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General Tabletop Discussion
*Dungeons & Dragons
Riddle Mechanic? Suggestion? Advice?
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<blockquote data-quote="zedturtle" data-source="post: 8610380" data-attributes="member: 6830534"><p>So my approach is this:</p><p></p><p>1) this is a betting game. The riddle-asker puts a coin on the stump (in the pot).</p><p>2) each player that wants to take their chances matches the coin on the stump (throws into the pot).</p><p>3) the riddle-asker asks the riddle</p><p>4) going in whatever order, the first player-character gets to go. If the player knows the answer to the riddle, then their character has advantage on their check (the setting/system had a specific Riddle skill, but this could be just Intelligence straight). If not, the player still rolls... the character might know the answer, even if the player doesn't.</p><p>5) depending on the exact situation, each player/character answers might need to secret, so that everyone has a sporting chance.</p><p>6) first one to produce the correct answer wins the pot!</p><p></p><p>This seems to have enough stakes and interaction to be fun and can allow (depending on group/venue) for everyone to have fun, especially when a character 'tells' their player the right answer after a bad guess.</p></blockquote><p></p>
[QUOTE="zedturtle, post: 8610380, member: 6830534"] So my approach is this: 1) this is a betting game. The riddle-asker puts a coin on the stump (in the pot). 2) each player that wants to take their chances matches the coin on the stump (throws into the pot). 3) the riddle-asker asks the riddle 4) going in whatever order, the first player-character gets to go. If the player knows the answer to the riddle, then their character has advantage on their check (the setting/system had a specific Riddle skill, but this could be just Intelligence straight). If not, the player still rolls... the character might know the answer, even if the player doesn't. 5) depending on the exact situation, each player/character answers might need to secret, so that everyone has a sporting chance. 6) first one to produce the correct answer wins the pot! This seems to have enough stakes and interaction to be fun and can allow (depending on group/venue) for everyone to have fun, especially when a character 'tells' their player the right answer after a bad guess. [/QUOTE]
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