Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Rise of the Empire Heroes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="spasemunki" data-source="post: 2116182" data-attributes="member: 29783"><p>Magruut</p><p>Goblin </p><p>Rogue 1/Wizard 3</p><p></p><p>Str 8 (-1)</p><p>Dex 18 (+4)</p><p>Con 14 (+2)</p><p>Int 19 (+4)</p><p>Wis 14 (+2)</p><p>Cha 12 (+1)</p><p></p><p></p><p>Skills:</p><p>Max 7/3</p><p>Appraise (+2 ranks, +4 int, +3 familiar)</p><p>Bluff (+4 ranks, +1 cha)</p><p>Craft(Alchemy) (+3 ranks, +4 int)</p><p>Concentration (+5 ranks, +2 con)</p><p>Decipher Script (+4 ranks, +4 int)</p><p>Disable Device (+4 ranks, +4 int)</p><p>Knowledge(Arcana) (+3 ranks, +4 int)</p><p>Knowledge(History) (+2 ranks, +4 int)</p><p>Knowledge(Dungeoneering)(+2 ranks, +4 int)</p><p>Listen (+1 ranks, +2 Wis, +2 awareness)</p><p>Open Locks (+4 ranks, +4 dex)</p><p>Ride (+0 ranks, +4 race, +4 dex)</p><p>Sleight of Hand (+4 ranks, +4 dex)</p><p>Search (+4 ranks, +2 wis)</p><p>Spot (+1 ranks, +2 Wis, +2 awareness)</p><p>Spellcraft (+7 ranks, +4 int)</p><p>Stealth (+4 ranks, +4 dex, +4 race and size)</p><p>Tumble (+4 ranks, +4 dex)</p><p>Use Magic Device (+4 ranks, +1 cha)</p><p></p><p></p><p></p><p>Languages: Common, Goblin, Giant, Gnoll, Orc, Draconic</p><p></p><p>Feats: Alertness (+2 listen and spot), Scribe Scroll, Brew Potions, Combat Casting (+4 Concentration checks to cast on defensive)</p><p></p><p>Saves:</p><p>Fortitude: +3(base +1, +2 con)</p><p>Reflex: +7(base +3, +4 dex)</p><p>Will: +5(base +3, +2 wis)</p><p></p><p>Special Abilities: Darkvision (60 ft.)</p><p></p><p>Class Abilities: Sneak Attack +1d6, Trapfinding, Summon Familiar</p><p></p><p>Melee Attack: +1 (base +1, size +1, str -1)</p><p>Ranged Attack: +6 (base +1, size +1, dex +4)</p><p>Armor Class: 17(10 +1 size, +4 dex, +1 bracers, +1 ring)</p><p>Hit Points: 26</p><p></p><p>Base Speed: 30 ft.</p><p></p><p>Weapons: dagger (1d3 -1 P/19-20/x2, +1 melee, +6 ranged, Range: 10 ft., +2 sleight of hand, .5 lb), quarterstaff (1d4-1/1d4-1 B/20/x2, +1 melee, 2 lb), light crossbow (1d6 P/19-20/x2, +6 ranged, Range: 80 ft., 2 lb.), short sword (1d4-1 P/19-20/x2, +1 melee, 1 lb)</p><p></p><p>Protection: Bracers of Armor +1, ring of protection +1</p><p></p><p>Gear: </p><p>Backpack (.5 lb): Glyphbook (2 lb, +4 Decipher Script for Xen'drik inscriptions), 3 days trail rations (.75 lb), bedroll (1.25 lb), waterskin (1 lb), inkpen, ink vial, 5 candles (-)</p><p>belt pouch (1/8 lb): flint and steel (-), thieves tools (1 lb), spellbook (4 lb), </p><p>scroll case (1/2 lb): Scroll:knock (CL 3), Scroll:Locate Object (CL 3), Scroll<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />etect Magic (CL 1), Scroll:Spider Climb (CL 3), 5 sheets parchment</p><p>spell component pouch (2 lb): 2 vials of anti-toxin (-), oil of magic weapon (CL 2)</p><p>Case w/10 bolts (.5 lb)</p><p>explorer's outfit (worn): wand of magic missle (1st, 50 charges, tucked in belt), purse: 23.75 gp</p><p>Spellbook (36/100 filled):</p><p>Thin wood cover, linen pages, leather slipcase (hardness 4, 4 hp)</p><p>0:Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hands, Mending, Message, Open/Close, Arcane Mark, Prestidigitation</p><p>1: Mage Armor, Magic Missle, Identify, Magic Weapon, Reduce Person, Hold Portal, Burning Hands</p><p>2: Knock, Spider Climb, Melf's Acid Arrow, Scare, Invisibility</p><p>Spells/day: 4/3/2</p><p>Caster Level Check Bonus: +3</p><p>Saving Throw DC: 14 + spell level</p><p></p><p>Rhalec (Raven familiar): HD 4(hp 13), AC: 16, ff. 12, base attack +1, speed 10 ft.m fly 40 ft. (average), attack: claws +5 melee 1d2-5, </p><p>Saves: Fort +3, Ref +5, Will +5, </p><p>Skills: Spot +5, Listen +3, Sneak +6, Search +6, Languages: Common</p><p>Str 1, Dex 15, Con 10, Int 7, Wis 14, Cha 6, </p><p>Special Qualities: Grants Alertness, Improved Evasion (no damage on succesful half-damage Reflex save), Share Spells, Empathic Link, Deliver touch spells, </p><p></p><p>Appearance: Standing slightly over 3 feet tall with dusky red-orange skin, Magruut is a typical if slightly scrawny goblin. Most of his head is bare, but his lank black hair has been allowed to grow long in the back, plaited into a single braid that reaches to the down to his mid-back. He wears dark, rugged clothes covered by a hooded black cloak. He wears several pouches slung from his belt, as well as a short sword. He carries a staff, which his raven familiar often perches on when not sitting on his shoulder.</p></blockquote><p></p>
