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Rise of the Necromancer OOC
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<blockquote data-quote="Searinox Nagharha" data-source="post: 7122982" data-attributes="member: 6802065"><p><strong>Sentinel Lothoc Stalnox</strong></p><p>Medium humanoid (Green Dragonborn), Lawful Evil</p><p></p><p><strong>Armor Class</strong> 17 (Splint, disadvantage on stealth (19 with Shield))</p><p><strong>Hit Points</strong> 12</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Initiative</strong> </p><p></p><p>{Point Buy}</p><p><strong>STR</strong> 17</p><p><strong>DEX</strong> 10</p><p><strong>CON</strong> 14 </p><p><strong>INT</strong> 15 </p><p><strong>WIS</strong> 8</p><p><strong>CHA</strong> 10</p><p></p><p>Saving Throws. Str +, Dex +2</p><p>Skills. Athletics, History, Perception, Persuasion,</p><p>Senses. </p><p>Languages. Common, Draconic, Sylvan</p><p>Tools. Dragon Chess</p><p>Background; Knight {Retainers; 1 Child of a Noble to be trained in combat, 1 Kobold as carrier and 1 Kobold as Banner Bearer}</p><p></p><p>Actions</p><p>--------------------</p><p>Longsword; melee, +5 To Hit, 1d8(1d10) +3 slashing </p><p>HandAxe; melee, +5 To Hit 1d6 +3 slashing</p><p>Breath Weapon, 2D6 Poison (half on succes), 15ft cone (Con. Save)</p><p></p><p></p><p>Features and Traits</p><p>--------------------</p><p>Damage Resistance; Poison</p><p>Dueling; when using a Weapon in one hand and none in the other you gain +2 on your Dmg Rolls.</p><p>Second Wind; On your turn, you can use a bonus action to regain hit points equal to 1D10 + your fighter level. recharges on a short/long rest</p><p></p><p>Equipment</p><p><strong>Starting Gold.</strong> 125+<a href="http://roll.coyotecode.net/lookup.php?rollid=165451" target="_blank">170</a> = 290</p><p>--------------------</p><p>Splint Armor (-200)</p><p>Shield (-10)</p><p>Longsword (-15)</p><p>Handaxe (-5)</p><p>a set of fine clothes, a Signet Ring, Scroll of Pedigree</p><p>Backpack; bedroll, mess kit, tinderbox, 10 torches, 10 days ration, waterskin, 50' Hempen Rope.</p><p></p><p></p><p><strong>Remaining Gold;</strong> 65</p><p><strong>Carrying Capacity </strong> 255 lbs.</p><p></p><p><strong>Bio</strong></p><p>From a young age Lothoc was ambitious to make it to the top, any means neccesary. wether it meant training twice as hard as his fellow Soldier or accidently letting some hidden truth leak out. The few friends he had blamed it on his Chromatic Lineage, others would say he just had a nasty personality.</p><p>whatever the reason his aims were always set on the next step ahead, the next rank.</p><p></p><p>Born in Kilbay he spend his childhood training under his father, a squad leader in the Kilbay Guards, while at days it seemed harsh he didn't mind this lifestyle. </p><p>as long as he preformed towards expectations he would be praised, if he didnt... well lets say it made him stronger. Lothoc never knew why his father was so strict on him, nor did he much care, for all it did was make him stronger. </p><p></p><p>As his strength grew, so did his possistion in the Kilbay Guard, that was until a few years ago. He was summoned before Eskizi, Captain of the Kilbay Guard, he would be transfered to Fearvault and serve as a Knight for a Noble household. The Krahe House. Why he was chosen he did not know, maybe they saw him train? Perhaps. or perhaps one of his Higher-Ups spoke highly of him during a meeting? Unlikely. </p><p></p><p>Whatever the reason his new possition as Knight came with a lot of Perks. Great Housing, a few Servents, many priveleges and he could even explore Magic whilest here. if Lothoc was planning on moving up this was definetly the right direction. there was however... a slight catch he didnt see comming. He was also intrusted with the Training and babysitt... Protection of one of the Nobles Son's, Strum Krahe. Whom he has to take where ever he goes too. </p><p></p><p> </p><p>think i have everything now <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> i'll add a background after you updated the front page</p></blockquote><p></p>
