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Rhun's Greyhawk OMEGA Campaign - ToEE
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<blockquote data-quote="grufflehead" data-source="post: 5169227" data-attributes="member: 35977"><p><strong>Thorfinn Gondolfssohn</strong></p><p></p><p>[code]</p><p> Name: Thorfinn Gondolfssohn Age: 42</p><p> Class: Ranger 1/Fighter 2/Monk 1 Height: 4'2"</p><p> Race: Dwarf Weight: 175#</p><p> Size: M Hair: Red</p><p>Gender: Male Eyes: Green</p><p> Align: LG Skin: Pale</p><p></p><p>Str: 18/+4 Level: 4 XP: </p><p>Dex: 14/+2 BAB: +3 HP: 33</p><p>Con: 14/+2 Speed: 20 SR: -</p><p>Int: 14/+2 Init: +2 DR: -</p><p>Wis: 14/+2 </p><p>Cha: 8/-1 </p><p></p><p></p><p> Total Base Mod Misc Special</p><p>Fort: 9 7 2 +2 vs Poison, +2 vs spells/spell-like abilities </p><p> Ref: 6 4 2 +2 vs spells/spell-like abilities </p><p>Will: 6 2 2 +2 (feat), +2 vs spells/spell-like abilities </p><p></p><p></p><p> AC: Total Base Armor Shld Dex Size Def Nat Dodge CExp Touch Flatfooted Special</p><p>Armoured 1: 28 10 11 5 2 0 0 0 0 (+3) 12 26 +4 vs giants</p><p>Armoured 2: 21 10 4 5 2 0 0 0 0 (+3) 12 19 +4 vs giants</p><p>Unarmoured: 14 10 0 0 2 0 0 0 0 (+3) 14 10 +2 (WIS), +4 vs giants </p><p></p><p> </p><p> </p><p>Weapon: Attack Damage Critical Type Special</p><p>Dwarven War Axe +8 D10+4 20/x3 S -2 to hit while using Tower Shield</p><p>Heavy Pick +7 D6+4 20/x4 P -2 to hit while using Tower Shield</p><p>Punch +7 D6+4 20/x2 B -2 to hit while using Tower Shield</p><p></p><p></p><p>Languages: </p><p></p><p>Common, Dwarven, Orc, Goblin</p><p></p><p>Racial Abilities:</p><p></p><p>Resistant to Magic</p><p>Darkvision 60'</p><p>Stonecunning</p><p>Stability - +4 vs trip/bull rush while standing on the ground</p><p>+1 attack bonus vs orcs and goblinoids</p><p>+4 dodge bonus to AC vs giants</p><p>+2 on Appraise and Craft (metal or stone) checks</p><p></p><p>Class Abilities:</p><p></p><p>Favoured Enemy (humans)</p><p>Wild Empathy - CHA check to influence non-domestic animals</p><p>Flurry of Blows (only while unarmoured)</p><p> </p><p></p><p>Feats:</p><p>Iron Will (Level 1)</p><p>Track (Ranger bonus)</p><p>Exotic Armour Proficiency: Dwarven Plate (Level 3)</p><p>Close Quarters Fighting (Fighter bonus)</p><p>Low to the Ground (Fighter bonus)</p><p>Improved Unarmed Strike (Monk bonus)</p><p>Combat Expertise (Monk bonus)</p><p></p><p> </p><p> </p><p>Skill Points: (6+2)x4 + (4+2) + (2+2) x2</p><p></p><p>Skills Total Rank Ability Misc</p><p>Appraise +3 1 2 +2 if metal or stone </p><p>Balance</p><p>Bluff* </p><p>Climb +5 1 4 -6 ACP</p><p>Concentration</p><p>Craft (Armoursmith) +5 1 2 +2 (racial)</p><p>Craft (Weaponsmith) +5 1 2 +2 (racial)</p><p>Decipher Script</p><p>Diplomacy </p><p>Disable Device </p><p>Disguise </p><p>Escape Artist </p><p>Forgery</p><p>Gather Information </p><p>Handle Animal </p><p>Heal +6 4 2</p><p>Hide</p><p>Intimidate</p><p>Jump +5 1 4 -6 ACP</p><p>Knowledge (Arcana) </p><p>Knowledge (Dungeoneering) +7 5 2</p><p>Knowledge (Engineering) </p><p>Knowledge (Geography) </p><p>Knowledge (History) </p><p>Knowledge (Local) </p><p>Knowledge (Nature) +7 5 2</p><p>Knowledge (Nobility) </p><p>Knowledge (Planes)</p><p>Knowledge (Religion) </p><p>Listen* +6 4 2</p><p>Move Silently</p><p>Open Lock</p><p>Perform </p><p>Profession (Soldier) +5 3 2</p><p>Ride</p><p>Search +7 5 2</p><p>Sense Motive* +6 4 2 </p><p>Sleight of Hand </p><p>Speak Language </p><p>Spellcraft </p><p>Spot* +6 4 2</p><p>Survival* +9 7 2 +2 to follow tracks, +2 underground/outdoors</p><p>Swim +5 1 4 -6 ACP</p><p>Tumble</p><p>Use Magic Device</p><p>Use Rope</p><p> </p><p>* +2 vs humans</p><p></p><p></p><p>Money</p><p>PP: GP: 100 SP: CP: </p><p></p><p>Magic Items:</p><p></p><p>+1 Dwarven Plate (3650)</p><p>+1 Tower Shield (1180)</p><p></p><p>Equipment:</p><p></p><p>Item Cost Weight</p><p>MW Dwarven War Axe 330 8</p><p>Chain Shirt 100 