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[RG] WD's Against the Orcs
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<blockquote data-quote="renau1g" data-source="post: 4440043" data-attributes="member: 54810"><p>[code][size=5][FONT=Courier New][B][COLOR="DarkRed"]Mordok [/size][/COLOR]</p><p>[B]Dragonborn Fighter 5[/B]</p><p>Alignment[/B]: Unaligned</p><p>Religion: Raven Queen</p><p>Languages: Common, Draconic</p><p>Vision: Normal</p><p></p><p>[B]Ability Scores:[/B]</p><p>Str 20 (17 (12pts) +1 level+2 rac.)</p><p>Con 14 (12 (2 pts))</p><p>Dex 14 (13 (3 pts) +1 level)</p><p>Int 8</p><p>Wis 14 (14 (5 pts)</p><p>Cha 12 (2 rac.)</p><p></p><p>[B]Combat[/B]:</p><p>[B]Init: [/B] +6 (+2 Dex, +2 Quick Draw, +2 level)</p><p>[B]Pass Percep[/B]: 14 [B]Pass Insight[/B]: 14</p><p></p><p>[B]HP[/B]: 53/53 [B]Surges/day[/B]: 11</p><p>[B]Bloodied[/B]: 25 [B]Surge Value[/B]: 15</p><p> </p><p>[B]AC[/B] 22 (+2 level +8 armor +2 shield)</p><p>[B]Fort [/B]20 (+2 level +5 Str +2 class +1 amulet) </p><p>[B]Ref[/B] 17 (+2 level +2 Dex +2 shield +1 amulet)</p><p>[B]Will [/B]15 (+2 level +2 Wis +1 amulet)</p><p></p><p>Speed 5</p><p>Resistances: 5 necrotic, 5 fire, 5 poison</p><p></p><p>Action points: 1</p><p></p><p>[B]Basic Attacks:[/B]</p><p>Melee: +2 Bastard Sword: +13 vs. AC, 1d10+8 damage</p><p>Ranged: +1 flaming javelin: +11 vs. AC, 1d6+6 damage (1/day +1d6 fire damage +5 ongoing fire)</p><p></p><p>[B]Attack Powers:[/B]</p><p>[COLOR=Lime]Tide of Iron [/COLOR]- Martial, Weapon</p><p>Standard Action; Melee ; Target: One creature</p><p>Attack: +13 vs. AC</p><p>Hit: 1d10+8 damage & push enemy 1 square and occupy that square</p><p></p><p>[/FONT][FONT=Courier New][COLOR=Lime]Cleave [/COLOR]- Martial, Weapon</p><p>Standard Action; Melee weapon; Target: One creature</p><p>Attack: +13 vs. AC</p><p>Hit: 1d10+8 damage + 5 damage to adjacent enemy</p><p></p><p>[b]Encounter Powers:[/b]</p><p></p><p>[/FONT][FONT=Courier New]</p><p>[COLOR=Red]Serpent Steel Strike [/COLOR]- Martial, Weapon</p><p>Standard Action; Melee weapon; Target: One creature</p><p>Attack: +13 vs. AC</p><p>Hit: 2d10+8 damage, and the target is slower and can't shift until the end of</p><p>your next turn.</p><p></p><p>[/FONT][FONT=Courier New][COLOR=Red]Dragon Breath[/COLOR] - Acid</p><p>Minor Action; Close Blast 3;</p><p>Attack: +9 vs. Ref</p><p>Hit: 1d6+2 Acid damage[/font]</p><p></p><p>[FONT=Courier New]</p><p>[COLOR=Red]Sweeping Blow[/COLOR]- Martial, Weapon</p><p>Standard Action; Melee weapon; Close Burst 1</p><p>Attack: +15 vs. AC</p><p>Hit: 1d10+8 damage</p><p></p><p>[b]Daily Powers:[/b]</p><p></p><p>[/FONT][FONT=Courier New][COLOR=DimGray]Villian's Menace[/COLOR] - Martial, Weapon</p><p>Standard Action; Melee weapon; Target: One creature</p><p>Attack: +13 vs. AC</p><p>Hit: 2d10+8 damage, & gain a +2 power bonus to hit & a +4 power bonus to damage against this foe</p><p>Miss: gain a +1 power bonus to hit & a +2 power bonus to damage against this foe</p><p></p><p>[/FONT][FONT=Courier New][COLOR=DimGray]Unstoppable[/COLOR] - Martial, Healing</p><p>Minor Action; Personal</p><p>Effect: Gain 2d6+2 temp hp.