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[RG] Industrygothica's "Those Left Behind"
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<blockquote data-quote="DrZombie" data-source="post: 3287492" data-attributes="member: 15640"><p><strong>Jonas Cleighton (reformed)</strong></p><p></p><p><strong>Jonas Cleighton</strong></p><p></p><p>[sblock]</p><p>Jonas Cleighton</p><p>Male Human Cleric 6</p><p>Lawful Good</p><p>Follower of Heironeous the Invincible</p><p></p><p></p><p>Strength 14 (+2) </p><p>Dexterity 8 (-1) </p><p>Constitution 14 (+2) </p><p>Intelligence 12 (+1) </p><p>Wisdom 17 (+3) </p><p>Charisma 10 (+0) </p><p>Size: Medium </p><p>Height: 5' 11" </p><p>Weight: 200 lb </p><p>Skin: Light </p><p>Eyes: Green </p><p>Hair: Black; Curly; Light Beard </p><p></p><p></p><p></p><p>Domains: Good War </p><p></p><p>Energy: Positive [Healing / Turns Undead]</p><p></p><p></p><p>Total Hit Points: 44</p><p></p><p>Speed: 20 feet [armor] </p><p></p><p>Armor Class: 20 = 10 +8 [full plate] +3 [heavy steel+1] -1 [dexterity] </p><p></p><p>Touch AC: 9</p><p>Flat-footed: 19</p><p>Initiative modifier: -1 = -1 [dexterity] </p><p>Fortitude save: +7= 5 [base] +2 [constitution] </p><p>Reflex save: +1= 2 [base] -1 [dexterity] </p><p>Will save: +8= 5[base] +3 [wisdom] </p><p>Attack (handheld): +6= 4[base] +2 [strength] </p><p>Attack (unarmed): +6= 4[base] +2 [strength] </p><p>Attack (missile): +3= 4[base] -1 [dexterity] </p><p>Grapple check: +6= 4[base] +2 [strength] </p><p></p><p></p><p>Light load:58 lb. or less</p><p>Medium load:59-116 lb.</p><p>Heavy load:117-175 lb.</p><p>Lift over head:175 lb.</p><p>Lift off ground:350 lb.</p><p>Push or drag:875 lb.</p><p></p><p></p><p></p><p></p><p>Languages: Common Elven </p><p></p><p></p><p>+3 Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., piercing]</p><p></p><p>+8 Longsword+1 [1d8+3, crit 19-20/x2, one-handed, slashing]</p><p></p><p>Full plate armor (MW)[heavy; +8 AC; max dex +1; check penalty -6; 50 lb.] </p><p></p><p>Heavy Steel Shield +1[+3 AC; check penalty -1; hardness 10; hp 20; 15 lb.] </p><p></p><p></p><p>Feats:</p><p></p><p>Combat Casting </p><p>Power Attack </p><p>Cleave </p><p>Great Cleave</p><p></p><p>Weapon Focus [war domain, sect weapon] Longsword</p><p></p><p>Cast good spells at +1 caster lvl.</p><p></p><p>Appraise Int 1 = +1 </p><p>Balance Dex* -1 = -1 </p><p>Bluff Cha 0 = +0 </p><p>Climb Str* 2 = +2 </p><p>Concentration Con 11 = +2 +9 </p><p>Diplomacy Cha 4 = +0 +4 </p><p>Disguise Cha 0 = +0 </p><p>Escape Artist Dex* -1 = -1 </p><p>Forgery Int 1 = +1 </p><p>Gather Information Cha 0 = +0 </p><p>Heal Wis 6 = +3 +3 </p><p>Hide Dex* -1 = -1 </p><p>Intimidate Cha 0 = +0 </p><p>Jump Str* -4 = +2 -6 [speed 20] </p><p>Knowledge (history) Int 3 = +1 +2 </p><p>Knowledge (religion) Int 3 = +1 +2 </p><p>Listen Wis 5 = +3 +2 </p><p>Move Silently Dex* -1 = -1 </p><p>Ride Dex 0 = -1 +1 </p><p>Search Int 3= +1 +2 </p><p>Sense Motive Wis 