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Rhun's Greyhawk OMEGA Campaign - ToEE
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<blockquote data-quote="renau1g" data-source="post: 4997472" data-attributes="member: 54810"><p>[code][B]Name:[/B] Vaseda</p><p>[B]Class:[/B] Focused Conjuration Specialist 3 / Master Specialist 1 (CM70)[b]Starting Level[/b]: 4</p><p>[B]Race:[/B] Grey Elf</p><p>[B]Region of Origin:[/b] Free City of Greyhawk</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B]LN</p><p></p><p>[B]Str:[/B] 08 -1 (2) [B]Level:[/B] 4 [B]XP[/B]: 8,350</p><p>[B]Dex:[/B] 14 +2 (4) [B]BAB:[/B] +1 [B]HP:[/B] 17/17</p><p>[B]Con:[/B] 12 +1 (6) [B]Grapple:[/B] +0 </p><p>[B]Int:[/B] 21 +5 (17) [B]Speed:[/B] 30' [B]Stat Increases:[/b]1 INT</p><p>[B]Wis:[/B] 12 +1 (4) [B]Init:[/B] +2 [B]Spell Save:[/B] +5</p><p>[B]Cha:[/B] 12 +1 (4) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0</p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10</p><p></p><p>[B]Spell Res:[/B] None</p><p>[B]Dmg Red:[/B] None</p><p></p><p>[B] Total Base Mod Misc[/B]</p><p>[B]Fort:[/B] +2 +1 +1 +0</p><p>[B]Ref:[/B] +3 +1 +2 +0</p><p>[B]Will:[/B] +6 +5 +1 +0</p><p>[B]Notes:[/B]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p></p><p></p><p>[B]Notes:[/B] Will not use a manufactured weapon.</p><p></p><p>[B]Languages:[/B] Common, Draconic, Elven, Celestial, Abyssal, Infernal, Terran</p><p></p><p>[B]Abilities:[/B] </p><p></p><p>[b]Gray Elf:[/b]</p><p>+2 dexterity / +2 intelligence / -2 strength / -2 constitution (already included)</p><p>Immune to magical sleep</p><p>+2 racial bonus to saves vs. enchantments</p><p>Low-light vision</p><p>[s]Proficient with longsword, rapier, longbow & shortbow[/s] For RP reasons I give this up freely.</p><p>+2 racial bonus on listen, search, and spot checks</p><p>Notice secret doors</p><p></p><p>[b]Wizard (Focused Conjuror):[/b]</p><p>Familiar / Alertness, etc. - traded familiar for Rapid Summons ability in UA (Summoning spells are now a standard action)</p><p>Bonus Feats (already included)</p><p>High intelligence gains bonus spells daily</p><p>Specialist gets 1 extra conjuration spell/level/day</p><p>Focused specialists get two extra spell slots at each level for the specialty spells, and give up one general slot.</p><p>They also take an additional forbidden school</p><p>Forbidden Schools - Necromancy, Enchantment, & Evocation</p><p></p><p>[B]Feats: [/B] </p><p>Spell Focus (Conjuration) (1st) </p><p>Augment SUmmons [free to wizard - traded Scribe Scroll for it] </p><p>Summon Elemental (CM 47) - +1 to CL of summoning spells, can summon elementals (RESERVE FEAT)</p><p>Skill Focus (Spellcraft) (Bonus - MS 1)</p><p></p><p></p><p>[B]Code:</p><p> Skill Ability Misc. </p><p>Skill Name Modifier Modifier Ranks Modifier</p><p>Concentration +8 +1 7 </p><p>Bluff +4 +1 3 (6 points)</p><p>Knowledge (Arcana) +12 +5 7 </p><p>Knowledge (Architecture) +6 +5 1</p><p>Knowledge (Dungeoneering) +9 +5 4</p><p>Knowledge (History) +7 +5 2</p><p>Knowledge (Nature) +10 +5 5</p><p>Knowledge (Religion) +10 +5 5</p><p>Knowledge (Planes) +10 +5 5</p><p>Spellcraft +17 +5 7 2 [Knowledge, arcane] +3 (Skill Focus)</p><p></p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Spellbook 15gp 1lb </p><p>Spell Component Pouch 5gp 1lb</p><p>Arcanist's Gloves (MIC 72) 500gp -</p><p>Cloak of Resistance 1000gp 1lb</p><p>Everfull Mug (MIC 160) 200gp - </p><p>Everlasting Rations (MIC 160) 350gp 2 lbs</p><p>Wand of Orb of Acid, Lesser (lvl 1 CL) 750gp - </p><p>Traveler's Outfit 1 gp 5 lbs</p><p>Belt Pouch 1 gp 1 lb</p><p>Backpack 2 gp 2 lbs</p><p>Bedroll 1 sp 5 lbs</p><p>Tome of Worldly Memory 1500gp 1 lb</p><p></p><p>[sblock=Tome of Worldly Memory]</p><p>3/day - spend a standard action to review book, gain +5 on a single knowledge check</p><p>[/sblock]</p><p></p><p>[sblock=Arcanist's Gloves]</p><p>2/day - add 2 to the caster level of the next 1st level spell you cast before end of next turn</p><p>[/sblock]</p><p></p><p>[sblock=Eternal Wand]</p><p>2/day - Cast Identify as a 1st level wizard</p><p>[/sblock]</p><p></p><p>[sblock=Everfull Mug]</p><p>3/day - fill mug with 12 oz of water, cheap ale, or watery wine</p><p>[/sblock]</p><p></p><p>[sblock=Everlasting Rations]</p><p>1/day - creates enough trail rations for 1 Medium sized creature.