Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Character Builds & Optimization
[RG] Pathfinder: Iron Gods
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Graybeard" data-source="post: 6489489" data-attributes="member: 21705"><p>Vandor Corthe</p><p>Human Oracle</p><p></p><p>[sblock=Vandor Corthe]</p><p></p><p>INFORMATION</p><p>Name: Vandor Corthe</p><p>Player: Graybeard</p><p>Race: Human</p><p>Class: Oracle</p><p>Level: 1</p><p>Alignment: Neutral Good</p><p>Languages: Common, Elven, Halfling</p><p>Deity: None (He primarily worships Erastil with occasional prayers to Abadar) </p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 21</p><p>Height: 5’11”</p><p>Weight: 187#</p><p>Hair Color: Brown</p><p>Eye Color: Brown</p><p>Skin Color: Medium</p><p></p><p>ABILITIES</p><p>Str: 12 +1 (2 points)</p><p>Dex: 16 +3 (10 points)</p><p>Con: 14 +2 (5 points)</p><p>Int: 14 +2 (5 points)</p><p>Wis: 10 +0 (0 points)</p><p>Cha: 18 +4 (10 points +2 Racial)</p><p></p><p>COMBAT</p><p>HP: 11 [d8, +2 Con, +1 FC]</p><p>AC: 16 [10 base, +3 Dex, +3 armor]</p><p>AC Touch: 13 [10 base, +3 Dex]</p><p>Flatfooted: 13 [10 base, +3 armor]</p><p>Init: +3 [3 Dex,]</p><p>CMB: +1 [0 BAB, +1 Str]</p><p>CMD: 14 [10 base, +0 BAB, +1 Str, +3 Dex]</p><p>Fortitude: +2 [0 base, +2 Con]</p><p>Reflex: +3 [0 base, +3 Dex]</p><p>Will: +2 [2 base, +0 Wis]</p><p>Speed: 20'</p><p></p><p>WEAPON</p><p>Morningstar: Attack: +1 [0 BAB, +1 Str], Damage: 1d8+1, Crit: 20, Type: S</p><p>Light Crossbow: Attack: +3 [0 BAB, +3 Dex], Damage: 1d8, Crit: 19-20 x2, Type: P, Range: 80'</p><p>Dagger: Attack: +1 [0 BAB, +1 Str], Damage: 1d4+1, Crit: 19-20x2, Type: P/S Range: 10’</p><p></p><p>ARMOR</p><p>Studded Leather: AC: +3, MDB: +5, ACP: -1</p><p></p><p>RACIAL</p><p>Abilities: +2 Cha</p><p>Size: Medium</p><p>Base Speed: 30'</p><p>Favored: Oracle (HP)</p><p>1 Additional Feat at 1st level</p><p>+1 Skill point each level</p><p></p><p>CLASS: Oracle</p><p>Armor/Weapons: Light and Medium armor and all shields except Tower / all simple weapons</p><p>Mystery: Heavens (Gain Fly, Knowledge Arcana, Perception, and Survival as class skills)</p><p>Curse: Lame (One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance.)</p><p>Revelation: Moonlight Bridge (You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.)</p><p></p><p>FEATS</p><p>Point Blank Shot (1st) - get a +1 to attacks and damage rolls to targets within 30’</p><p>Alertness (bonus) – Gain +2 to Perception and Sense Motive skill checks</p><p></p><p>TRAITS</p><p>Against the Technic League (campaign) - gain a +2 trait bonus on damage rolls with weapons against members of the Technic League</p><p>Irrepressible {Other} – Use Charisma modifier in place of Wisdom modifier for saves vs Charm or Compulsion</p><p></p><p>SKILLS 7 [4 base, +2 Int, +1 Racial]</p><p>Heal +4 (1 rank, +3 CS, +0 Wis)</p><p>Knowledge:</p><p>History +6 (1 rank, +3 CS, +2 Int)</p><p>Religion +6 (1 rank, +3 CS, +2 Int)</p><p>Perception +6 (1 rank, +3 CS, +0 Wis, +2 Feat)</p><p>Sense Motive +6 (1 rank, +3 CS, +0 Wis, +2 Feat)</p><p>Spellcraft +6 (1 rank, +3 CS, +2 Int)</p><p>Survival +4 (1 rank, +3 CS, +0 Wis)</p><p></p><p>SPELLS </p><p>Known:</p><p>Osirons: 4, 1st Level: 2</p><p>Per Day: 1st level: 4</p><p></p><p>Orisons (0-Level) known: Detect Poison, Light, Read Magic, Spark</p><p>1st Level: Bless, Cure Light Wounds</p><p></p><p>CARRYING CAPACITY</p><p>Light: 43#</p><p>Medium: 86#</p><p>Heavy: 130#</p><p></p><p>EQUIPMENT</p><p>Antitoxin (1 vial) (50gp, 0#)</p><p>Explorer's Outfit (0gp, 0#, worn)</p><p>Studded Leather Armor (25gp, 20#, worn)</p><p>Morningstar (8gp, 6#, belt)</p><p>Lt Crossbow (35gp, 4#, shoulder)</p><p>Dagger (2gp, 1#, belt)</p><p>20 Bolts (2gp, 2#, shoulder)</p><p>Backpack (2gp, 2#, back)</p><p>Bedroll (1sp, 5#, backpack)</p><p>Blanket (5sp, 3#, backpack)</p><p>Compass (10gp, ½#, Pouch)</p><p>Flint/Steel (1gp, 0#, Pouch)</p><p>Hooded Lantern (7gp, 2#, backpack)</p><p>Oil, flask, 3 (3sp, 3#, backpack)</p><p>Pouch, Belt (1gp, ½#,)</p><p>Rations, 2 (1gp, 2#, backpack)</p><p>Silk Rope, 50’ (10gp, 5#, backpack)</p><p>Torch (1cp, 1#, backpack)</p><p>Waterskin (1gp, 4#, shoulder)</p><p></p><p>Total (155.91gp, 61#, Medium)</p><p></p><p>FINANCES: 24gp. 9cp</p><p></p><p>Appearance and Personality: Vandor has brown, shoulder length hair and brown eyes. His clothes are ordinary and unassuming. He does not