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RG Scotley's Alt-Earth Swashbuckler
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<blockquote data-quote="Lou" data-source="post: 5462451" data-attributes="member: 51567"><p><strong>Alejandro (Ali) Arroyo</strong></p><p></p><p>Alejandro Arroyo</p><p>Human, Defending Swordmage (Defender/Arcane)</p><p> </p><p>+2/Str 14 (5 pts)</p><p>+2/Con 14 (5 pts)</p><p>+2/Dex 14 (3 pts)(+1 L4)</p><p>+5/Int 20 (12 pts)(+2 human)(+1 L4)</p><p>+0/Wis 10 (0 pts)</p><p>-1/Cha 8 (0 pts)</p><p> </p><p>23 AC 10 +2 level +5 Int +2 armor +4 improved SM warding</p><p>16 Fort 10 +1 human race +2 level +2 STR/CON +1 cloak</p><p>19 Reflex 10 +1 human race +2 level +5 Dex/Int +1 cloak</p><p>16 Will 10 +1 human race +2 level +0 Wis/Cha +2 Swordmage bonus +1 cloak</p><p> </p><p>HP: 47 (15+14+6+6+6) Bloodied: 23</p><p>Surges: 10 (8 + CON)</p><p>Surge Value: 11</p><p>+6/Init +2 level +2 DEX +2 feat </p><p>+11 1d8+8 crit +1d6 Basic Melee: INT v AC; +11 (+3 prof +5 int +2 level +1 sword) 1d8+5+2+1 crit +1d6 long sword</p><p>+8 1d8+3 crit +1d6 Heavy Thrown: STR v AC +8 (+3 prof +2 STR +2 level +1 sword) range 5/10 1d8+2+1 crit +1d6 </p><p>+6 1d8+2 Basic Ranged: DEX v AC +6 (+2 prof +2 DEX +2 level) 1d8+2 range 15/30 crossbow (load minor)</p><p> </p><p>Armor Prof: Cloth, leather</p><p>Weapon Prof: simple melee, simple ranged, military light blades, military heavy blades</p><p>Implements: Any light or heavy blade (add enhancement bonus only)</p><p> </p><p>Class Features:</p><p><strong>Swordbond</strong>-can summon bonded blade to me from 10 squares; can also rebuild broken blade with one hour</p><p>Swordmage Aegis-<strong>aegis of shielding</strong>-at will, minor action, close burst 2, mark target-atks on others at -2, if other hit, as immediate interrupt, reduce damage to one target by 7 (5 + CON)</p><p><strong>Swordmage Warding</strong>--+1 AC with blade in hand and +3 AC if off hand free</p><p> </p><p>TRAINED SKILLS</p><p>Arcana +12, Athletics +9, Endurance +9, History +12, Insight +7, Intimidate +6</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +5, Bluff +1, Diplomacy +1, Dungeoneering +2, Heal +2, Nature +2, Religion +2, Streetwise +1, Stealth +4, Thievery +4, Perception +4</p><p> </p><p>FEATS</p><p>Bonus: Improved Swordmage Warding (+1 AC) </p><p>Level 1: Intelligent Blademaster (use INT instead of STR for melee attacks)</p><p>Level 2: Alertness (no CA if surprised, +2 Perception)</p><p>Level 4: Quickdraw (draw item with use action, +2 init)</p><p> </p><p><strong>POWERS</strong></p><p>L1 At Will: <strong>Luring Strike</strong> (AW-Arcane, Weapon) std, melee, one, INT v. AC, hit: 1[W] and you shift one square and slide target 1 square into space you left; effect: before or after atk, you can shift one square.</p><p>L1 At Will: <strong>Lightning Lure</strong> (AW-arcane, implement, lightning) std, range 3, one, INT v. Fort, 1d6+INT lightning damage and must pull target to nearest unoccupied space adjacent you</p><p>L1 At Will: <strong>Sword Burst</strong> (AW-arcane, implement, force) std, close burst 1, enemies in burst, Int v. Ref 1d6+INT force damage </p><p>L1 Encounter: <strong>Sword of Sigils</strong> (Encounter-arcane, weapon, force) std, close burst 1, enemies in burst, INT v AC hit: 1[W]+INT, target is marked UEYNT, INT damage if atk not incl you; Aegis of Shielding-marked target hits creature in 10 not incl you, Immed int, reduce one damage by CON.