[QUOTE="spasemunki, post: 2116182, member: 29783"] Magruut Goblin Rogue 1/Wizard 3 Str 8 (-1) Dex 18 (+4) Con 14 (+2) Int 19 (+4) Wis 14 (+2) Cha 12 (+1) Skills: Max 7/3 Appraise (+2 ranks, +4 int, +3 familiar) Bluff (+4 ranks, +1 cha) Craft(Alchemy) (+3 ranks, +4 int) Concentration (+5 ranks, +2 con) Decipher Script (+4 ranks, +4 int) Disable Device (+4 ranks, +4 int) Knowledge(Arcana) (+3 ranks, +4 int) Knowledge(History) (+2 ranks, +4 int) Knowledge(Dungeoneering)(+2 ranks, +4 int) Listen (+1 ranks, +2 Wis, +2 awareness) Open Locks (+4 ranks, +4 dex) Ride (+0 ranks, +4 race, +4 dex) Sleight of Hand (+4 ranks, +4 dex) Search (+4 ranks, +2 wis) Spot (+1 ranks, +2 Wis, +2 awareness) Spellcraft (+7 ranks, +4 int) Stealth (+4 ranks, +4 dex, +4 race and size) Tumble (+4 ranks, +4 dex) Use Magic Device (+4 ranks, +1 cha) Languages: Common, Goblin, Giant, Gnoll, Orc, Draconic Feats: Alertness (+2 listen and spot), Scribe Scroll, Brew Potions, Combat Casting (+4 Concentration checks to cast on defensive) Saves: Fortitude: +3(base +1, +2 con) Reflex: +7(base +3, +4 dex) Will: +5(base +3, +2 wis) Special Abilities: Darkvision (60 ft.) Class Abilities: Sneak Attack +1d6, Trapfinding, Summon Familiar Melee Attack: +1 (base +1, size +1, str -1) Ranged Attack: +6 (base +1, size +1, dex +4) Armor Class: 17(10 +1 size, +4 dex, +1 bracers, +1 ring) Hit Points: 26 Base Speed: 30 ft. Weapons: dagger (1d3 -1 P/19-20/x2, +1 melee, +6 ranged, Range: 10 ft., +2 sleight of hand, .5 lb), quarterstaff (1d4-1/1d4-1 B/20/x2, +1 melee, 2 lb), light crossbow (1d6 P/19-20/x2, +6 ranged, Range: 80 ft., 2 lb.), short sword (1d4-1 P/19-20/x2, +1 melee, 1 lb) Protection: Bracers of Armor +1, ring of protection +1 Gear: Backpack (.5 lb): Glyphbook (2 lb, +4 Decipher Script for Xen'drik inscriptions), 3 days trail rations (.75 lb), bedroll (1.25 lb), waterskin (1 lb), inkpen, ink vial, 5 candles (-) belt pouch (1/8 lb): flint and steel (-), thieves tools (1 lb), spellbook (4 lb), scroll case (1/2 lb): Scroll:knock (CL 3), Scroll:Locate Object (CL 3), Scroll:Detect Magic (CL 1), Scroll:Spider Climb (CL 3), 5 sheets parchment spell component pouch (2 lb): 2 vials of anti-toxin (-), oil of magic weapon (CL 2) Case w/10 bolts (.5 lb) explorer's outfit (worn): wand of magic missle (1st, 50 charges, tucked in belt), purse: 23.75 gp Spellbook (36/100 filled): Thin wood cover, linen pages, leather slipcase (hardness 4, 4 hp) 0:Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hands, Mending, Message, Open/Close, Arcane Mark, Prestidigitation 1: Mage Armor, Magic Missle, Identify, Magic Weapon, Reduce Person, Hold Portal, Burning Hands 2: Knock, Spider Climb, Melf's Acid Arrow, Scare, Invisibility Spells/day: 4/3/2 Caster Level Check Bonus: +3 Saving Throw DC: 14 + spell level Rhalec (Raven familiar): HD 4(hp 13), AC: 16, ff. 12, base attack +1, speed 10 ft.m fly 40 ft. (average), attack: claws +5 melee 1d2-5, Saves: Fort +3, Ref +5, Will +5, Skills: Spot +5, Listen +3, Sneak +6, Search +6, Languages: Common Str 1, Dex 15, Con 10, Int 7, Wis 14, Cha 6, Special Qualities: Grants Alertness, Improved Evasion (no damage on succesful half-damage Reflex save), Share Spells, Empathic Link, Deliver touch spells, Appearance: Standing slightly over 3 feet tall with dusky red-orange skin, Magruut is a typical if slightly scrawny goblin. Most of his head is bare, but his lank black hair has been allowed to grow long in the back, plaited into a single braid that reaches to the down to his mid-back. He wears dark, rugged clothes covered by a hooded black cloak. He wears several pouches slung from his belt, as well as a short sword. He carries a staff, which his raven familiar often perches on when not sitting on his shoulder. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rise of the Empire Heroes
Top