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<blockquote data-quote="Fangor the Fierce" data-source="post: 5219289" data-attributes="member: 17100"><p><strong>Malaroc (Mal)</strong></p><p></p><p>Malaroc</p><p>Human</p><p>22 Years Old</p><p>5'10"</p><p>181 lbs</p><p>Sandy Brown Colored Hair</p><p>Copper Eyes</p><p></p><p>An average appearing human at a glance, Malaroc is anything but when the time comes. A good looking male, his features are strong and he keeps in good condition; being well toned and up for hard work when needed. He has a beard and long goatee, preferring to braid the goatee at times. He has mid length sandy brown hair usually tied back and copper eyes that glint in the sun. He often is able to fill in where needed, though his strength is best used in melee combat. </p><p></p><p>[sblock= Background]A weaponsmith by trade and barely starting out, he longs for adventure and excitement. Having taken his training abroad, his life had taken a course for the more unusual and demanding when that fateful night came to pass.</p><p></p><p>It was a cold night, the breath fogging up as the temperature dropped quickly. He had been traveling for a few days, intent on making it past this wooded area by going through it, rather than around, as others had warned him to. They talked of a beast in the woods, but he chalked it up to childish stories intended to keep the children at bay.</p><p></p><p>As he made camp that night, the warmth of the fire lured him close, yet something else was out there as well. Hearing the rustling, he knew that the fire would keep most creatures at bay, save for the more daring and desperate. He could see the yellow eyes, almost matching his color, as they circled his camp. <em>Wolves...</em> he thought, as he prepared to defend the camp, should they become bold enough.</p><p></p><p>The next few seconds were a blur, as they seemed to charge in from all directions. Kicking the firewood in all directions, he tried to scatter them, but there was something unnatural about them. They seemed to ignore the fire, coming at him still. He threw his javelins in all directions, following up with vicious strikes from his self-made morningstar, trying to route them.</p><p></p><p>They were too much for him, as he felt the warmth of his blood seeping from the many wounds about him. Then, he felt it. It was a feeling of awe, somehow emanating from all around, as he figured this was preparation for death. Perhaps this was the instant before death, when a calmness takes over, preparing you for the journey across.</p><p></p><p>Yet the wolves felt it too. They had a different effect, as they seemed to become afraid, fearful of something else. Just then, a large figure crashed down from the treeline, stomping a few of the wolves, knocking Mal down, his senses going slowly out. He remembers seeing the color of his blood; red. There was the glimmer of copper flashes, as the fire played tricks on his eyes. Then, there was green, as if the scene was being painted by a huge brush, the green water coloring everything. Then there was nothing, as he closed his eyes.</p><p></p><p>The sound of breathing, heavy breathing, seemed to slowly bring him to his senses. <em>Do dead people still breath?</em> he asked himself, wondering if his life had afforded him a decent afterlife. His eyes opened, as he glanced around in the darkness, looking for the brightness that he had hoped to find himself in. Hearing the crunch of something breaking, he darted his head left, meeting the gaze of a huge copper eye gleaning back at him. <em>A DRAGON</em></p><p></p><p>Trying to jump up, he winces, as his injuries prevent him from doing so. A voice calls out, deep, yet feminine. "I am still hungry. The wolves were a delicacy, yet it would seem there is still you left to deal with. You have a choice."