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<blockquote data-quote="Tohopka" data-source="post: 3677049" data-attributes="member: 51383"><p>...The possibility of a forgotten god in the forgotten desert is interesting indeed...if permitted One wishes to propose an opposing faction (other than that of the Morning Lord's "faithful" and the "heritics") to this revival in elder deities of death. One speaks of the Order of the Long Death.</p><p></p><p>Taken from the <em>Forgotten Realms Campaign Setting </em> (copyright through execution and otherwise), D&D supplement from 2001:</p><p></p><p><strong>Long Death (Evil):</strong> The Long Death order worship the principle of death without caring much which deity currently owns the portfolio. They are more than willing to share death and its antecedent, pain, with others. Clerics of the previous god of death, Myrkul, chose to view them as part of their god's long-range plans. Kelemvor (the current god of the dead) views them as enemies, but is at least pleased that they do not actively promote undeath. Velsharoon ( the god of necromancy and undeath) wants to woo them, but has not figured out how. Monks of the Long Death may multiclass freely as fighters, assassins, and blackguards. The order is quite strong in Thay, though not with the sanction of cooperation of the Red Wizards.</p><p></p><p>Granted, as the caption above claims, the Order concerns themselves not with the deities of death; only the principle. Yet throughout history religious exploits have often brough forth death in the name of any deity...and as such it is not uncommon for those bound to death to follow amongst the shadows...perhaps even Myrkul, in an attempt to seize power from the Morning Lord through his follower's findings and reclaim the "dead" god's reign in death, has swayed some of the Order "as part of their god's long-range plans". This is obviously a work in progress, and if any have additional ideas or suggestions to allow this organization to work properly so that (if it is required or accepted) the order can offer some opposition as a possible enemy to Lathander's faithful.</p><p></p><p>In addition, other Monastic Orders could participate as supporting groups rather than adversaries, such as the Old Order, a group of Monks dedicated to the philosphies and dogma of forgotten or dead faiths in Toril (a good possibility for Amaunator), or the Sun Soul, which follow Lathander (among other gods, such as Selune and Sune). </p><p></p><p>If Lathanderite allows this, and others approve as well when the storyline is approved, One will be glad to hear of any suggestions or ideas for the development of either three. Until then, we humbly await the Magi's decisions.</p></blockquote><p></p>
[QUOTE="Tohopka, post: 3677049, member: 51383"] ...The possibility of a forgotten god in the forgotten desert is interesting indeed...if permitted One wishes to propose an opposing faction (other than that of the Morning Lord's "faithful" and the "heritics") to this revival in elder deities of death. One speaks of the Order of the Long Death. Taken from the [I]Forgotten Realms Campaign Setting [/I] (copyright through execution and otherwise), D&D supplement from 2001: [B]Long Death (Evil):[/B] The Long Death order worship the principle of death without caring much which deity currently owns the portfolio. They are more than willing to share death and its antecedent, pain, with others. Clerics of the previous god of death, Myrkul, chose to view them as part of their god's long-range plans. Kelemvor (the current god of the dead) views them as enemies, but is at least pleased that they do not actively promote undeath. Velsharoon ( the god of necromancy and undeath) wants to woo them, but has not figured out how. Monks of the Long Death may multiclass freely as fighters, assassins, and blackguards. The order is quite strong in Thay, though not with the sanction of cooperation of the Red Wizards. Granted, as the caption above claims, the Order concerns themselves not with the deities of death; only the principle. Yet throughout history religious exploits have often brough forth death in the name of any deity...and as such it is not uncommon for those bound to death to follow amongst the shadows...perhaps even Myrkul, in an attempt to seize power from the Morning Lord through his follower's findings and reclaim the "dead" god's reign in death, has swayed some of the Order "as part of their god's long-range plans". This is obviously a work in progress, and if any have additional ideas or suggestions to allow this organization to work properly so that (if it is required or accepted) the order can offer some opposition as a possible enemy to Lathander's faithful. In addition, other Monastic Orders could participate as supporting groups rather than adversaries, such as the Old Order, a group of Monks dedicated to the philosphies and dogma of forgotten or dead faiths in Toril (a good possibility for Amaunator), or the Sun Soul, which follow Lathander (among other gods, such as Selune and Sune). If Lathanderite allows this, and others approve as well when the storyline is approved, One will be glad to hear of any suggestions or ideas for the development of either three. Until then, we humbly await the Magi's decisions. [/QUOTE]
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