25</p><p>Heavy Pick 8 6</p><p>Metalworking tools 5 5</p><p>Waterskin 1 4</p><p>Backpack 2 2</p><p>Hooded Lantern 7 2 </p><p>Oil (1 flask) 1 1 </p><p>Flint and steel 1 -- </p><p>Rope (hemp) 50' 10 5</p><p>Belt Pouch (2) 2 1 </p><p>10 torches .1 10</p><p>Bedroll .1 5</p><p>Blanket .5 3</p><p>Trail rations (6 days) 3 6</p><p>Sack (2) 0.2 1</p><p></p><p> Total Weight: 146lb</p><p> Carried weight: 115lb</p><p></p><p> Light Medium Heavy </p><p>Max Weight: 100 200 300 </p><p>[/code][sblock=Background]</p><p> </p><p><strong>SERVICE RECORD – EYES ONLY</strong></p><p> </p><p><strong>Name:</strong> Thorfinn Gondolfssohn</p><p><strong>Unit:</strong> 2nd KonigsDonnerKrieg</p><p><strong>Rank:</strong> Corporal 2nd class</p><p> </p><p>Service History</p><p> </p><p><strong>Originating Unit:</strong> 43rd Infantry</p><p><strong>Commander:</strong> Sigurd Sigurdson</p><p><strong>Comments:</strong> Pt Gondolffsohn displayed a degree of initiative and willingness to learn both during and after basic training. Recommended transfer to specialist unit where his talents might be more gainfully harnessed.</p><p></p><p><strong>Transfer Unit:</strong> SchnellPfadSucher</p><p><strong>Commander:</strong> Usta Gretarson</p><p><strong>Comments: </strong> Pt Gondolffsohn quickly established himself as part of the unit, coping with basic training very easily. While he is not the most communicative of individuals, he is a good listener and responds well to direct leadership. He also excelled in trailcraft, and frankly I was disappointed when he chose not to continue with us, opting instead to serve his second mandatory tour with a Heavy Assault unit – I hope he finds time to keep his hand in with some of the skills we taught him although I fear hours of drilling will dampen his capacity to think on his feet.</p><p> </p><p> <strong>Second Term Unit:</strong> SchwerHarnischAngriff</p><p> <strong>Commander:</strong> Mads Thorkilson</p><p> <strong>Comments:</strong> I was delighted to have Pt Gondolffsohn under my command for a term. Despite the comments made by Major Gretarson, I feel Pt Gondolffsohn found his true calling with us, proving to be adaptable, and able to cope with the rigours of our training program with relative ease. It is unusual to find someone with his willingness to learn – while he spent the requisite amount of time in the gymnasium with his fellow soldiers, he was a frequent visitor to the library, and picked up a deal more skill in maintaining his kit than most. While we wouldn't expect to be sent into action without our smiths and field engineers, his ability to turn his hand to repair work may serve him well in future. As he was coming to the end of his tour, he indicated a desire to stay on for an extra rotation, and I have no hesitation in writing a letter of commendation for whichever specialist unit he applies to join.</p><p> </p><p> <strong>Supplementary Duty:</strong> UntergrundAbwehr</p><p> <strong>Commander:</strong> Ingo Freiburg</p><p> <strong>Comments:</strong> It's not often we get volunteers for our group, let alone someone who purposefully stays beyond his national service term, but Thorfinn came with a good letter of recommendation and quickly showed his aptitude for our methods. I could count the number of times he was pushed back during the formation drills on the fingers of one hand, but he brought a rare perspective to our little unit. Often recruits find the 'Tunnel Rats' to be a bit claustrophobic, and coming from his background in the 'pathfinders' I wondered if he would be cut out for us; I'm happy to have been proved wrong, and was equally happy to recommend a promotion, even though if I recall correctly, Thorfinn was more interested in broadening his skills than advancement so he wasn't particularly enthusiastic about the idea. I'd say he would go far with his attitude, and yet he seems happy to stay in with the 'grunts' – if he re-enlists for another term, as he tells me he intends to, whoever gets him will have a fine soldier on their hands.