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<blockquote data-quote="Rhenny" data-source="post: 6864441" data-attributes="member: 18333"><p>Session 12 – Musicians and Queen Aerisi</p><p></p><p>The adventurers heard the sounds of moaning, tormented souls from beyond the doorway leading into Tyar-Besil. They could also hear music in the distance. Pate could tell that the music was not especially good, broken and slightly off tune. Then, Pate convinced Tornade to allow him to alter the note that the guards above had written. Pate borrowed some ink and a pen and added to the note “pay these individuals 10 gp per diem as fair wage for their services.” He made it look exactly like the original document so nobody would be able to tell it was forged. Then, as Hundar said that he wanted to find a magical axe, Pate added, “We should also equip them with the best we have to offer.” But this was not as convincingly written. </p><p></p><p>As the party turned to go towards the door, they saw Namfoodle appear from the stairway behind them. He had a change of heart and instead of running back to Red Larch because he was so frightened about the prayer he had uttered to Yan-C-Bin, he decided to shadow the party and face his fears. Tornade asked if he could go through the doorway to scout ahead, and kind of pushed Foo forward. Foo stumbled into the room and found that it was a fortified corridor with walls that had arrow slits in them. Behind the arrow slits he could hear the voices of the tormented souls begging for mercy. He looked into one of the arrow slits and could not see much so he reported back and then Hundar went forward to look. Together they all pushed into the corridor and found that the creatures on the other side of the walls (on both sides) were making the horrible sounds. Hundar thought he heard the sound of bird like claws scraping on the ground too. Quickly, Hundar moved to the far door and Foo rushed up to inspect it; finding no traps, he was amazed that it wasn’t even locked. Hundar pushed the door open easily and the party found themselves in a small ally way with another building to the left and a door only 10’ ahead on the left.</p><p></p><p>Before they could devise a plan, Hundar pushed that door open and in this great room there were 6 men, 5 in feathered cloaks all playing bone flutes and the 6th man dressed in elegant black vest and purple frilled clothes, donning a flamboyant performer’s hat. The 6th man was conducting the others and when the group barged in, he started talking with them. Pate quickly recognized that this was a fellow bard, and Tornade recognized that this was Windharrow, the one who his clan suspected of being involved with the theft of his clan’s totem horn. While they spoke, Windharrow asked if any of them could play a musical instrument. Pate jumped at the chance, and so did Foo (who could play the harmonica, not as well as Pate, but not to shabby). They impressed Windharrow so the musician asked if they wanted to play for the Queen. Pate was totally down with that. As Windharrow asked two of his musicians to give up their feathered cloaks so that Pate and Foo could wear them, Tornade revealed that he knew of Windharrow. This amused and delighted Windharrow so the two discussed more as Windharrow escorted the party though the alley ways toward the central pyramid. </p><p></p><p>As they passed three columns, the group saw that there were thee initiates, skeletally thin, nearly dead chained one to each column. When Tornade asked if those were people who displeased Queen Aerisi, Windharrow laughed. He said, “No..no..no…, these idiots are trying to please the Queen. They feel that if they can go without food and water for long enough, they will feel the strength of Yan-C-Bin.” It was clear that Windharrow did not seem to share their beliefs.</p><p></p><p>When the group got nearer to the pyramid, Windharrow stopped, looked up to the top of the structure and then waved at a figure atop a small dragon-like creature perched at the top. Then Windharrow took them to the front of the pyramid, near the moat and cascading waterfall and he opened the double doors to go inside. All this time, Tornade was able to get Windharrow to talk about his relationship with the air cultists. He said he was just a hired hand. This arrangement was just a way for him to make money and advance himself in the world. He trafficked in lore and knowledge and for that the Queen treated him well. In fact, he was able to find out where a magical horn was being held (one of the Air Genasi clans) and he reported about that to Aerisi. This information was what Tornade was digging for, so now, if what Windharrow said was true, he knew that although Windharrow had a hand in the theft, he may not have been the thief. Windharrow even told the group, they would be able to see the horn in a few moments. </p><p></p><p>Inside the pyramid the party saw a number of initiates levitating and praying. Windharrow led the group to the back and up a stone stairway into the throne room. This room had a map etched into the ground before a throne bedecked dias. Behind the dias, in a small alcove, Tornade saw the horn. On the throne they all saw Aerisi, a beautiful Elven lady dressed in fine linen, holding an exquisite spear. She also had a pair of wings coming out from behind her back which was something none of the adventurers had ever seen before, Elves with wings. There were also 10 initiates writhing on the floor, seemingly drugged and in prayer. Windharrow moved