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Rhenny's Princes of the Apocalypse Campaign Logs
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<blockquote data-quote="Rhenny" data-source="post: 6872028" data-attributes="member: 18333"><p>Session 13 – Escape from the Air Cult </p><p></p><p>After Zeed, the Aarakocra, saw that Namfoo, the Gnome, had doubled back to go towards Knifepoint Gully, he flew overhead and shadowed the little Gnome. Losing Foo for a bit, Zeed decided to just fly toward the gully and wait. Eventually, he saw that only one robed guard was at the opening to the cave that the others had gone to so he swooped down and fired his bow in a devastating sneak attack. The Hurricane was hurt, but not killed, and with that the monk waved his hands and sent a jet of air at the flying Aarakocra. Zeed was pushed back and momentarily lost his balance, tumbling into the trees about 60’ away. Taking to the ground, Zeed hid and snuck through the trees to get a vantage point. He fired one more arrow and this one killed the Hurricane. Then Zeed stepped into the cave opening and descended the stone stair tunnel deeper and deeper under the hills.</p><p></p><p>Meanwhile, in Queen Aerisi’s throne room, Hundar, Pate and Tornade took a rest and recovered somewhat from their recent fight. They knew there were other foes below in the great hall, but none of them came up to get them. Then, when they did go down the stairway into the great hall, they saw four initiates blocking the east and west set of doors. Hundar ran down and then the party heard the sound of clapping. Windharrow stepped out from behind a column and told the group that it was about time. He told them to give the horn back. “The queen was quite perturbed, but she did like Pate so much. If you give back the horn, you can go. No problems.” Tornade did not like that. He refused to give up his clan’s totem that was stolen by the Air cult. Windharrow seemed a little frustrated. He told them that he could help them. He did not share the cult’s ideological perspectives. He was just in it for the money and a chance to raise his status. “Surely, the horn cannot be worth that much to you.”</p><p></p><p>The party engaged with the initiates at the east door as Hundar rushed straight at Windharrow. He struck Windharrow with his greataxe doing severe damage which surprised Windharrow greatly. Windharow again told them to stop. “I can help you. Don’t be foolish.” Then Foo hacked down one of the initiates, and Tornade hurt the remaining ones with a thunderwave. Two other foes joined the battle, a Hurricane and a Skyrider. The Hurricane thunderwaved all of the party, but they luckily avoided the brunt of it. The Skyrider tried to hit Hundar, the Half-Orc, with a witchbolt, but it did not take hold. Windharrow stepped back avoiding Hundar’s deadly axe. That gave Hundar a chance to cut down another initiate, and Foo took out another creating an open path out the east door. He looked out that door and was scared to death. He saw a rider perched atop a wyvern only 10’ from the door. Quickly he went back inside and closed the door telling the others that they needed to go out the other door.</p><p></p><p>Windharrow started to whisper something that the others could not make out and at the same time there was a knock at the west door. One of the initiates opened the door to see what it was and was stabbed by Zeed, who had just arrived. Zeed spent some time fighting the initiates at that door while the others parlayed with Windharrow. As they spoke, the Skyrider moved over and lined both Hundar and Foo up for a lightning bolt that streaked out and grazed them both. Hundar caught his second wind and hacked at the Hurricane that was close to him while Foo attacked that foe as well with rapier and magical dagger. Soon that foe went down. </p><p></p><p>Then, the party saw Queen Aerisi rise from the opening in the ground. She was angry. She pointed a finger at Hundar and asked where the horn was. (At this point, Tornade had the horn and was hiding behind the stairway). She gave them one more chance to give up the horn and then she blasted Hundar with another lightning bolt. Tornade could sense that now they were out gunned and chances of escape were low. In desperation he blew the horn. Immediately, a Djinni formed right next to Tornade. It spoke to Tornade saying, “I am Yarno and for you, who called me forth, I shall perform one task. Command me as you see fit.” Tornade first asked for the Djnni to get him and his friends back to Red Larch expecting a wish to be granted. Yarno said that he could lead them out and protect them all until they got to the town. Then he said, “follow me.” With that, the Djinni moved toward the Queen, but first he hacked down the Skyrider with his vicious scimitar attacks. </p><p></p><p>As the group made their way toward the west doors, Windharrow used his dimensional door to escape yet again. The Queen was upset and yelled, “if you run again, Windharrow, you had better not come back here ever again.” Meanwhile, Hundar rushed the Queen and grappled her. Her frail body was no match for the burley Half-Orc. Using extra effort, he threw her to the ground and pinned her. That’s when Tornade spoke with her and got her to have her minions stand down.