[QUOTE="Searinox Nagharha, post: 7122982, member: 6802065"] [B]Sentinel Lothoc Stalnox[/B] Medium humanoid (Green Dragonborn), Lawful Evil [B]Armor Class[/B] 17 (Splint, disadvantage on stealth (19 with Shield)) [B]Hit Points[/B] 12 [B]Speed[/B] 30 ft. [B]Initiative[/B] {Point Buy} [B]STR[/B] 17 [B]DEX[/B] 10 [B]CON[/B] 14 [B]INT[/B] 15 [B]WIS[/B] 8 [B]CHA[/B] 10 Saving Throws. Str +, Dex +2 Skills. Athletics, History, Perception, Persuasion, Senses. Languages. Common, Draconic, Sylvan Tools. Dragon Chess Background; Knight {Retainers; 1 Child of a Noble to be trained in combat, 1 Kobold as carrier and 1 Kobold as Banner Bearer} Actions -------------------- Longsword; melee, +5 To Hit, 1d8(1d10) +3 slashing HandAxe; melee, +5 To Hit 1d6 +3 slashing Breath Weapon, 2D6 Poison (half on succes), 15ft cone (Con. Save) Features and Traits -------------------- Damage Resistance; Poison Dueling; when using a Weapon in one hand and none in the other you gain +2 on your Dmg Rolls. Second Wind; On your turn, you can use a bonus action to regain hit points equal to 1D10 + your fighter level. recharges on a short/long rest Equipment [B]Starting Gold.[/B] 125+[URL=http://roll.coyotecode.net/lookup.php?rollid=165451]170[/URL] = 290 -------------------- Splint Armor (-200) Shield (-10) Longsword (-15) Handaxe (-5) a set of fine clothes, a Signet Ring, Scroll of Pedigree Backpack; bedroll, mess kit, tinderbox, 10 torches, 10 days ration, waterskin, 50' Hempen Rope. [B]Remaining Gold;[/B] 65 [B]Carrying Capacity [/B] 255 lbs. [B]Bio[/B] From a young age Lothoc was ambitious to make it to the top, any means neccesary. wether it meant training twice as hard as his fellow Soldier or accidently letting some hidden truth leak out. The few friends he had blamed it on his Chromatic Lineage, others would say he just had a nasty personality. whatever the reason his aims were always set on the next step ahead, the next rank. Born in Kilbay he spend his childhood training under his father, a squad leader in the Kilbay Guards, while at days it seemed harsh he didn't mind this lifestyle. as long as he preformed towards expectations he would be praised, if he didnt... well lets say it made him stronger. Lothoc never knew why his father was so strict on him, nor did he much care, for all it did was make him stronger. As his strength grew, so did his possistion in the Kilbay Guard, that was until a few years ago. He was summoned before Eskizi, Captain of the Kilbay Guard, he would be transfered to Fearvault and serve as a Knight for a Noble household. The Krahe House. Why he was chosen he did not know, maybe they saw him train? Perhaps. or perhaps one of his Higher-Ups spoke highly of him during a meeting? Unlikely. Whatever the reason his new possition as Knight came with a lot of Perks. Great Housing, a few Servents, many priveleges and he could even explore Magic whilest here. if Lothoc was planning on moving up this was definetly the right direction. there was however... a slight catch he didnt see comming. He was also intrusted with the Training and babysitt... Protection of one of the Nobles Son's, Strum Krahe. Whom he has to take where ever he goes too. think i have everything now ;) i'll add a background after you updated the front page [/QUOTE]
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