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Rise of the Empire Heroes
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<blockquote data-quote="LiquidAtom" data-source="post: 2022484" data-attributes="member: 27322"><p><strong>Hobgoblin WiP</strong></p><p></p><p>Here is the start of my Hobgoblin Ranger/Fighter. If you guys have any suggestions let me know. NarlethDrider, if you spot anything wrong, or something you don't like let me know.</p><p></p><p>Charek Norek</p><p>Hobgoblin, Male</p><p>Ranger 2 / Fighter 2 </p><p>Alignment: Neutral Good</p><p>Region of Origin: Darguun</p><p>Current Experience:</p><p>Next Level:</p><p></p><p>Strength 18 (+4)</p><p>Dexterity 18 (+4)</p><p>Constitution 17 (+3)</p><p>Intelligence 12 (+1)</p><p>Wisdom 12 (+1)</p><p>Charisma 14 (+2)</p><p> </p><p>Hit Points: 52</p><p>Action Points: 10 (this level)</p><p>Action Die: 1d6</p><p>Fortitude save: +10 = 6 [base] +4 [con]</p><p>Reflex save: +7 = 3 [base] +4 [dex]</p><p>Will save: +1 = 0 [base] +1 [wis]</p><p></p><p>Spot: +3 </p><p>Languages: Common, Goblin, Infernal</p><p>Initiative modifier: +4 = +4 [dexterity]</p><p>Speed: 30 feet</p><p></p><p>BAB: +4</p><p>Grapple check: +8 </p><p>Armor Class: 17 = 10 +3 [studded] +4 [dexterity]</p><p>Touch AC: 14, Flat-footed: 13</p><p></p><p>Melee Attack Bonus: +8 , 4 [base] +4 [strength]</p><p>Two WeaponFighting: Atk +4 (1d8+4)/Atk +4 (1d8+4)</p><p>Longsword: Atk +9 (1d8+4)</p><p>Ranged Attack Bonus: +8 , 4 [base] +4 [dexterity]</p><p>Composite Longbow (+4 Str): Atk +8 (1d8+4)</p><p></p><p>Class Feats </p><p>Basic Weapon Proficiency [fighter]</p><p>Heavy Blades Weapon Proficiency [fighter]</p><p>Light Blades Weapon Proficiency [fighter]</p><p>Spears and Lances Weapon Proficiency [fighter]</p><p>Bows Weapon Proficiency [fighter]</p><p>Light Armor Proficiency [fighter]</p><p>Medium Armor Proficiency [fighter]</p><p>Heavy Armor Proficiency [fighter]</p><p>Shield Proficiency [fighter]</p><p>Tower Shield Proficiency [fighter]</p><p>Track [ranger]</p><p>Two-Weapon Fighting [ranger two-weapon track]</p><p>Wild empathy (roll level + charisma bonus) [ranger]</p><p></p><p>Chosen Feats:</p><p>Heroic Spirit </p><p>Combat Reflexes </p><p>Power Attack </p><p>Weapon Focus [Longsword]</p><p></p><p>Weapons and Armor:</p><p>Dagger [1d4+4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]</p><p>Short Spear [1d6+4, crit x2, range inc 20 ft., 3 lb, one-handed, piercing]</p><p>Longsword [1d8+4, crit 19-20/x2l 4 lb, one-handed, slashing]</p><p>Composite Longbow [1d8+4, crit x3, range incr. 100 ft., 3 lb, piercing]</p><p>Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]</p><p></p><p> </p><p>Skills:</p><p>+1 Appraise [0] Int +1</p><p>+6 Balance [2] Dex* +4 </p><p>+4 Bluff [2] Cha +2 </p><p>+4 Climb [0] Str*+4</p><p>+6 Concentration [2] Con +4</p><p>+1 Craft_1 [0] Int +1</p><p>+1 Craft_2 [0] Int +1</p><p>+1 Craft_3 [0] Int +1</p><p>+2 Diplomacy [0] Cha +2</p><p>+2 Disguise [0] Cha +2</p><p>+4 Escape Artist [0] Dex*+4</p><p>+1 Forgery [0] Int +1</p><p>+4 Gather Information [2] Cha +2 </p><p>+3 Handle