[/FONT]</p><p></p><p>[FONT=Courier New][COLOR=DimGray]Rain of Steel[/COLOR] - Martial, Weapon</p><p>Minor Action; Melee weapon; Stance; Personal</p><p>Effect: Any enemy that starts adjacent to me takes 1d10+2 damage</p><p>[/font]</p><p></p><p></p><p></p><p></p><p>[b]Magic Item Powers:[/B]</p><p>[COLOR=Orange]+2 Bastard Sword[/COLOR]</p><p> Critical: +2d6 damage</p><p>[COLOR=Orange]+1 Black Iron Scale[/COLOR]</p><p> Property: Resist 5 necrotic, resist 5 fire.</p><p>[FONT=Courier New][COLOR=Orange]+1 amulet of Health[/COLOR]</p><p> Property: gain resist 5 poison [/FONT]</p><p>[FONT=Courier New][COLOR=Orange]+1 flaming javelin[/COLOR]</p><p> Critical: +1d6 damage[B]</p><p>Property: 1/day +1d6 fire damage & ongoing 5 fire damage (save ends)[/font]</p><p></p><p>[b]Race and Class Features:[/B]</p><p>Dragonborn Fury (+1 attack bonus when bloodied)</p><p>Draconic Heritage (add con modifier to healing surge value)</p><p>Dragon Breath--Acid, using Str</p><p>Combat Challenge - When Mordok attacks an enemy that foe is marked until end of next turn. Enemy takes a -2 to hit other targets and draws a basic attack if it doesn't attack me.</p><p>Combat Superiority - +2 to hit on OA's & stops moving</p><p>Fighter Weapon Talent - +1 to hit with one-handed weapons</p><p></p><p></p><p>[B]Feats[/B]:</p><p>Weapon Proficiency (bastard sword)</p><p>Weapon Focus (Heavy Blade)</p><p>Quick Draw</p><p></p><p></p><p>[B]Skills[/B]:</p><p>Intimidate: +10 (+2 level +1 Cha +5 trained+2 rac.)</p><p>Heal: +9 (+2 level +2 Wis +5 trained)</p><p>Athletics: +10 (+2 level +5 Str +5 trained-2 ACP)</p><p></p><p></p><p></p><p>[B]Equipment[/B]: </p><p>Item Weight Cost</p><p>+2 bastard sword</p><p>+1 black iron scale</p><p>+1 flaming javelin</p><p>heavy shield</p><p>+1 amulet of health </p><p>Potion of healing (x3)</p><p> Total Weight: 0 lbs.</p><p></p><p>Money: 10gp</p><p></p><p>Adventurer's Kit: Backpack, Bedroll, Flint and Steel, Belt pouch, 2 sunrods,</p><p>10 days of trail rations, 50' of hemp rope, and a Waterskin.[/FONT][/code]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4440043, member: 54810"] [code][size=5][FONT=Courier New][B][COLOR="DarkRed"]Mordok [/size][/COLOR] [B]Dragonborn Fighter 5[/B] Alignment[/B]: Unaligned Religion: Raven Queen Languages: Common, Draconic Vision: Normal [B]Ability Scores:[/B] Str 20 (17 (12pts) +1 level+2 rac.) Con 14 (12 (2 pts)) Dex 14 (13 (3 pts) +1 level) Int 8 Wis 14 (14 (5 pts) Cha 12 (2 rac.) [B]Combat[/B]: [B]Init: [/B] +6 (+2 Dex, +2 Quick Draw, +2 level) [B]Pass Percep[/B]: 14 [B]Pass Insight[/B]: 14 [B]HP[/B]: 53/53 [B]Surges/day[/B]: 11 [B]Bloodied[/B]: 25 [B]Surge Value[/B]: 15 [B]AC[/B] 22 (+2 level +8 armor +2 shield) [B]Fort [/B]20 (+2 level +5 Str +2 class +1 amulet) [B]Ref[/B] 17 (+2 level +2 Dex +2 shield +1 amulet) [B]Will [/B]15 (+2 level +2 Wis +1 amulet) Speed 5 Resistances: 5 necrotic, 5 fire, 5 poison Action points: 1 [B]Basic Attacks:[/B] Melee: +2 Bastard Sword: +13 vs. AC, 1d10+8 damage Ranged: +1 flaming javelin: +11 vs. AC, 1d6+6 damage (1/day +1d6 fire damage +5 ongoing fire) [B]Attack Powers:[/B] [COLOR=Lime]Tide of Iron [/COLOR]- Martial, Weapon Standard Action; Melee ; Target: One creature Attack: +13 vs. AC Hit: 1d10+8 damage & push enemy 1 square and occupy that square [/FONT][FONT=Courier New][COLOR=Lime]Cleave [/COLOR]- Martial, Weapon Standard Action; Melee weapon; Target: One creature Attack: +13 vs. AC Hit: 1d10+8 damage + 5 damage to adjacent enemy [b]Encounter Powers:[/b] [/FONT][FONT=Courier New] [COLOR=Red]Serpent Steel Strike [/COLOR]- Martial, Weapon Standard Action; Melee weapon; Target: One creature Attack: +13 vs. AC Hit: 2d10+8 damage, and the target is slower and can't shift until the end of your next turn. [/FONT][FONT=Courier New][COLOR=Red]Dragon Breath[/COLOR] - Acid Minor Action; Close Blast 3; Attack: +9 vs. Ref Hit: 1d6+2 Acid damage[/font] [FONT=Courier New] [COLOR=Red]Sweeping Blow[/COLOR]- Martial, Weapon Standard Action; Melee weapon; Close Burst 1 Attack: +15 vs. AC Hit: 1d10+8 damage [b]Daily Powers:[/b] [/FONT][FONT=Courier New][COLOR=DimGray]Villian's Menace[/COLOR] - Martial, Weapon Standard Action; Melee weapon; Target: One creature Attack: +13 vs. AC Hit: 2d10+8 damage, & gain a +2 power bonus to hit & a +4 power bonus to damage against this foe Miss: gain a +1 power bonus to hit & a +2 power bonus to damage against this foe [/FONT][FONT=Courier New][COLOR=DimGray]Unstoppable[/COLOR] - Martial, Healing Minor Action; Personal Effect: Gain 2d6+2 temp hp.[/FONT] [FONT=Courier New][COLOR=DimGray]Rain of Steel[/COLOR] - Martial, Weapon Minor Action; Melee weapon; Stance; Personal Effect: Any enemy that starts adjacent to me takes 1d10+2 damage [/font] [b]Magic Item Powers:[/B] [COLOR=Orange]+2 Bastard Sword[/COLOR] Critical: +2d6 damage [COLOR=Orange]+1 Black Iron Scale[/COLOR] Property: Resist 5 necrotic, resist 5 fire. [FONT=Courier New][COLOR=Orange]+1 amulet of Health[/COLOR] Property: gain resist 5 poison [/FONT] [FONT=Courier New][COLOR=Orange]+1 flaming javelin[/COLOR] Critical: +1d6 damage[B] Property: 1/day +1d6 fire damage & ongoing 5 fire damage (save ends)[/font] [b]Race and Class Features:[/B] Dragonborn Fury (+1 attack bonus when bloodied) Draconic Heritage (add con modifier to healing surge value) Dragon Breath--Acid, using Str Combat Challenge - When Mordok attacks an enemy that foe is marked until end of next turn. Enemy takes a -2 to hit other targets and draws a basic attack if it doesn't attack me. Combat Superiority - +2 to hit on OA's & stops moving Fighter Weapon Talent - +1 to hit with one-handed weapons [B]Feats[/B]: Weapon Proficiency (bastard sword) Weapon Focus (Heavy Blade) Quick Draw [B]Skills[/B]: Intimidate: +10 (+2 level +1 Cha +5 trained+2 rac.) Heal: +9 (+2 level +2 Wis +5 trained) Athletics: +10 (+2 level +5 Str +5 trained-2 ACP) [B]Equipment[/B]: Item Weight Cost +2 bastard sword +1 black iron scale +1 flaming javelin heavy shield +1 amulet of health Potion of healing (x3) Total Weight: 0 lbs. Money: 10gp Adventurer's Kit: Backpack, Bedroll, Flint and Steel, Belt pouch, 2 sunrods, 10 days of trail rations, 50' of hemp rope, and a Waterskin.[/FONT][/code] [/QUOTE]
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