toward the throne through the praying initiates. He told her that he may have found a few excellent musicians for his band. The queen welcomed them and started speaking with Pate. Pate was charming. In fact, his glib tongue held Aerisi enthralled. Then he and Foo played some music for her and she was impressed even more. </p><p></p><p>Continuing to charm her, Pate went on and on and suggested that the Queen take him as her personal musician and instruct him about the Air Cult and Yan-C-Bin. While this was happening, Tornade slowly moved behind some columns and curtains to casually walk closer to the horn. Foo remained at the foot of the dias stairs, as Pate walked closer and closer to Aerisi. Hundar, disgusted by it all, stood back by the stairway keeping an eye on the whole affair. When Pate got up next to Aerisi, he noticed that her eyes had looked towards Tornade so he tried to distract her more. He reached out to brush her cheek with his finger, but as he reached out, he slipped a little and brushed against her wing. His hand passed through the wing (indicating that they were merely illusionary) and he was then able to touch the Queen’s face. The queen, flattered by this charismatic man, didn’t notice anything amiss, and this gave Tornade the chance to shift even closer to the horn.</p><p></p><p>The queen told Pate that she would seriously consider taking him as her own personal musician, with a wink, if he could prove himself worthy. She told Pate and the others about the Earth Cult and the Water Cult and remarked, “they are the truly evil ones. If you could disrupt either one of them and cause chaos amongst their ranks, I would regale you all.” She also noticed that Hundar was wearing the battered armor of an Earth Cultist, but said, “that’s fine. It means that one more Black Earth Cultist was probably dead.” Pate accepted Aerisi’s charge and bounded down to and then down the stairway they had come up. The others remained in the room. Windharrow shifted a little to watch what was happening, an amused smile on his face.</p><p></p><p>That’s when Tornade accused Aerisi of stealing the horn from his clan. He took the horn, and immediately Aerisi’s countenance changed. She demanded that he put it back, and then she commanded her initiates to get the horn and get those betrayers. As everyone started to move, Tornade could sense some unseen windy force near Aerisi. It moved and he suspected that it was some form of elemental. Tornade tried to run from the room with the horn, but he was blocked by some of the initiates. Hundar drew his axe and cut into one cutting it down in one blow. Foo stabbed at another, killing it as well. All this time, Windharrow just watched as if deciding what to do or which side to fight for. The Queen, chanted and moved her hands to cast a spell and then she disappeared as the others fought with the remaining initiates. Pate could hear the din of battle so he reluctantly came back up. Hundar, who had run from one initiate to another, then felt the slam of a damaging force of wind. Even with his toughness he knew that whatever hit him could pack a punch, but he could not see a thing. When Pate came up the stairs he ran toward an initiate and he too took a blow from the unseen threat. While the group fought, Windharrow said, “I think we should take this opportunity to leave, my Queen.” And then he chanted quickly and a magical portal appeared behind him. He stepped into it as he and the portal itself both winked out of existence.</p><p></p><p>The party fought the remaining initiates and soon they realized that the unseen creature was an invisible stalker. The stalker pummeled Pate, and knocked him down unconscious. An initiate tore the horn from Tornade’s hands and tried to run back to the throne, but Foo stabbed him dead as the horn clattered to the floor. A number of initiates tried to get the horn, but Foo jumped on top of it and held it fast. Hundar attacked the invisible creature, and although it was hard to target, he still could hit it with his axe. Unfortunately, he did not feel the satisfying gashes that he was used to delivering, and there was no blood. Tornade moved over to bandage Pate and stabilize his wounds. Then Tornade took out 3 of the initiates with a thunderwave, and the others tried to get the horn from Foo. Foo was able to kick the horn back to Tornade, and then after Tornade picked it up, Foo made an illusionary horn appear on the throne. The remaining initiates saw that and ran towards it. Then, Foo made the illusionary horn appear near one of the stairways on the other side of the room. The initiates ran for it and one eventually got to it and found that it was not real at all. Then they came for Foo. Foo took a few hits, but Tornade was able to blow the others off of Foo, protecting Foo from his thunderwave by using his sorcery. Hundar took a few hits from the invisible stalker and had to take second wind, although he was able to hit the invisible creature a few more times. </p><p></p><p>At one point, Foo used a flask of oil to spray burning oil onto the invisible stalker. The flames hit it and they burned for a few seconds, enough for the others to see the stalker more clearly and hit it with axe, fire bolt. The invisible stalker moved away from Hundar, and then they could not find it again, until it grabbed the horn from Tornade, who let the creature take it so that they could see where it was. At this point, Hundar grappled with the invisible stalker so that it could not move, and then he brought