Animal [1] Cha +2 </p><p>+1 Heal [0] Wis +1 </p><p>+8 Hide [4] Dex*+4 </p><p>+5 Intimidate [3] Cha +2</p><p>+5 Jump [1] Str*+4 </p><p>+3 Listen [2] Wis +1 </p><p>+12 Move Silently [4] Dex*+4 (+4 racial,hobgoblin)</p><p>+2 Perform_1 [0] Cha +2 </p><p>+2 Perform_2 [0] Cha +2 </p><p>+2 Perform_3 [0] Cha +2 </p><p>+2 Perform_4 [0] Cha +2</p><p>+2 Perform_5 [0] Cha +2</p><p>+5 Ride [1] Dex +4</p><p>+3 Search [2] Int +1 </p><p>+2 Sense Motive [1] Wis +1 </p><p>+3 Spot [2] Wis +1 </p><p>+5 Survival [4] Wis +1</p><p>+4 Swim [0] Str**+4 </p><p>+6 Tumble [2] Dex*+4 </p><p>+4 Use Rope [0] Dex +4</p><p>* = check penalty for wearing armor</p><p></p><p> </p><p>Equipment:</p><p></p><p> 36 lb Weapons / Armor / Shield (from above)</p><p> 3 lb Arrows (quiver of 20) x1</p><p> 2 lb Backpack</p><p> 5 lb Bedroll</p><p> 3 lb Blanket, winter x1</p><p> 2 lb Flasks x1</p><p> 4 lb Grappling hook</p><p> 1 lb Oil flasks x1</p><p> 1 lb Pouch x1</p><p> 4 lb Rations (1 day) x4</p><p> 10 lb Rope (50', hempen) x1</p><p> 2 lb Torches x2</p><p> 4 lb Waterskins x1</p><p> 1 lb Whetstone</p><p> ---- Flint and steel</p><p> ----------------------</p><p> 78 lb Total </p><p></p><p>Encumberance:</p><p>Light load: 116 lb. or less</p><p>Medium load: 117-233 lb.</p><p>Heavy load: 234-350 lb</p><p>Lift over head: 350 lb.</p><p>Lift off ground: 700 lb.</p><p>Push or drag: 1750 lb</p><p></p><p></p><p>Hobgoblin</p><p> * +2 dexterity / +2 constitution (already included)</p><p> * +4 on move silently (already included)</p><p> * Darkvision (see 60 feet in pitch-dark)</p><p> * Level adjustment +1</p><p></p><p>Fighter</p><p> * Bonus Feats (already included)</p><p></p><p>Ranger</p><p> * Favored enemies</p><p> * Track as bonus feat (already included)</p><p> * Combat Style</p><p> * Wild empathy (roll level + charisma bonus)</p><p>Favored Enemies:</p><p> * Outsiders (evil) +2 Bluff, Listen, Sense Motive, Spot, and Survival checks and Damge rolls </p><p> </p><p>General: </p><p>Size: Medium</p><p>Height: 6' 3"</p><p>Weight: 225 lb</p><p>Skin: Brown</p><p>Eyes: Pale Blue</p><p>Hair: Black; Straight; Beardless</p><p></p><p>Description:</p></blockquote><p></p>
[QUOTE="LiquidAtom, post: 2022484, member: 27322"] [b]Hobgoblin WiP[/b] Here is the start of my Hobgoblin Ranger/Fighter. If you guys have any suggestions let me know. NarlethDrider, if you spot anything wrong, or something you don't like let me know. Charek Norek Hobgoblin, Male Ranger 2 / Fighter 2 Alignment: Neutral Good Region of Origin: Darguun Current Experience: Next Level: Strength 18 (+4) Dexterity 18 (+4) Constitution 17 (+3) Intelligence 12 (+1) Wisdom 12 (+1) Charisma 14 (+2) Hit Points: 52 Action Points: 10 (this level) Action Die: 1d6 Fortitude save: +10 = 6 [base] +4 [con] Reflex save: +7 = 3 [base] +4 [dex] Will save: +1 = 0 [base] +1 [wis] Spot: +3 Languages: Common, Goblin, Infernal Initiative modifier: +4 = +4 [dexterity] Speed: 30 feet BAB: +4 Grapple check: +8 Armor Class: 17 = 10 +3 [studded] +4 [dexterity] Touch AC: 14, Flat-footed: 13 Melee Attack Bonus: +8 , 4 [base] +4 [strength] Two