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Rime of the Frostmaiden Post-Mortem (Spoilers)
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<blockquote data-quote="Lyxen" data-source="post: 8521197" data-attributes="member: 7032025"><p>And it's what 15 pages each ?</p><p></p><p></p><p></p><p>No, chapter 4 runs from 57 to 100. It's by far the largest in the book.</p><p></p><p></p><p></p><p>And if you approach them as described in the book I fail to see how adventurers at level 1-4 are going to bother movers and shakers of Waterdeep. Why does Jarlaxle even bother with the PCs, why does he stabilise their wounds ? It's just ridiculous.</p><p></p><p></p><p></p><p>And considering his alignement, small pawns as these should be just worth entertain him with their dying, they have zero value.</p><p></p><p></p><p></p><p>It's EXACTLY a railroad. Chapters are absolutely in mandatory order, and the 10 encounters of chapter 4 are exactly the same. And no matter what you do in one encounter, the next one will proceed exactly as planned. It's the perfect definition of ignoring everything that the adventurers do. Not to mention the fact that, on some encounters, the PCs are not even able to do anything. Let's look at the rooftop chase, can you please tell me what you expect a 3rd level party to do when chasing 2 drow gunslingers CR 4 across rooftops, when they start 40 feet ahead ? Nothing. It's not even using the chase rules. We played it as written, could not even scratch them no chance to catch up or anything, and in any case, it's not intended that they should be caught, otherwise the whole story breaks down. I don't think I've ever seen a module with that much "players do what you want, it does not matter the plot will go ahead as planned".</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8521197, member: 7032025"] And it's what 15 pages each ? No, chapter 4 runs from 57 to 100. It's by far the largest in the book. And if you approach them as described in the book I fail to see how adventurers at level 1-4 are going to bother movers and shakers of Waterdeep. Why does Jarlaxle even bother with the PCs, why does he stabilise their wounds ? It's just ridiculous. And considering his alignement, small pawns as these should be just worth entertain him with their dying, they have zero value. It's EXACTLY a railroad. Chapters are absolutely in mandatory order, and the 10 encounters of chapter 4 are exactly the same. And no matter what you do in one encounter, the next one will proceed exactly as planned. It's the perfect definition of ignoring everything that the adventurers do. Not to mention the fact that, on some encounters, the PCs are not even able to do anything. Let's look at the rooftop chase, can you please tell me what you expect a 3rd level party to do when chasing 2 drow gunslingers CR 4 across rooftops, when they start 40 feet ahead ? Nothing. It's not even using the chase rules. We played it as written, could not even scratch them no chance to catch up or anything, and in any case, it's not intended that they should be caught, otherwise the whole story breaks down. I don't think I've ever seen a module with that much "players do what you want, it does not matter the plot will go ahead as planned". [/QUOTE]
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