it to the ground. With a few more spells, axe attacks and a sneak attack or two from Foo’s magical dagger, it was clear that the stalker was getting weaker. But then it was able to break away from Hundar and strike Tornade a deadly blow. </p><p></p><p>Hundar and Foo killed the invisible stalker soon enough, and they secured the horn and stabilized Tornade. The throne room was quiet now, and it seemed as if Aerisi and Windharrow had escaped. With both Pate and Tornade unconscious, Foo set up some traps at the stairways and then searched the throne dias and found a hidden cache (a scroll of alter self, a scroll of fireball and an jar of oinment). Needing to get Pate and Tornade back on their feet, he opened the ointment jar not even knowing what it would do and smeared the ointment on Pate. To everyone’s delight some of Pate's wounds started to heal and he was revived from unconsciousness. Then Foo applied some to Tornade and got him back up too. As soon as Tornade got up, he asked for the horn which Hundar gave to him, and Tornade inspected the horn. He told the others that it had great powers, yet his clan had vowed not to use it unless circumstances were dire. He would need much more time to actually find out what it would do if blown, and he felt that he should eventually return it to his clan, unused if possible. </p><p></p><p>The party was able to rest for about an hour, but they were still in the throne room. With only 1 more use of the ointment, Foo pocketed it for later. The group gave Tornade the horn and the scroll of Fireball, and Pate took the scroll of alter self). Luckily no air cultists came up the stairways yet, but the party had no way of knowing what was happening in the room below them or anywhere else in the city now that Aerisi and Windharrow had escaped.</p><p></p><p>Comments</p><p></p><p>Wow…the group did some terrific roleplaying to persuade and keep from fighting until Tornade grabbed the horn. Pate got so lucky with his rolls when he was speaking with Aerisi; he never even brought out the forged note…he actually crumpled it up and just kept on going with his persuasive speech. The idea for the stolen horn is a modification to the adventure I made. I used the horn story as a hook for Tornade’s character.</p><p></p><p>I was really worried that there would be a TPK since the PCs are only 4th level (Tornade is only 3rd level), but smart play kept them alive. Aerisi and Windharrow’s escape were also part of the plan so that the party would not have to face too many powerful foes against them…although, depending on how the party did, many things could have happened with either of those two NPCs. Also, if anyone was able to blow the horn, there could have been even more mayhem, but I’m not going to write about that here because I don’t want my players to know more about that.</p><p></p><p>This was about a 3 hour session.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6864441, member: 18333"] Session 12 – Musicians and Queen Aerisi The adventurers heard the sounds of moaning, tormented souls from beyond the doorway leading into Tyar-Besil. They could also hear music in the distance. Pate could tell that the music was not especially good, broken and slightly off tune. Then, Pate convinced Tornade to allow him to alter the note that the guards above had written. Pate borrowed some ink and a pen and added to the note “pay these individuals 10 gp per diem as fair wage for their services.” He made it look exactly like the original document so nobody would be able to tell it was forged. Then, as Hundar said that he wanted to find a magical axe, Pate added, “We should also equip them with the best we have to offer.” But this was not as convincingly written. As the party turned to go towards the door, they saw Namfoodle appear from the stairway behind them. He had a change of heart and instead of running back to Red Larch because he was so frightened about the prayer he had uttered to Yan-C-Bin, he decided to shadow the party and face his fears. Tornade asked if he could go through the doorway to scout ahead, and kind of pushed Foo forward. Foo stumbled into the room and found that it was a fortified corridor with walls that had arrow slits in them. Behind the arrow slits he could hear the voices of the tormented souls begging for mercy. He looked into one of the arrow slits and could not see much so he reported back and then Hundar went forward to look. Together they all pushed into the corridor and found that the creatures on the other side of the walls (on both sides) were making the horrible sounds. Hundar thought he heard the sound of bird like claws scraping on the ground too. Quickly, Hundar moved to the far door and Foo rushed up to inspect it; finding no traps, he was amazed that it wasn’t even locked. Hundar pushed the door open easily and the party found themselves in a small ally way with another building to the left and a door only 10’ ahead on the left. Before they could devise a plan, Hundar pushed that door open and in this great room there were 6 men, 5 in feathered cloaks all playing bone flutes and the 6th man dressed in elegant black vest and purple frilled clothes, donning a flamboyant performer’s hat. The 6th man was conducting the others and when the group barged in, he started talking with them. Pate quickly recognized that this was a fellow bard, and Tornade recognized that this was Windharrow, the one who his clan suspected of being involved with the theft of his clan’s totem horn. While they spoke, Windharrow