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<blockquote data-quote="RayneBlythewood9" data-source="post: 2040047" data-attributes="member: 25931"><p><strong>The assault</strong></p><p></p><p>Ok so let me finish the exciting attack that occured. Ok so it turns out that a frontal attack would have ended all of our lives. They had too many strong defense points to bombard us from behind. </p><p> </p><p>Luckily the stairs to the mountain top lookout were a secret and came down just inside the last set of defense doors. Once we popped out in that room we only had to kill one guard with a bow sitting behind an arrow slit wall. Their was an identical guard on the other side of the room, but we closed and locked his arrow slit hall. </p><p> </p><p> Once inside that room we cast a hold portal on the double doors and put the bar across the door. This would hopefully prevent the dozen or so guards at the first set of defense doors from getting back to fight. </p><p></p><p> So are surprise assault worked we attacked while a bunch of guards were eating breakfast and a good many were still asleep. We fought a few right in the dining hall and then moved on to the sleeping quarters. Not the simple guards in the barracks, but the actual leaders an bosses that were running the stronghold. They even had some type of sand elemental two sword fighting creatures that were their as ambassadors.</p><p></p><p> The plan was for me to hold the back door with the scroll of hold portal and then move to the hall of leader rooms. In case I didn't mention before we used prying eyes to scout out the stronghold and see where things were and find the leaders rooms.</p><p></p><p> Hal was going to attack the guards eating. Which were only 2, but the 2 cooks jumped out with a cleaver and chef knife. They were pretty much no threat and went down easily. Ryu and Drassell were to go to the far hall and prevent hordes of guards from pouring in. Which they did easily with Ryu's Dervish dancing and Drassell's whirling blade.</p><p></p><p> Marcus and Terak were to assault the leader rooms with my help after I secured the back door. We had the large blue goblin room on the right, but it was locked and the Sand people popped up out of the floor. They pretty much rose out of the sand by the front of their door which was straight down the hall before it turned to the left.</p><p></p><p> They put up the biggest fight and took the longest to deal with. While we dealt with them, the door next to them contained a wizard type character and he popped out to assault us. Seeing his spells as a bigger threat than the dual blade wielding sand guys, our concentration changed to focus on him. With the three of us placing our pressure on the wizard guy he went down in a couple of rounds.</p><p></p><p> We were able to take out one of the sand people, but heard spellcasting from inside the door at the end of the hall and decided to get in and prevent further strenghtening of a soon to be conflict of intrests. It turned out to be some sort of demon that had abilities to cast some wierd things, sort of like a sorcerer, but different. </p><p></p><p> Marcus and Terak concentrated on him and managed to drop him, but they never checked the corpse when it fell behind the makeshift desk. Somehow he wasn't their later when we returned to search and gather. </p><p></p><p> While they dealt with the demon I was face to face with one of the dagger sandmen. I'm not much for brutal violence and was trying to persuade him to stop attacking me. I tried glitterdust, but he had some sort of eye membrane that protected him from the spell. So I pretty much kept moving away.</p><p></p><p> Hal was coming to my aid as well as Ryu. Ryu was able to show the creature his superior two blade ability and bested the creature. Ryu and Drassell also dealt with the blue goblin thing that kept teleporting around and blasting them.</p><p></p><p> After we took out the big threats and the leader type figures we swept through the barracks. Many of the guards got their armor on, but it didn't help. They swarmed a few of use but didn't like it when Marcus cast acid hands and took out a bunch of them.</p><p></p><p> Later that night we returned to the mountain top and waited for the dwarven ghost guard to return. When he did, we informed him of our victory. Now that we were the owners of the stronghold we were able to relieve him of his duty and he thanked us and dissapeared. </p><p></p><p> We found some books and journals detailing the strongholds occurances. It turns out their would be another ambassador coming to the stronghold for negotiations tomorrow. So we were going to wait and see what we could do about the Empire's alliances. Ill get to that after I get some rest. On a quick side note, I found two fantastic items in town today. One is called a Medal of Gallantry. It helps me with my diplomacy, but hinders my ability to bend the truth. The best thing about it is the effect of keeping me out of the fight.</p><p> The other item I found is Armbands of Might. They are for Hal. They provide him with more strength on his strength checks, and they also grant him more damage on his attacks if he forgoes some of his accuracy.</p><p></p><p> But enough for now, let me get some rest.</p></blockquote><p></p>
