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Rhun's Weekend Game - Dwellers of the Forbidden City
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<blockquote data-quote="industrygothica" data-source="post: 3217419" data-attributes="member: 23298"><p><strong>Abel Tel'Winya Anar</strong></p><p></p><p>[CODE][B]Name:[/B] Abel Tel'Winya Anar</p><p>[B]Class:[/B] Cleric 5</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Lathander (Renewal, Strength)</p><p></p><p>[B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 5 [B]XP:[/B] 13,168</p><p>[B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +3 [B]HP:[/B] 37 (5d8+5)</p><p>[B]Con:[/B] 13 +1 (5p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 17 +3 (10p.) [B]Init:[/B] +0 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -X [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 21 10 +10 +3 +0 +0 +1 +1 25</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 21</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 4 +1 +5</p><p>[B]Ref:[/B] 1 +0 +1</p><p>[B]Will:[/B] 4 +3 +1 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 Heavy Mace +6 1d8+3 20x2</p><p>Shortspear +5 1d6+2 20x2</p><p></p><p>[B]Languages:[/B] Common, Chondathan, Elven</p><p></p><p>[B]Abilities:[/B] Turn undead 9/day (+2 bonus on turn checks)</p><p>[B]Renewal domain:[/B] If you fall below 0 hit points, you regain a number of hit </p><p>points equal to 1d8 + your Charisma modifier. This supernatural ability </p><p>functions once per day. If an attack brings you to -10 hit points or less, </p><p>you die before this power takes effect.</p><p>[B]Strength domain:[/B] You can perform a feat of strength as a supernatural ability. </p><p>You gain an enhancement bonus to Strength equal to your cleric level. </p><p>Activating the power is a free action, the power lasts one round, and it is </p><p>usable once per day.</p><p></p><p>[B]Feats:[/B] </p><p>[B]Augment Healing:[/B]Add +2 points per spell level to the amount of damage healed </p><p>by any Conjuration [Healing] spell that you cast.[i]CD p.79[/i]</p><p>[B]Discipline (free regional feat):[/B] You gain a +1 bonus on Will saves and a +2 </p><p>bonus on Concentration checks.[i]FRCS p.34[/i]</p><p>[B]Divine Vigor:[/B] As a standard action, spend one of your turn attempts or rebuke </p><p>undead attempts to increase your base speed by 10 feet and gain +2 temporary </p><p>hit points per character level. These effects last a number of minutes equal </p><p>to your Charisma modifier.[i]CW p.108[/i]</p><p>[B]Extra Turning:[/B] Each time you take this feat, you can use your ability to turn </p><p>or rebuke creatures four more times per day than normal. If you have the </p><p>ability to turn or rebuke more than one kind of creature each of your turning </p><p>or rebuking abilities gains four additional uses per day. [i]PHB p.94[/i]</p><p></p><p>[B]Skill Points:[/B] 42 [B]Max Ranks:[/B] 8/5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Concentration 8 +1 +1 +9</p><p>Heal 8 +3 +2 +13 (+2 healers kit)</p><p>Knowledge Arcana 8 +1 +9</p><p>Knowledge Religion 8 +1 +9</p><p>Spot (cc) 5 +3 +8</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>+1 Heavy steel sheild 1170gp 15lb</p><p>+1 Breast plate 1350gp 30lb (not worn)</p><p>+1 Heavy mace 2132gp 8lb</p><p>Shortspear 1gp 3lb</p><p>Amulet of Natural Armor +1 1000gp 0lb</p><p>Ring of Protection +1 1000gp 0lb</p><p>Wand of Cure Light Wounds 750gp 0lb (used 11/50 charges)</p><p>Handy Haversack 2000gp 5lb</p><p>Silver Holy Symbol* 25gp 1lb</p><p>Healer's kit* 25gp - (+2 to Heal checks)</p><p>Bedroll* 1sp -</p><p>Everburning Torch* 110gp -</p><p>Flask of holy water (2)* 100gp -</p><p>Waterskin* 1gp -</p><p>Rope, silk* 10gp -</p><p>Flint & steel* 1gp -</p><p>+2 Full plate (worn)</p><p>* [SIZE=1]Item stored in haversack[/SIZE]</p><p></p><p>[B]Total Weight:[/B]62lb [B]Money:[/B] 174gp 8sp 10cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58 116 175 175 875</p><p></p><p>[B]Age:[/B] 28</p><p>[B]Height:[/B] 5'09"</p><p>[B]Weight:[/B] 190lb</p><p>[B]Eyes:[/B] Brown</p><p>[B]Hair:[/B] Brown</p><p>[B]Skin:[/B] Light[/CODE]</p><p>[sblock=Appearance]Abel's soulder length brown hair and brown eyes are unrmarkable. His only truly unique feature is a deep vertical scar on his left cheek which serves as a reminder of his faith, and of a past that although he does not remember, he is confident he does not want to return to. His bright yellow tunic and cloak are typical of Lathander's clerics. A medallion depicting the symbol of the Morninglord hangs proudly around his neck.[/sblock]</p><p></p><p>[sblock=Background]</p><p>"Rise, and take in the breath of the new sun." It was an old man's voice, deep and raspy; full of knowledge. With only two words, he knew it was a friend. He slowly opened his eyes.</p><p></p><p>There he stood, a decrepit body belied his vigor, but his eyes told the truth. There was nothing old about them. A long grey beard hung down to his belly, and a single ring of grey hair punctuated his glistening bald head. He set before him a tray of hot tea and broth. The smell wafted through the air and rose up through his nostrils, warming him, making him feel at home; though, at this point, he had no idea where home was.</p><p></p><p>“Don’t speak,” the old man said. “Eat first, and drink, and I’ll tell you what I know.” The old man set at the edge of the bed and put the mug in his hands. The pain he felt as he brought it to his lips told him where this story would begin.</p><p></p><p>“You were brought here three days ago, near to death. You are in Lathander’s temple, and it is he who has restored you and brought you life again. A servant of the Morninglord found you in an alley in the docks district and brought you here. He says he did so under divine instruction.” The old man gazed over the top of his glasses as he said this, a look that plainly told the man he was in debt, though to whom he did not know.</p><p></p><p>He adjusted a little, but the pain stopped him. “Do not try to move just yet,” the old man said. “Your healing is not complete.” The old man removed the tray and looked him in the eye.</p><p></p><p>“What is your name, son?”</p><p></p><p>He tried to answer, it was a question he’d answered a million times before, as has anyone, but as his lips formed the words he came to a sudden realization. “I don’t know,” he said. The sound of his own voice was foreign to him.</p><p>-------------------------</p><p></p><p>For nearly a year since his injuries have healed, he’s knelt at this altar every morning celebrating what the old man called “the breath of the new sun.” The scar on his face reminded him of his debt and his gratitude, and he didn’t want to remember the business he was in that landed him here, but was only thankful that it did. He was sure it was something he didn’t want to go back to.</p><p></p><p>He still couldn’t remember his name or where he came from, but those at the temple had come to call him Abel, for there wasn’t much the young man wasn’t able to do. The teachings of Lathander had found a way into his heart, and as a devout follower he had been blessed with Lathander’s clerical gifts.</p><p></p><p>Abel approached the old man on this morning and made his declaration. “I shall repay Lathander for his gifts,” he said. “I will travel far and bring hope to the hopeless, and plant seeds of hope in barren minds, and spread Lathander’s joy to those who have none.”</p><p></p><p>The old man smiled and rested a hand on Abel’s shoulder. “As I knew you would, Abel. It is what you were called to do.”</p><p></p><p>“And I shall keep the name Abel that you have given me, and be known henceforth as Abel Tel’Winya Anar, breath of the new sun.”