WeaponFighting: Atk +4 (1d8+4)/Atk +4 (1d8+4) Longsword: Atk +9 (1d8+4) Ranged Attack Bonus: +8 , 4 [base] +4 [dexterity] Composite Longbow (+4 Str): Atk +8 (1d8+4) Class Feats Basic Weapon Proficiency [fighter] Heavy Blades Weapon Proficiency [fighter] Light Blades Weapon Proficiency [fighter] Spears and Lances Weapon Proficiency [fighter] Bows Weapon Proficiency [fighter] Light Armor Proficiency [fighter] Medium Armor Proficiency [fighter] Heavy Armor Proficiency [fighter] Shield Proficiency [fighter] Tower Shield Proficiency [fighter] Track [ranger] Two-Weapon Fighting [ranger two-weapon track] Wild empathy (roll level + charisma bonus) [ranger] Chosen Feats: Heroic Spirit Combat Reflexes Power Attack Weapon Focus [Longsword] Weapons and Armor: Dagger [1d4+4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] Short Spear [1d6+4, crit x2, range inc 20 ft., 3 lb, one-handed, piercing] Longsword [1d8+4, crit 19-20/x2l 4 lb, one-handed, slashing] Composite Longbow [1d8+4, crit x3, range incr. 100 ft., 3 lb, piercing] Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.] Skills: +1 Appraise [0] Int +1 +6 Balance [2] Dex* +4 +4 Bluff [2] Cha +2 +4 Climb [0] Str*+4 +6 Concentration [2] Con +4 +1 Craft_1 [0] Int +1 +1 Craft_2 [0] Int +1 +1 Craft_3 [0] Int +1 +2 Diplomacy [0] Cha +2 +2 Disguise [0] Cha +2 +4 Escape Artist [0] Dex*+4 +1 Forgery [0] Int +1 +4 Gather Information [2] Cha +2 +3 Handle Animal [1] Cha +2 +1 Heal [0] Wis +1 +8 Hide [4] Dex*+4 +5 Intimidate [3] Cha +2 +5 Jump [1] Str*+4 +3 Listen [2] Wis +1 +12 Move Silently [4] Dex*+4 (+4 racial,hobgoblin) +2 Perform_1 [0] Cha +2 +2 Perform_2 [0] Cha +2 +2 Perform_3 [0] Cha +2 +2 Perform_4 [0] Cha +2 +2 Perform_5 [0] Cha +2 +5 Ride [1] Dex +4 +3 Search [2] Int +1 +2 Sense Motive [1] Wis +1 +3 Spot [2] Wis +1 +5 Survival [4] Wis +1 +4 Swim [0] Str**+4 +6 Tumble [2] Dex*+4 +4 Use Rope [0] Dex +4 * = check penalty for wearing armor Equipment: 36 lb Weapons / Armor / Shield (from above) 3 lb Arrows (quiver of 20) x1 2 lb Backpack 5 lb Bedroll 3 lb Blanket, winter x1 2 lb Flasks x1 4 lb Grappling hook 1 lb Oil flasks x1 1 lb Pouch x1 4 lb Rations (1 day) x4 10 lb Rope (50', hempen) x1 2 lb Torches x2 4 lb Waterskins x1 1 lb Whetstone ---- Flint and steel ---------------------- 78 lb Total Encumberance: Light load: 116 lb. or less Medium load: 117-233 lb. Heavy load: 234-350 lb Lift over head: 350 lb. Lift off ground: 700 lb. Push or drag: 1750 lb Hobgoblin * +2 dexterity / +2 constitution (already included) * +4 on move silently (already included) * Darkvision (see 60 feet in pitch-dark) * Level adjustment +1 Fighter * Bonus Feats (already included) Ranger * Favored enemies * Track as bonus feat (already included) * Combat Style * Wild empathy (roll level + charisma bonus) Favored Enemies: * Outsiders (evil) +2 Bluff, Listen, Sense Motive, Spot, and Survival checks and Damge rolls General: Size: Medium Height: 6' 3" Weight: 225 lb Skin: Brown Eyes: Pale Blue Hair: Black; Straight; Beardless Description: [/QUOTE]
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