><p></p><p><span style="color: #E9822A"><u><strong>Githyanki Silver Longsword+4</strong></u></span></p><p><strong>Critical:</strong> +4d8 psychic. <strong>Power (At-Will✦ Psychic):</strong> Free Action. All damage dealt by the weapon is psychic</p><p><strong>Power (Daily✦ Teleportation):</strong> Free Action. Use when hit with this weapon. Target is banished to a demiplane (save ends). It disappears from sight, can't take actions, and can't be targetted. On a save it reappears in last place if occupied. If filled, target picks an adjacent space.</p><p><span style="color: #E9822A"><u><strong>Trollskin Darkhide Armour+4</strong></u></span></p><p><strong>Power (Daily ✦ Healing):</strong> Standard Action. Gain Regen 5 until the end of the encounter or until Kalas drops to 0 or fewer. Regen is negated if Kalas takes any acid or fire damage (surpressed TENT)</p><p><span style="color: #E9822A"><u><strong>Brooch of Vitality +4</strong></u></span></p><p><strong>Property:</strong> +10 max hp</p><p><span style="color: #E9822A"><u><strong>Belt of Mountain Endurance(paragon)</strong></u></span></p><p><strong>Property:</strong> When you spend a HS gain a 7 more hp</p><p><strong>Power (Daily):</strong> Free Action. When using an AP Kalas can gain a +2 bonus to all defenses TSNT</p><p><span style="color: #E9822A"><u><strong>Ring of Invigoration(paragon)</strong></u></span></p><p><strong>Property:</strong> +2 item on Endurance Checks</p><p><strong>Power (Daily, Healing):</strong> Not an Action. Use this when reduced to 0 hp, you can spend a HS and regain 56 hp</p><p><span style="color: #E9822A"><u><strong>Boots of Striding (heroic)</strong></u></span></p><p><strong>Property:</strong> +1 item bonus to speed in light or no armour</p><p><span style="color: #E9822A"><u><strong>Iron Armbands of Power (paragon)</strong></u></span></p><p><strong>Property:</strong> +4 item bonus to melee damage rolls.</p><p><span style="color: #E9822A"><u><strong>Strikebacks(heroic)</strong></u></span></p><p><strong>Property:</strong> +1 item bonus on OA's</p><p><strong>Power (Encounter):</strong> Immed. Reaction. when an adjacent enemy hits you make a basic melee attack against that enemy.</p><p><span style="color: #E9822A"><u><strong>Coif of Focus(Epic)</strong></u></span></p><p><strong>Property:</strong> +5 item bonus on saves against dazed and/or stunning</p><p><strong>Power (Daily):</strong> Immed. Interrupt - when an attack would make you dazed and/or stunned. Spend a HS to not be dazed or stunned by it.</p><p><span style="color: #E9822A"><u><strong>Boots of Eagerness (heroic tier)</strong></u></span></p><p><strong>Power (Encounter):</strong> Free Action - Use this power during your turn to take an additional move action</p><p><span style="color: #E9822A"><u><strong>Potion of Regeneration(Paragon)</strong></u></span></p><p><strong>Power (Consumable - Healing):</strong> Minor Action - Drink potion and gain Regen 10 (if bloodied) and spend a HS. Regen only works when bloodied.</p><p><span style="color: #E9822A"><u><strong>Oil of Flesh Returned(Heroic)</strong></u></span></p><p><strong>Power (Consumable):</strong> Minor Action - An adjacent target is petrified can spend a HS and remove the petrified condition. </p><p><span style="color: #E9822A"><u><strong>Unguent of Darkvision(Paragon)</strong></u></span></p><p><strong>Power (Consumable):</strong> Standard Action - Rub this on eyes. Gain darkvision for 1 hour</p><p><span style="color: #E9822A"><u><strong>Caustic Whetstone(Heroic)</strong></u></span></p><p><strong>Power (Consumable * Acid):</strong> Minor Action - Until end of encounter melee weapon causes ongoing 2 acid damage (save ends) on a hit.</p><p></p><p><u><strong>Font of Life</strong></u></p><p>At the start of turn, Kalas can roll a saving throw</p><p><u><strong>Guardian Might</strong></u></p><p>Add Wis mod to AC instead of Dex or Int. When you use second wind, marked enemies take a penalty on attacks.</p><p><u><strong>Nature's Wrath</strong></u></p><p>On your turn, you can mark each adjacent enemy as a free action until the end of your next turn</p><p><u><strong>Lawbreaker's Doom</strong></u> Use lawbreaker's doom as encounter power.</p><p><u><strong>Immobilizing Action</strong></u></p><p>When you take an action point action to attack lawbreaker's doom target, immobilize target on hit.</p><p><u><strong>Strength of Conviction</strong></u></p><p>Gain 17 temporary hp when you reduce your lawbreaker's doom target to 0 hp.</p><p><u><strong>Divine Spark</strong></u> </p><p>Gain +2 to Strength and Wisdom</p><p><u><strong>Undead</strong></u></p><p>Kalas is considered Undead</p><p><u><strong>Past Life</strong></u></p><p>Select a race other than revenant (Human). You can take feats, a paragon path, and an epic destiny that have the selected race as a prerequisite, as long as you meet all other prerequisites</p><p><u><strong>Unnatural Vitality</strong></u></p><p>Whenever you drop to 0 hit points or fewer, you are dying but you can choose to remain conscious until you attempt your first death saving throw. If you remain conscious, you can take only one standard action before you attempt your first death saving throw.</p><p><u><strong>Undead</strong></u></p><p>You can use dark reaping as an encounter power.