</p><p></p><p>The dragon seemed to simply ignore Mal, feasting on yet another wolf, the crunching noise now identified as the sound of a large wolf being chewed; it's bones being smashed easily by the copper dragon. "And what is this choice..." he heard himself asking, resigned to his fate.</p><p></p><p>"I have need of someone like you. I can cure you, but you will be indebted to me. I need someone of your capabilities; able to move about in human lands, meet with others, gather information and items. Purely of no evil intentions, as I have verified you are pure of heart. I would not allow evil to come to my lair, or at least leave alive."</p><p></p><p>The wounds. They were fatal, as he could still feel his life slipping slowly. A choice, yet he knew it was not much of one. "I do not fear death. Yet I choose to live. I will do what you ask, if I may do so of my own free will. Should I find your intentions evil, then you can kill me for refusing any of your tasks."</p><p></p><p>The dragon stopped eating at the words, cocking its head to the side when answered so bluntly. "I believe I have chosen wisely! You will be taught a few secrets as well, for your service. Should you choose to stay in my service, then your lessons will continue to allow you to grow in knowledge and power. Now, sleep. And when you awaken... you will be newly alive."</p><p></p><p>Closing his eyes, Mal resigned his fate to the dragon. He would come to know her name as well as her mighty powers. The markings that he found on his body were done by her, perhaps as a warning to other dragons of his 'ownership' or 'leige', or simply as part of the ritual to heal him. He knew not what they were, but that they seemed to aid him with his newfound knowledge and power.</p><p></p><p>And now, he travels the lands, some on his own account, yet at times for the will of the copper dragon. She had given him tools, knowledge, power, and he yearned for more.</p><p></p><p>Since then, there has always been more to do, more to learn, and gifts from the dragon. His newest gift is that of a Dragon Gauntlet, and it still had much to teach Mal...[/sblock]</p><p></p><p>Name: Malaroc </p><p>Sex: Male</p><p>Race: Human</p><p>Class: Copper Dragon Shaman 4 / Battle Sorcerer 1 </p><p></p><p>[sblock=Attributes][code]</p><p>[B][U]Attributes[/U][/B]</p><p>Str: 12 (+1) (4POINTS)</p><p>Dex: 20 (+5) (10POINTS) +4 Gloves</p><p>Con: 18 (+4) (13POINTS)</p><p>Int: 10 (+0) (2POINTS)</p><p>Wis: 8 (-1) (0POINTS)</p><p>Cha: 14 (+2) (6POINTS)</p><p></p><p>HP: 56HP</p><p>BAB: +3</p><p>Initiative: +5</p><p>Grapple: +3</p><p>Speed: 30'</p><p></p><p> Base Armor Dodge Dex DB Nat Misc Total</p><p>Armor: 10 +3 +1 +5 +1 +0 +0 +20 (+1 Dodge)</p><p>Touch: 17</p><p>Flatfooted: 14</p><p>ACP: 0</p><p></p><p>[B][U]Saves[/U][/B]</p><p> Base Mod Misc Total</p><p>Fort: 4 +4 +0 +8</p><p>Ref: 1 +5 +0 +6</p><p>Will: 6 +2 +0 +8</p><p></p><p>[B][U]Languages[/U][/B]</p><p> Common, Draconic [/code][/sblock]</p><p></p><p>[sblock=Feats/Skills]</p><p><strong><u>Feats</u></strong></p><p>Two Weapon Fighting (Reduced Penalties for fighting w/2 weapons)</p><p>Dodge (+1 Dodge Bonus)</p><p>Persuasive (+2 to Intimidate/Bluff)</p><p>Force of Personality (Traded from Prof with Shields)</p><p>Improved Toughness (Traded from Prof Medium Armor)</p><p>Exotic Weapon Proficiency - Dragon Gauntlets (Traded from Summon Familiar)</p><p>Light Armor Proficiency - No Arcane Penalty</p><p>Combat Reflexes (Addition AoO's even while flat footed)</p><p> Weapon Finesse (Traded from Martial Weapon Proficiency)</p><p></p><p>[code][B][U]Skills[/U][/B]: (2Class Skill Points +2CampaignBonus +1 Human X4, =20, +5 Lvl2, +5 Lvl3, +5 Lvl4, +5 Lvl5)</p><p>Skill Points: Max Ranks: 8/4</p><p>Skills 40 Ranks Mod Misc Total</p><p></p><p>Bluff 8 +2 +5 +15</p><p>Climb 2 +1 +0 +3</p><p>Craft (Weaponsmith) 4 +0 +0 +4</p><p>Hide 8 +3 +0 +11</p><p>Intimidate 8 +2 +2 +12</p><p>Knowledge (Arcana) 8 +0 +0 +8</p><p>Speak Lang cc 1 +0 +0 +1 [/code][/sblock]</p><p></p><p>[sblock=Dragon Shaman Abilities]</p><p><strong><u>Class Abilities</u></strong></p><p>Proficiency - Simple Weapons & Light Armor</p><p>Totem Dragon - Copper Dragon </p><p>Skill Focus - Bluff (+3 to Bluff)</p><p><strong>Draconic Adaptation</strong> - Spider Climb at Will</p><p><strong>Draconic Resolve </strong>- Immune to Sleep, Paralysis, Frightful Presence of Dragons</p><p><strong>Breath Weapon </strong>- 30' Line of Acid, 2d6 dmg, DC 16 Reflex save for 1/2 dmg, 1d4 Rounds Recharge</p><p><strong>Draconic Aura +1</strong> (All allies within 30' affected)</p><p>[code] </p><p>Energy = +1 Increase DC of Breath Weapon</p><p>Power = +1 bonus to melee dmg</p><p>Vigor = Fast Healing 1 if under half of max HP</p><p>Senses = +1 to Spot/Listen/Initiative[/code][/sblock]</p><p></p><p>[sblock=Battle Sorcerer Abilities]</p><p>Light Armor Proficiency - No Arcane Penalty</p><p>Spells Known</p><p>0-Level x3 = Mending, Dancing Lights, Message</p><p>1-Level x1 = Sylindria's Shield</p><p>Spells Per Day 4/2[/sblock]</p><p></p><p>[sblock=Combat][code]</p><p>[B][U]Attacks[/U][/B]</p><p> MW Elven Dagger = +9 to hit, 1d4+1dmg, 19-20/x2, P-S</p><p> MW Javelin x2 = +9 to hit, 1d6+1, x2, 30', P</p><p> MW Dragon Gauntlet = +9 to hit, 1d6+1dmg, 18-20/x2,/ P-B</p><p> MW Dragon Gauntlet x2 = +7/+7 to hit, 1d6+1dmg, 18-20/x2,/ P-B</p><p>[U][B]</p><p>Combat:[/B][/U]</p><p>Melee +4</p><p>2WpnFighting +2/+2</p><p>WeaponFinesse Melee +8</p><p>WpnFiness 2Wpn Fighting +6/+6 </p><p>Ranged +8 [/code][/sblock]</p><p></p><p>[sblock=Equipment][code]</p><p>[B][U]Equipment[/U][/B]: 13gp 1sp 3cp</p><p>Item Cost(gp) Weight (lbs)</p><p>MW Studded Leather [s]25[/s] 20</p><p>Backpack 2 2</p><p>Artisan Tools 5 5</p><p>MW Elven Dagger 2 1</p><p>MW Javelin x2 2 4</p><p>Belt Pouch 1 .5</p><p>Chalk x5 (colored) .05 0 </p><p>Signal Whistle .8 0</p><p>Signet Ring 5 0</p><p>Flint & Steel 1 0</p><p>Waterskin 1 4</p><p>MWDragon Gauntlet x2 20 2</p><p></p><p>Magic Items</p><p>Gloves of Dexterity +4</p><p></p><p>Current Total Weight = 38.5</p><p></p><p>Light Load Max = 43 lbs</p><p>Medium Load Max= 86 lbs</p><p>Heavy Load Max = 130 lbs</p><p>Lift off Ground = 260 lbs</p><p>Overhead = 130 lbs</p><p>Drag = 650 lbs[/code][/sblock]</p><p></p><p><img src="http://www.enworld.org/forum/attachments/talking-talk/44547d1278451817-off-war-always-recruiting-occ-year-2-dragon-shaman.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[sblock=Level Ups]</p><p>Level 2 Substitute - Battle Sorcerer 1</p><p>+D8 HP = 1+4CON+1Tough=6 (23 Total)</p><p>+2 Will</p><p>Gain Proficiency with 1 single Martial Weapon (Light or OneHanded) = Weapon Finesse</p><p>Light Armor Proficiency - No Arcane Failure in Light Armor</p><p>Summon Familiar = Exotic Wpn Prof - Dragon Gauntlet (LightWpn, 1d6, 18-20/x2, B+P)</p><p>Spells (KNOWN = 0-Level x3 = Mending, Dancing Lights, TBA, 1-Level x1 = Sylindrias Shield) 4/2 per day</p><p>Skill Points 2class+2bonus+1human (5)</p><p> Intimidate, Concentration, Craft, KnArc+5, Profession, Spellcraft</p><p></p><p>Level 3 - Dragon Shaman 2:<a href="http://www.enworld.org/forum/5322732-post303.html" target="_blank">http://www.enworld.org/forum/5322732-post303.html</a></p><p>+1 BAB</p><p>+1 to both Fort and Will saves</p><p>Skill Focus BLUFF +3</p><p>+5 Skill Points (+2 intimidate, +1 KnArcana, +2 Bluff)</p><p>1d10+2 HP = 4 <a href="http://invisiblecastle.com/roller/view/2689856/" target="_blank">HP (1d10+2=4)</a> +2 CON+1 Tough = 7 (30 Total)</p><p>Feat - Combat Reflexes</p><p></p><p>Level 4 - Dragon Shaman 3: <a href="http://www.enworld.org/forum/5444471-post536.html" target="_blank">http://www.enworld.org/forum/5444471-post536.html</a></p><p>+1BAB</p><p>+1 Reflex Save</p><p>+1 Stat (CON)</p><p>Draconic Adaptation = Spider Climb