believe in wearing fancy clothing and has never needed to. If the situation demanded, he would force himself to wear the appropriate attire. Otherwise, he keeps his appearance and clothing reasonably clean and well kept. He is always ready with a smile and has a generally positive attitude about things. His employment at the general store combined with his upbringing has taught him to be tolerant and respectful towards others. He has a natural curiosity and frequently asks questions of new beings he encounters. He is interested in women but has vowed to not get serious about anyone until he has enough money saved. This is one aspect of his personality that Aja has teased him about. </p><p></p><p>Background: Vandor’s mother Maela moved to the town of Torch when he was just a toddler. He has almost no memories of his father and his mother has revealed very little except to say that he was killed by the Technic League and it was because of them that they were forced to run away to the town of Torch. Growing up he had a few close friends in town. As soon as he was old enough, he helped out various merchants around town to earn a few coppers here and there. His mother works as a seamstress and they live in a modest dwelling. Vandor now works for the General Mercantile store stocking shelves, cleaning, and doing other odd jobs. For Vandor, it represents good, honest work. He was in his later teenage years when he realized that he was different than most others. He came to that startling sudden realization when he was in a dark room and needed a light to see his way. Strange words flowed from his mouth and the next item he touched glowed brightly. Frightened, he ran to the local cleric and confessed. After a very lengthy discussion, the cleric explained that there was nothing wrong with him and that it was the work of the Gods. The Gods themselves had blessed Vandor with divine abilities for a reason. That reason might not be clear right now but someday in the future, the cleric explained, Vandor will recognize it when it happens. </p><p></p><p>Vandor went home and talked to his mother about this new experience. She warned him to be careful because the world was a dangerous place and some people might be afraid of him due to the nature of his abilities. She suggested he return to the temple of Erastus and ask for training. She explained that they coud train him how to defend himself. </p><p></p><p>During his training at the temple, he met and trained with a woman about his age. They developed a friendship over time which started as mutual training partners. It gave them a common topic of conversation.</p><p></p><p>In his job at the store, Vandor met many different people and races. His boss, the owner, often reminded the employees not to judge anyone that came through the doors. After all, he would say, anyone with coins to spend was a good customer. This experience helped him develop a tolerance of other races that not everyone possessed. </p><p></p><p>It was the day the flame on the hill inexplicably shut off that Vandor understood why he had been blessed by the gods. He was chosen by them to investigate this occurrence and return the flame to its previous glory. He would save the town from economic ruin!</p><p></p><p>He just recently learned that he has a half sister who was born out of wedlock and was given up for adoption. Her current wereabouts are unknown.</p><p>[/sblock]</p><p></p><p>[sblock=PC relationships]</p><p></p><p>Aja-training partner and friend. The two met at the temple during Vandor's training. She is his closest friend. Vandor trusts her completely and often shares his thoughts and aspirations with her. Aja sometimes thinks he is too trusting and it is perhaps their main difference. Aja appreciates that Vandor is a dedicated and loyal friend. She often worries that he is too trusting of strangers, sometimes bordering on gullible. </p><p></p><p>Twist- The small being has been pestering Vandor with numerous questions, particularly after Vandor was seen making his own light source using magic. Vandor tolerates the questions and has begun to ask his own. The Ratfolk is unlike anyone Vandor has ever met and the being's unending curiosity amuses him.</p><p></p><p>Hailey: A recent arrival in town. Vandor first noticed her at the store. Later, the two met again at the inn where Vandor was dining. He approached her and asked about her occupation and the weapons she carries.