</p><p>L1 Daily: <strong>Vanishing Blade</strong> (Daily-arcane, weapon, illusion, teleportation) std, one, INT v AC, 2[W]+INT MISS: half damage; effect: teleport 5 and invisible EOYNT; for rest of encounter, on basic melee hit, teleport 3 as free action</p><p>L2 Utility: <strong>Dimensional Warp</strong> (Encounter-arcane, teleportation) minor, close burst 3 (you and ally or two allies change places)</p><p>L3 Encounter: <strong>Dimensional Vortex</strong> (Encounter-arcane, implement, teleportation) immediate int when enemy hit ally with melee atk, target INT v Will, range 10, teleport target 5 squares, target atks a creature of my choice if available, when used with aegis of shielding mark, atk adds CON mod to damage</p><p> </p><p> </p><p>+1 Leather Armor of Aegis Expansion (AV2-L2) (encounter-enemy marked w aegis of shielding atks you AND friend, as immed int, reduce damage to one friend by 6)</p><p><span style="color: #1f497d"><span style="color: white">+1 Farbond Spellblade Long Sword (AV2-L2) (heavy thrown range 5/10, auto-return, swordbond-retrieve blade up to 1 mile)</span></span></p><p><span style="color: #1f497d"><span style="color: white">+1 Bracers of Mighty Striking (L2) (melee basic +2 damage)</span></span></p><p><span style="color: #1f497d"><span style="color: white">Acrobat Boots (L2)</span></span> (+1 Acrobatics, stand up as minor action)</p><p><span style="color: #1f497d"><span style="color: white">+1 Cloak of Resistance (L2) (+1 F/R/W and daily resist 5 all UEYT)</span></span></p><p><span style="color: #1f497d"><span style="color: white">Restful Bedroll (L1) (after long rest, 1d8 temp hp until next rest)</span></span></p><p> </p><p><span style="color: white">GP 240</span></p><p> </p><p>Tent</p><p>Standard Adventurer's Kit</p><p>Crossbow</p><p>2 x 20 bolts in quivers</p><p>climber's kit</p><p>everburning torch</p><p>journeybread (10 days)</p><p> </p><p>[sblock=Background]On firearms: Ali has a dualist's mentality that looks down on firearm use by those who aren't his friends.</p><p> </p><p>6' 185 lbs 22 years old brown hair, beard and mustache</p><p>wears leather with a white shirt</p><p> </p><p>If the setting is "France", then Alejandro (Ali) Arroyo is a human defending swordmage from "Spain". He is a convert to the worship of Erathis due to being saved from certain death (a childhood fire that left him an orphan) by a missionary cleric of Erathis.[/sblock]</p><p> </p><p>[sblock=Stat Block]</p><p>Alejandro Arroyo Shielding Swordmage 4</p><p>Passive Perception: 14, Passive Insight: 17 </p><p>AC:23, Fort:16, Ref:19, Will:16 -- Speed:6</p><p>HP: 47/47 (+0 temp hp), Bloodied: 23, Surge Value: 11 with 10/10 remaining (currently with 0 temp hp)</p><p>Initiative +6</p><p>Action Points: 1, Second Wind: not used</p><p>Swordmage Abilites: <strong>Swordbond</strong> (summon bonded magic sword up to 1 mile), <strong>Aegis of Shielding</strong> (AW-minor cb2 MARK, atk on others if hit, reduce damage by 7 as imm int); (Improved) Swordmage Warding (+2 AC if holding sword, +4 if off hand empty)</p><p>Powers:</p><p>At-Will: <strong>Luring Strike</strong> (W) +11 v AC 1d8+1 crit +1d6, <strong>Lightning Lure</strong> (I) r3 +8 v Fort 1d6+6 crit +1d8, <strong>Sword Burst</strong> (I) cb1 all +8 v Ref 1d6+6 crit +1d8 <strong>Basic Melee LS</strong> +11 v AC 1d8+8 crit +1d6, <strong>Heavy Thrown LS</strong> +8 v AC 1d8+3 crit +1d6, <strong>Basic Ranged</strong> <strong>Crossbow </strong>+6 v AC 1d8+2</p><p>Encounter: <strong>Sword of Sigils</strong> (W) std, cb1, enemies in burst, +11 v AC hit: 1d8+6 crit +1d6, target is marked UEYNT, 5 damage if atk not incl you; Aegis of Shielding-marked target hits creature in 10 not incl you, Immed int, reduce one damage by 2. <strong>Dimensional Vortex</strong> (I) imm int when enemy hit ally with melee atk, r10 +8 v