asked if any of them could play a musical instrument. Pate jumped at the chance, and so did Foo (who could play the harmonica, not as well as Pate, but not to shabby). They impressed Windharrow so the musician asked if they wanted to play for the Queen. Pate was totally down with that. As Windharrow asked two of his musicians to give up their feathered cloaks so that Pate and Foo could wear them, Tornade revealed that he knew of Windharrow. This amused and delighted Windharrow so the two discussed more as Windharrow escorted the party though the alley ways toward the central pyramid. As they passed three columns, the group saw that there were thee initiates, skeletally thin, nearly dead chained one to each column. When Tornade asked if those were people who displeased Queen Aerisi, Windharrow laughed. He said, “No..no..no…, these idiots are trying to please the Queen. They feel that if they can go without food and water for long enough, they will feel the strength of Yan-C-Bin.” It was clear that Windharrow did not seem to share their beliefs. When the group got nearer to the pyramid, Windharrow stopped, looked up to the top of the structure and then waved at a figure atop a small dragon-like creature perched at the top. Then Windharrow took them to the front of the pyramid, near the moat and cascading waterfall and he opened the double doors to go inside. All this time, Tornade was able to get Windharrow to talk about his relationship with the air cultists. He said he was just a hired hand. This arrangement was just a way for him to make money and advance himself in the world. He trafficked in lore and knowledge and for that the Queen treated him well. In fact, he was able to find out where a magical horn was being held (one of the Air Genasi clans) and he reported about that to Aerisi. This information was what Tornade was digging for, so now, if what Windharrow said was true, he knew that although Windharrow had a hand in the theft, he may not have been the thief. Windharrow even told the group, they would be able to see the horn in a few moments. Inside the pyramid the party saw a number of initiates levitating and praying. Windharrow led the group to the back and up a stone stairway into the throne room. This room had a map etched into the ground before a throne bedecked dias. Behind the dias, in a small alcove, Tornade saw the horn. On the throne they all saw Aerisi, a beautiful Elven lady dressed in fine linen, holding an exquisite spear. She also had a pair of wings coming out from behind her back which was something none of the adventurers had ever seen before, Elves with wings. There were also 10 initiates writhing on the floor, seemingly drugged and in prayer. Windharrow moved toward the throne through the praying initiates. He told her that he may have found a few excellent musicians for his band. The queen welcomed them and started speaking with Pate. Pate was charming. In fact, his glib tongue held Aerisi enthralled. Then he and Foo played some music for her and she was impressed even more. Continuing to charm her, Pate went on and on and suggested that the Queen take him as her personal musician and instruct him about the Air Cult and Yan-C-Bin. While this was happening, Tornade slowly moved behind some columns and curtains to casually walk closer to the horn. Foo remained at the foot of the dias stairs, as Pate walked closer and closer to Aerisi. Hundar, disgusted by it all, stood back by the stairway keeping an eye on the whole affair. When Pate got up next to Aerisi, he noticed that her eyes had looked towards Tornade so he tried to distract her more. He reached out to brush her cheek with his finger, but as he reached out, he slipped a little and brushed against her wing. His hand passed through the wing (indicating that they were merely illusionary) and he was then able to touch the Queen’s face. The queen, flattered by this charismatic man, didn’t notice anything amiss, and this gave Tornade the chance to shift even closer to the horn. The queen told Pate that she would seriously consider taking him as her own personal musician, with a wink, if he could prove himself worthy. She told Pate and the others about the Earth Cult and the Water Cult and remarked, “they are the truly evil ones. If you could disrupt either one of them and cause chaos amongst their ranks, I would regale you all.” She also noticed that Hundar was wearing the battered armor of an Earth Cultist, but said, “that’s fine. It means that one more Black Earth Cultist was probably dead.” Pate accepted Aerisi’s charge and bounded down to and then down the stairway they had come up. The others remained in the room. Windharrow shifted a little to watch what was happening, an amused smile on his face. That’s when Tornade accused Aerisi of stealing the horn from his clan. He took the horn, and immediately Aerisi’s countenance changed. She demanded that he put it back, and then she commanded her initiates to get the horn and get those betrayers. As everyone started to move, Tornade could sense some unseen windy force near Aerisi. It moved and he suspected that it was some form of elemental. Tornade tried to run from the room with the horn, but he was blocked by some of the initiates. Hundar drew his axe and cut into one cutting it down in one blow. Foo stabbed at another, killing it as well. All this time, Windharrow just watched as if deciding what to do or which side to fight for. The Queen, chanted and moved her hands to cast a spell and then she disappeared