[QUOTE="RayneBlythewood9, post: 2040047, member: 25931"] [b]The assault[/b] Ok so let me finish the exciting attack that occured. Ok so it turns out that a frontal attack would have ended all of our lives. They had too many strong defense points to bombard us from behind. Luckily the stairs to the mountain top lookout were a secret and came down just inside the last set of defense doors. Once we popped out in that room we only had to kill one guard with a bow sitting behind an arrow slit wall. Their was an identical guard on the other side of the room, but we closed and locked his arrow slit hall. Once inside that room we cast a hold portal on the double doors and put the bar across the door. This would hopefully prevent the dozen or so guards at the first set of defense doors from getting back to fight. So are surprise assault worked we attacked while a bunch of guards were eating breakfast and a good many were still asleep. We fought a few right in the dining hall and then moved on to the sleeping quarters. Not the simple guards in the barracks, but the actual leaders an bosses that were running the stronghold. They even had some type of sand elemental two sword fighting creatures that were their as ambassadors. The plan was for me to hold the back door with the scroll of hold portal and then move to the hall of leader rooms. In case I didn't mention before we used prying eyes to scout out the stronghold and see where things were and find the leaders rooms. Hal was going to attack the guards eating. Which were only 2, but the 2 cooks jumped out with a cleaver and chef knife. They were pretty much no threat and went down easily. Ryu and Drassell were to go to the far hall and prevent hordes of guards from pouring in. Which they did easily with Ryu's Dervish dancing and Drassell's whirling blade. Marcus and Terak were to assault the leader rooms with my help after I secured the back door. We had the large blue goblin room on the right, but it was locked and the Sand people popped up out of the floor. They pretty much rose out of the sand by the front of their door which was straight down the hall before it turned to the left. They put up the biggest fight and took the longest to deal with. While we dealt with them, the door next to them contained a wizard type character and he popped out to assault us. Seeing his spells as a bigger threat than the dual blade wielding sand guys, our concentration changed to focus on him. With the three of us placing our pressure on the wizard guy he went down in a couple of rounds. We were able to take out one of the sand people, but heard spellcasting from inside the door at the end of the hall and decided to get in and prevent further strenghtening of a soon to be conflict of intrests. It turned out to be some sort of demon that had abilities to cast some wierd things, sort of like a sorcerer, but different. Marcus and Terak concentrated on him and managed to drop him, but they never checked the corpse when it fell behind the makeshift desk. Somehow he wasn't their later when we returned to search and gather. While they dealt with the demon I was face to face with one of the dagger sandmen. I'm not much for brutal violence and was trying to persuade him to stop attacking me. I tried glitterdust, but he had some sort of eye membrane that protected him from the spell. So I pretty much kept moving away. Hal was coming to my aid as well as Ryu. Ryu was able to show the creature his superior two blade ability and bested the creature. Ryu and Drassell also dealt with the blue goblin thing that kept teleporting around and blasting them. After we took out the big threats and the leader type figures we swept through the barracks. Many of the guards got their armor on, but it didn't help. They swarmed a few of use but didn't like it when Marcus cast acid hands and took out a bunch of them. Later that night we returned to the mountain top and waited for the dwarven ghost guard to return. When he did, we informed him of our victory. Now that we were the owners of the stronghold we were able to relieve him of his duty and he thanked us and dissapeared. We found some books and journals detailing the strongholds occurances. It turns out their would be another ambassador coming to the stronghold for negotiations tomorrow. So we were going to wait and see what we could do about the Empire's alliances. Ill get to that after I get some rest. On a quick side note, I found two fantastic items in town today. One is called a Medal of Gallantry. It helps me with my diplomacy, but hinders my ability to bend the truth. The best thing about it is the effect of keeping me out of the fight. The other item I found is Armbands of Might. They are for Hal. They provide him with more strength on his strength checks, and they also grant him more damage on his attacks if he forgoes some of his accuracy. But enough for now, let me get some rest. [/QUOTE]
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