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RG Scotley's Alt-Earth Swashbuckler
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<blockquote data-quote="Insight" data-source="post: 5463235" data-attributes="member: 11437"><p><strong>COLIN MACKINNON</strong></p><p><strong>Dwarf Valor Bard 4</strong></p><p>Alignment: Good</p><p>Background: Pivotal Event - You Die (+2 Endurance)</p><p>Age 30 | Height 4'6" | Weight 180lbs.</p><p></p><p><span style="color: gold"><strong><u>QUOTE</u></strong></span></p><p><em>"Charmin'? ... Charmin'? ... Aye, lad, I'll show ya charmin'! How aboot I introduce ya to me sword? That charmin' enuff fer ya?"</em></p><p></p><p><strong><u>ABILITY SCORES</u></strong></p><p>STR 13 | CON 18</p><p>DEX 10 | INT 14</p><p>WIS 8 | CHA 18</p><p></p><p><strong><u>HP & DEFENSES</u></strong></p><p>HP 45 | Bloodied 22 | Surge Value 11 | Surges/Day 11</p><p>AC 19 | FORT 18 | REFLEX 17 | WILL 19</p><p></p><p><strong><u>SKILLS</u></strong></p><p>Trained: Arcana +11, Bluff +13, Endurance +12, Intimidate +11, Streetwise +11</p><p>Untrained: Acrobatics +2, Athletics +3, Diplomacy +9, Dungeoneering +4, Heal +2, History +5, Insight +2, Nature +2, Perception +2, Religion +5, Stealth +2, Thievery +2</p><p>Passive Insight 12 | Perception 12</p><p>Languages: Common and Dwarven</p><p></p><p><strong><u>FEATS</u></strong></p><p>Ritual Caster (from Bard), Strength of Valor, Improved Defenses, Versatile Expertise (Heavy Blade and Instrument)</p><p></p><p><strong><u>RACIAL ABILITIES</u></strong></p><p>Cast-Iron Stomach (+5 to Saves vs Poison), Dwarven Resilience (Encounter Power), Dwarven Weapon Proficiency, Encumbered Speed (Armor or Heavy Load does not reduce speed), Stand Your Ground (-1 square forced movement; Immediate Save vs. Prone)</p><p></p><p><strong><u>CLASS FEATURES</u></strong></p><p>Bardic Virtue - Virtue of Valor (Grants 5 temp hp when ally within 5 squares bloodies a foe or drops foe to 0 hp), Majestic Word (Encounter Power), Multiclass Versatility, Skill Versatility (+1 to untrained skill checks), Song of Rest (At end of short rest, Colin and each ally who spends a healing surge adds +4 to hp gained), Words of Friendship (Encounter Power)</p><p></p><p><strong><u>POWERS</u></strong></p><p><span style="color: limegreen">At Will</span>: Staggering Note (Attack), War Song Strike (Attack)</p><p><span style="color: red">Encounter</span>: Charger's Call (Attack), Dwarven Resilience (Racial), Inspiring Refrain (Attack), Majestic Word (2/encounter) (Bard Feature), Words of Friendship (Bard Feature)</p><p><span style="color: slategray">Daily</span>: Amulet of Seduction (Item), Fochlucan Bandor (Item), Inspiring Fortitude (Utility), Stirring Shout (Attack)</p><p></p><p><strong><u>ITEMS</u></strong></p><p>Wealth: 0gp</p><p>Magic Items: Amulet of Seduction +1 (Neck), Echoing Songblade Longsword +1 (Weapon), Fochlucan Bandore +1 (Wondrous), Runic Chainmail +1 (Armor)</p><p>Mundane Items: Adventurer's Kit</p><p>Rituals: Glib Limerick and Traveler's Chant</p><p></p><p>[sblock=Backstory]</p><p>Colin had been plucking away at his bandore for more than 10 minutes when he realized that his master, the grand and illustrious Ian McAppin, had been standing there, watching, saying nothing.</p><p></p><p>"Off you go, then," the master said. Master McAppin had a glint in his eye, the kind that one gets when keeping a secret. McAppin always said that keeping a secret was the key to personal power. </p><p></p><p>"Och, why does it hafta be me?" Colin asked, setting his magical bandore into a black, leather traveling case. Colin took great care with his things, unlike many of his dwarven brethren. "I dunna want to leave Alba. This is my home, ya know."</p><p></p><p>"Of course, it is, Colin. But things change. Time changes. If you truly love Alba, as you say, you'll understand why you must go."</p><p></p><p>Colin recalled how it felt to be 'volunteered' the last time something needed to be done. Master McAppin sent Colin and four others into the woods to track down some faerie witch. Colin was the only one to return completely sane. Master McAppin might dispute that last point. Still, the faerie witch was defeated and Colin was hailed as a local hero. Master McAppin told Colin that his deeds that day saved the town of Loch Harbin. Colin, for his part, had always been the reluctant hero. He had a drive to save others, to save his town, to save Alba. Now, he was being asked to come to his homeland's defense once again. But this time, on distant shores.