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Rhun's Homebrew Ravenloft - Rogue's Gallery
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<blockquote data-quote="s@squ@tch" data-source="post: 4786400" data-attributes="member: 42885"><p>[code][B]Delkat Kraylin[/B] </p><p>[B]Class:[/B] Cleric </p><p>[B]Race:[/B] Human </p><p>[B]Size:[/B] M</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] NG</p><p>[B]Deity:[/B] Aditi ([B]Domains:[/B] Healing, Sun)</p><p></p><p></p><p>[B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 6 [B]XP[/B]: </p><p>[B]Dex:[/B] 10 -- (2p.) [B]BAB:[/B] +4 [B]HP:[/B] 50 (6d8+12)</p><p>[B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +5 [B]Craft Points:[/B] n/a</p><p>[B]Int:[/B] 10 -- (2p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] +1 CHA </p><p>[B]Wis:[/B] 18 +4 (10p.) [B]Init:[/B] +0 [B]Spell Save:[/B] </p><p>[B]Cha:[/B] 16 +3 (08p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] </p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +9 +3 +0 +0 +0 +0 22</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 22</p><p></p><p>[B]Spell Res:[/B] None</p><p>[B]Dmg Red:[/B] None</p><p></p><p>[B] Total Base Mod Misc[/B]</p><p>[B]Fort:[/B] +7 +5 +2 +0</p><p>[B]Ref:[/B] +2 +2 +0 +0</p><p>[B]Will:[/B] +9 +5 +4 +0</p><p>[B]Notes:[/B]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>MW Morningstar +6 1d8+1 20/x2 ------</p><p>MW Scimitar +6 1d6+1 18-20/x2 ------</p><p>Dagger +5/+4 1d4(+1) 19-20/x2 10 ft</p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common</p><p></p><p>[B]Abilities:[/B] Turn Undead (10x/day -- Turn Check (at +1 level from [I]Ephod[/I]): 1d20+5, Turn Damage: 1.5*(2d6+9), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells</p><p></p><p>[B]Feats: [/B] </p><p>1st - [B]Extra Turning[/B]</p><p>1st - (bonus) [B]Empowered Turning [/B]</p><p>3rd - [B]Spurn Death's Touch[/B]</p><p>6th - [B]Sacred Vitality[/B]</p><p></p><p>[B]Spells prepared[/B] (Save DC 13 + spell level): </p><p>[B]Domains:[/B] Healing, Sun</p><p>[b]Domain Powers:[/b] Healing: cast healing spells at +1 caster level. Sun: Once per day,</p><p> you can perform a greater turning against undead</p><p> in place of a regular turning. The greater turning is like a normal turning </p><p>except that the undead creatures that would be turned are destroyed instead. </p><p></p><p>[B]Spells Prepared:[/B] (DC=14+spell level)</p><p> 0th - (5) Light, Detect Magic, Resistance, Read Magic, Guidance</p><p> 1st - (4+1) Divine Favor, Bless, Shield of Faith, Nimbus of Light, Endure Elements(D)</p><p> 2nd - (4+1) Deific Vengeance, Consecrate, Spiritual Weapon, Bull's Strength, Heat Metal (D) </p><p> 3rd - (3+1) Lesser Visage of the Deity, Magic Circle vs Evil, Dispel Magic, Searing Light (D) </p><p></p><p>[B]Skill Points:[/B] 27 [B]Max Ranks:[/B] 9/4.5</p><p>[B]Skills Total Ranks Mod Misc[/B]</p><p>Concentration 11 9 +2 --</p><p>Know (Religion) 9 9 -- --</p><p>Know (Planes) 2 2 -- --</p><p>Heal 13 7 +4 +2</p><p></p><p></p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>MW Morningstar 308gp 6lb</p><p>MW Scimitar 315gp 4lb</p><p>+1 Full Plate 2650gp 50lb</p><p>+1 Heavy Steel Shield 1170gp 15lb</p><p>Dagger 2gp 1lb</p><p>[I]Periapt of Wisdom +2[/I] 4000gp --lb</p><p>[I]Ephod of Authority [/I] 800gp 2lb</p><p>Eternal Wand of [I]Magic Weapon[/I]</p><p> 820gp --lb</p><p></p><p>Handy Haversack 2000gp 5lb</p><p>[I]All items below are in Haversack:[/I]</p><p>Silver Holy Symbol 25gp 1lb</p><p>Bedroll 5sp 5lb</p><p>Winter Blanket 5sp 3lb</p><p>Sunrod x3 6gp 3lb</p><p>Smokestick x2 40gp 1lb</p><p>Holy Water x2 50gp 2lb</p><p>Healer's Kit 50gp 1lb</p><p>Waterskin 1gp 4lb</p><p>Trail Rations x6 35sp 7lb</p><p>50' Silk Rope 10gp 5lb</p><p>Grappling Hook 1gp 4lb</p><p></p><p>Scrolls (in Haversack)</p><p></p><p>Sanctuary 25gp --lb</p><p>Remove Fear 25gp --lb</p><p>Entropic Shield 25gp --lb</p><p>Obscuring Mist 25gp --lb</p><p>Comprehend Languages 25gp --lb</p><p>Silence x2 150gp --lb</p><p>Shield Other 150gp --lb</p><p>Status 150gp --lb</p><p></p><p>[B]Total Weight:[/B]83 lb [B]Money:[/B] 22 gp 5sp </p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 260 650</p><p></p><p>[B]Age:[/B] 22</p><p>[B]Height:[/B] 5'11"</p><p>[b]Weight:[/b] 175 lbs</p><p>[B]Eyes:[/B] Brown</p><p>[B]Hair:[/B] Brown</p><p>[B]Skin:[/B] Tan</p><p>[/code]</p><p></p><p><strong>Appearance:</strong> Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest.</p><p></p><p><strong>Personality:</strong> Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous.</p><p></p><p><strong>Background:</strong> Delkat is one of the most promising young clergy in the Aditi fold. His zeal in delving into the secrets of the undead have no equal, and his passion for ridding them of their ungodly presence upon this plane unstoppable.</p><p></p><p>All he knows of his past is a birthmark of the sun on his chest. He was left outside a small temple to Aditi when he was just weeks old. The temple raised him and cared for him. As he grew older, he was sent to train at the monastery, with others who wanted to serve the sun goddess.</p><p></p><p>He quickly separated himself from his fellow students with his aptitudes and abilities, as if the birthmark was some sort of marker placed by the goddess in the womb.</p><p></p><p>As he become a full clergyman, he spent many months sequestered in the main library of Aditi, studying all sorts of religious tracts and tomes, but found himself drawn to those which studied the undead. From there, he studied his enemy, their strengths and weaknesses, and helped the militant arm of the church track down and destroy pockets of undeath throughout the land.</p><p></p><p>He has become quite versed in the destruction of undeath -- and also become a powerful conduit for the power of the sun goddess. </p><p></p><p><em>"Suffer no undeath"</em> -- a personal mantra that those close to Delkat hear with a high frequency.</p><p></p><p>Aditi has graced Delkat with the ability to undo the most feared attacks of the living dead, and also granted him the ability to endure these said attacks upon himself.</p><p></p><p>Though the church provides Delkat with a purpose and a support network, his thoughts these days travel to his beginnings -- where did he come from? Why did his parents abandon him? </p><p></p><p>A sage at the monastery recently sent him a scrap of parchment that had a mention of a sun-shaped birthmark -- most of it had been blurred out by the ages and weather, but one word was still legible at the end -- Barovia.</p><p></p><p>Realizing that clues to his genealogy might be in this far off land, Delkat has taken leave from his duties at the church to investigate.</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 4786400, member: 42885"] [code][B]Delkat Kraylin[/B] [B]Class:[/B] Cleric [B]Race:[/B] Human [B]Size:[/B] M [B]Gender:[/B] Male [B]Alignment:[/B] NG [B]Deity:[/B] Aditi ([B]Domains:[/B] Healing, Sun) [B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 6 [B]XP[/B]: [B]Dex:[/B] 10 -- (2p.) [B]BAB:[/B] +4 [B]HP:[/B] 50 (6d8+12) [B]Con:[/B] 14 +2 (6p.) [B]Grapple:[/B] +5 [B]Craft Points:[/B] n/a [B]Int:[/B] 10 -- (2p.) [B]Speed:[/B] 20' [B]Stat Increases:[/b] +1 CHA [B]Wis:[/B] 18 +4 (10p.) [B]Init:[/B] +0 [B]Spell Save:[/B] [B]Cha:[/B] 16 +3 (08p.) [B]ACP:[/B] -6 [B]Spell Fail:[/B] [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +9 +3 +0 +0 +0 +0 22 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 22 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +7 +5 +2 +0 [B]Ref:[/B] +2 +2 +0 +0 [B]Will:[/B] +9 +5 +4 +0 [B]Notes:[/B] [B]Weapon Attack Damage Critical Range[/B] MW Morningstar +6 1d8+1 20/x2 ------ MW Scimitar +6 1d6+1 18-20/x2 ------ Dagger +5/+4 1d4(+1) 19-20/x2 10 ft [B]Notes:[/B] [B]Languages:[/B] Common [B]Abilities:[/B] Turn Undead (10x/day -- Turn Check (at +1 level from [I]Ephod[/I]): 1d20+5, Turn Damage: 1.5*(2d6+9), Divine Spells, Spontaneous Cure Spells, Domain Powers & Spells [B]Feats: [/B] 1st - [B]Extra Turning[/B] 1st - (bonus) [B]Empowered Turning [/B] 3rd - [B]Spurn Death's Touch[/B] 6th - [B]Sacred Vitality[/B] [B]Spells prepared[/B] (Save DC 13 + spell level): [B]Domains:[/B] Healing, Sun [b]Domain Powers:[/b] Healing: cast healing spells at +1 caster