</p><p></p><p>Before they exited, Hundar and Pate tied Aerisi’s hands behind her back. Then Hundar snatched the spear from her hands and tossed it over to Tornade. Aerisi cursed and wailed. She called for help and commanded her initiates to get the Half-Orc off of her. Pate made a smart remark about having some fun tying the Queen up, and kind of wished he were the one on top of the queen. One initiate attacked Hundar, but missed. Then another grabbed the queen and pulled her from under Hundar. That’s when Hundar stepped up and hacked the initiate to pieces. Before the queen could get out of her bonds, Hundar smashed her a number of times on the head and knocked her unconscious. Then he lifted her over his shoulder and they all left with Yarno the Djinni leading the way. </p><p></p><p>The group took a few days to get back to Red Larch and when they arrived they met up with Tury and Kippipop. Yarno, having fulfilled his duty, bowed to Tornade and the others and turned to smoke. Tornade checked to make sure the horn was still ok, and it was. Then the group went into the Swinging Sword Inn to see Kaylessa again and get a few rooms to rest in.</p><p></p><p>That night, Pate and Tornade studied the items that Aerisi had. Her jewelry alone would net them 8,000 gp, but the spear was the prize. Windvane, an elemental weapon, had great power. Pate used his identify spell to understand how this weapon would function. It would need to be attuned and was a fine weapon that did additional electrical damage, but it could also be used to dominate an air elemental if one were encountered and it would afford lightning resistance and fluency with Auran language. Because it was powerful and contained a spark of Yan-C-Bin, it had the potential to taint one’s personality if attuned, making the wielder more mercurial and unreliable.</p><p></p><p>Comments</p><p></p><p>I’m so glad that Tornade blew the horn. If he didn’t do that, Aerisi would have used her chain lightning spell and her cloud kill spell to destroy the party. </p><p></p><p>Hundar’s grapple also prevented her from casting. It was her arrogance that did her in. She thought that a few lightning bolts could do the job, so she didn’t even think about using her 4th and 5th level spells.</p><p></p><p>I never expected the PCs to get out without blowing the horn…and they most likely would not have made it otherwise.</p><p></p><p>I didn’t expect Hundar to take Aerisi with them. That’s interesting.</p><p></p><p>Well, now the PCs know that there are a number of cults at work. The water cult at Rivergard and the earth cult at the monastery…both rivals to the air cult and according to Aerisi “even greater evil.”</p><p></p><p>I awarded the group nearly 8,000 xp. That was enough for Hundar and Tornade to level up.</p><p>Not a bad few days for the party.</p><p></p><p>This was a 2 ½ hour session.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6872028, member: 18333"] Session 13 – Escape from the Air Cult After Zeed, the Aarakocra, saw that Namfoo, the Gnome, had doubled back to go towards Knifepoint Gully, he flew overhead and shadowed the little Gnome. Losing Foo for a bit, Zeed decided to just fly toward the gully and wait. Eventually, he saw that only one robed guard was at the opening to the cave that the others had gone to so he swooped down and fired his bow in a devastating sneak attack. The Hurricane was hurt, but not killed, and with that the monk waved his hands and sent a jet of air at the flying Aarakocra. Zeed was pushed back and momentarily lost his balance, tumbling into the trees about 60’ away. Taking to the ground, Zeed hid and snuck through the trees to get a vantage point. He fired one more arrow and this one killed the Hurricane. Then Zeed stepped into the cave opening and descended the stone stair tunnel deeper and deeper under the hills. Meanwhile, in Queen Aerisi’s throne room, Hundar, Pate and Tornade took a rest and recovered somewhat from their recent fight. They knew there were other foes below in the great hall, but none of them came up to get them. Then, when they did go down the stairway into the great hall, they saw four initiates blocking the east and west set of doors. Hundar ran down and then the party heard the sound of clapping. Windharrow stepped out from behind a column and told the group that it was about time. He told them to give the horn back. “The queen was quite perturbed, but she did like Pate so much. If you give back the horn, you can go. No problems.” Tornade did not like that. He refused to give up his clan’s totem that was stolen by the Air cult. Windharrow seemed a little frustrated. He told them that he could help them. He did not share the cult’s ideological perspectives. He was just in it for the money and a chance to raise his status. “Surely, the horn cannot be worth that much to you.” The party engaged with the initiates at the east door as Hundar rushed straight at Windharrow. He struck Windharrow with his greataxe doing severe damage which surprised Windharrow greatly. Windharow again told them to stop. “I can help you. Don’t be foolish.” Then Foo hacked down one of the initiates, and Tornade hurt the remaining ones with a thunderwave. Two other foes joined the battle, a Hurricane and a Skyrider. The Hurricane thunderwaved all of the party, but they luckily avoided the brunt of it. The