</p><p> </p><p> <strong>Second Supplementary Duty:</strong> OffenhandVerstand</p><p> <strong>Commander:</strong> Elsa Helgasdottir</p><p> <strong>Comments:</strong> I have to say I was very surprised when I got Corporal Gondolffsohn's request to spend some time with us. It's not a traditional path for a soldier to follow, and the circumstances were unusual to say the least; what with him already being past his mustering out date. It took him a little while to adjust to our way of thinking. I imagine going from spending most of his time in dark enclosed spaces to our more fluid way of life could be quite off-putting but rather than shy away from our unarmed combat training, he took to it with a rare determination. I'd go so far as to say he even impressed one or two of the instructors with his willingness to put aside his past training, and I think by the time he finished with us he had an appreciation of things sadly missing from most of his colleagues in the service. It is my understanding, he now wishes to be considered for a field posting, and I would support his application to join one of his choosing.</p><p> </p><p> <strong>Field Unit Commander's Comments:</strong> Corporal Gondolffsohn has proved himself to be an exceptional soldier. He has supplemented his natural attributes with a diverse range of service postings, which have given him a broad range of skills in addition to mastery of several different fighting techniques. He has already been awarded the Malachite Service Pin, and I'm sure he will continue to serve His Majesty with distinction for many years to come.</p><p> [/sblock]</p><p></p><p>[sblock=Description]</p><p>Thorfinn is a young dwarf of rather dour countenance. His red hair is closely cropped, and he keeps his beard plaited into 4 strands. He is rarely seen out of armour: an awesome piece of dwarven craftsmanship which makes him look like a miniature iron golem, so all-encompassing is it. Yet, for all the fact it must have seen a lot of use, it is very well kept, with very few scratches or dents evident. It has absolutely no decoration at all on it apart from four small symbols expertly engraved down the right arm. Closer inspection reveals them to be - in order from top to bottom - a tree, a shield, a mountain and a hand.</p><p></p><p>In his right hand he carries a huge rectangular shield, with a beautiful design of a stream running through a glade on the surface - obviously NOT dwarven work. In his other hand he has a more traditional implement: a large axe with a wickedly curved blade.[/sblock]</p></blockquote><p></p>
[QUOTE="grufflehead, post: 5169227, member: 35977"] [b]Thorfinn Gondolfssohn[/b] [code] Name: Thorfinn Gondolfssohn Age: 42 Class: Ranger 1/Fighter 2/Monk 1 Height: 4'2" Race: Dwarf Weight: 175# Size: M Hair: Red Gender: Male Eyes: Green Align: LG Skin: Pale Str: 18/+4 Level: 4 XP: Dex: 14/+2 BAB: +3 HP: 33 Con: 14/+2 Speed: 20 SR: - Int: 14/+2 Init: +2 DR: - Wis: 14/+2 Cha: 8/-1 Total Base Mod Misc Special Fort: 9 7 2 +2 vs Poison, +2 vs spells/spell-like abilities Ref: 6 4 2 +2 vs spells/spell-like abilities Will: 6 2 2 +2 (feat), +2 vs spells/spell-like abilities AC: Total Base Armor Shld Dex Size Def Nat Dodge CExp Touch Flatfooted Special Armoured 1: 28 10 11 5 2 0 0 0 0 (+3) 12 26 +4 vs giants Armoured 2: 21 10 4 5 2 0 0 0 0 (+3) 12 19 +4 vs giants Unarmoured: 14 10 0 0 2 0 0 0 0 (+3) 14 10 +2 (WIS), +4 vs giants Weapon: Attack Damage Critical Type Special Dwarven War Axe +8 D10+4 20/x3 S -2 to hit while using Tower Shield Heavy Pick +7 D6+4 20/x4 P -2 to hit while using Tower Shield Punch +7 D6+4 20/x2 B -2 to hit while using Tower Shield Languages: Common, Dwarven, Orc, Goblin Racial Abilities: Resistant to Magic Darkvision 60' Stonecunning Stability - +4 vs trip/bull rush while standing on the ground +1 attack bonus vs orcs and goblinoids +4 dodge bonus to AC vs giants +2 on Appraise and Craft (metal or stone) checks Class Abilities: Favoured Enemy (humans) Wild Empathy - CHA check to influence non-domestic animals Flurry of Blows (only while unarmoured) Feats: Iron Will (Level 1) Track (Ranger bonus) Exotic Armour Proficiency: Dwarven Plate (Level 3) Close Quarters Fighting (Fighter bonus) Low to the Ground (Fighter bonus) Improved Unarmed Strike (Monk bonus) Combat Expertise (Monk bonus) Skill Points: (6+2)x4 + (4+2) + (2+2) x2 Skills Total Rank Ability Misc Appraise +3 1 2 +2 if metal or stone Balance Bluff* Climb +5 1 4 -6 ACP Concentration Craft (Armoursmith) +5 1 2 +2 (racial) Craft (Weaponsmith) +5 1 2 +2 (racial) Decipher Script Diplomacy Disable Device Disguise Escape Artist Forgery Gather Information Handle Animal Heal +6 4 2 Hide Intimidate Jump +5 1 4 -6 ACP Knowledge (Arcana) Knowledge (Dungeoneering) +7 5 2 Knowledge (Engineering) Knowledge (Geography) Knowledge (History) Knowledge (Local) Knowledge (Nature) +7 5 2 Knowledge (Nobility) Knowledge (Planes) Knowledge (Religion) Listen* +6 4 2 Move Silently Open Lock Perform Profession (Soldier) +5 3 2 Ride Search +7 5 2 Sense Motive* +6 4 2 Sleight of Hand Speak Language Spellcraft Spot* +6 4 2 Survival* +9 7 2 +2 to follow tracks, +2 underground/outdoors Swim +5 1 4 -6 ACP Tumble Use Magic Device Use Rope * +2 vs humans Money PP: GP: 100 SP: CP: Magic Items: +1 Dwarven Plate (3650) +1 Tower Shield (1180) Equipment: Item Cost Weight MW Dwarven War Axe 330 8 Chain Shirt 100 25 Heavy Pick 8 6 Metalworking tools 5 5 Waterskin 1 4 Backpack 2 2 Hooded Lantern 7 2 Oil (1 flask) 1 1 Flint and steel 1 -- Rope (hemp) 50' 10 5 Belt Pouch (2) 2 1 10 torches .1 10 Bedroll .1 5 Blanket .5 3 Trail rations (6 days) 3 6 Sack (2) 0.2 1 Total Weight: 146lb Carried weight: 115lb Light Medium Heavy Max Weight: 100 200 300 [/code][sblock=Background] [B]SERVICE RECORD – EYES ONLY[/B] [B]Name:[/B] Thorfinn Gondolfssohn [B]Unit:[/B] 2nd KonigsDonnerKrieg [B]Rank:[/B] Corporal 2nd class Service History [B]Originating Unit:[/B] 43rd Infantry [B]Commander:[/B] Sigurd Sigurdson [B]Comments:[/B] Pt Gondolffsohn displayed a degree of initiative and willingness to learn both during and after basic training. Recommended transfer to specialist unit where his talents might be more gainfully harnessed. [B]Transfer Unit:[/B] SchnellPfadSucher [B]Commander:[/B] Usta Gretarson [B]Comments: [/B] Pt Gondolffsohn quickly established himself as part of the unit, coping with basic training very easily. While he is not the most communicative of individuals, he is a good listener and responds well to direct leadership. He also excelled in trailcraft, and frankly I was disappointed when he chose not to continue with us, opting instead to serve his second mandatory tour with a Heavy Assault unit – I hope he finds time to keep his hand in with some of the skills we taught him although I fear hours of drilling will dampen his capacity to think on his feet. [B]Second Term Unit:[/B] SchwerHarnischAngriff [B]Commander:[/B] Mads Thorkilson [B]Comments:[/B] I was delighted to have Pt Gondolffsohn under my command for a term. Despite the comments made by Major Gretarson, I feel Pt Gondolffsohn found his true calling with us, proving to be adaptable, and able to cope with the rigours of our training program with relative ease. It is unusual to find someone with his willingness to learn – while he spent the requisite amount of time in the gymnasium with his fellow soldiers, he was a frequent visitor to the library, and picked up a deal more skill in maintaining his kit than most. While we wouldn't expect to be sent into action without our smiths and field engineers, his ability to turn his