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Rituals from the Other Side: Spirit Magic
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<blockquote data-quote="terraleon" data-source="post: 5184098" data-attributes="member: 54304"><p>Sure! These are primarily rituals which provide a way to perform various actions. They're not really intended for combat situations, although there are a couple with combat applications.</p><p></p><p>This isn't a new power source, there are no new classes or paths, this is a book chock full of rituals and you only need to be trained in Religion or Arcana to be a ritual caster. So, given that the Ritual Caster feat is the only thing you really need to use this book, it's got some fantastic utility. There are 18 rituals that cover a range of levels and utility, drawing on forest wisdom-- a ranger could do some cool stuff with the Middle World rituals, quasi religious or cultural spirits of Voodou that might complement a rogue, bard or cleric, and the last section, which really helps flesh out a Farlock. Again, though, *any* character with Ritual Casting can manage these. It would certainly help in creating a failed apprentice or a clergy man banished into military service.</p><p></p><p>Does that make more sense?</p><p></p><p>-Ben.</p></blockquote><p></p>
[QUOTE="terraleon, post: 5184098, member: 54304"] Sure! These are primarily rituals which provide a way to perform various actions. They're not really intended for combat situations, although there are a couple with combat applications. This isn't a new power source, there are no new classes or paths, this is a book chock full of rituals and you only need to be trained in Religion or Arcana to be a ritual caster. So, given that the Ritual Caster feat is the only thing you really need to use this book, it's got some fantastic utility. There are 18 rituals that cover a range of levels and utility, drawing on forest wisdom-- a ranger could do some cool stuff with the Middle World rituals, quasi religious or cultural spirits of Voodou that might complement a rogue, bard or cleric, and the last section, which really helps flesh out a Farlock. Again, though, *any* character with Ritual Casting can manage these. It would certainly help in creating a failed apprentice or a clergy man banished into military service. Does that make more sense? -Ben. [/QUOTE]
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