</p><p>-----------------------------------------------------------------</p><p><strong>Alignment</strong> Unaligned; <strong>Languages</strong> Common, Primordial</p><p><strong>Senses</strong> Low-Light</p><p><strong>Resistances</strong> 20 Fire (when mounted), 15 Necrotic</p><p><strong>Str</strong> 24 (+17) <strong>Dex</strong> 17 (+3) <strong>Wis</strong> 24 (+7)</p><p><strong>Con</strong> 15 (+2) <strong>Int</strong> 10 (-+0) <strong>Cha</strong> 12 (+1)</p><p><strong>Nature </strong>+22, <strong>Endurance </strong>+16, <strong>Athletics </strong>+19, <strong>Perception </strong>+24, <strong>Acrobatics </strong>+10, <strong>Arcana </strong>+10, <strong>Bluff </strong>+11, <strong>Diplomacy </strong>+11, <strong>Dungeoneering </strong>+17, <strong>Heal </strong>+17, History +10, Insight +17, <strong>Intimidate </strong>+13, <strong>Religion </strong>+10, <strong>Stealth </strong>+10, <strong>Streetwise </strong>+11, <strong>Thievery </strong>+10</p><p><strong>Feats:</strong> Sudden Roots, Mounted Combat, Stubborn Survivor, Toughness, Human Perseverance, Death's Blessing, Wildblood Speed, Action Recovery, Reaper's Resistance, Weapon Focus (Heavy Blade), Psychic Lock, Robust Defenses, Weapon Expertise (Heavy Blade), Heavy Blade Mastery</p><p><strong>Gear</strong> Githyanki Silver Longsword +4, Adventurer's Kit, Throwing Shield Heavy Shield (heroic tier), Boots of Eagerness (heroic tier), Strikebacks (heroic tier), Impenetrable Barding (heroic tier), Horseshoes of Speed (heroic tier), Mirrored Caparison (heroic tier), Bridle of Rapid Action (heroic tier), Life Shroud (heroic tier) (2), Coif of Focus (epic tier), Cloak of Displacement +4, Nightmare, Belt of Mountain Endurance (paragon tier), Saddle of the Nightmare (paragon tier), Ring of Invigoration (paragon tier), Potion of Regeneration (paragon tier), Iron Armbands of Power (paragon tier), Oil of Flesh Returned (heroic tier), Unguent of Darkvision (paragon tier), Caustic Whetstone (heroic tier), Trollskin Darkhide +4 armour</p><p></p><p><strong>Background</strong></p><p>Kalas sat upon his adamantine throne and stroked his shadowy beard habitually, while he considered these most recent developments. His only companions was the infernal creature that rested in the room with him, Gilthanas, Kalas' steed, its flaming mane providing all the illumination in this place of darkness. Kalas turned his attention to the beast as it took another bite out of a halfling that it had captured during their recent trip back to the material plane. Although he could not recall the exact reason why he had travelled back to the verdant forest, Kalas somehow felt a pull to the area, but like much in the Shadowfell he felt it slip away like smoke that he struggled to grasp. Turning his attention to the gear that lie on the far side of the room, carefully arranged and orderly, and Kalas smiled, a rare thing, as he considered those items and their previous owners. He could hear their screams, their cries for mercy, but mercy was for the living and, of course, that was no longer a condition that bothered Kalas. He had been raised above and beyond his humanity, although he couldn't recall much of what occured before his death. Kalas rose and walked purposefully towards the wall, Gilthanas snorting a gout of flames cooking the halfling before turning its attention back to the meal, as its undead master stroked each of his treasures lovingly. Running his fingers over the Githyanki Silver Sword, Kalas still marveled at its construction, the ability of it to affect his enemies minds and assault leaving their bodies unscathed. As he looked over each of them, Kalas stopped at the plate armbands, they're appearance was always a mystery to Kalas. One of the only pieces of his past life that he still had in his possession, the revenant took them off the wall and returned to his throne examining them. As if the sun had burned away the fog of his mind, Kalas had one word come into his mind. "Orelal" and a vision of a dark fortress, much more impressive than his minor outpost. Kalas stopped for a moment and wondered why this time of all times he could recall that glimmer of his past, and hoped that the Raven Queen was guiding him. Spending the time to carefully gather his gear and mount up Gilthanas, fed and satisfied, Kalas spurred the steed on as he went to see if this being had more information for him. Kalas had spent years waiting for her call and hoped this was her sign, he had proven his worth to her, hunted down her enemies and had felt her blessing inside him, empowering his already impressive figure to inhuman proportions and sharpening his mind. Yes he was ready, Kalas felt it and he whipped the nightmare again and he felt the anger from the creature, but it had long ago learned the folly of disobeying this master.</p><p></p><p>***************************************************************************</p><p></p><p>Kalas has once lived amongst the elves, his mother had fled from their small villiage after an orc raid and fled them blindly into the trees, only to stumble upon a waiting elven strike force determined to end the orcish threat. They easily dispatched the orcs following her and the woman broke down as she finally could rest. Her husband had died in the attack and the woman was overcome with grief, the elves just looked on with pity as she wailed, but even they were surprised at her speed when she grabbed one of their daggers and took her own life, leaving Kalas with them. The elves couldn't leave him to die of exposure so they brought him to their villiage. He spent his entire youth growing up amongst them, his mind as quick as their's, but he was a clumsy oaf next to most of the others. Kalas was much stronger than the elves though and was able to make up for any blunders on the hunting expeditions with his strength against the many threats the forest faced, from orcs, loggers, and drow to name a few. Slowly, Kalas grew to view