</p><p></p><p>"Don't they have enough swordsmen in Franzia?" Colin asked, carefully placing his magical songblade in its leather and bone sheath. "I dunna know why they'd want a stumpy dwarf fer their army."</p><p></p><p>McAppin moved to Colin's side and leaned against the stout oaken table upon which Colin had spread out his traveling gear. "It's not really an army, Colin. A small troupe, if you will. You're meant to be an important part of it all."</p><p></p><p>"I suppose I'm their mascot or somethin'," Colin shot back. "Lousy, no good Franzians. They'll just laugh at me. 'Oh, look at that stumpy dwarf and his singing sword. Isn't he cute?' Och, I canna stand their kind. They know nothing of honor, defending their land, fightin' the oppressors. How 'bout we send a load a' freeloadin' elves their way and see if they feel like standin' up fer themselves?"</p><p></p><p>"Now, that's hardly fair. Franzia has... different problems than we do. It's not always easy for them to... they're not as stoic and steadfast as us dwarves. But you know they have good hearts. We have a long history of alliance with Franzia. You know your history, of course. You know that Franzia's invasion of the elven lands to the south drew the elves away from our homeland for quite some time. The elves have never made so much as a token incursion since then."</p><p></p><p>Colin rolled some torches and iron spikes into a burlap cloth and gently slid the package into his backpack. "I suppose that's true. It's a long trip. Longer than ever I've taken, you know. I get a little... uneasy aboard ships. Och, I can stomach the worst dun-colored whiskey this side of Ambervale, but the seasickness..."</p><p></p><p>Master McAppin smiled. "Then, it's good that I know something you don't."</p><p></p><p>Colin looked up from his packing. "Master?"</p><p></p><p>"Do you remember those standing stones outside Loch Moren? I took you there when we first started your tutelage. Well, it turns out that there's an identical set of stones located in Franzia. Same runes carved into them and everything."</p><p></p><p>"Are ye sayin...?"</p><p></p><p>"Yes, Colin. I know of a rite that will transport you between the two sets of stones. Instantaneous travel, as it were. Well, near instantaneous, anyway. You'll still have to ride from the stones to the capital city. I can arrange for a coach to meet you."</p><p></p><p>Colin more quickly packed his things. "Yes, I reckon it'll be fine, Master."</p><p></p><p>McAppin smiled as he watched his prize pupil pack for what will almost certainly be an eventful journey.[/sblock]</p></blockquote><p></p>
[QUOTE="Insight, post: 5463235, member: 11437"] [b]COLIN MACKINNON Dwarf Valor Bard 4[/b] Alignment: Good Background: Pivotal Event - You Die (+2 Endurance) Age 30 | Height 4'6" | Weight 180lbs. [color=gold][b][u]QUOTE[/u][/b][/color] [i]"Charmin'? ... Charmin'? ... Aye, lad, I'll show ya charmin'! How aboot I introduce ya to me sword? That charmin' enuff fer ya?"[/i] [b][u]ABILITY SCORES[/u][/b] STR 13 | CON 18 DEX 10 | INT 14 WIS 8 | CHA 18 [b][u]HP & DEFENSES[/u][/b] HP 45 | Bloodied 22 | Surge Value 11 | Surges/Day 11 AC 19 | FORT 18 | REFLEX 17 | WILL 19 [b][u]SKILLS[/u][/b] Trained: Arcana +11, Bluff +13, Endurance +12, Intimidate +11, Streetwise +11 Untrained: Acrobatics +2, Athletics +3, Diplomacy +9, Dungeoneering +4, Heal +2, History +5, Insight +2, Nature +2, Perception +2, Religion +5, Stealth +2, Thievery +2 Passive Insight 12 | Perception 12 Languages: Common and Dwarven [b][u]FEATS[/u][/b] Ritual Caster (from Bard), Strength of Valor, Improved Defenses, Versatile Expertise (Heavy Blade and Instrument) [b][u]RACIAL ABILITIES[/u][/b] Cast-Iron Stomach (+5 to Saves vs Poison), Dwarven Resilience (Encounter Power), Dwarven Weapon Proficiency, Encumbered Speed (Armor or Heavy Load does not reduce speed), Stand Your Ground (-1 square forced movement; Immediate Save vs. Prone) [b][u]CLASS FEATURES[/u][/b] Bardic Virtue - Virtue of Valor (Grants 5 temp hp when ally within 5 squares bloodies a foe or drops foe to 0 hp), Majestic Word (Encounter Power), Multiclass Versatility, Skill Versatility (+1 to untrained skill checks), Song of Rest (At end of short rest, Colin and each ally who spends a healing surge adds +4 to hp gained), Words of Friendship (Encounter Power) [b][u]POWERS[/u][/b] [color=limegreen]At Will[/color]: Staggering Note (Attack), War Song Strike (Attack) [color=red]Encounter[/color]: Charger's Call (Attack), Dwarven Resilience (Racial), Inspiring Refrain (Attack), Majestic Word (2/encounter) (Bard Feature), Words of Friendship (Bard Feature) [color=slategray]Daily[/color]: Amulet of Seduction (Item), Fochlucan Bandor (Item), Inspiring Fortitude (Utility), Stirring Shout (Attack) [b][u]ITEMS[/u][/b] Wealth: 0gp Magic Items: Amulet of Seduction +1 (Neck), Echoing Songblade Longsword +1 (Weapon), Fochlucan Bandore +1 (Wondrous), Runic Chainmail +1 (Armor) Mundane Items: Adventurer's Kit Rituals: Glib Limerick and Traveler's Chant [sblock=Backstory] Colin had been plucking away at his bandore for more than 10 minutes when he realized that his master, the grand and illustrious Ian McAppin, had been standing there, watching, saying nothing. "Off you go, then," the master said. Master McAppin had a glint in his eye, the kind that one gets when keeping a secret. McAppin always said that keeping a secret was the key to personal power. "Och, why does it hafta be me?" Colin asked, setting his magical bandore into a black, leather traveling case. Colin took great care with his things, unlike many of his dwarven brethren. "I dunna want to leave Alba. This is my home, ya know." "Of course, it is, Colin. But things change. Time changes. If you truly love Alba, as you say, you'll understand why you must go." Colin recalled how it felt to be 'volunteered' the last time something needed to be done. Master McAppin sent Colin and four others into the woods to track down some faerie witch. Colin was the only one to return completely sane. Master McAppin might dispute that last point. Still, the faerie witch was defeated and Colin was hailed as a local hero. Master McAppin told Colin that his deeds that day saved the town of Loch Harbin. Colin, for his part, had always been the reluctant hero. He had a drive to save others, to save his town, to save Alba. Now, he was being asked to come to his homeland's defense once again. But this time, on distant shores. "Don't they have enough swordsmen in Franzia?" Colin asked, carefully placing his magical songblade in its leather and bone sheath. "I dunna know why they'd want a stumpy dwarf fer their army." McAppin moved to Colin's side and leaned against the stout oaken table upon which Colin had spread out his traveling gear. "It's not really an army, Colin. A small troupe, if you will. You're meant to be an important part of it all." "I suppose I'm their mascot or somethin'," Colin shot back. "Lousy, no good Franzians. They'll just laugh at me. 'Oh, look at that stumpy dwarf and his singing sword. Isn't he cute?' Och, I canna stand their kind. They know nothing of honor, defending their land, fightin' the oppressors. How 'bout we send a load a' freeloadin' elves their way and see if they feel like standin' up fer themselves?" "Now, that's hardly fair. Franzia has... different problems than we do. It's not always easy for them to... they're not as stoic and steadfast as us dwarves. But you know they have good hearts. We have a long history of alliance with Franzia. You know your history, of course. You know that Franzia's invasion of the elven lands to the south drew the elves away from our homeland for quite some time. The elves have never made so much as a token incursion since then." Colin rolled some torches and iron spikes into a burlap cloth and gently slid the package into his backpack. "I suppose that's true. It's a long trip. Longer than ever I've taken, you know. I get a little... uneasy aboard ships. Och, I can stomach the worst dun-colored whiskey this side of Ambervale, but the seasickness..." Master McAppin smiled. "Then, it's good that I know something you don't." Colin looked up from his packing. "Master?" "Do you remember those standing stones outside Loch Moren? I took you there when we first started your tutelage. Well, it turns out that there's an identical set of stones located in Franzia. Same runes carved into them and everything." "Are ye sayin...?" "Yes, Colin. I know of a rite that will transport you between the two sets of stones. Instantaneous travel, as it were. Well, near instantaneous, anyway. You'll still have to ride from the stones to the capital city. I can arrange for a coach to meet you." Colin more quickly packed his things. "Yes, I reckon it'll be fine, Master." McAppin smiled as he watched his prize pupil pack for what will almost certainly be an eventful journey.[/sblock] [/QUOTE]
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