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[RG] JM's "Doomsday Dawn" Rogues' Gallery
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<blockquote data-quote="Kaodi" data-source="post: 7475161" data-attributes="member: 1231"><p>Urik Soladere</p><p>Male Half-Orc Esoteric Scion Cleric 1</p><p>AC: 15 TAC: 12</p><p>HP: 19, Resonance: 1, Hero Points: 1</p><p>Speed: 20 ft, Perception: +5 (T)</p><p>Align: LN, Deity: Irori</p><p>Languages: Common, Orc, Varisian</p><p></p><p>STR 16 +3, DEX 10 +0, CON 12 +1</p><p>INT 12 +1, WIS 18 +4, CHA 10 +0</p><p></p><p>FORT +3 (E), REF +1 (T), WILL +6 (E)</p><p></p><p>Weapons</p><p>Melee Strike Morningstar +4 1d6+3 B, Versatile P</p><p>Melee Strike Dagger +4 1d4+3 P, Agile, Finesse, Thrown 10 ft., Versatile S</p><p>Ranged Strike Crossbow +1 1d8 P, 120 ft., Reload 1</p><p></p><p>Skills: Athletics +1 (T), Diplomacy +1 (T), Esoteric Order Lore +2 (T), Medicine +5 (T), Occult +2 (T), Orc Lore +2 (T), Religion +5 (T)</p><p>Feats</p><p>Half-Orc (Ancestry/Heritage-1), Orc Tongue/Orc Toughness</p><p>Quick Identification (Background-1)</p><p></p><p>Class Features</p><p>Trained in Light Armour, Medium Armour, and Shields</p><p>Trained in All Simple Weapons</p><p>Anathema</p><p>Channel Positive Energy 3/day</p><p>Knowledge Domain (4 Spell Points, Lorekeeper's Fortune)</p><p>Divine Spellcasting (w/ Jump added to Spell List)</p><p></p><p>Spells (+5, DC 15)</p><p>4 Cantrips (typically Disrupt Undead, Forbidding Ward, Shield, Stabilize)</p><p>2 1st-Level (typically Bless, Magic Weapon)</p><p></p><p>Equipment (Bulk 4 L 9)</p><p>Chainmail, Morningstar, Dagger, Crossbow, 10 Bolts, Backpack, Bedroll, Belt Pouch, Flint & Steel, 3 Rations, Silver Holy Symbol of Irori, Religious Text, Satchel, Waterskin</p><p></p><p>Money 13 sp 5 cp</p><p></p><p>Urik Soladere hails from a family with a long history with the Esoteric Order of the Palantine Eye. Throughout the years they have countered many scholars and explorers amongst their number. But his father was a bit of a black sheep in the family. He took an interest in orcish lore and traditions, something most people would prefer to know as little about as possible, and ingratiated himself with a tribe of orcs who had encroached on the Storval Plateau from the nearby Hold of Belkzen. </p><p></p><p>His interests extended so far as to strike up an unapproved relationship with the chieftain's daughter and Urik was the result. His father had initially favoured the more noble sounded "Arik" but his orcish mother did not think it gutteral enough and so intervened. The rest of the tribe, however, was... not impressed. And Urik's father had to make a hasty retreat with his new son in tow. But his one time mate state with her tribe.</p><p></p><p>Urik, despite his appearance and heritage, is a far more conventional member of the Soladere family. Tutored by his aunt and grandfather he took quickly to the sort of esoteric lore their order typified. Eventually he found himself called into the service of the hero-deity Irori, patron of knowledge and self-perfection, whose temples Soladeres had found themselves ensconced in several times before. But after a few years Urik has developed a small but persistent wanderlust in the back of his mind. A final gift from his father.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7475161, member: 1231"] Urik Soladere Male Half-Orc Esoteric Scion Cleric 1 AC: 15 TAC: 12 HP: 19, Resonance: 1, Hero Points: 1 Speed: 20 ft, Perception: +5 (T) Align: LN, Deity: Irori Languages: Common, Orc, Varisian STR 16 +3, DEX 10 +0, CON 12 +1 INT 12 +1, WIS 18 +4, CHA 10 +0 FORT +3 (E), REF +1 (T), WILL +6 (E) Weapons Melee Strike Morningstar +4 1d6+3 B, Versatile P Melee Strike Dagger +4 1d4+3 P, Agile, Finesse, Thrown 10 ft., Versatile S Ranged Strike Crossbow +1 1d8 P, 120 ft., Reload 1 Skills: Athletics +1 (T), Diplomacy +1 (T), Esoteric Order Lore +2 (T), Medicine +5 (T), Occult +2 (T), Orc Lore +2 (T), Religion +5 (T) Feats Half-Orc (Ancestry/Heritage-1), Orc Tongue/Orc Toughness Quick Identification (Background-1) Class Features Trained in Light Armour, Medium Armour, and Shields Trained in All Simple Weapons Anathema Channel Positive Energy 3/day Knowledge Domain (4 Spell Points, Lorekeeper's Fortune) Divine Spellcasting (w/ Jump added to Spell List) Spells (+5, DC 15) 4 Cantrips (typically Disrupt Undead, Forbidding Ward, Shield, Stabilize) 2 1st-Level (typically Bless, Magic Weapon) Equipment (Bulk 4 L 9) Chainmail, Morningstar, Dagger, Crossbow, 10 Bolts, Backpack, Bedroll, Belt Pouch, Flint & Steel, 3 Rations, Silver Holy Symbol of Irori, Religious Text, Satchel, Waterskin Money 13 sp 5 cp Urik Soladere hails from a family with a long history with the Esoteric Order of the Palantine Eye. Throughout the years they have countered many scholars and explorers amongst their number. But his father was a bit of a black sheep in the family. He took an interest in orcish lore and traditions, something most people would prefer to know as little about as possible, and ingratiated himself with a tribe of orcs who had encroached on the Storval Plateau from the nearby Hold of Belkzen. His interests extended so far as to strike up an unapproved relationship with the chieftain's daughter and Urik was the result. His father had initially favoured the more noble sounded "Arik" but his orcish mother did not think it gutteral enough and so intervened. The rest of the tribe, however, was... not impressed. And Urik's father had to make a hasty retreat with his new son in tow. But his one time mate state with her tribe. Urik, despite his appearance and heritage, is a far more conventional member of the Soladere family. Tutored by his aunt and grandfather he took quickly to the sort of esoteric lore their order typified. Eventually he found himself called into the service of the hero-deity Irori, patron of knowledge and self-perfection, whose temples Soladeres had found themselves ensconced in several times before. But after a few years Urik has developed a small but persistent wanderlust in the back of his mind. A final gift from his father. [/QUOTE]
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