the forest as his home and he was taught how to tap into its strength to defend it. Over a number of years he stayed with the elves, eventually growing into their watch captain when a large force of orcs, led by a group of drow elves forced their retreat to the Feywild Kalas was devastated. The unfamiliar place was much different than his beloved home and all manners of creatures existed here. After many battles with the Formian overlords here and establishing a citadel for his people, Kalas knew the time had come to move on. A pull on his soul drew him back to the material plane, he sensed there was descecrations of nature occuring and he was needed to clean it up. Kalas' methods were brutal and those who would threaten the natural world soon learned to fear Kalas' name, or Graybeard as they called him for by now the human had started to reach his middle years and his red hair had turned to gray. It was here that Kalas ran across others, heroes for the most part and he found that their goals had aligned with his. Knowing the value of their strength Kalas joined them until their participation in what has become known as The Massacre. With Orelal handling the majority of the enemies, the others had slipped off and dispatched the leaders of the group, with Kalas delivering the final blow to their leader. With his mission fulfilled, Kalas had bid the others a farewell and was returning to the Feywild for some much needed rest. He never made it as the leader had survived, raised up by whatever dark masters he served and had set up an ambush for Kalas. Kalas fought like a demon, never giving an inch and not backing down, but eventually the enemies numbers and dark magic overwhelmed him and he slipped into the Raven Queen's clutches. He was brought back in the Shadowfell as something more and something less than he had been in his past life. Kalas was a shell of himself, missing the spark that had made him human, but no longer needed the nourishment of his previous body. He was conditioned against the necrotic energy that flowed through the plane. When Kalas finally awoke he stared at the shade before him and felt the cold of unlife flowing through his veins. Stiffly, Kalas arose and stared at the creature before him. <strong>"Greetings, I am a servent of The Inevitable, the Dark Mistress, The Raven Queen and now you are too. She has a special mission for you and that's why you haven't been allowed to rest, but you are far from ready. There are a series of tests you need to complete before you can prove your worth to her" </strong> The shade said in its whispery voice. Kalas simply nodded feeling the tug on his soul to her will. Thus began his new mission, punishing those who sought to throw off the chains of fate or to sidestep her will. He hunted down the necromancer's, the cultists of Orcus, and even travelled across the planes to the Astral Plane to hunt Githyanki. It was during his trip to one of the lower planes when Kalas met Gilthanas, the nightmare steed and its previous master. Kalas slew the demon and overcame the steed, breaking its resolve over many months. His most recent trip saw him return from the elemental plane of fire, slaying an efreeti prince who thought he could avoid her by hiding there. </p><p> </p><p>[/sblock]</p><p></p><p>[sblock=Mount Stats]</p><p><strong>Gilthanas </strong></p><p>Nightmare Level 13 Skirmisher</p><p>Large shadow magical beast (mount) </p><p>Initiative +12 Senses Perception +12; darkvision</p><p>HP 138; Bloodied 69</p><p>AC 27 (29 against opportunity attacks); Fortitude 27, Reflex 26, Will 25</p><p>Resist 20 fire, 10 all; see also hell’s ride</p><p>Speed 11, teleport 11</p><p>m Hooves (standard; at-will) ✦ Fire</p><p>+18 vs. AC; 1d8 + 6 damage, and ongoing 5 fire damage (save ends).</p><p>Hell’s Ride (while mounted by a friendly rider of 13th level or higher; at-will) ✦ Fire, Mount</p><p>The nightmare’s rider gains resist 20 fire.</p><p>Hooves of Hell (standard; recharge 5,6 ) ✦ Fire</p><p>The nightmare moves up to 10 squares. Each square the nightmare leaves is filled with fi re to a height of 10 feet until the end of the nightmare’s next turn. Any creature that hits the nightmare with a melee attack during this move, or that enters one of the flaming squares, takes 10 fire damage.</p><p>Alignment Evil Languages —</p><p>Skills Endurance +19</p><p>Str 23 (+12) Dex 19 (+10) Wis 12 (+7)</p><p>Con 26 (+14) Int 5 (+3) Cha 15 (+8)</p><p>Items: Impenetrable Barding (heroic) - Resist 10 all</p><p>Horseshoes of Speed (heroic) - gain +1 square to all forms of movement</p><p>Mirrored Caparison (heroic) - gains +1 to all NAD If mount is subject to area attack, make it not a target</p><p>Bridle of Rapid Action (heroic) - Encounter - No Action - Use before rolling init, mount rolls init using Kalas Modifier and Kalas can use the mounts result in place of his own</p><p>Saddle of the Nightmare (paragon tier) - When a mount teleports, the rider on the mount can remain mounted and teleport along with the mount even if the mount’s movement doesn’t normally allow it.