at Will</p><p>New Draconic Aura = Energy (+1 DC vs Breath)</p><p>New Feat = Combat Reflexes</p><p>5 Skill Points (+1 Intimidate, +1 KnArcana, +1 Bluff, +2 Hide)</p><p>+11 HP +2CON +1 Tough = 14 (44 Total)</p><p></p><p>Level 5 - Dragon Shaman 4: <a href="http://www.enworld.org/forum/talking-talk/280281-off-war-always-recruiting-occ-year-2-a-70.html#post5562183" target="_blank">http://www.enworld.org/forum/talking-talk/280281-off-war-always-recruiting-occ-year-2-a-70.html#post5562183</a></p><p>+1BAB</p><p>+1 FORT & WILL saves</p><p>Draconic Resolve - Immune to Sleep, Paralysis, Frightful Presence of Dragons</p><p>5 Skill Points (+1 Intimidate, +1 KnArcana, +1 Bluff, +2 Hide)</p><p>Breath Weapon - Acid Line, 30', 2d6dmg, 1d4 rounds recharge - DC 16</p><p>1d10+2HP = +9 +2CON +1 Tough (Link above to Roll) = 12 (56 Total)[/sblock]</p></blockquote><p></p>
[QUOTE="Fangor the Fierce, post: 5219289, member: 17100"] [b]Malaroc (Mal)[/b] Malaroc Human 22 Years Old 5'10" 181 lbs Sandy Brown Colored Hair Copper Eyes An average appearing human at a glance, Malaroc is anything but when the time comes. A good looking male, his features are strong and he keeps in good condition; being well toned and up for hard work when needed. He has a beard and long goatee, preferring to braid the goatee at times. He has mid length sandy brown hair usually tied back and copper eyes that glint in the sun. He often is able to fill in where needed, though his strength is best used in melee combat. [sblock= Background]A weaponsmith by trade and barely starting out, he longs for adventure and excitement. Having taken his training abroad, his life had taken a course for the more unusual and demanding when that fateful night came to pass. It was a cold night, the breath fogging up as the temperature dropped quickly. He had been traveling for a few days, intent on making it past this wooded area by going through it, rather than around, as others had warned him to. They talked of a beast in the woods, but he chalked it up to childish stories intended to keep the children at bay. As he made camp that night, the warmth of the fire lured him close, yet something else was out there as well. Hearing the rustling, he knew that the fire would keep most creatures at bay, save for the more daring and desperate. He could see the yellow eyes, almost matching his color, as they circled his camp. [I]Wolves...[/I] he thought, as he prepared to defend the camp, should they become bold enough. The next few seconds were a blur, as they seemed to charge in from all directions. Kicking the firewood in all directions, he tried to scatter them, but there was something unnatural about them. They seemed to ignore the fire, coming at him still. He threw his javelins in all directions, following up with vicious strikes from his self-made morningstar, trying to route them. They were too much for him, as he felt the warmth of his blood seeping from the many wounds about him. Then, he felt it. It was a feeling of awe, somehow emanating from all around, as he figured this was preparation for death. Perhaps this was the instant before death, when a calmness takes over, preparing you for the journey across. Yet the wolves felt it too. They had a different effect, as they seemed to become afraid, fearful of something else. Just then, a large figure crashed down from the treeline, stomping a few of the wolves, knocking Mal down, his senses going slowly out. He remembers seeing the color of his blood; red. There was the glimmer of copper flashes, as the fire played tricks on his eyes. Then, there was green, as if the scene was being painted by a huge brush, the green water coloring everything. Then there was nothing, as he closed his eyes. The sound of breathing, heavy breathing, seemed to slowly bring him to his senses. [I]Do dead people still breath?