Skyrider tried to hit Hundar, the Half-Orc, with a witchbolt, but it did not take hold. Windharrow stepped back avoiding Hundar’s deadly axe. That gave Hundar a chance to cut down another initiate, and Foo took out another creating an open path out the east door. He looked out that door and was scared to death. He saw a rider perched atop a wyvern only 10’ from the door. Quickly he went back inside and closed the door telling the others that they needed to go out the other door. Windharrow started to whisper something that the others could not make out and at the same time there was a knock at the west door. One of the initiates opened the door to see what it was and was stabbed by Zeed, who had just arrived. Zeed spent some time fighting the initiates at that door while the others parlayed with Windharrow. As they spoke, the Skyrider moved over and lined both Hundar and Foo up for a lightning bolt that streaked out and grazed them both. Hundar caught his second wind and hacked at the Hurricane that was close to him while Foo attacked that foe as well with rapier and magical dagger. Soon that foe went down. Then, the party saw Queen Aerisi rise from the opening in the ground. She was angry. She pointed a finger at Hundar and asked where the horn was. (At this point, Tornade had the horn and was hiding behind the stairway). She gave them one more chance to give up the horn and then she blasted Hundar with another lightning bolt. Tornade could sense that now they were out gunned and chances of escape were low. In desperation he blew the horn. Immediately, a Djinni formed right next to Tornade. It spoke to Tornade saying, “I am Yarno and for you, who called me forth, I shall perform one task. Command me as you see fit.” Tornade first asked for the Djnni to get him and his friends back to Red Larch expecting a wish to be granted. Yarno said that he could lead them out and protect them all until they got to the town. Then he said, “follow me.” With that, the Djinni moved toward the Queen, but first he hacked down the Skyrider with his vicious scimitar attacks. As the group made their way toward the west doors, Windharrow used his dimensional door to escape yet again. The Queen was upset and yelled, “if you run again, Windharrow, you had better not come back here ever again.” Meanwhile, Hundar rushed the Queen and grappled her. Her frail body was no match for the burley Half-Orc. Using extra effort, he threw her to the ground and pinned her. That’s when Tornade spoke with her and got her to have her minions stand down. Before they exited, Hundar and Pate tied Aerisi’s hands behind her back. Then Hundar snatched the spear from her hands and tossed it over to Tornade. Aerisi cursed and wailed. She called for help and commanded her initiates to get the Half-Orc off of her. Pate made a smart remark about having some fun tying the Queen up, and kind of wished he were the one on top of the queen. One initiate attacked Hundar, but missed. Then another grabbed the queen and pulled her from under Hundar. That’s when Hundar stepped up and hacked the initiate to pieces. Before the queen could get out of her bonds, Hundar smashed her a number of times on the head and knocked her unconscious. Then he lifted her over his shoulder and they all left with Yarno the Djinni leading the way. The group took a few days to get back to Red Larch and when they arrived they met up with Tury and Kippipop. Yarno, having fulfilled his duty, bowed to Tornade and the others and turned to smoke. Tornade checked to make sure the horn was still ok, and it was. Then the group went into the Swinging Sword Inn to see Kaylessa again and get a few rooms to rest in. That night, Pate and Tornade studied the items that Aerisi had. Her jewelry alone would net them 8,000 gp, but the spear was the prize. Windvane, an elemental weapon, had great power. Pate used his identify spell to understand how this weapon would function. It would need to be attuned and was a fine weapon that did additional electrical damage, but it could also be used to dominate an air elemental if one were encountered and it would afford lightning resistance and fluency with Auran language. Because it was powerful and contained a spark of Yan-C-Bin, it had the potential to taint one’s personality if attuned, making the wielder more mercurial and unreliable. Comments I’m so glad that Tornade blew the horn. If he didn’t do that, Aerisi would have used her chain lightning spell and her cloud kill spell to destroy the party. Hundar’s grapple also prevented her from casting. It was her arrogance that did her in. She thought that a few lightning bolts could do the job, so she didn’t even think about using her 4th and 5th level spells. I never expected the PCs to get out without blowing the horn…and they most likely would not have made it otherwise. I didn’t expect Hundar to take Aerisi with them. That’s interesting. Well, now the PCs know that there are a number of cults at work. The water cult at Rivergard and the earth cult at the monastery…both rivals to the air cult and according to Aerisi “even greater evil.” I awarded the group nearly 8,000 xp. That was enough for Hundar and Tornade to level up. Not a bad few days for the party. This was a 2 ½ hour session. [/QUOTE]
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