</p><p>[/sblock]</p><p></p><p>[sblock=MiniKalas]Kalas Graybeard—Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen</p><p>Initiative: +15 ; Passive Perception: 36, Passive Insight: 27</p><p>Senses:Low-Light; Resistances: 20 Fire (when mounted, otherwise 10), 15 Necrotic</p><p>HP: 197/197, Bloodied: 98, Surge: 56, Surges left: 11/11</p><p>AC: 37, Fort: 34, Reflex: 31, Will: 34; — Speed:6</p><p>Action Points: 1, Second Wind: Not Used</p><p>Powers -</p><p><span style="color: #44AA44">Thorn Strike</span></p><p><span style="color: #44AA44">Weight of Earth</span></p><p><span style="color: #AA2255">Dark Reaping</span></p><p><span style="color: #AA2255">Stalker's Positioning</span></p><p><span style="color: #AA2255">Creeper's Grasp</span></p><p><span style="color: #AA2255">Call Forth the Harvest</span></p><p><span style="color: #AA2255">Lawbreaker's Doom</span></p><p><span style="color: #AA2255">Dispensed Justice</span></p><p><span style="color: #AA2255"></span></p><p><span style="color: #BBBBBB">Form of the Oak Sentinel</span></p><p><span style="color: #BBBBBB">Form of the Rowan Sentinel</span></p><p><span style="color: #BBBBBB">Blizzard Strike</span></p><p><span style="color: #AA2255">Shield of Stone</span></p><p><span style="color: #AA2255">Red Death</span></p><p><span style="color: #AA2255">Cleansing Earth</span></p><p><span style="color: #BBBBBB">Nature's Abundance</span></p><p><span style="color: #BBBBBB">Blood Oath Fulfilled</span></p><p><span style="color: #BBBBBB">Bear's Endurance</span></p><p>[/sblock]</p><p></p><p>[sblock=Summary]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Kalas Graybeard , level 21</p><p>Revenant, Warden, Son of Mercy, Chosen of the Raven Queen</p><p>Build: Wild Warden</p><p>Guardian Might: Wildblood</p><p>Divine Spark: Divine Spark Strength</p><p>Divine Spark: Divine Spark Wisdom</p><p>Background: Geography - Forest (+2 to Perception)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 24, Con 15, Dex 17, Int 10, Wis 24, Cha 12.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 13, Dex 15, Int 8, Wis 16, Cha 10.</p><p></p><p></p><p>AC: 37 Fort: 35 Reflex: 31 Will: 35</p><p>HP: 188 Surges: 12 Surge Value: 47</p><p></p><p>TRAINED SKILLS</p><p>Nature +22, Endurance +19, Athletics +19, Perception +24</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +10, Arcana +10, Bluff +11, Diplomacy +11, Dungeoneering +17, Heal +17, History +10, Insight +17, Intimidate +13, Religion +10, Stealth +10, Streetwise +11, Thievery +10</p><p></p><p>FEATS</p><p>Level 1: Sudden Roots</p><p>Level 2: Mounted Combat</p><p>Level 4: Stubborn Survivor</p><p>Level 6: Toughness</p><p>Level 8: Human Perseverance</p><p>Level 10: Death's Blessing</p><p>Level 11: Wildblood Speed</p><p>Level 12: Action Recovery</p><p>Level 14: Reaper's Resistance</p><p>Level 16: Weapon Focus (Heavy Blade)</p><p>Level 18: Psychic Lock</p><p>Level 20: Paragon Defenses (retrained to Robust Defenses at Level 21)</p><p>Level 21: Heavy Blade Mastery</p><p>Feat User Choice: Weapon Expertise (Heavy Blade)</p><p></p><p>POWERS</p><p>Warden at-will 1: Thorn Strike</p><p>Warden at-will 1: Weight of Earth</p><p>Warden encounter 1: Wildblood Frenzy</p><p>Warden daily 1: Form of Winter's Herald</p><p>Warden utility 2: Nature's Abundance</p><p>Warden encounter 3: Predatory Guardian</p><p>Warden daily 5: Hail of Thorns</p><p>Warden utility 6: Bear's Endurance</p><p>Warden encounter 7: Stalker's Positioning</p><p>Warden daily 9: Form of the Oak Sentinel</p><p>Warden utility 10: Shield of Stone</p><p>Warden encounter 13: Creeper's Grasp (replaces Wildblood Frenzy)</p><p>Warden daily 15: Form of the Rowan Sentinel (replaces Hail of Thorns)</p><p>Warden utility 16: Cleansing Earth</p><p>Warden encounter 17: Call Forth the Harvest (replaces Stalker's Positioning)</p><p>Warden daily 19: Blizzard Strike (replaces Form of Winter's Herald)</p><p></p><p>ITEMS</p><p>Githyanki Silver Longsword +4, Adventurer's Kit, Trollskin Darkhide Armor +4, Throwing Shield Heavy Shield (heroic tier), Boots of Eagerness (heroic tier), Strikebacks (heroic tier), Impenetrable Barding (heroic tier), Horseshoes of Speed (heroic tier), Mirrored Caparison (heroic tier), Bridle of Rapid Action (heroic tier), Life Shroud (heroic tier) (2), Coif of Focus (epic tier), Nightmare, Belt of Mountain Endurance (paragon tier), Premonition Ring (paragon tier), Ring of Invigoration (paragon tier), Potion of Regeneration (paragon tier), Iron Armbands of Power (paragon tier), Oil of Flesh Returned (heroic tier), Unguent of Darkvision (paragon tier), Caustic Whetstone (heroic tier), Brooch of Vitality +4, Saddle of the Nightmare (paragon tier)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4865663, member: 54810"] [b]Kalas Graybeard[/b] [sblock=CS] [size=3][b][color=gray]Kalas Graybeard[/color][/b][/size] [color=gray]"I used to see the verdant green plains, the lush forests and the golden plains as all that needs protecting in this world, but my journey has awoken me, I know see the world is in shades of gray and know that the only thing that needs protecting is her will[/color] Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen [b]Initiative[/b] +13; [b]Senses[/b] Passive Insight 27, Passive Perception 34 [b]HP[/b] 197; [b]Bloodied[/b] 98; [b]Healing Surge[/b] 56; [b]Surges Per Day[/b] 11 [b]AC[/b] 37; [b]Fort[/b] 34, [b]Ref[/b] 31, [b]Will[/b] 34; [b]Speed[/b] 6 (Can also travel with his mount) [b]Action Points[/b] 1 ----------------------------------------------------------------- :bmelee:[color=#44AA44][u][b]Githyanki Silver Longsword +4[/b] (standard; at-will) ✦ [b]Weapon[/b][/u][/color] +26 vs AC; 2d8+18 damage. :ranged:[color=#44AA44][u][b]Throwing Shield[/b] (standard; at-will) ✦ [b]Weapon[/b][/u][/color] Range 10; +21 vs AC; 1d8+7 damage. [color=#44AA44]:melee: 2[u][b]Thorn Strike[/b] (standard; at-will) ✦ [b]Primal, Weapon[/b][/u][/color] +26 vs AC. - 2d8+18 damage and pull target 1 square [color=#44AA44]:melee:[u][b]Weight of Earth[/b] (standard; at-will) ✦ [b]Primal, Weapon[/b][/u][/color] +26 vs AC. 2d8+18 & target is slowed TENT [color=#AA2255]:melee:[u][b]Predatory Guardian[/b] (standard; encounter) ✦ [b]Primal, Weapon[/b][/u][/color] +26 vs. AC. 2d8+18 damage & if target shifts before Kalas' turn he can shift 8 squares as an immediate reaction [color=#AA2255][u][b]Dark Reaving[/b] (free; encounter) ✦ [b]Necrotic[/b][/u][/color] Trigger: A creature within 5 squares of you is reduced to 0 hp next creature you hit before ENT takes 1d8+3 extra damage [color=#AA2255][u][b]Lawbreaker's Doom[/b] (free; encounter) ✦ [b]Special[/b][/u][/color] One enemy just marked. Until end of encounter, whenever Kalas hits target it takes 7 more damage and is slowed TENT, once enemy is dropped to 0 hp, regain use of this power [color=#AA2255]:melee:[u][b]Dispensed Justice[/b] (standard; encounter) ✦ [b]Fear, Special Weapon[/b][/u][/color] +26 vs AC. 2d8+18 damage and the target takes a -2 penalty to attack rolls TENT. Special: You can use this as an immediate interrupt when target of Lawbreaker's Doom is adjacent and makes an attack that doesn't include Kalas [color=#AA2255]:melee:[u][b]Creeper's Grasp[/b] (standard; encounter) ✦ [b]Primal, Weapon[/b][/u][/color] +26 vs Ref. 2d8+18 and target is immobilized TENT [color=#AA2255]:melee:[u][b]Call Forth the Harvest[/b] (standard; encounter) ✦ [b]Primal, Weapon[/b][/u][/color] +26 vs AC. 3d8+18 and make a secondary attack that is close burst 2. Secondary Target: Each enemy in burst. +26 vs Ref - target is marked and slowed TENT [color=#AA2255]:melee:[u][b]Form of Oak Sentinel's Attack[/b] (immed. interrupt; encounter) ✦ [b]Polymorph, Primal, Weapon[/b][/u][/color] +26 vs AC. 2d8+18 - Trigger: enemy within Kalas' reach attacks an ally Miss: Half Damage Effect: You become the target for the attack [color=#AA2255]:melee:[u][b]Form of Rowan Sentinel's Attack[/b] (standard; encounter) ✦ [b]Lightning, Polymorph, Primal, Weapon[/b][/u][/color] +26 vs AC. 2d8+18 damage and target is dazed and takes ongoing 5 lightning damage (save ends) Miss: Half damage and the target is dazed TENT [color=#BBBBBB]:melee:[u][b]Form of Oak Sentinel[/b] (standard; daily) ✦ [b]Polymorph, Primal[/b][/u][/color] Melee reach increases by 1, if an enemy hits Kalas they take 14 damage [color=#BBBBBB]:melee:[u][b]Form of Rowan Sentinel[/b] (standard; daily) ✦ [b]Polymorph, Primal[/b][/u][/color] Melee reach increases by 1, gain resist 10 Lightning, if an enemy starts their turn w/in 3 squares of Kalas they are marked TENT [color=#BBBBBB]Burst 1[u][b]Blood Oath Fulfilled[/b] (standard; daily) ✦ [b]Fear, Weapon, Special[/b][/u][/color] +26 vs AC. - 3d8+18 damage and the target is prone and cannot stand [b]Special:[/b] Kalas can shift 1 square before the attack Miss: 1/2 damage [color=#BBBBBB]:melee:[u][b]Blizzard Strike[/b] (standard; daily) ✦ [b]Cold, Weapon, Primal[/b][/u][/color] +26 vs AC. - 4d8+18 cold damage and the target is slowed (save ends) First Failed Save: Target is Immobilized instead of slowed (save ends) Second Failed Save: Target is Restrained instead of immobilized (save ends) Miss: 1/2 damage & target is slowed TENT Effect: Each enemy w/in 3 squares, other than target, is slowed TENT [color=#BBBBBB][u][b]Nature's Abundance[/b] (standard; daily) ✦ [b]Primal, Zone[/b][/u][/color] Close Burst 3 - creates a zone till end of encounter, Kalas and allies gain cover in the zone [color=#BBBBBB][u][b]Bear's Endurance[/b] (immediate interrupt; daily) ✦ [b]Primal, Healing[/b][/u][/color] Personal - when dropped to 0 hp, regain 49 hp as if having spent a healing surge [color=#BBBBBB][u][b]Shield of Stone[/b] (minor; daily) ✦ [b]Primal[/b][/u][/color] Close Burst 5 - one ally in burst - slide target 5 squares & TENT target gains Resist 5 to all damage and +2 power bonus to all defenses [color=#AA2255][u][b]Red Death[/b] (minor; encounter) ✦ [b]Special[/b][/u][/color] Close Burst 1 - each enemy in burst - marked and subject to Lawbreaker's Doom TENT [color=#AA2255][u][b]Cleansing Earth[/b] (immed reac; encounter) ✦ [b]Primal[/b][/u][/color] Personal - Kalas is subjected to an effect a saving throw can end Effect: Make the saving throw with a +7 power bonus [color=#E9822A][u][b]Githyanki Silver Longsword+4[/b][/u][/color] [b]Critical:[/b] +4d8 psychic. [b]Power (At-Will✦ Psychic):[/b] Free Action. All damage dealt by the weapon is psychic [b]Power (Daily✦ Teleportation):[/b] Free Action. Use when hit with this weapon. Target is banished to a demiplane (save ends). It disappears from sight, can't take actions, and can't be targetted. On a save it reappears in last place if occupied. If filled, target picks an adjacent space. [color=#E9822A][u][b]Trollskin Darkhide Armour+4[/b][/u][/color] [b]Power (Daily ✦ Healing):[/b] Standard Action. Gain Regen 5 until the end of the encounter or until Kalas drops to 0 or fewer. Regen is negated if Kalas takes any acid or fire damage (surpressed TENT) [color=#E9822A][u][b]Brooch of Vitality +4[/b][/u][/color] [b]Property:[/b] +10 max hp [color=#E9822A][u][b]Belt of Mountain Endurance(paragon)[/b][/u][/color] [b]Property:[/b] When you spend a HS gain a 7 more hp [b]Power (Daily):[/b] Free Action. When using an AP Kalas can gain a +2 bonus to all defenses TSNT [color=#E9822A][u][b]Ring of Invigoration(paragon)[/b][/u][/color] [b]Property:[/b] +2 item on Endurance Checks [b]Power (Daily, Healing):[/b] Not an Action. Use this when reduced to 0 hp, you can spend a HS and regain 56 hp [color=#E9822A][u][b]Boots of Striding (heroic)[/b][/u][/color] [b]Property:[/b] +1 item bonus to speed in light or no armour [color=#E9822A][u][b]Iron Armbands of Power (paragon)[/b][/u][/color] [b]Property:[/b] +4 item bonus to melee damage rolls. [color=#E9822A][u][b]Strikebacks(heroic)[/b][/u][/color] [b]Property:[/b] +1 