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General Tabletop Discussion
Character Builds & Optimization
Ritual Caster vs. Magic Initiate vs. Warlock dip for Dex Paladin (Ancients)
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<blockquote data-quote="WarpedAcorn" data-source="post: 7027851" data-attributes="member: 6819400"><p>Personally, I lean more towards Ritual Caster. Not only do you get access to a larger selection of spells, taking it as a Human-Variant starting feat lets you incorporate that aspect into your background. Now instead of simply being a faithful Paladin, you have this tie to magic. Maybe its something in your family you are running from, maybe you dabbled as a child and delved into worlds you were not ready to see (hence becoming a smitey Paladin). It opens a lot of interesting background options.</p><p></p><p>For Magic Initiate, if you are not taking any damaging Cantrips that scale with character level (and why would you if you are going Paladin), then you really just have those utility Cantrips. I don't see those being super useful, although I wouldn't rule out taking a Ranged Cantrip just so you have some sort of Ranged Magic attack.</p><p></p><p>Like you said, both get you what you want, the Familiar. But I think the Ritual Caster will give you more out of combat options to play with. Being able to take 10 minutes and use Alarm, Detect Magic, Comprehend Languages, or Identify is pretty awesome. And if you get high enough, Leomund's Tiny Hut will make you the camping king! =)</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 7027851, member: 6819400"] Personally, I lean more towards Ritual Caster. Not only do you get access to a larger selection of spells, taking it as a Human-Variant starting feat lets you incorporate that aspect into your background. Now instead of simply being a faithful Paladin, you have this tie to magic. Maybe its something in your family you are running from, maybe you dabbled as a child and delved into worlds you were not ready to see (hence becoming a smitey Paladin). It opens a lot of interesting background options. For Magic Initiate, if you are not taking any damaging Cantrips that scale with character level (and why would you if you are going Paladin), then you really just have those utility Cantrips. I don't see those being super useful, although I wouldn't rule out taking a Ranged Cantrip just so you have some sort of Ranged Magic attack. Like you said, both get you what you want, the Familiar. But I think the Ritual Caster will give you more out of combat options to play with. Being able to take 10 minutes and use Alarm, Detect Magic, Comprehend Languages, or Identify is pretty awesome. And if you get high enough, Leomund's Tiny Hut will make you the camping king! =) [/QUOTE]
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Ritual Caster vs. Magic Initiate vs. Warlock dip for Dex Paladin (Ancients)
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