[/I] he asked himself, wondering if his life had afforded him a decent afterlife. His eyes opened, as he glanced around in the darkness, looking for the brightness that he had hoped to find himself in. Hearing the crunch of something breaking, he darted his head left, meeting the gaze of a huge copper eye gleaning back at him. [I]A DRAGON[/I] Trying to jump up, he winces, as his injuries prevent him from doing so. A voice calls out, deep, yet feminine. "I am still hungry. The wolves were a delicacy, yet it would seem there is still you left to deal with. You have a choice." The dragon seemed to simply ignore Mal, feasting on yet another wolf, the crunching noise now identified as the sound of a large wolf being chewed; it's bones being smashed easily by the copper dragon. "And what is this choice..." he heard himself asking, resigned to his fate. "I have need of someone like you. I can cure you, but you will be indebted to me. I need someone of your capabilities; able to move about in human lands, meet with others, gather information and items. Purely of no evil intentions, as I have verified you are pure of heart. I would not allow evil to come to my lair, or at least leave alive." The wounds. They were fatal, as he could still feel his life slipping slowly. A choice, yet he knew it was not much of one. "I do not fear death. Yet I choose to live. I will do what you ask, if I may do so of my own free will. Should I find your intentions evil, then you can kill me for refusing any of your tasks." The dragon stopped eating at the words, cocking its head to the side when answered so bluntly. "I believe I have chosen wisely! You will be taught a few secrets as well, for your service. Should you choose to stay in my service, then your lessons will continue to allow you to grow in knowledge and power. Now, sleep. And when you awaken... you will be newly alive." Closing his eyes, Mal resigned his fate to the dragon. He would come to know her name as well as her mighty powers. The markings that he found on his body were done by her, perhaps as a warning to other dragons of his 'ownership' or 'leige', or simply as part of the ritual to heal him. He knew not what they were, but that they seemed to aid him with his newfound knowledge and power. And now, he travels the lands, some on his own account, yet at times for the will of the copper dragon. She had given him tools, knowledge, power, and he yearned for more. Since then, there has always been more to do, more to learn, and gifts from the dragon. His newest gift is that of a Dragon Gauntlet, and it still had much to teach Mal...[/sblock] Name: Malaroc Sex: Male Race: Human Class: Copper Dragon Shaman 4 / Battle Sorcerer 1 [sblock=Attributes][code] [B][U]Attributes[/U][/B] Str: 12 (+1) (4POINTS) Dex: 20 (+5) (10POINTS) +4 Gloves Con: 18 (+4) (13POINTS) Int: 10 (+0) (2POINTS) Wis: 8 (-1) (0POINTS) Cha: 14 (+2) (6POINTS) HP: 56HP BAB: +3 Initiative: +5 Grapple: +3 Speed: 30' Base Armor Dodge Dex DB Nat Misc Total Armor: 10 +3 +1 +5 +1 +0 +0 +20 (+1 Dodge) Touch: 17 Flatfooted: 14 ACP: 0 [B][U]Saves[/U][/B] Base Mod Misc Total Fort: 4 +4 +0 +8 Ref: 1 +5 +0 +6 Will: 6 +2 +0 +8 [B][U]Languages[/U][/B] Common, Draconic [/code][/sblock] [sblock=Feats/Skills] [B][U]Feats[/U][/B] Two Weapon Fighting (Reduced Penalties for fighting w/2 weapons) Dodge (+1 Dodge Bonus) Persuasive (+2 to Intimidate/Bluff) Force of Personality (Traded from Prof with Shields) Improved Toughness (Traded from Prof Medium Armor) Exotic Weapon Proficiency - Dragon Gauntlets (Traded from Summon Familiar) Light Armor Proficiency - No Arcane Penalty Combat Reflexes (Addition AoO's even while flat footed) Weapon Finesse (Traded from Martial Weapon Proficiency) [code][B][U]Skills[/U][/B]: (2Class Skill Points +2CampaignBonus +1 Human X4, =20, +5 Lvl2, +5 Lvl3, +5 Lvl4, +5 Lvl5) Skill Points: Max