</p><p></p><p>Zeta: Vandor has heard stories of this strange person. Rumor has it she is a construct of some sort and is wanted by the Technic League. He is curious and would love to meet her. If nothing else, if she is wanted by the Technic League, then they share a common enemy</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Graybeard, post: 6489489, member: 21705"] Vandor Corthe Human Oracle [sblock=Vandor Corthe] INFORMATION Name: Vandor Corthe Player: Graybeard Race: Human Class: Oracle Level: 1 Alignment: Neutral Good Languages: Common, Elven, Halfling Deity: None (He primarily worships Erastil with occasional prayers to Abadar) Size: Medium Gender: Male Age: 21 Height: 5’11” Weight: 187# Hair Color: Brown Eye Color: Brown Skin Color: Medium ABILITIES Str: 12 +1 (2 points) Dex: 16 +3 (10 points) Con: 14 +2 (5 points) Int: 14 +2 (5 points) Wis: 10 +0 (0 points) Cha: 18 +4 (10 points +2 Racial) COMBAT HP: 11 [d8, +2 Con, +1 FC] AC: 16 [10 base, +3 Dex, +3 armor] AC Touch: 13 [10 base, +3 Dex] Flatfooted: 13 [10 base, +3 armor] Init: +3 [3 Dex,] CMB: +1 [0 BAB, +1 Str] CMD: 14 [10 base, +0 BAB, +1 Str, +3 Dex] Fortitude: +2 [0 base, +2 Con] Reflex: +3 [0 base, +3 Dex] Will: +2 [2 base, +0 Wis] Speed: 20' WEAPON Morningstar: Attack: +1 [0 BAB, +1 Str], Damage: 1d8+1, Crit: 20, Type: S Light Crossbow: Attack: +3 [0 BAB, +3 Dex], Damage: 1d8, Crit: 19-20 x2, Type: P, Range: 80' Dagger: Attack: +1 [0 BAB, +1 Str], Damage: 1d4+1, Crit: 19-20x2, Type: P/S Range: 10’ ARMOR Studded Leather: AC: +3, MDB: +5, ACP: -1 RACIAL Abilities: +2 Cha Size: Medium Base Speed: 30' Favored: Oracle (HP) 1 Additional Feat at 1st level +1 Skill point each level CLASS: Oracle Armor/Weapons: Light and Medium armor and all shields except Tower / all simple weapons Mystery: Heavens (Gain Fly, Knowledge Arcana, Perception, and Survival as class skills) Curse: Lame (One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance.) Revelation: Moonlight Bridge (You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for 10 feet per oracle level. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge a number of times per day equal to your Charisma bonus. Should the bridge be attacked, treat it as a wall of force.) FEATS Point Blank Shot (1st) - get a +1 to attacks and damage rolls to targets within 30’ Alertness (bonus) – Gain +2 to Perception and Sense Motive skill checks TRAITS Against the Technic League (campaign) - gain a +2 trait bonus on damage rolls with weapons against members of the Technic League Irrepressible {Other} – Use Charisma modifier in place of Wisdom modifier for saves vs Charm or Compulsion SKILLS 7 [4 base, +2 Int, +1 Racial] Heal +4 (1 rank, +3 CS, +0 Wis) Knowledge: History +6 (1 rank, +3 CS, +2 Int) Religion +6 (1 rank, +3 CS, +2 Int) Perception +6 (1 rank, +3 CS, +0 Wis, +2 Feat) Sense Motive +6 (1 rank, +3 CS, +0 Wis, +2 Feat) Spellcraft +6 (1 rank, +3 CS, +2 Int) Survival +4 (1 rank, +3 CS, +0 Wis) SPELLS Known: Osirons: 4, 1st Level: 2 Per Day: 1st level: 4 Orisons (0-Level) known: Detect Poison, Light, Read Magic, Spark 1st Level: Bless, Cure Light Wounds CARRYING CAPACITY Light: 43# Medium: 86# Heavy: 130# EQUIPMENT Antitoxin (1 vial) (50gp, 0#) Explorer's Outfit (0gp, 0#, worn) Studded Leather Armor (25gp, 20#, worn) Morningstar (8gp, 6#, belt) Lt Crossbow (35gp, 4#, shoulder) Dagger (2gp, 1#, belt) 20 Bolts (2gp, 2#, shoulder) Backpack (2gp, 2#, back) Bedroll (1sp, 5#, backpack) Blanket (5sp, 3#, backpack) Compass (10gp, ½#, Pouch) Flint/Steel (1gp, 0#, Pouch) Hooded Lantern (7gp, 2#, backpack) Oil, flask, 3 (3sp, 3#, backpack) Pouch, Belt (1gp, ½#,) Rations, 2 (1gp, 2#, backpack) Silk Rope, 50’ (10gp, 5#, backpack) Torch (1cp, 1#, backpack) Waterskin (1gp, 4#, shoulder) Total (155.91gp, 61#, Medium) FINANCES: 24gp. 9cp Appearance and Personality: Vandor has brown, shoulder length hair and brown eyes. His clothes are ordinary and unassuming. He does not believe in wearing fancy clothing and has never needed to. If the situation demanded, he would force himself to wear the appropriate attire. Otherwise, he keeps his appearance and clothing reasonably clean and well kept. He is always ready with a smile and has a generally positive attitude about things. His employment