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(RG) Vault of the Dracolich Basecamp
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<blockquote data-quote="gargoyleking" data-source="post: 7091996" data-attributes="member: 6865745"><p>Over towering most men by a hand or more, Bobryth stand s at 6'3" in height and has the muscle mass to back it up. Other than the chain shirt wrapped about his torso, he wears very little in the way of clothing, and a great deal of his visible body is covered in tribal tattoos and scars. From his belt hangs a warhammer and a battleaxe, and peeking over his left shoulder is a bundle of javelins. All weapons show both signs of use, and careful maintenance. </p><p></p><p>Bobranthus, often shortened to Bob comes from a far away barbarian tribe located in the frozen north. He's traveled south in search of thieves who stole a relic of great import to his tribe. He is good natured, but prone to violence as is the custom of his people. Many a marauding orc or goblinoid has fallen either his axe, his hammer or both. And his battle cry, while unusual is feared by many. "Come! We must bash the heads of evil!"</p><p></p><p>Bobranthus, Son of Bobryth (Bob the brawny)</p><p></p><p>Race: Human (Variant)</p><p>Class: Barbarian 3, Fighter 1</p><p>Background: Uthgardt Tribe Member</p><p>Alignment: Chaotic Good</p><p></p><p>HP: (41/41) _: 12+8+3D12+1D10 = 12+8+[12, 1, 7]+[1] = 41</p><p></p><p>AC: 15(16) *()While wielding 2 weapons</p><p>Init: +2</p><p>Passive Perception: 13</p><p>Hit dice: 3d12, 1d10</p><p></p><p>Abilities: Value(Bonus) <Proficiency(Bonus)></p><p>Str: 17(+3) <Athletics(+5)></p><p>Dex: 14(+2) <Stealth(+4)></p><p>Con: 15(+2)</p><p>Int: 8(-1)</p><p>Wis: 12(+1) <Perception, Survival(+3)></p><p>Cha: 10(0) <Intimidate(+2)></p><p></p><p>Combat attacks: Weap (Bonus to hit)/Damage(Raging)/type<Other></p><p>Warhammer (+5)/1d8+3(1d8+5)/B<Versatile d10></p><p>Battleaxe (+5)/1d8+3(1d8+5)/S<Versatile d10></p><p>Javelin (+5)/1d6+3(5)/P<Thrown (Range 30/120)> </p><p></p><p>Human: (Variant)</p><p>Abil: +2 Str, +2 Con</p><p>Bonus Skill, Bonus Feat: Dual Wielder</p><p>Size: Medium</p><p>Spd: 30 ft</p><p>Background: Uthgardt Tribe Member</p><p>Feature: Uthgardt Heritage</p><p>Barbarian: (Totem Warrior)</p><p>Rage: (Bonus Action)</p><p>Rages/LR: (0/3 used)</p><p>Adv on Str checks/Saves</p><p>Bonus to Str. based</p><p>Melee att dmg. (+2)</p><p>Duration: 1 minute</p><p>Unarmored Defense:</p><p>AC = (10+Dex+Con)=14</p><p>Reckless Attack:</p><p>Gain Adv MAttack, give</p><p>Adv. to enemy attacks.</p><p>Primal Path: Totem Warrior</p><p>Spirit Seeker: Cast</p><p>"Beast Sense" and </p><p>"Speak with Animals" as </p><p>rituals.</p><p>Totem Spirit: Bear</p><p>While raging gain resistance to </p><p>all but psychic damage.</p><p>Fighter:</p><p>Fighting Style: Two Weap Fighting</p><p>Gain str to off-hand weap dmg.</p><p>Second Wind: (BA) Regain 1d10+1/fighter level HP.</p><p></p><p>Other Proficiencies:</p><p>Lang: Common, Orc, Goblin</p><p>Tools: Wood Carver's Tools</p><p>Weap: Simple, Martial</p><p>Armor: L, M + Shields</p><p>Feats: </p><p>H: Dual Wielder</p><p>- Gain +1 AC while 2WF</p><p>- Use 2WF with non-light weap.</p><p>- Draw or stow 2 1h weap instead of 1.</p><p>Equipment:</p><p>Wealth: <Copper (11), Silver (18), Gold (7)></p><p>Chain Shirt</p><p>Warhammer</p><p>Battleaxe</p><p>Javelin (6)</p><p>Dagger</p><p>Pouch</p><p>Potion of healing (4)</p><p>Antitoxin (2)</p><p>Backpack</p><p>Bedroll</p><p>Mess Kit</p><p>Waterskin</p><p>Tinderbox</p><p>10 torches</p><p>10 days Rations</p><p>50 ft. Rope</p><p>Woodcarver's tools </p><p>Whetstone</p><p>Flask of ale</p><p>Flask of water</p></blockquote><p></p>