3 = +3 </p><p>Spellcraft Int 6 = +1 +5 </p><p>Spot Wis 4 = +3 +1 </p><p>Survival Wis 3 = +3 </p><p>Swim Str** 2 = +2 </p><p>Use Rope Dex -1 = -1 </p><p></p><p></p><p>* = check penalty for wearing armor</p><p></p><p></p><p>Human:</p><p>Extra feat at first level (already included)</p><p>Four extra skill points at first level (already included)</p><p>One extra skill point at each additional level (already included)</p><p></p><p>Cleric:</p><p>Alignment Aura</p><p>Spontaneous Casting (heal)</p><p>Turn Undead (3x/day)</p><p>High wisdom gains bonus spells daily</p><p>Domain choices give additional abilities</p><p></p><p></p><p></p><p>light crossbow, 20 bolts, 20 MW bolts, Heward's Handy Haversack, waterskin, 5 days trail rations, bedroll, silk rope 50 feet, healers kit, cleric's vestment, travelers outfit, 3 flasks alchemists fire, 3 flasks holy water, 5 tindertwigs, wand of cure light wounds (49 charges), 4 potions of shield of faith +4, 2 potions of cure moderate wounds, 219 GP, 9 SP, total weight 75 pounds, 46 pounds in sack total</p><p></p><p></p><p></p><p><strong>Total weight carried is 29/58lb.</strong></p><p><strong>Current Load:</strong> Medium</p><p>[/sblock]</p><p></p><p>[sblock=SPELLS]</p><p><strong>Spells per Day: 5 / 3+1+1 / 3+1+1/ 2+1+1 </strong></p><p><strong>Domains:</strong> Good and War</p><p><strong>Domain Powers:</strong> Good spells at +1 level. Weapon Focus: Longsword.</p><p></p><p><u><strong>Spells Memorized</strong></u></p><p></p><p></p><p>Zero-level Cleric spells: 5 per day</p><p></p><p>Create Water</p><p>Detect Magic</p><p>Read Magic</p><p>Detect Poison</p><p>Purify Food and Water</p><p></p><p></p><p>First-level Cleric spells: 5 (3+1) per day +1 from a domain:</p><p></p><p>*Bless</p><p>Divine Favor</p><p>Shield of Faith</p><p>Detect undead</p><p></p><p>Prot from evil</p><p></p><p>Second-level Cleric spells: 5 (3+1) per day +1 from a domain:</p><p></p><p>Aid</p><p>*Bull's strength</p><p>*Bull's Strength</p><p>*Hold Person</p><p></p><p>Spîritual weapon.</p><p></p><p>Third-level Cleric spells: 4 (2+1) per day +1 from a domain:</p><p></p><p>Prayer</p><p>Blindness</p><p>*Invisibility Purge</p><p></p><p>Magic Circle against evil</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="DrZombie, post: 3287492, member: 15640"] [b]Jonas Cleighton (reformed)[/b] [B]Jonas Cleighton[/B] [sblock] Jonas Cleighton Male Human Cleric 6 Lawful Good Follower of Heironeous the Invincible Strength 14 (+2) Dexterity 8 (-1) Constitution 14 (+2) Intelligence 12 (+1) Wisdom 17 (+3) Charisma 10 (+0) Size: Medium Height: 5' 11" Weight: 200 lb Skin: Light Eyes: Green Hair: Black; Curly; Light Beard Domains: Good War Energy: Positive [Healing / Turns Undead] Total Hit Points: 44 Speed: 20 feet [armor] Armor Class: 20 = 10 +8 [full plate] +3 [heavy steel+1] -1 [dexterity] Touch AC: 9 Flat-footed: 19 Initiative modifier: -1 = -1 [dexterity] Fortitude save: +7= 5 [base] +2 [constitution] Reflex