</p><p>[/sblock]</p><p></p><p></p><p>[B]Total Weight:[/B]19lbs [B]Money:[/B] 25gp 9sp Xcp</p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 30 60 90 180 450</p><p></p><p> </p><p>[/code]</p><p>[sblock=Spells]</p><p><strong>Spells </strong></p><p></p><p>Spells/day:</p><p>0 - 4 + 3 (Conj) </p><p>1st - 3 + 3 (Conj) + 2(High Int)</p><p>2nd - 2 + 3 (Conj) + 1(High Int)</p><p></p><p></p><p>[sblock=Spells Known from levelling<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p>0 - All, except Evocation, Enchantment, & Necromancy</p><p>1st - 10 (3 (lvl1) + 5 (high int) + 2 (lvl2)) - Grease*, Mage Armor*, Obscuring Mist*, Summon Monster I**, Wall of Smoke*, Shield, Color Spray, Ray of Clumsiness, Benign Transportation*, Orb of Acid, Lesser*</p><p>2nd - 4 (lvls 3 & 4) - Summon Monster II**, Web*, Glitterdust*, Rope Trick</p><p>3rd - 0</p><p></p><p>* are Conjuration spells</p><p>[/sblock]</p><p></p><p>[sblock=Spells Known Scribing<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p><a href="http://www.enworld.org/forum/talking-talk/257704-rhuns-greyhawk-omega-ooc-thread-toee-new-6.html" target="_blank">http://www.enworld.org/forum/talking-talk/257704-rhuns-greyhawk-omega-ooc-thread-toee-new-6.html</a></p><p></p><p>Barred Schools: Evocation, Enchantment, & Necromancy</p><p>1st - </p><p>2nd - Ice Knife* (SpC), Cloud of Bewilderment* (SpC), Chain of Eyes (SpC)</p><p>3rd - Icelance* (SpC), Acid Breath* (SpC), Protection from Energy, Haste, Gaseous Form</p><p>* are Conjuration spells</p><p></p><p>Total Cost = 1050gp:</p><p>1st: 0 x 50gp = </p><p>2nd: 3 x 100gp = 300</p><p>3rd: 5 x 150gp = 750</p><p></p><p>[/sblock]</p><p></p><p>Typical Spells Memorized:</p><p></p><p>0 - Acid Splash (3)*, Detect magic (2), Prestidigitation, Mage Hand</p><p>1st - Grease*(2), Summon Monster I (3)**, Mage Armour*, Wall of Smoke*, Obscuring Mist*</p><p>2nd - Summon Monster II**(2), Web*, Glitterdust*(2), Rope Trick</p><p>3rd - n/a</p><p></p><p>Save DC's*:</p><p></p><p>0 - 15</p><p>1 - 16</p><p>2 - 17</p><p></p><p></p><p></p><p>*If Conjuration +1 to DC of saving throw (Spell Focus)</p><p>**Summoning Spells</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4997472, member: 54810"] [code][B]Name:[/B] Vaseda [B]Class:[/B] Focused Conjuration Specialist 3 / Master Specialist 1 (CM70)[b]Starting Level[/b]: 4 [B]Race:[/B] Grey Elf [B]Region of Origin:[/b] Free City of Greyhawk [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B]LN [B]Str:[/B] 08 -1 (2) [B]Level:[/B] 4 [B]XP[/B]: 8,350 [B]Dex:[/B] 14 +2 (4) [B]BAB:[/B] +1 [B]HP:[/B] 17/17 [B]Con:[/B] 12 +1 (6) [B]Grapple:[/B] +0 [B]Int:[/B] 21 +5 (17) [B]Speed:[/B] 30' [B]Stat Increases:[/b]1 INT [B]Wis:[/B] 12 +1 (4) [B]Init:[/B] +2 [B]Spell Save:[/B] +5 [B]Cha:[/B] 12 +1 (4) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0 [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 10 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +2 +1 +1 +0 [B]Ref:[/B] +3 +1 +2 +0 [B]Will:[/B] +6 +5 +1 +0 [B]Notes:[/B] [B]Weapon Attack Damage Critical Range[/B] [B]Notes:[/B] Will not use a manufactured weapon. [B]Languages:[/B] Common, Draconic, Elven, Celestial, Abyssal, Infernal, Terran [B]Abilities:[/B] [b]Gray Elf:[/b] +2 dexterity / +2 intelligence / -2 strength / -2 constitution (already included) Immune to magical sleep +2 racial bonus to saves vs. enchantments Low-light vision [s]Proficient with longsword, rapier, longbow & shortbow[/s] For RP reasons I give this up freely. +2 racial bonus on listen, search, and spot checks Notice secret doors [b]Wizard (Focused Conjuror):[/b] Familiar / Alertness, etc. - traded familiar for Rapid Summons ability in UA (Summoning spells are now a standard action) Bonus Feats (already included) High intelligence gains bonus spells daily Specialist gets 1 extra conjuration spell/level/day Focused specialists get two extra spell slots at each level for the specialty spells, and give up one general slot. They also take an additional forbidden school Forbidden Schools - Necromancy, Enchantment, & Evocation [B]Feats: [/B] Spell Focus (Conjuration) (1st) Augment SUmmons [free to wizard - traded Scribe Scroll for it] Summon Elemental (CM 47) - +1 to CL of summoning spells, can summon elementals (RESERVE FEAT) Skill Focus (Spellcraft) (Bonus - MS 1) [B]Code: Skill Ability Misc. Skill Name Modifier Modifier Ranks Modifier Concentration +8 +1 7 Bluff +4 +1 3 (6 points) Knowledge (Arcana) +12 +5 7 Knowledge (Architecture) +6 +5 1 Knowledge (Dungeoneering) +9 +5 4 Knowledge (History) +7 +5 2 Knowledge (Nature) +10 +5 5 Knowledge (Religion) +10 +5 5 Knowledge (Planes) +10 +5 5 Spellcraft +17 +5 7 2 [Knowledge, arcane] +3 (Skill Focus) [B]Notes:[/B] [B]Equipment: Cost Weight[/B] Spellbook 15gp 1lb Spell Component Pouch 5gp 1lb Arcanist's Gloves (MIC 72) 500gp - Cloak of Resistance 1000gp 1lb Everfull Mug (MIC 160) 200gp - Everlasting Rations (MIC 160) 350gp 2 lbs Wand of Orb of Acid, Lesser (lvl 1 CL) 750gp - Traveler's Outfit 1 gp 5 lbs Belt Pouch 1 gp 1 lb Backpack 2 gp 2 lbs Bedroll 1 sp 5 lbs Tome of Worldly Memory 1500gp 1 lb [sblock=Tome of Worldly Memory] 3/day - spend a standard action to review book, gain +5 on a single knowledge check [/sblock] [sblock=Arcanist's Gloves] 2/day - add 2 to the caster level of the next 1st level spell you cast before end of next turn [/sblock] [sblock=Eternal Wand] 2/day - Cast Identify as a 1st level wizard [/sblock] [sblock=Everfull Mug] 3/day - fill mug with 12 oz of water, cheap ale, or watery wine [/sblock] [sblock=Everlasting Rations] 1/day - creates enough trail rations for 1 Medium sized creature. [/sblock] [B]Total Weight:[/B]19lbs [B]Money:[/B] 25gp 9sp Xcp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 30 60 90 180 450 [/code] [sblock=Spells] [b]Spells [/b] Spells/day: 0 - 4 + 3 (Conj) 1st - 3 + 3 (Conj) + 2(High Int) 2nd - 2 + 3 (Conj) + 1(High Int) [sblock=Spells Known from levelling:] 0 - All, except Evocation, Enchantment, & Necromancy 1st - 10 (3 (lvl1) + 5 (high int) + 2 (lvl2)) - Grease*, Mage Armor*, Obscuring Mist*, Summon Monster I**, Wall of Smoke*, Shield, Color Spray, Ray of Clumsiness, Benign Transportation*, Orb of Acid, Lesser* 2nd - 4 (lvls 3 & 4) - Summon Monster II**, Web*, Glitterdust*, Rope Trick 3rd - 0 * are Conjuration spells [/sblock] [sblock=Spells Known Scribing:] [url]http://www.enworld.org/forum/talking-talk/257704-rhuns-greyhawk-omega-ooc-thread-toee-new-6.html[/url] Barred Schools: Evocation, Enchantment, & Necromancy 1st - 2nd - Ice Knife* (SpC), Cloud of Bewilderment* (SpC), Chain of Eyes (SpC) 3rd - Icelance* (SpC), Acid Breath* (SpC), Protection from Energy, Haste, Gaseous Form * are Conjuration spells Total Cost = 1050gp: 1st: 0 x 50gp = 2nd: 3 x 100gp = 300 3rd: 5 x 150gp = 750 [/sblock] Typical Spells Memorized: 0 - Acid Splash (3)*, Detect magic (2), Prestidigitation, Mage Hand 1st - Grease*(2), Summon Monster I (3)**, Mage Armour*, Wall of Smoke*, Obscuring Mist* 2nd - Summon Monster II**(2), Web*, Glitterdust*(2), Rope Trick 3rd - n/a Save DC's*: 0 - 15 1 - 16 2 - 17 *If Conjuration +1 to DC of saving throw (Spell Focus) **Summoning Spells [/sblock] [/QUOTE]
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