Will 1d8+6, teleport target 5 squares, target atks a creature of my choice if available, when used w aegis of shielding mark, atk adds 2 to dam</p><p>Daily: <strong>Vanishing Blade</strong> (W) std, one, +11 v AC, 2d8+6 crit +1d6 MISS: half damage; effect: teleport 5 and invisible EOYNT; for rest of encounter, on basic melee hit, teleport 3 as free action</p><p>Utility: <strong>Dimensional Warp</strong> (Encounter) minor, cb3 (you and ally or two allies change places)</p><p> </p><p>Str. 14, Dex. 14, Con. 14, Int. 20, Wis. 10, Cha. 8 </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Lou, post: 5462451, member: 51567"] [b]Alejandro (Ali) Arroyo[/b] Alejandro Arroyo Human, Defending Swordmage (Defender/Arcane) +2/Str 14 (5 pts) +2/Con 14 (5 pts) +2/Dex 14 (3 pts)(+1 L4) +5/Int 20 (12 pts)(+2 human)(+1 L4) +0/Wis 10 (0 pts) -1/Cha 8 (0 pts) 23 AC 10 +2 level +5 Int +2 armor +4 improved SM warding 16 Fort 10 +1 human race +2 level +2 STR/CON +1 cloak 19 Reflex 10 +1 human race +2 level +5 Dex/Int +1 cloak 16 Will 10 +1 human race +2 level +0 Wis/Cha +2 Swordmage bonus +1 cloak HP: 47 (15+14+6+6+6) Bloodied: 23 Surges: 10 (8 + CON) Surge Value: 11 +6/Init +2 level +2 DEX +2 feat +11 1d8+8 crit +1d6 Basic Melee: INT v AC; +11 (+3 prof +5 int +2 level +1 sword) 1d8+5+2+1 crit +1d6 long sword +8 1d8+3 crit +1d6 Heavy Thrown: STR v AC +8 (+3 prof +2 STR +2 level +1 sword) range 5/10 1d8+2+1 crit +1d6 +6 1d8+2 Basic Ranged: DEX v AC +6 (+2 prof +2 DEX +2 level) 1d8+2 range 15/30 crossbow (load minor) Armor Prof: Cloth, leather Weapon Prof: simple melee, simple ranged, military light blades, military heavy blades Implements: Any light or heavy blade (add enhancement bonus only) Class Features: [B]Swordbond[/B]-can summon bonded blade to me from 10 squares; can also rebuild broken blade with one hour Swordmage Aegis-[B]aegis of shielding[/B]-at will, minor action, close burst 2, mark target-atks on others at -2, if other hit, as immediate interrupt, reduce damage to one target by 7 (5 + CON) [B]Swordmage Warding[/B]--+1 AC with blade in hand and +3 AC if off hand free TRAINED SKILLS Arcana +12, Athletics +9, Endurance +9, History +12, Insight +7, Intimidate +6 UNTRAINED SKILLS Acrobatics +5, Bluff +1, Diplomacy +1, Dungeoneering +2, Heal +2, Nature +2, Religion +2, Streetwise +1, Stealth +4, Thievery +4, Perception +4 FEATS Bonus: Improved Swordmage Warding (+1 AC) Level 1: Intelligent Blademaster (use INT instead of STR for melee attacks) Level 2: Alertness (no CA if surprised, +2 Perception) Level 4: Quickdraw (draw item with use action, +2 init) [B]POWERS[/B] L1 At Will: [B]Luring Strike[/B] (AW-Arcane, Weapon) std, melee, one, INT v. AC, hit: 1[W] and you shift one square and slide target 1 square into space you left; effect: before or after atk, you can shift one square. L1 At Will: [B]Lightning Lure[/B] (AW-arcane, implement, lightning) std, range 3, one, INT v. Fort, 1d6+INT lightning damage and must pull target to nearest unoccupied space adjacent you L1 At Will: [B]Sword Burst[/B] (AW-arcane, implement, force) std, close burst 1, enemies in burst, Int v. Ref 1d6+INT force damage L1 Encounter: [B]Sword of Sigils[/B] (Encounter-arcane, weapon, force) std, close burst 1, enemies in burst, INT v AC hit: 1[W]+INT, target is marked UEYNT, INT damage if atk not incl you; Aegis of Shielding-marked target hits creature in 10 not incl you, Immed int, reduce one damage by CON. L1 Daily: [B]Vanishing Blade[/B] (Daily-arcane, weapon, illusion, teleportation) std, one, INT v AC, 2[W]+INT MISS: half damage; effect: teleport 5 and invisible EOYNT; for rest of encounter, on basic melee