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<blockquote data-quote="Nebten" data-source="post: 4797051" data-attributes="member: 79391"><p><strong>Donner, CG Human, Cleric 5/ Stormlord 1</strong></p><p></p><p>[code][B]Name:[/B] Donner</p><p>[B]Class:[/B] Cleric 5/Stormlord 1</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Good</p><p>[B]Deity:[/B] Bahari</p><p></p><p>[B]Str:[/B] 16 +3 [B]Level:[/B] 5/1 [B]XP:[/B] 15,000</p><p>[B]Dex:[/B] 15 +2 [B]BAB:[/B] +3 [B]HP:[/B] 44 (6d8+6)</p><p>[B]Con:[/B] 12 +1 [B]Grapple:[/B] +6 [B]Dmg Red:[/B] Eletricity 5 </p><p>[B]Int:[/B] 12 +1 [B]Speed:[/B] 20' [B]Spell Res:[/B] </p><p>[B]Wis:[/B] 16 +3 [B]Init:[/B] +2 [B]Spell Save:[/B] +3</p><p>[B]Cha:[/B] 10 +0 [B]ACP:[/B] -3 </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +7 +1 +2 +0 +0 +0 [B]20[/B]</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 18</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 6 +1 +3 +10</p><p>[B]Ref:[/B] 1 +2 +1 +4</p><p>[B]Will:[/B] 6 +3 +1 +10</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 Longspear +7 1d8+5 20x3</p><p>+1 Javelin (thrown) +6 1d6+4 20x2</p><p></p><p>[B]Languages:[/B] Common, Auran, Aquan</p><p></p><p>[B]Abilities:[/B] </p><p>Proficient in all armor, and all shields(except tower shields)</p><p>• Proficient with all simple weapons.</p><p>• Restricted Spells: cannot cast Lawful or Evil spells.</p><p>• Turn Undead(Su): Can turn undead 3 times per day. A turning check </p><p>is made on 1d20+2; turning damage is equal to 2d6+5 on a successful check.</p><p>• Domains:</p><p>¤ Water: You can: turn or destroy fire creatures; rebuke, command, </p><p>or bolster water creatures 3 times per day as a Supernatural Ability.</p><p>¤ Weather: Your vision is unobstructed by nonmagical weather </p><p>conditions. Add Survival to your list of cleric class skills. You </p><p>gain a +2 bonus on all weather related Survival checks.</p><p>• Enhanced Javelins: Any javelin thrown by you counts as a +1 magic weapon.</p><p>• Electricity Resistance(Ex): You gain Electricity Resistance 5.</p><p></p><p>[B]Feats:[/B] </p><p>• Endurance (PH 93) : +4 bonus on checks or saves to resist nonlethal </p><p>damage.</p><p>• Great Fortitude (PH 94) : +2 bonus on Fortitude saves.</p><p>• Weapon Focus (PH 102) (Longspear) : +1 bonus on attack rolls with </p><p>selected weapon.</p><p>• Improved Buckler Defense (CW 100) : Apply buckler's shield bonus </p><p>to AC while using off-hand weapon.</p><p></p><p>[B]Skill Points:[/B] 36 </p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Appraise +1 +1</p><p>Balance +2 -3 -1</p><p>Bluff 0 0</p><p>Climb +3 -3 0</p><p>Concentration 9 +1 +10</p><p>Diplomacy 0</p><p>Disguise 0</p><p>Escape Artist +2 -3 -1</p><p>Forgery +1 +1</p><p>Gather Information 0</p><p>Heal 2 +3 +5</p><p>Hide +2 -3 -1</p><p>Intimidate 2 +3 +5</p><p>Jump +3 -9 -6</p><p>Knowledge (Arcana) 2 +1 +3</p><p>Knowledge (Religion) 9 +1 +10</p><p>Listen +3 +3</p><p>Move Silently +2 -3 -1</p><p>Ride +2 +2</p><p>Search +1 +1</p><p>Sense Motive +3 +3</p><p>Speak Language 1 </p><p>Spot +3 +3</p><p>Survival 8 +3 +11</p><p>Swim 1 +3 -6 -2</p><p>Use Rope +2 +2</p><p></p><p>[B]Equipment: Weight[/B]</p><p>Quiver of Ehlonna 2 lb</p><p>- 10 Javelins</p><p>Waterskin 4 lb</p><p>Handy Haversack 5 lb</p><p>-Cleric Vestments</p><p>-Cold Weather outfit</p><p>-Blanket, winter</p><p>-Everburning torch</p><p>-Wooden Holy Symbol</p><p>Travler's outfit wearing</p><p>Wooden Holy Symbol *</p><p>Wand of CLW (50 charges) *</p><p>Longspear +1 9 lb</p><p>+2 Breastplate 30 lb</p><p>Msw Buckler 5 lb</p><p>Gauntlets of Ogre Power 2 lb</p><p>Cloak of Resistance +1 1 lb</p><p></p><p>[B]Total Weight:[/B]58lb [B]Money:[/B] 0gp 0sp 5cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 76 153 230 460 1150</p><p></p><p>[B]Age:[/B] 26</p><p>[B]Height:[/B] 5'2"</p><p>[B]Weight:[/B] 130lb</p><p>[B]Eyes:[/B] Brown</p><p>[B]Hair:[/B] Skunk</p><p>[B]Skin:[/B] Weathered[/code] </p><p> </p><p> </p><p> </p><p> </p><p>Apperance:</p><p>5'2, 135 lb human who has seen better days. He has bland brown eyes but skunk colored hair, mostly black with a white streak down the middle. Donner is quite dishoveled and always a bit tipsy. His skin is