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[RG] JM's "Doomsday Dawn" Rogues' Gallery
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<blockquote data-quote="tglassy" data-source="post: 7480107" data-attributes="member: 6855204"><p>Name: Coralin Pagebinder</p><p>A/B/C: Male Elven/Budding Osirenologist/Bard </p><p>AC: 14; with Mage Armor: 15; with Shield Spell raised: 16 TAC: 14; with Shield spell raised: 15</p><p>HP: 14/14, Resonance: 5/5, Hero Points: 1</p><p>Speed: 30 feet, Perception: +2 (T)</p><p>Align: Chaotic Good, Deity: someone</p><p>Languages: Common, Elven, Sylvan</p><p></p><p>STR 10 +0, DEX 16 +3, CON 10 +0</p><p>INT 14 +2, WIS 10 +0, CHA 18 +4</p><p></p><p>FORT +1 (T), REF +4 (T), WILL +2 (E)</p><p></p><p>Skills: Ancient Osirion Lore + 3(T), Bardic Lore +3 (T), *Occultism +3(T), *Performance +5(T), *Society +5(T), *Diplomacy +5(T), Stealth +4 (T), Acrobatics +4(T), Athletics +1(T),</p><p>Armor: Light (T) and Shields (T)</p><p>Weapons: (T) Alls Simple plus Longsword, Rapier, Sap, Shortsword, Short Bow and Whip</p><p></p><p>Feats</p><p>Ancestral Longevity</p><p>Bardic Lore</p><p>Terrain Stalker (rubble)</p><p></p><p></p><p>Class Features</p><p>Cantrips</p><p>Spell Repetoire</p><p>Compositions</p><p>Muse (Lore Theme)</p><p></p><p>Spells </p><p>Cantrips:</p><p>Inspire Courage (Composition)</p><p>Detect Magic</p><p>Prestidigitation</p><p>Telekinetic Projectile</p><p>Shield (+1 AC)</p><p></p><p>1st (2 slots):</p><p>True Strike </p><p>Mage Armor</p><p></p><p>Composition Power (4 Spell points):</p><p>Counter Performance </p><p></p><p>Combat:</p><p>Rapier: +4/1d8+1</p><p>Whip: +4/1d4+1</p><p>Telekinetic Projectile: +4/1d10</p><p></p><p>Equipment (Bulk 5 L2)</p><p>Money: 28.9 sp</p><p>Rapier 15sp/1</p><p>Whip 1sp/1</p><p>Backpack 1sp/-</p><p>Belt Pouch 4cp/-</p><p>5 Caltrops 15sp/L + 5</p><p>Candle (10) 1cp/-</p><p>Chalk (10) 1cp/-</p><p>Climbing Kit 5sp/1 </p><p>Fine Clothing 20sp/-</p><p>Compass 10sp/-</p><p>Flint and Steel 5cp/-</p><p>Grappling Hook 1sp/L</p><p>Hammer 1sp/L</p><p>Hooded Lantern 7sp/L</p><p>Handheld Musical Instrument (Harmonica) 8sp/1?</p><p>5 Pints of Oil 5cp/-</p><p>Piton 1cp/-</p><p>5 rations 2.5sp/L</p><p>Hemp Rope 1sp/1</p><p>Pup Tent 8sp/L</p><p>Torch (10) 1cp/L</p><p>Waterskin 5cp/L</p><p>Writing Set 15p/L</p><p></p><p></p><p>Description/History/Etc</p><p>Coralin always had a fascination with the past, and all things associated with it. There are some who say Coralin has a fascination with all things that can be learned, and they wouldn't be wrong. He spent much of his long, elven youth digging through libraries, eking out secrets that his elders wished he'd left alone. He found many things, including an awakening of his mind, but what he really wanted to do was study old Osirenology. </p><p></p><p>Now having just hit his hundredth year, he sets off to find adventure, and learn what he can. When he gets the letter from his acquaintance, he is more than happy to hear what she has to say.</p></blockquote><p></p>
[QUOTE="tglassy, post: 7480107, member: 6855204"] Name: Coralin Pagebinder A/B/C: Male Elven/Budding Osirenologist/Bard AC: 14; with Mage Armor: 15; with Shield Spell raised: 16 TAC: 14; with Shield spell raised: 15 HP: 14/14, Resonance: 5/5, Hero Points: 1 Speed: 30 feet, Perception: +2 (T) Align: Chaotic Good, Deity: someone Languages: Common, Elven, Sylvan STR 10 +0, DEX 16 +3, CON 10 +0 INT 14 +2, WIS 10 +0, CHA 18 +4 FORT +1 (T), REF +4 (T), WILL +2 (E) Skills: Ancient Osirion Lore + 3(T), Bardic Lore +3 (T), *Occultism +3(T), *Performance +5(T), *Society +5(T), *Diplomacy +5(T), Stealth +4 (T), Acrobatics +4(T), Athletics +1(T), Armor: Light (T) and Shields (T) Weapons: (T) Alls Simple plus Longsword, Rapier, Sap, Shortsword, Short Bow and Whip Feats Ancestral Longevity Bardic Lore Terrain Stalker (rubble) Class Features Cantrips Spell Repetoire Compositions Muse (Lore Theme) Spells Cantrips: Inspire Courage (Composition) Detect Magic Prestidigitation Telekinetic Projectile Shield (+1 AC) 1st (2 slots): True Strike Mage Armor Composition Power (4 Spell points): Counter Performance Combat: Rapier: +4/1d8+1 Whip: +4/1d4+1 Telekinetic Projectile: +4/1d10 Equipment (Bulk 5 L2) Money: 28.9 sp Rapier 15sp/1 Whip 1sp/1 Backpack 1sp/- Belt Pouch 4cp/- 5 Caltrops 15sp/L + 5 Candle (10) 1cp/- Chalk (10) 1cp/- Climbing Kit 5sp/1 Fine Clothing 20sp/- Compass 10sp/- Flint and Steel 5cp/- Grappling Hook 1sp/L Hammer 1sp/L Hooded Lantern 7sp/L Handheld Musical Instrument (Harmonica) 8sp/1? 5 Pints of Oil 5cp/- Piton 1cp/- 5 rations 2.5sp/L Hemp Rope 1sp/1 Pup Tent 8sp/L Torch (10) 1cp/L Waterskin 5cp/L Writing Set 15p/L Description/History/Etc Coralin always had a fascination with the past, and all things associated with it. There are some who say Coralin has a fascination with all things that can be learned, and they wouldn't be wrong. He spent much of his long, elven youth digging through libraries, eking out secrets that his elders wished he'd left alone. He found many things, including an awakening of his mind, but what he really wanted to do was study old Osirenology. Now having just hit his hundredth year, he sets off to find adventure, and learn what he can. When he gets the letter from his acquaintance, he is more than happy to hear what she has to say. [/QUOTE]
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