hit, teleport 3 as free action L2 Utility: [B]Dimensional Warp[/B] (Encounter-arcane, teleportation) minor, close burst 3 (you and ally or two allies change places) L3 Encounter: [B]Dimensional Vortex[/B] (Encounter-arcane, implement, teleportation) immediate int when enemy hit ally with melee atk, target INT v Will, range 10, teleport target 5 squares, target atks a creature of my choice if available, when used with aegis of shielding mark, atk adds CON mod to damage +1 Leather Armor of Aegis Expansion (AV2-L2) (encounter-enemy marked w aegis of shielding atks you AND friend, as immed int, reduce damage to one friend by 6) [COLOR=#1f497d][COLOR=white]+1 Farbond Spellblade Long Sword (AV2-L2) (heavy thrown range 5/10, auto-return, swordbond-retrieve blade up to 1 mile)[/COLOR][/COLOR] [COLOR=#1f497d][COLOR=white]+1 Bracers of Mighty Striking (L2) (melee basic +2 damage)[/COLOR][/COLOR] [COLOR=#1f497d][COLOR=white]Acrobat Boots (L2)[/COLOR][/COLOR] (+1 Acrobatics, stand up as minor action) [COLOR=#1f497d][COLOR=white]+1 Cloak of Resistance (L2) (+1 F/R/W and daily resist 5 all UEYT)[/COLOR][/COLOR] [COLOR=#1f497d][COLOR=white]Restful Bedroll (L1) (after long rest, 1d8 temp hp until next rest)[/COLOR][/COLOR] [COLOR=white]GP 240[/COLOR] Tent Standard Adventurer's Kit Crossbow 2 x 20 bolts in quivers climber's kit everburning torch journeybread (10 days) [sblock=Background]On firearms: Ali has a dualist's mentality that looks down on firearm use by those who aren't his friends. 6' 185 lbs 22 years old brown hair, beard and mustache wears leather with a white shirt If the setting is "France", then Alejandro (Ali) Arroyo is a human defending swordmage from "Spain". He is a convert to the worship of Erathis due to being saved from certain death (a childhood fire that left him an orphan) by a missionary cleric of Erathis.[/sblock] [sblock=Stat Block] Alejandro Arroyo Shielding Swordmage 4 Passive Perception: 14, Passive Insight: 17 AC:23, Fort:16, Ref:19, Will:16 -- Speed:6 HP: 47/47 (+0 temp hp), Bloodied: 23, Surge Value: 11 with 10/10 remaining (currently with 0 temp hp) Initiative +6 Action Points: 1, Second Wind: not used Swordmage Abilites: [B]Swordbond[/B] (summon bonded magic sword up to 1 mile), [B]Aegis of Shielding[/B] (AW-minor cb2 MARK, atk on others if hit, reduce damage by 7 as imm int); (Improved) Swordmage Warding (+2 AC if holding sword, +4 if off hand empty) Powers: At-Will: [B]Luring Strike[/B] (W) +11 v AC 1d8+1 crit +1d6, [B]Lightning Lure[/B] (I) r3 +8 v Fort 1d6+6 crit +1d8, [B]Sword Burst[/B] (I) cb1 all +8 v Ref 1d6+6 crit +1d8 [B]Basic Melee LS[/B] +11 v AC 1d8+8 crit +1d6, [B]Heavy Thrown LS[/B] +8 v AC 1d8+3 crit +1d6, [B]Basic Ranged[/B] [B]Crossbow [/B]+6 v AC 1d8+2 Encounter: [B]Sword of Sigils[/B] (W) std, cb1, enemies in burst, +11 v AC hit: 1d8+6 crit +1d6, target is marked UEYNT, 5 damage if atk not incl you; Aegis of Shielding-marked target hits creature in 10 not incl you, Immed int, reduce one damage by 2. [B]Dimensional Vortex[/B] (I) imm int when enemy hit ally with melee atk, r10 +8 v Will 1d8+6, teleport target 5 squares, target atks a creature of my choice if available, when used w aegis of shielding mark, atk adds 2 to dam Daily: [B]Vanishing Blade[/B] (W) std, one, +11 v AC, 2d8+6 crit +1d6 MISS: half damage; effect: teleport 5 and invisible EOYNT; for rest of encounter, on basic melee hit, teleport 3 as free action Utility: [B]Dimensional Warp[/B] (Encounter) minor, cb3 (you and ally or two allies change places) Str. 14, Dex. 14, Con. 14, Int. 20, Wis. 10, Cha. 8 [/sblock] [/QUOTE]
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