Ranks: 8/4 Skills 40 Ranks Mod Misc Total Bluff 8 +2 +5 +15 Climb 2 +1 +0 +3 Craft (Weaponsmith) 4 +0 +0 +4 Hide 8 +3 +0 +11 Intimidate 8 +2 +2 +12 Knowledge (Arcana) 8 +0 +0 +8 Speak Lang cc 1 +0 +0 +1 [/code][/sblock] [sblock=Dragon Shaman Abilities] [B][U]Class Abilities[/U][/B] Proficiency - Simple Weapons & Light Armor Totem Dragon - Copper Dragon Skill Focus - Bluff (+3 to Bluff) [B]Draconic Adaptation[/B] - Spider Climb at Will [B]Draconic Resolve [/B]- Immune to Sleep, Paralysis, Frightful Presence of Dragons [B]Breath Weapon [/B]- 30' Line of Acid, 2d6 dmg, DC 16 Reflex save for 1/2 dmg, 1d4 Rounds Recharge [B]Draconic Aura +1[/B] (All allies within 30' affected) [code] Energy = +1 Increase DC of Breath Weapon Power = +1 bonus to melee dmg Vigor = Fast Healing 1 if under half of max HP Senses = +1 to Spot/Listen/Initiative[/code][/sblock] [sblock=Battle Sorcerer Abilities] Light Armor Proficiency - No Arcane Penalty Spells Known 0-Level x3 = Mending, Dancing Lights, Message 1-Level x1 = Sylindria's Shield Spells Per Day 4/2[/sblock] [sblock=Combat][code] [B][U]Attacks[/U][/B] MW Elven Dagger = +9 to hit, 1d4+1dmg, 19-20/x2, P-S MW Javelin x2 = +9 to hit, 1d6+1, x2, 30', P MW Dragon Gauntlet = +9 to hit, 1d6+1dmg, 18-20/x2,/ P-B MW Dragon Gauntlet x2 = +7/+7 to hit, 1d6+1dmg, 18-20/x2,/ P-B [U][B] Combat:[/B][/U] Melee +4 2WpnFighting +2/+2 WeaponFinesse Melee +8 WpnFiness 2Wpn Fighting +6/+6 Ranged +8 [/code][/sblock] [sblock=Equipment][code] [B][U]Equipment[/U][/B]: 13gp 1sp 3cp Item Cost(gp) Weight (lbs) MW Studded Leather [s]25[/s] 20 Backpack 2 2 Artisan Tools 5 5 MW Elven Dagger 2 1 MW Javelin x2 2 4 Belt Pouch 1 .5 Chalk x5 (colored) .05 0 Signal Whistle .8 0 Signet Ring 5 0 Flint & Steel 1 0 Waterskin 1 4 MWDragon Gauntlet x2 20 2 Magic Items Gloves of Dexterity +4 Current Total Weight = 38.5 Light Load Max = 43 lbs Medium Load Max= 86 lbs Heavy Load Max = 130 lbs Lift off Ground = 260 lbs Overhead = 130 lbs Drag = 650 lbs[/code][/sblock] [IMG]http://www.enworld.org/forum/attachments/talking-talk/44547d1278451817-off-war-always-recruiting-occ-year-2-dragon-shaman.jpg[/IMG] [sblock=Level Ups] Level 2 Substitute - Battle Sorcerer 1 +D8 HP = 1+4CON+1Tough=6 (23 Total) +2 Will Gain Proficiency with 1 single Martial Weapon (Light or OneHanded) = Weapon Finesse Light Armor Proficiency - No Arcane Failure in Light Armor Summon Familiar = Exotic Wpn Prof - Dragon Gauntlet (LightWpn, 1d6, 18-20/x2, B+P) Spells (KNOWN = 0-Level x3 = Mending, Dancing Lights, TBA, 1-Level x1 = Sylindrias Shield) 4/2 per day Skill Points 2class+2bonus+1human (5) Intimidate, Concentration, Craft, KnArc+5, Profession, Spellcraft Level 3 - Dragon Shaman 2:[URL]http://www.enworld.org/forum/5322732-post303.html[/URL] +1 BAB +1 to both Fort and Will saves Skill Focus BLUFF +3 +5 Skill Points (+2 intimidate, +1 KnArcana, +2 Bluff) 1d10+2 HP = 4 [URL="http://invisiblecastle.com/roller/view/2689856/"]HP (1d10+2=4)[/URL] +2 CON+1 Tough = 7 (30 Total) Feat - Combat Reflexes Level 4 - Dragon Shaman 3: [URL]http://www.enworld.org/forum/5444471-post536.html[/URL] +1BAB +1 Reflex Save +1 Stat (CON) Draconic Adaptation = Spider Climb at Will New Draconic Aura = Energy (+1 DC vs Breath) New Feat = Combat Reflexes 5 Skill Points (+1 Intimidate, +1 KnArcana, +1 Bluff, +2 Hide) +11 HP +2CON +1 Tough = 14 (44 Total) Level 5 - Dragon Shaman 4: [URL]http://www.enworld.org/forum/talking-talk/280281-off-war-always-recruiting-occ-year-2-a-70.html#post5562183[/URL] +1BAB +1 FORT & WILL saves Draconic Resolve - Immune to Sleep, Paralysis, Frightful Presence of Dragons 5 Skill Points (+1 Intimidate, +1 KnArcana, +1 Bluff, +2 Hide) Breath Weapon - Acid Line, 30', 2d6dmg, 1d4 rounds recharge - DC 16 1d10+2HP = +9 +2CON +1 Tough (Link above to Roll) = 12 (56 Total)[/sblock] [/QUOTE]
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