save: +1= 2 [base] -1 [dexterity] Will save: +8= 5[base] +3 [wisdom] Attack (handheld): +6= 4[base] +2 [strength] Attack (unarmed): +6= 4[base] +2 [strength] Attack (missile): +3= 4[base] -1 [dexterity] Grapple check: +6= 4[base] +2 [strength] Light load:58 lb. or less Medium load:59-116 lb. Heavy load:117-175 lb. Lift over head:175 lb. Lift off ground:350 lb. Push or drag:875 lb. Languages: Common Elven +3 Heavy Crossbow [1d10, crit 19-20/x2, range inc 120 ft., piercing] +8 Longsword+1 [1d8+3, crit 19-20/x2, one-handed, slashing] Full plate armor (MW)[heavy; +8 AC; max dex +1; check penalty -6; 50 lb.] Heavy Steel Shield +1[+3 AC; check penalty -1; hardness 10; hp 20; 15 lb.] Feats: Combat Casting Power Attack Cleave Great Cleave Weapon Focus [war domain, sect weapon] Longsword Cast good spells at +1 caster lvl. Appraise Int 1 = +1 Balance Dex* -1 = -1 Bluff Cha 0 = +0 Climb Str* 2 = +2 Concentration Con 11 = +2 +9 Diplomacy Cha 4 = +0 +4 Disguise Cha 0 = +0 Escape Artist Dex* -1 = -1 Forgery Int 1 = +1 Gather Information Cha 0 = +0 Heal Wis 6 = +3 +3 Hide Dex* -1 = -1 Intimidate Cha 0 = +0 Jump Str* -4 = +2 -6 [speed 20] Knowledge (history) Int 3 = +1 +2 Knowledge (religion) Int 3 = +1 +2 Listen Wis 5 = +3 +2 Move Silently Dex* -1 = -1 Ride Dex 0 = -1 +1 Search Int 3= +1 +2 Sense Motive Wis 3 = +3 Spellcraft Int 6 = +1 +5 Spot Wis 4 = +3 +1 Survival Wis 3 = +3 Swim Str** 2 = +2 Use Rope Dex -1 = -1 * = check penalty for wearing armor Human: Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included) Cleric: Alignment Aura Spontaneous Casting (heal) Turn Undead (3x/day) High wisdom gains bonus spells daily Domain choices give additional abilities light crossbow, 20 bolts, 20 MW bolts, Heward's Handy Haversack, waterskin, 5 days trail rations, bedroll, silk rope 50 feet, healers kit, cleric's vestment, travelers outfit, 3 flasks alchemists fire, 3 flasks holy water, 5 tindertwigs, wand of cure light wounds (49 charges), 4 potions of shield of faith +4, 2 potions of cure moderate wounds, 219 GP, 9 SP, total weight 75 pounds, 46 pounds in sack total [B]Total weight carried is 29/58lb.[/B] [B]Current Load:[/B] Medium [/sblock] [sblock=SPELLS] [B]Spells per Day: 5 / 3+1+1 / 3+1+1/ 2+1+1 [/B] [B]Domains:[/B] Good and War [b]Domain Powers:[/b] Good spells at +1 level. Weapon Focus: Longsword. [U][B]Spells Memorized[/B][/U] Zero-level Cleric spells: 5 per day Create Water Detect Magic Read Magic Detect Poison Purify Food and Water First-level Cleric spells: 5 (3+1) per day +1 from a domain: *Bless Divine Favor Shield of Faith Detect undead Prot from evil Second-level Cleric spells: 5 (3+1) per day +1 from a domain: Aid *Bull's strength *Bull's Strength *Hold Person Spîritual weapon. Third-level Cleric spells: 4 (2+1) per day +1 from a domain: Prayer Blindness *Invisibility Purge Magic Circle against evil [/sblock] [/QUOTE]
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