</p><p>[/sblock]</p><p></p><p>[sblock=Spells Prepared]</p><p>0: <em>Detect Magic, Detect Poison, Guidance, Light, Mending</em></p><p>1: <em>Bless, Endure Elements, Hide from Undead, Obscuring Mist, Charm Person<span style="font-size: 9px">(d)</span></em></p><p>2: <em>Bull's Strength, Owl's Wisdom, Shield Other, Restoration, Lesser<span style="font-size: 9px">(d)</span></em></p><p>3: <em>Daylight, Prayer, Remove Disease<span style="font-size: 9px">(d)</span></em></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="industrygothica, post: 3217419, member: 23298"] [b]Abel Tel'Winya Anar[/b] [CODE][B]Name:[/B] Abel Tel'Winya Anar [B]Class:[/B] Cleric 5 [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Lathander (Renewal, Strength) [B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 5 [B]XP:[/B] 13,168 [B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +3 [B]HP:[/B] 37 (5d8+5) [B]Con:[/B] 13 +1 (5p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX [B]Wis:[/B] 17 +3 (10p.) [B]Init:[/B] +0 [B]Spell Save:[/B] +X [B]Cha:[/B] 14 +2 (6p.) [B]ACP:[/B] -X [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 21 10 +10 +3 +0 +0 +1 +1 25 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 21 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 4 +1 +5 [B]Ref:[/B] 1 +0 +1 [B]Will:[/B] 4 +3 +1 +7 [B]Weapon Attack Damage Critical[/B] +1 Heavy Mace +6 1d8+3 20x2 Shortspear +5 1d6+2 20x2 [B]Languages:[/B] Common, Chondathan, Elven [B]Abilities:[/B] Turn undead 9/day (+2 bonus on turn checks) [B]Renewal domain:[/B] If you fall below 0 hit points, you regain a number of hit points equal to 1d8 + your Charisma modifier. This supernatural ability functions once per day. If an attack brings you to -10 hit points or less, you die before this power takes effect. [B]Strength domain:[/B] You can perform a feat of strength as a supernatural ability. You gain an enhancement bonus to Strength equal to your cleric level. Activating the power is a free action, the power lasts one round, and it is usable once per day. [B]Feats:[/B] [B]Augment Healing:[/B]Add +2 points per spell level to the amount of damage healed by any Conjuration [Healing] spell that you cast.[i]CD p.79[/i] [B]Discipline (free regional feat):[/B] You gain a +1 bonus on Will saves and a +2 bonus on Concentration checks.[i]FRCS p.34[/i] [B]Divine Vigor:[/B] As a standard action, spend one of your turn attempts or rebuke undead attempts to increase your base speed by 10 feet and gain +2 temporary hit points per character level. These effects last a number of minutes equal to your Charisma modifier.[i]CW p.108[/i] [B]Extra Turning:[/B] Each time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal. If you have the ability to turn or rebuke more than one kind of creature each of your turning or rebuking abilities gains four additional uses per day. [i]PHB p.94[/i] [B]Skill Points:[/B] 42 [B]Max Ranks:[/B] 8/5 [B]Skills Ranks Mod Misc Total[/B] Concentration 8 +1 +1 +9 Heal 8 +3 +2 +13 (+2 healers kit) Knowledge Arcana 8 +1 +9 Knowledge Religion 8 +1 +9 Spot (cc) 5 +3 +8 [B]Equipment: Cost Weight[/B] +1 Heavy steel sheild 1170gp 15lb +1 Breast plate 1350gp 30lb (not worn) +1 Heavy mace 2132gp 8lb Shortspear 1gp 3lb Amulet of Natural Armor +1 1000gp 0lb Ring of Protection +1 1000gp 0lb Wand of Cure Light Wounds 750gp 0lb (used 11/50 charges) Handy Haversack 2000gp 5lb Silver Holy Symbol* 25gp 1lb Healer's kit* 25gp - (+2 to Heal checks) Bedroll* 1sp - Everburning Torch* 110gp - Flask of holy water (2)* 100gp - Waterskin* 1gp - Rope, silk* 10gp - Flint & steel* 1gp - +2 Full plate (worn) * [SIZE=1]Item stored in haversack[/SIZE] [B]Total Weight:[/B]62lb [B]Money:[/B] 174gp 8sp 10cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58 116 175 175 875 [B]Age:[/B] 28 [B]Height:[/B] 5'09" [B]Weight:[/B] 190lb [B]Eyes:[/B] Brown [B]Hair:[/B] Brown [B]Skin:[/B] Light[/CODE] [sblock=Appearance]Abel's soulder length brown hair and brown eyes are unrmarkable. His only truly unique feature is a deep vertical scar on his left cheek which serves as a reminder of his faith, and of a past that although he does not remember, he is confident he does not want to return to. His bright yellow tunic and cloak are typical of Lathander's clerics. A medallion depicting the symbol of the Morninglord hangs proudly around his neck.