item bonus on OA's [b]Power (Encounter):[/b] Immed. Reaction. when an adjacent enemy hits you make a basic melee attack against that enemy. [color=#E9822A][u][b]Coif of Focus(Epic)[/b][/u][/color] [b]Property:[/b] +5 item bonus on saves against dazed and/or stunning [b]Power (Daily):[/b] Immed. Interrupt - when an attack would make you dazed and/or stunned. Spend a HS to not be dazed or stunned by it. [color=#E9822A][u][b]Boots of Eagerness (heroic tier)[/b][/u][/color] [b]Power (Encounter):[/b] Free Action - Use this power during your turn to take an additional move action [color=#E9822A][u][b]Potion of Regeneration(Paragon)[/b][/u][/color] [b]Power (Consumable - Healing):[/b] Minor Action - Drink potion and gain Regen 10 (if bloodied) and spend a HS. Regen only works when bloodied. [color=#E9822A][u][b]Oil of Flesh Returned(Heroic)[/b][/u][/color] [b]Power (Consumable):[/b] Minor Action - An adjacent target is petrified can spend a HS and remove the petrified condition. [color=#E9822A][u][b]Unguent of Darkvision(Paragon)[/b][/u][/color] [b]Power (Consumable):[/b] Standard Action - Rub this on eyes. Gain darkvision for 1 hour [color=#E9822A][u][b]Caustic Whetstone(Heroic)[/b][/u][/color] [b]Power (Consumable * Acid):[/b] Minor Action - Until end of encounter melee weapon causes ongoing 2 acid damage (save ends) on a hit. [u][b]Font of Life[/b][/u] At the start of turn, Kalas can roll a saving throw [u][b]Guardian Might[/b][/u] Add Wis mod to AC instead of Dex or Int. When you use second wind, marked enemies take a penalty on attacks. [u][b]Nature's Wrath[/b][/u][b][/b] On your turn, you can mark each adjacent enemy as a free action until the end of your next turn [u][b]Lawbreaker's Doom[/b][/u] Use lawbreaker's doom as encounter power. [u][b]Immobilizing Action[/b][/u] When you take an action point action to attack lawbreaker's doom target, immobilize target on hit. [u][b]Strength of Conviction[/b][/u] Gain 17 temporary hp when you reduce your lawbreaker's doom target to 0 hp. [u][b]Divine Spark[/b][/u] Gain +2 to Strength and Wisdom [u][b]Undead[/b][/u] Kalas is considered Undead [u][b]Past Life[/b][/u] Select a race other than revenant (Human). You can take feats, a paragon path, and an epic destiny that have the selected race as a prerequisite, as long as you meet all other prerequisites [u][b]Unnatural Vitality[/b][/u] Whenever you drop to 0 hit points or fewer, you are dying but you can choose to remain conscious until you attempt your first death saving throw. If you remain conscious, you can take only one standard action before you attempt your first death saving throw. [u][b]Undead[/b][/u] You can use dark reaping as an encounter power. ----------------------------------------------------------------- [b]Alignment[/b] Unaligned; [b]Languages[/b] Common, Primordial [b]Senses[/b] Low-Light [b]Resistances[/b] 20 Fire (when mounted), 15 Necrotic [b]Str[/b] 24 (+17) [b]Dex[/b] 17 (+3) [b]Wis[/b] 24 (+7) [b]Con[/b] 15 (+2) [b]Int[/b] 10 (-+0) [b]Cha[/b] 12 (+1) [B]Nature [/B]+22, [B]Endurance [/B]+16, [B]Athletics [/B]+19, [B]Perception [/B]+24, [B]Acrobatics [/B]+10, [B]Arcana [/B]+10, [B]Bluff [/B]+11, [B]Diplomacy [/B]+11, [B]Dungeoneering [/B]+17, [B]Heal [/B]+17, History +10, Insight +17, [B]Intimidate [/B]+13, [B]Religion [/B]+10, [B]Stealth [/B]+10, [B]Streetwise [/B]+11, [B]Thievery [/B]+10 [b]Feats:[/b] Sudden Roots, Mounted Combat, Stubborn Survivor, Toughness, Human Perseverance, Death's Blessing, Wildblood Speed, Action Recovery, Reaper's Resistance, Weapon Focus (Heavy Blade), Psychic Lock, Robust Defenses, Weapon Expertise (Heavy Blade), Heavy Blade Mastery [b]Gear[/b] Githyanki Silver Longsword +4, Adventurer's Kit, Throwing Shield Heavy Shield (heroic tier), Boots of Eagerness (heroic tier), Strikebacks (heroic tier), Impenetrable Barding (heroic tier), Horseshoes of Speed (heroic tier), Mirrored Caparison (heroic tier), Bridle of Rapid Action (heroic tier), Life Shroud (heroic tier) (2), Coif of Focus (epic tier), Cloak of Displacement +4, Nightmare, Belt of Mountain Endurance (paragon tier), Saddle of the Nightmare (paragon tier), Ring of Invigoration (paragon tier), Potion of Regeneration (paragon tier), Iron Armbands of Power (paragon tier), Oil of Flesh Returned (heroic tier), Unguent of Darkvision (paragon tier), Caustic Whetstone (heroic tier), Trollskin Darkhide +4 armour [b]Background[/b] Kalas sat upon his adamantine throne and stroked his shadowy beard habitually, while he considered these most recent developments. His only companions was the infernal creature that rested in the room with him, Gilthanas, Kalas' steed, its flaming mane providing all the illumination in this place of darkness. Kalas turned his attention to the beast as it took another bite out of a halfling that it had captured during their recent trip back to the material plane. Although he could not recall the exact reason why he had travelled back to the verdant forest, Kalas somehow felt a pull to the area, but like much in the Shadowfell he felt it slip away like smoke that he struggled to grasp. Turning his attention to the gear that lie on the far side of the room, carefully arranged and orderly, and Kalas smiled, a rare thing, as he considered those items and their previous owners. He could hear their screams, their cries for mercy, but mercy was for the living and, of course, that was no longer a condition that bothered Kalas. He had been raised above and beyond his humanity, although he couldn't recall much of what occured before his death. Kalas rose and walked purposefully towards the