[QUOTE="gargoyleking, post: 7091996, member: 6865745"] Over towering most men by a hand or more, Bobryth stand s at 6'3" in height and has the muscle mass to back it up. Other than the chain shirt wrapped about his torso, he wears very little in the way of clothing, and a great deal of his visible body is covered in tribal tattoos and scars. From his belt hangs a warhammer and a battleaxe, and peeking over his left shoulder is a bundle of javelins. All weapons show both signs of use, and careful maintenance. Bobranthus, often shortened to Bob comes from a far away barbarian tribe located in the frozen north. He's traveled south in search of thieves who stole a relic of great import to his tribe. He is good natured, but prone to violence as is the custom of his people. Many a marauding orc or goblinoid has fallen either his axe, his hammer or both. And his battle cry, while unusual is feared by many. "Come! We must bash the heads of evil!" Bobranthus, Son of Bobryth (Bob the brawny) Race: Human (Variant) Class: Barbarian 3, Fighter 1 Background: Uthgardt Tribe Member Alignment: Chaotic Good HP: (41/41) _: 12+8+3D12+1D10 = 12+8+[12, 1, 7]+[1] = 41 AC: 15(16) *()While wielding 2 weapons Init: +2 Passive Perception: 13 Hit dice: 3d12, 1d10 Abilities: Value(Bonus) <Proficiency(Bonus)> Str: 17(+3) <Athletics(+5)> Dex: 14(+2) <Stealth(+4)> Con: 15(+2) Int: 8(-1) Wis: 12(+1) <Perception, Survival(+3)> Cha: 10(0) <Intimidate(+2)> Combat attacks: Weap (Bonus to hit)/Damage(Raging)/type<Other> Warhammer (+5)/1d8+3(1d8+5)/B<Versatile d10> Battleaxe (+5)/1d8+3(1d8+5)/S<Versatile d10> Javelin (+5)/1d6+3(5)/P<Thrown (Range 30/120)> Human: (Variant) Abil: +2 Str, +2 Con Bonus Skill, Bonus Feat: Dual Wielder Size: Medium Spd: 30 ft Background: Uthgardt Tribe Member Feature: Uthgardt Heritage Barbarian: (Totem Warrior) Rage: (Bonus Action) Rages/LR: (0/3 used) Adv on Str checks/Saves Bonus to Str. based Melee att dmg. (+2) Duration: 1 minute Unarmored Defense: AC = (10+Dex+Con)=14 Reckless Attack: Gain Adv MAttack, give Adv. to enemy attacks. Primal Path: Totem Warrior Spirit Seeker: Cast "Beast Sense" and "Speak with Animals" as rituals. Totem Spirit: Bear While raging gain resistance to all but psychic damage. Fighter: Fighting Style: Two Weap Fighting Gain str to off-hand weap dmg. Second Wind: (BA) Regain 1d10+1/fighter level HP. Other Proficiencies: Lang: Common, Orc, Goblin Tools: Wood Carver's Tools Weap: Simple, Martial Armor: L, M + Shields Feats: H: Dual Wielder - Gain +1 AC while 2WF - Use 2WF with non-light weap. - Draw or stow 2 1h weap instead of 1. Equipment: Wealth: <Copper (11), Silver (18), Gold (7)> Chain Shirt Warhammer Battleaxe Javelin (6) Dagger Pouch Potion of healing (4) Antitoxin (2) Backpack Bedroll Mess Kit Waterskin Tinderbox 10 torches 10 days Rations 50 ft. Rope Woodcarver's tools Whetstone Flask of ale Flask of water [/QUOTE]
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