hand to repair work may serve him well in future. As he was coming to the end of his tour, he indicated a desire to stay on for an extra rotation, and I have no hesitation in writing a letter of commendation for whichever specialist unit he applies to join. [B]Supplementary Duty:[/B] UntergrundAbwehr [B]Commander:[/B] Ingo Freiburg [B]Comments:[/B] It's not often we get volunteers for our group, let alone someone who purposefully stays beyond his national service term, but Thorfinn came with a good letter of recommendation and quickly showed his aptitude for our methods. I could count the number of times he was pushed back during the formation drills on the fingers of one hand, but he brought a rare perspective to our little unit. Often recruits find the 'Tunnel Rats' to be a bit claustrophobic, and coming from his background in the 'pathfinders' I wondered if he would be cut out for us; I'm happy to have been proved wrong, and was equally happy to recommend a promotion, even though if I recall correctly, Thorfinn was more interested in broadening his skills than advancement so he wasn't particularly enthusiastic about the idea. I'd say he would go far with his attitude, and yet he seems happy to stay in with the 'grunts' – if he re-enlists for another term, as he tells me he intends to, whoever gets him will have a fine soldier on their hands. [B]Second Supplementary Duty:[/B] OffenhandVerstand [B]Commander:[/B] Elsa Helgasdottir [B]Comments:[/B] I have to say I was very surprised when I got Corporal Gondolffsohn's request to spend some time with us. It's not a traditional path for a soldier to follow, and the circumstances were unusual to say the least; what with him already being past his mustering out date. It took him a little while to adjust to our way of thinking. I imagine going from spending most of his time in dark enclosed spaces to our more fluid way of life could be quite off-putting but rather than shy away from our unarmed combat training, he took to it with a rare determination. I'd go so far as to say he even impressed one or two of the instructors with his willingness to put aside his past training, and I think by the time he finished with us he had an appreciation of things sadly missing from most of his colleagues in the service. It is my understanding, he now wishes to be considered for a field posting, and I would support his application to join one of his choosing. [B]Field Unit Commander's Comments:[/B] Corporal Gondolffsohn has proved himself to be an exceptional soldier. He has supplemented his natural attributes with a diverse range of service postings, which have given him a broad range of skills in addition to mastery of several different fighting techniques. He has already been awarded the Malachite Service Pin, and I'm sure he will continue to serve His Majesty with distinction for many years to come. [/sblock] [sblock=Description] Thorfinn is a young dwarf of rather dour countenance. His red hair is closely cropped, and he keeps his beard plaited into 4 strands. He is rarely seen out of armour: an awesome piece of dwarven craftsmanship which makes him look like a miniature iron golem, so all-encompassing is it. Yet, for all the fact it must have seen a lot of use, it is very well kept, with very few scratches or dents evident. It has absolutely no decoration at all on it apart from four small symbols expertly engraved down the right arm. Closer inspection reveals them to be - in order from top to bottom - a tree, a shield, a mountain and a hand. In his right hand he carries a huge rectangular shield, with a beautiful design of a stream running through a glade on the surface - obviously NOT dwarven work. In his other hand he has a more traditional implement: a large axe with a wickedly curved blade.[/sblock] [/QUOTE]
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