level. Sun: Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. [B]Spells Prepared:[/B] (DC=14+spell level) 0th - (5) Light, Detect Magic, Resistance, Read Magic, Guidance 1st - (4+1) Divine Favor, Bless, Shield of Faith, Nimbus of Light, Endure Elements(D) 2nd - (4+1) Deific Vengeance, Consecrate, Spiritual Weapon, Bull's Strength, Heat Metal (D) 3rd - (3+1) Lesser Visage of the Deity, Magic Circle vs Evil, Dispel Magic, Searing Light (D) [B]Skill Points:[/B] 27 [B]Max Ranks:[/B] 9/4.5 [B]Skills Total Ranks Mod Misc[/B] Concentration 11 9 +2 -- Know (Religion) 9 9 -- -- Know (Planes) 2 2 -- -- Heal 13 7 +4 +2 [B]Notes:[/B] [B]Equipment: Cost Weight[/B] MW Morningstar 308gp 6lb MW Scimitar 315gp 4lb +1 Full Plate 2650gp 50lb +1 Heavy Steel Shield 1170gp 15lb Dagger 2gp 1lb [I]Periapt of Wisdom +2[/I] 4000gp --lb [I]Ephod of Authority [/I] 800gp 2lb Eternal Wand of [I]Magic Weapon[/I] 820gp --lb Handy Haversack 2000gp 5lb [I]All items below are in Haversack:[/I] Silver Holy Symbol 25gp 1lb Bedroll 5sp 5lb Winter Blanket 5sp 3lb Sunrod x3 6gp 3lb Smokestick x2 40gp 1lb Holy Water x2 50gp 2lb Healer's Kit 50gp 1lb Waterskin 1gp 4lb Trail Rations x6 35sp 7lb 50' Silk Rope 10gp 5lb Grappling Hook 1gp 4lb Scrolls (in Haversack) Sanctuary 25gp --lb Remove Fear 25gp --lb Entropic Shield 25gp --lb Obscuring Mist 25gp --lb Comprehend Languages 25gp --lb Silence x2 150gp --lb Shield Other 150gp --lb Status 150gp --lb [B]Total Weight:[/B]83 lb [B]Money:[/B] 22 gp 5sp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 260 650 [B]Age:[/B] 22 [B]Height:[/B] 5'11" [b]Weight:[/b] 175 lbs [B]Eyes:[/B] Brown [B]Hair:[/B] Brown [B]Skin:[/B] Tan [/code] [B]Appearance:[/B] Studious looking. Close cropped hair. Delkat's eyes flicker with insight and knowledge. Normally choosing to dress in something sensible and appropriate to the situation -- never flashy. He has a birthmark in the shape of the sun on his chest. [B]Personality:[/B] Dry, direct, logical -- always looking for the reason behind things, the cause and/or effect. Humor has been determined to be superfluous. [B]Background:[/B] Delkat is one of the most promising young clergy in the Aditi fold. His zeal in delving into the secrets of the undead have no equal, and his passion for ridding them of their ungodly presence upon this plane unstoppable. All he knows of his past is a birthmark of the sun on his chest. He was left outside a small temple to Aditi when he was just weeks old. The temple raised him and cared for him. As he grew older, he was sent to train at the monastery, with others who wanted to serve the sun goddess. He quickly separated himself from his fellow students with his aptitudes and abilities, as if the birthmark was some sort of marker placed by the goddess in the womb. As he become a full clergyman, he spent many months sequestered in the main library of Aditi, studying all sorts of religious tracts and tomes, but found himself drawn to those which studied the undead. From there, he studied his enemy, their strengths and weaknesses, and helped the militant arm of the church track down and destroy pockets of undeath throughout the land. He has become quite versed in the destruction of undeath -- and also become a powerful conduit for the power of the sun goddess. [I]"Suffer no undeath"[/I] -- a personal mantra that those close to Delkat hear with a high frequency. Aditi has graced Delkat with the ability to undo the most feared attacks of the living dead, and also granted him the ability to endure these said attacks upon himself. Though the church provides Delkat with a purpose and a support network, his thoughts these days travel to his beginnings -- where did he come from? Why did his parents abandon him? A sage at the monastery recently sent him a scrap of parchment that had a mention of a sun-shaped birthmark -- most of it had been blurred out by the ages and weather, but one word was still legible at the end -- Barovia. Realizing that clues to his genealogy might be in this far off land, Delkat has taken leave from his duties at the church to investigate. [/QUOTE]
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