wall, Gilthanas snorting a gout of flames cooking the halfling before turning its attention back to the meal, as its undead master stroked each of his treasures lovingly. Running his fingers over the Githyanki Silver Sword, Kalas still marveled at its construction, the ability of it to affect his enemies minds and assault leaving their bodies unscathed. As he looked over each of them, Kalas stopped at the plate armbands, they're appearance was always a mystery to Kalas. One of the only pieces of his past life that he still had in his possession, the revenant took them off the wall and returned to his throne examining them. As if the sun had burned away the fog of his mind, Kalas had one word come into his mind. "Orelal" and a vision of a dark fortress, much more impressive than his minor outpost. Kalas stopped for a moment and wondered why this time of all times he could recall that glimmer of his past, and hoped that the Raven Queen was guiding him. Spending the time to carefully gather his gear and mount up Gilthanas, fed and satisfied, Kalas spurred the steed on as he went to see if this being had more information for him. Kalas had spent years waiting for her call and hoped this was her sign, he had proven his worth to her, hunted down her enemies and had felt her blessing inside him, empowering his already impressive figure to inhuman proportions and sharpening his mind. Yes he was ready, Kalas felt it and he whipped the nightmare again and he felt the anger from the creature, but it had long ago learned the folly of disobeying this master. *************************************************************************** Kalas has once lived amongst the elves, his mother had fled from their small villiage after an orc raid and fled them blindly into the trees, only to stumble upon a waiting elven strike force determined to end the orcish threat. They easily dispatched the orcs following her and the woman broke down as she finally could rest. Her husband had died in the attack and the woman was overcome with grief, the elves just looked on with pity as she wailed, but even they were surprised at her speed when she grabbed one of their daggers and took her own life, leaving Kalas with them. The elves couldn't leave him to die of exposure so they brought him to their villiage. He spent his entire youth growing up amongst them, his mind as quick as their's, but he was a clumsy oaf next to most of the others. Kalas was much stronger than the elves though and was able to make up for any blunders on the hunting expeditions with his strength against the many threats the forest faced, from orcs, loggers, and drow to name a few. Slowly, Kalas grew to view the forest as his home and he was taught how to tap into its strength to defend it. Over a number of years he stayed with the elves, eventually growing into their watch captain when a large force of orcs, led by a group of drow elves forced their retreat to the Feywild Kalas was devastated. The unfamiliar place was much different than his beloved home and all manners of creatures existed here. After many battles with the Formian overlords here and establishing a citadel for his people, Kalas knew the time had come to move on. A pull on his soul drew him back to the material plane, he sensed there was descecrations of nature occuring and he was needed to clean it up. Kalas' methods were brutal and those who would threaten the natural world soon learned to fear Kalas' name, or Graybeard as they called him for by now the human had started to reach his middle years and his red hair had turned to gray. It was here that Kalas ran across others, heroes for the most part and he found that their goals had aligned with his. Knowing the value of their strength Kalas joined them until their participation in what has become known as The Massacre. With Orelal handling the majority of the enemies, the others had slipped off and dispatched the leaders of the group, with Kalas delivering the final blow to their leader. With his mission fulfilled, Kalas had bid the others a farewell and was returning to the Feywild for some much needed rest. He never made it as the leader had survived, raised up by whatever dark masters he served and had set up an ambush for Kalas. Kalas fought like a demon, never giving an inch and not backing down, but eventually the enemies numbers and dark magic overwhelmed him and he slipped into the Raven Queen's clutches. He was brought back in the Shadowfell as something more and something less than he had been in his past life. Kalas was a shell of himself, missing the spark that had made him human, but no longer needed the nourishment of his previous body. He was conditioned against the necrotic energy that flowed through the plane. When Kalas finally awoke he stared at the shade before him and felt the cold of unlife flowing through his veins. Stiffly, Kalas arose and stared at the creature before him. [B]"Greetings, I am a servent of The Inevitable, the Dark Mistress, The Raven Queen and now you are too. She has a special mission for you and that's why you haven't been allowed to rest, but you are far from ready. There are a series of tests you need to complete before you can prove your worth to her" [/B] The shade said in its whispery voice. Kalas simply nodded feeling the tug on his soul to her will. Thus began his new mission, punishing those who sought to throw off the chains of fate or to sidestep her will. He hunted down the necromancer's, the cultists of Orcus, and even travelled across the planes to the Astral Plane to hunt Githyanki. It was during his