at the general store combined with his upbringing has taught him to be tolerant and respectful towards others. He has a natural curiosity and frequently asks questions of new beings he encounters. He is interested in women but has vowed to not get serious about anyone until he has enough money saved. This is one aspect of his personality that Aja has teased him about. Background: Vandor’s mother Maela moved to the town of Torch when he was just a toddler. He has almost no memories of his father and his mother has revealed very little except to say that he was killed by the Technic League and it was because of them that they were forced to run away to the town of Torch. Growing up he had a few close friends in town. As soon as he was old enough, he helped out various merchants around town to earn a few coppers here and there. His mother works as a seamstress and they live in a modest dwelling. Vandor now works for the General Mercantile store stocking shelves, cleaning, and doing other odd jobs. For Vandor, it represents good, honest work. He was in his later teenage years when he realized that he was different than most others. He came to that startling sudden realization when he was in a dark room and needed a light to see his way. Strange words flowed from his mouth and the next item he touched glowed brightly. Frightened, he ran to the local cleric and confessed. After a very lengthy discussion, the cleric explained that there was nothing wrong with him and that it was the work of the Gods. The Gods themselves had blessed Vandor with divine abilities for a reason. That reason might not be clear right now but someday in the future, the cleric explained, Vandor will recognize it when it happens. Vandor went home and talked to his mother about this new experience. She warned him to be careful because the world was a dangerous place and some people might be afraid of him due to the nature of his abilities. She suggested he return to the temple of Erastus and ask for training. She explained that they coud train him how to defend himself. During his training at the temple, he met and trained with a woman about his age. They developed a friendship over time which started as mutual training partners. It gave them a common topic of conversation. In his job at the store, Vandor met many different people and races. His boss, the owner, often reminded the employees not to judge anyone that came through the doors. After all, he would say, anyone with coins to spend was a good customer. This experience helped him develop a tolerance of other races that not everyone possessed. It was the day the flame on the hill inexplicably shut off that Vandor understood why he had been blessed by the gods. He was chosen by them to investigate this occurrence and return the flame to its previous glory. He would save the town from economic ruin! He just recently learned that he has a half sister who was born out of wedlock and was given up for adoption. Her current wereabouts are unknown. [/sblock] [sblock=PC relationships] Aja-training partner and friend. The two met at the temple during Vandor's training. She is his closest friend. Vandor trusts her completely and often shares his thoughts and aspirations with her. Aja sometimes thinks he is too trusting and it is perhaps their main difference. Aja appreciates that Vandor is a dedicated and loyal friend. She often worries that he is too trusting of strangers, sometimes bordering on gullible. Twist- The small being has been pestering Vandor with numerous questions, particularly after Vandor was seen making his own light source using magic. Vandor tolerates the questions and has begun to ask his own. The Ratfolk is unlike anyone Vandor has ever met and the being's unending curiosity amuses him. Hailey: A recent arrival in town. Vandor first noticed her at the store. Later, the two met again at the inn where Vandor was dining. He approached her and asked about her occupation and the weapons she carries. Zeta: Vandor has heard stories of this strange person. Rumor has it she is a construct of some sort and is wanted by the Technic League. He is curious and would love to meet her. If nothing else, if she is wanted by the Technic League, then they share a common enemy [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[RG] Pathfinder: Iron Gods
Top