tough and leathery, but has no scars. Donner knows his place in the world and with his god, but he may not know where he is currently. He wears dulled breast plate that appears to have algae growing off of it, yet it doesn't not dent or mark when struck. On his forearm is a buckler with the trident symbol of Bahari. He arms himself with a longspear, a quiever full of javelins and the trident pendent of the Wavelord. </p><p> </p><p>[sblock=Background OOC]</p><p><span style="font-family: 'Arial'"><span style="color: white">Wolfgang* Donner’s early life is typical of most of his adventure kin. His father died while serving his nation in the most resent war. His mother became so depressed from the heart break that she killed herself one night during a drunken stupor. But these are not the events that changed Donner life, for he could not control how wars are fought or the emotions of a loved one. It was that one night the scarred him so . . .</span></span></p><p> </p><p><span style="font-family: 'Arial'"><em><span style="color: white">A young Donner peeked through the boards of the closet door as thunder shakes the world. His sister, Bri, dashes to hold the door shut, but the monsters kick it open into her face. She falls, crying. The dark figures move through the room, the storm masking their footfalls. They spread about, but touch nothing. Donner held his breath, but the figures do not open the closet door.</span></em></span></p><p> </p><p><em><span style="font-family: 'Arial'"><span style="color: white">The night is blocked out as a massive figure stands in the doorway, a figure of blackness and shadows. It ducks through the doorway as it enters and stands over Bri. Donner’s nails dig a bloody gouge into his thigh as he makes promises to himself, “You will not scream, you will not scream.” Lightening flashes, bathing the room in bright light, and then Donner sees its face. It has the face of a tiger, and its eyes are looking right into his.</span></span></em></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">Donner still awakes in the middle of the night, beaded with sweat from the emotional event. It is because of these dreams and the loss of his family, Donner has taken up his mother’s depression and inability to work in society. He became a broke and bitter man. He would drown his sorrows in drink and whores nightly. </span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">After one such rebellious night, Donner woke up finding himself atop a cliff as a lightning storm erupted overhead. Donner had a headache so painful that he though the waves of thunder themselves pounded through his brain. Not able to tolerate the pain, he let loose a feral yell and ran for the cliff’s edge. Just as he was about to jump, a bolt of lightning came down from the heavens and struck Donner in the head. He fell unconscious only inches from the death below. </span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">When Donner awoke it was in small a stone room with an altar and a basin of salt water for offerings. A mosaic of the symbol of Bahari, a trident over a cresting wave, is set into the back wall. A grizzled old man with wiry muscles greeted him at the foot of his bed while preparing a salve. The priest takes a long look at Donner with his good piercing green eye, while the other is covered with a patch that is embroidered with the seal of Bahari. “It appears the Wave Lord has other plans for you, but he has a funny way of showing it. But besides a skull-ache, Bahari has left his mark upon you. It is a blessing.” The old priest, Drichten, points to a near by for Donner to see a bright white streak of hair cut across his black mane like a thunderbolt piercing darkened clouds.