[/sblock] [sblock=Background] "Rise, and take in the breath of the new sun." It was an old man's voice, deep and raspy; full of knowledge. With only two words, he knew it was a friend. He slowly opened his eyes. There he stood, a decrepit body belied his vigor, but his eyes told the truth. There was nothing old about them. A long grey beard hung down to his belly, and a single ring of grey hair punctuated his glistening bald head. He set before him a tray of hot tea and broth. The smell wafted through the air and rose up through his nostrils, warming him, making him feel at home; though, at this point, he had no idea where home was. “Don’t speak,” the old man said. “Eat first, and drink, and I’ll tell you what I know.” The old man set at the edge of the bed and put the mug in his hands. The pain he felt as he brought it to his lips told him where this story would begin. “You were brought here three days ago, near to death. You are in Lathander’s temple, and it is he who has restored you and brought you life again. A servant of the Morninglord found you in an alley in the docks district and brought you here. He says he did so under divine instruction.” The old man gazed over the top of his glasses as he said this, a look that plainly told the man he was in debt, though to whom he did not know. He adjusted a little, but the pain stopped him. “Do not try to move just yet,” the old man said. “Your healing is not complete.” The old man removed the tray and looked him in the eye. “What is your name, son?” He tried to answer, it was a question he’d answered a million times before, as has anyone, but as his lips formed the words he came to a sudden realization. “I don’t know,” he said. The sound of his own voice was foreign to him. ------------------------- For nearly a year since his injuries have healed, he’s knelt at this altar every morning celebrating what the old man called “the breath of the new sun.” The scar on his face reminded him of his debt and his gratitude, and he didn’t want to remember the business he was in that landed him here, but was only thankful that it did. He was sure it was something he didn’t want to go back to. He still couldn’t remember his name or where he came from, but those at the temple had come to call him Abel, for there wasn’t much the young man wasn’t able to do. The teachings of Lathander had found a way into his heart, and as a devout follower he had been blessed with Lathander’s clerical gifts. Abel approached the old man on this morning and made his declaration. “I shall repay Lathander for his gifts,” he said. “I will travel far and bring hope to the hopeless, and plant seeds of hope in barren minds, and spread Lathander’s joy to those who have none.” The old man smiled and rested a hand on Abel’s shoulder. “As I knew you would, Abel. It is what you were called to do.” “And I shall keep the name Abel that you have given me, and be known henceforth as Abel Tel’Winya Anar, breath of the new sun.” [/sblock] [sblock=Spells Prepared] 0: [i]Detect Magic, Detect Poison, Guidance, Light, Mending[/i] 1: [i]Bless, Endure Elements, Hide from Undead, Obscuring Mist, Charm Person[SIZE=1](d)[/SIZE][/i] 2: [i]Bull's Strength, Owl's Wisdom, Shield Other, Restoration, Lesser[SIZE=1](d)[/SIZE][/i] 3: [i]Daylight, Prayer, Remove Disease[SIZE=1](d)[/SIZE][/i] [/sblock] [/QUOTE]
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Rhun's Weekend Game - Dwellers of the Forbidden City
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