as the others fought with the remaining initiates. Pate could hear the din of battle so he reluctantly came back up. Hundar, who had run from one initiate to another, then felt the slam of a damaging force of wind. Even with his toughness he knew that whatever hit him could pack a punch, but he could not see a thing. When Pate came up the stairs he ran toward an initiate and he too took a blow from the unseen threat. While the group fought, Windharrow said, “I think we should take this opportunity to leave, my Queen.” And then he chanted quickly and a magical portal appeared behind him. He stepped into it as he and the portal itself both winked out of existence. The party fought the remaining initiates and soon they realized that the unseen creature was an invisible stalker. The stalker pummeled Pate, and knocked him down unconscious. An initiate tore the horn from Tornade’s hands and tried to run back to the throne, but Foo stabbed him dead as the horn clattered to the floor. A number of initiates tried to get the horn, but Foo jumped on top of it and held it fast. Hundar attacked the invisible creature, and although it was hard to target, he still could hit it with his axe. Unfortunately, he did not feel the satisfying gashes that he was used to delivering, and there was no blood. Tornade moved over to bandage Pate and stabilize his wounds. Then Tornade took out 3 of the initiates with a thunderwave, and the others tried to get the horn from Foo. Foo was able to kick the horn back to Tornade, and then after Tornade picked it up, Foo made an illusionary horn appear on the throne. The remaining initiates saw that and ran towards it. Then, Foo made the illusionary horn appear near one of the stairways on the other side of the room. The initiates ran for it and one eventually got to it and found that it was not real at all. Then they came for Foo. Foo took a few hits, but Tornade was able to blow the others off of Foo, protecting Foo from his thunderwave by using his sorcery. Hundar took a few hits from the invisible stalker and had to take second wind, although he was able to hit the invisible creature a few more times. At one point, Foo used a flask of oil to spray burning oil onto the invisible stalker. The flames hit it and they burned for a few seconds, enough for the others to see the stalker more clearly and hit it with axe, fire bolt. The invisible stalker moved away from Hundar, and then they could not find it again, until it grabbed the horn from Tornade, who let the creature take it so that they could see where it was. At this point, Hundar grappled with the invisible stalker so that it could not move, and then he brought it to the ground. With a few more spells, axe attacks and a sneak attack or two from Foo’s magical dagger, it was clear that the stalker was getting weaker. But then it was able to break away from Hundar and strike Tornade a deadly blow. Hundar and Foo killed the invisible stalker soon enough, and they secured the horn and stabilized Tornade. The throne room was quiet now, and it seemed as if Aerisi and Windharrow had escaped. With both Pate and Tornade unconscious, Foo set up some traps at the stairways and then searched the throne dias and found a hidden cache (a scroll of alter self, a scroll of fireball and an jar of oinment). Needing to get Pate and Tornade back on their feet, he opened the ointment jar not even knowing what it would do and smeared the ointment on Pate. To everyone’s delight some of Pate's wounds started to heal and he was revived from unconsciousness. Then Foo applied some to Tornade and got him back up too. As soon as Tornade got up, he asked for the horn which Hundar gave to him, and Tornade inspected the horn. He told the others that it had great powers, yet his clan had vowed not to use it unless circumstances were dire. He would need much more time to actually find out what it would do if blown, and he felt that he should eventually return it to his clan, unused if possible. The party was able to rest for about an hour, but they were still in the throne room. With only 1 more use of the ointment, Foo pocketed it for later. The group gave Tornade the horn and the scroll of Fireball, and Pate took the scroll of alter self). Luckily no air cultists came up the stairways yet, but the party had no way of knowing what was happening in the room below them or anywhere else in the city now that Aerisi and Windharrow had escaped. Comments Wow…the group did some terrific roleplaying to persuade and keep from fighting until Tornade grabbed the horn. Pate got so lucky with his rolls when he was speaking with Aerisi; he never even brought out the forged note…he actually crumpled it up and just kept on going with his persuasive speech. The idea for the stolen horn is a modification to the adventure I made. I used the horn story as a hook for Tornade’s character. I was really worried that there would be a TPK since the PCs are only 4th level (Tornade is only 3rd level), but smart play kept them alive. Aerisi and Windharrow’s escape were also part of the plan so that the party would not have to face too many powerful foes against them…although, depending on how the party did, many things could have happened with either of those two NPCs. Also, if anyone was able to blow the horn, there could have been even more mayhem, but I’m not going to write about that here because I don’t want my players to know more about that. This was about a 3 hour session. [/QUOTE]
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