</span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">Drichten took Donner as an apprentice until it was mutually agreed that there was nothing else he could be taught and that he needed to travel out on his own. He has been apart of many wolf-packs of adventurers over the years without much direction except for sustaining life and getting his fill of ale. In the back of his mind, there is one destiny he secretly wishes to fulfill but is afraid to do so. He hopes one day he can track down that tiger-faced demon and look into its eyes to discover while it hunted his family that night so long ago. </span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">*He only goes by the name of Donner. Only his family knew of his name as Wolfgang. Donner doesn’t talk about his dreams or his past at all (something may slip during a drunken fit), but it is obvious that something does haunt him while he sleeps.</span></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Nebten, post: 4797051, member: 79391"] [b]Donner, CG Human, Cleric 5/ Stormlord 1[/b] [code][B]Name:[/B] Donner [B]Class:[/B] Cleric 5/Stormlord 1 [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Good [B]Deity:[/B] Bahari [B]Str:[/B] 16 +3 [B]Level:[/B] 5/1 [B]XP:[/B] 15,000 [B]Dex:[/B] 15 +2 [B]BAB:[/B] +3 [B]HP:[/B] 44 (6d8+6) [B]Con:[/B] 12 +1 [B]Grapple:[/B] +6 [B]Dmg Red:[/B] Eletricity 5 [B]Int:[/B] 12 +1 [B]Speed:[/B] 20' [B]Spell Res:[/B] [B]Wis:[/B] 16 +3 [B]Init:[/B] +2 [B]Spell Save:[/B] +3 [B]Cha:[/B] 10 +0 [B]ACP:[/B] -3 [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +7 +1 +2 +0 +0 +0 [B]20[/B] [B]Touch:[/B] 12 [B]Flatfooted:[/B] 18 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 6 +1 +3 +10 [B]Ref:[/B] 1 +2 +1 +4 [B]Will:[/B] 6 +3 +1 +10 [B]Weapon Attack Damage Critical[/B] +1 Longspear +7 1d8+5 20x3 +1 Javelin (thrown) +6 1d6+4 20x2 [B]Languages:[/B] Common, Auran, Aquan [B]Abilities:[/B] Proficient in all armor, and all shields(except tower shields) • Proficient with all simple weapons. • Restricted Spells: cannot cast Lawful or Evil spells. • Turn Undead(Su): Can turn undead 3 times per day. A turning check is made on 1d20+2; turning damage is equal to 2d6+5 on a successful check. • Domains: ¤ Water: You can: turn or destroy fire creatures; rebuke, command, or bolster water creatures 3 times per day as a Supernatural Ability. ¤ Weather: Your vision is unobstructed by nonmagical weather conditions. Add Survival to your list of cleric class skills. You gain a +2 bonus on all weather related Survival checks. • Enhanced Javelins: Any javelin thrown by you counts as a +1 magic weapon. • Electricity Resistance(Ex): You gain Electricity Resistance 5. [B]Feats:[/B] • Endurance (PH 93) : +4 bonus on checks or saves to resist nonlethal damage. • Great Fortitude (PH 94) : +2 bonus on Fortitude saves. • Weapon Focus (PH 102) (Longspear) : +1 bonus on attack rolls with selected weapon. • Improved Buckler Defense (CW 100) : Apply buckler's shield bonus to AC while using off-hand weapon. [B]Skill Points:[/B] 36 [B]Skills Ranks Mod Misc Total[/B] Appraise +1 +1 Balance +2 -3 -1 Bluff 0 0 Climb +3 -3 0 Concentration 9 +1 +10 Diplomacy 0 Disguise 0 Escape Artist +2 -3 -1 Forgery +1 +1 Gather Information 0 Heal 2 +3 +5 Hide +2 -3 -1 Intimidate 2 +3 +5 Jump +3 -9 -6 Knowledge (Arcana) 2 +1 +3 Knowledge (Religion) 9 +1 +10 Listen +3 +3 Move Silently +2 -3 -1 Ride +2 +2 Search +1 +1 Sense Motive +3 +3 Speak Language 1 Spot +3 +3 Survival 8 +3 +11 Swim 1 +3 -6 -2 Use Rope +2 +2 [B]Equipment: Weight[/B] Quiver of Ehlonna 2 lb - 10 Javelins Waterskin 4 lb Handy Haversack 5 lb -Cleric Vestments -Cold Weather outfit -Blanket, winter -Everburning torch -Wooden Holy Symbol Travler's outfit wearing Wooden Holy Symbol * Wand of CLW (50 charges) * Longspear +1 9 lb +2 Breastplate 30 lb Msw Buckler 5 lb Gauntlets of Ogre Power 2 lb Cloak of Resistance +1 1 lb [B]Total Weight:[/B]58lb [B]Money:[/B] 0gp 0sp 5cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 76 153 230 460 1150 [B]Age:[/B] 26 [B]Height:[/B] 5'2" [B]Weight:[/B] 130lb [B]Eyes:[/B] Brown [B]Hair:[/B] Skunk [B]Skin:[/B] Weathered[/code] Apperance: 5'2, 135 lb human who has seen better days. He has bland brown eyes but skunk colored hair, mostly black with a white streak down the middle. Donner is quite dishoveled and always a bit tipsy. His skin is tough and leathery, but has no scars. Donner knows his place in the world and with his god, but he may not know where he is currently. He wears dulled breast plate that appears to have algae growing off of it, yet it doesn't not dent or mark when struck. On his forearm is a buckler with the trident symbol of Bahari. He arms himself with a longspear, a quiever full of javelins and the trident pendent of the Wavelord. [sblock=Background OOC] [FONT=Arial][COLOR=white]Wolfgang* Donner’s early life is typical of most of his adventure kin. His father died while serving his nation in the most resent war. His mother became so depressed from the heart break that she killed herself one night during a drunken stupor. But these are not the events that changed Donner life, for he could not control how wars are fought or the emotions of a loved one. It was that one night the scarred him so . . .