trip to one of the lower planes when Kalas met Gilthanas, the nightmare steed and its previous master. Kalas slew the demon and overcame the steed, breaking its resolve over many months. His most recent trip saw him return from the elemental plane of fire, slaying an efreeti prince who thought he could avoid her by hiding there. [/sblock] [sblock=Mount Stats] [B]Gilthanas [/B] Nightmare Level 13 Skirmisher Large shadow magical beast (mount) Initiative +12 Senses Perception +12; darkvision HP 138; Bloodied 69 AC 27 (29 against opportunity attacks); Fortitude 27, Reflex 26, Will 25 Resist 20 fire, 10 all; see also hell’s ride Speed 11, teleport 11 m Hooves (standard; at-will) ✦ Fire +18 vs. AC; 1d8 + 6 damage, and ongoing 5 fire damage (save ends). Hell’s Ride (while mounted by a friendly rider of 13th level or higher; at-will) ✦ Fire, Mount The nightmare’s rider gains resist 20 fire. Hooves of Hell (standard; recharge 5,6 ) ✦ Fire The nightmare moves up to 10 squares. Each square the nightmare leaves is filled with fi re to a height of 10 feet until the end of the nightmare’s next turn. Any creature that hits the nightmare with a melee attack during this move, or that enters one of the flaming squares, takes 10 fire damage. Alignment Evil Languages — Skills Endurance +19 Str 23 (+12) Dex 19 (+10) Wis 12 (+7) Con 26 (+14) Int 5 (+3) Cha 15 (+8) Items: Impenetrable Barding (heroic) - Resist 10 all Horseshoes of Speed (heroic) - gain +1 square to all forms of movement Mirrored Caparison (heroic) - gains +1 to all NAD If mount is subject to area attack, make it not a target Bridle of Rapid Action (heroic) - Encounter - No Action - Use before rolling init, mount rolls init using Kalas Modifier and Kalas can use the mounts result in place of his own Saddle of the Nightmare (paragon tier) - When a mount teleports, the rider on the mount can remain mounted and teleport along with the mount even if the mount’s movement doesn’t normally allow it. [/sblock] [sblock=MiniKalas]Kalas Graybeard—Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen Initiative: +15 ; Passive Perception: 36, Passive Insight: 27 Senses:Low-Light; Resistances: 20 Fire (when mounted, otherwise 10), 15 Necrotic HP: 197/197, Bloodied: 98, Surge: 56, Surges left: 11/11 AC: 37, Fort: 34, Reflex: 31, Will: 34; — Speed:6 Action Points: 1, Second Wind: Not Used Powers - [color=#44AA44]Thorn Strike Weight of Earth[/color] [color=#AA2255]Dark Reaping Stalker's Positioning Creeper's Grasp Call Forth the Harvest Lawbreaker's Doom Dispensed Justice [/color] [color=#BBBBBB]Form of the Oak Sentinel Form of the Rowan Sentinel Blizzard Strike[/color] [color=#AA2255]Shield of Stone Red Death Cleansing Earth[/color] [color=#BBBBBB]Nature's Abundance Blood Oath Fulfilled Bear's Endurance[/color] [/sblock] [sblock=Summary] ====== Created Using Wizards of the Coast D&D Character Builder ====== Kalas Graybeard , level 21 Revenant, Warden, Son of Mercy, Chosen of the Raven Queen Build: Wild Warden Guardian Might: Wildblood Divine Spark: Divine Spark Strength Divine Spark: Divine Spark Wisdom Background: Geography - Forest (+2 to Perception) FINAL ABILITY SCORES Str 24, Con 15, Dex 17, Int 10, Wis 24, Cha 12. STARTING ABILITY SCORES Str 16, Con 13, Dex 15, Int 8, Wis 16, Cha 10. AC: 37 Fort: 35 Reflex: 31 Will: 35 HP: 188 Surges: 12 Surge Value: 47 TRAINED SKILLS Nature +22, Endurance +19, Athletics +19, Perception +24 UNTRAINED SKILLS Acrobatics +10, Arcana +10, Bluff +11, Diplomacy +11, Dungeoneering +17, Heal +17, History +10, Insight +17, Intimidate +13, Religion +10, Stealth +10, Streetwise +11, Thievery +10 FEATS Level 1: Sudden Roots Level 2: Mounted Combat Level 4: Stubborn Survivor Level 6: Toughness Level 8: Human Perseverance Level 10: Death's Blessing Level 11: Wildblood Speed Level 12: Action Recovery Level 14: Reaper's Resistance Level 16: Weapon Focus (Heavy Blade) Level 18: Psychic Lock Level 20: Paragon Defenses (retrained to Robust Defenses at Level 21) Level 21: Heavy Blade Mastery Feat User Choice: Weapon Expertise (Heavy Blade) POWERS Warden at-will 1: Thorn Strike Warden at-will 1: Weight of Earth Warden encounter 1: Wildblood Frenzy Warden daily 1: Form of Winter's Herald Warden utility 2: Nature's Abundance Warden encounter 3: Predatory Guardian Warden daily 5: Hail of Thorns Warden utility 6: Bear's Endurance Warden encounter 7: Stalker's Positioning Warden daily 9: Form of the Oak Sentinel Warden utility 10: Shield of Stone Warden encounter 13: Creeper's Grasp (replaces Wildblood Frenzy) Warden daily 15: Form of the Rowan Sentinel (replaces Hail of Thorns) Warden utility 16: Cleansing Earth Warden encounter 17: Call Forth the Harvest (replaces Stalker's Positioning) Warden daily 19: Blizzard Strike (replaces Form of Winter's Herald) ITEMS Githyanki Silver Longsword +4, Adventurer's Kit, Trollskin Darkhide Armor +4, Throwing Shield Heavy Shield (heroic tier), Boots of Eagerness (heroic tier), Strikebacks (heroic tier), Impenetrable Barding (heroic tier), Horseshoes of Speed (heroic tier), Mirrored Caparison (heroic tier), Bridle of Rapid Action (heroic tier), Life Shroud (heroic tier) (2), Coif of Focus (epic tier), Nightmare, Belt of Mountain Endurance (paragon tier), Premonition Ring (paragon tier), Ring of Invigoration (paragon tier), Potion of Regeneration (paragon tier), Iron Armbands of Power (paragon tier), Oil of Flesh Returned (heroic tier), Unguent of Darkvision (paragon tier), Caustic Whetstone (heroic tier), Brooch of Vitality +4, Saddle of the Nightmare (paragon tier) [/sblock] [/QUOTE]
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