[/COLOR][/FONT] [FONT=Arial][I][COLOR=white]A young Donner peeked through the boards of the closet door as thunder shakes the world. His sister, Bri, dashes to hold the door shut, but the monsters kick it open into her face. She falls, crying. The dark figures move through the room, the storm masking their footfalls. They spread about, but touch nothing. Donner held his breath, but the figures do not open the closet door.[/COLOR][/I][/FONT] [I][FONT=Arial][COLOR=white]The night is blocked out as a massive figure stands in the doorway, a figure of blackness and shadows. It ducks through the doorway as it enters and stands over Bri. Donner’s nails dig a bloody gouge into his thigh as he makes promises to himself, “You will not scream, you will not scream.” Lightening flashes, bathing the room in bright light, and then Donner sees its face. It has the face of a tiger, and its eyes are looking right into his.[/COLOR][/FONT][/I] [FONT=Arial][COLOR=white]Donner still awakes in the middle of the night, beaded with sweat from the emotional event. It is because of these dreams and the loss of his family, Donner has taken up his mother’s depression and inability to work in society. He became a broke and bitter man. He would drown his sorrows in drink and whores nightly. [/COLOR][/FONT] [FONT=Arial][COLOR=white]After one such rebellious night, Donner woke up finding himself atop a cliff as a lightning storm erupted overhead. Donner had a headache so painful that he though the waves of thunder themselves pounded through his brain. Not able to tolerate the pain, he let loose a feral yell and ran for the cliff’s edge. Just as he was about to jump, a bolt of lightning came down from the heavens and struck Donner in the head. He fell unconscious only inches from the death below. [/COLOR][/FONT] [FONT=Arial][COLOR=white]When Donner awoke it was in small a stone room with an altar and a basin of salt water for offerings. A mosaic of the symbol of Bahari, a trident over a cresting wave, is set into the back wall. A grizzled old man with wiry muscles greeted him at the foot of his bed while preparing a salve. The priest takes a long look at Donner with his good piercing green eye, while the other is covered with a patch that is embroidered with the seal of Bahari. “It appears the Wave Lord has other plans for you, but he has a funny way of showing it. But besides a skull-ache, Bahari has left his mark upon you. It is a blessing.” The old priest, Drichten, points to a near by for Donner to see a bright white streak of hair cut across his black mane like a thunderbolt piercing darkened clouds.[/COLOR][/FONT] [FONT=Arial][COLOR=white]Drichten took Donner as an apprentice until it was mutually agreed that there was nothing else he could be taught and that he needed to travel out on his own. He has been apart of many wolf-packs of adventurers over the years without much direction except for sustaining life and getting his fill of ale. In the back of his mind, there is one destiny he secretly wishes to fulfill but is afraid to do so. He hopes one day he can track down that tiger-faced demon and look into its eyes to discover while it hunted his family that night so long ago. [/COLOR][/FONT] [FONT=Arial][COLOR=white]*He only goes by the name of Donner. Only his family knew of his name as Wolfgang. Donner doesn’t talk about his dreams or his past at all (something may slip during a drunken fit), but it is obvious that something does haunt him while he sleeps.[/COLOR][/FONT] [/sblock] [/QUOTE]
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