Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
Rivets Eternal: Metal Men and Fleshy Cogs (OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bront" data-source="post: 2778395" data-attributes="member: 19696"><p>Agreed. Not only that, but baring our ability to read your character sheets and instantly understand how the character thinks, posting a little bit, particularly in character, helps give people glimpses into the character's persona, as well as helps develope it.</p><p></p><p>As far as actualy fighting, I'd keep it to a dull bicker, simply because an all out fight can be pretty disruptive.</p><p></p><p>On the other hand, Don't step too far out of character to make a scene, but if your character isn't willing to at least occasionaly say something to the other people shoved into this room with them, then he's going to have trouble finding reasons to come with the party later when they get moving.</p><p></p><p>I don't know what our hook will be, but we'll need to come togeather at some point idealy, so giving yourself a hook to do that, be it caring for some of the other cell mates, seeing financial opertunity, shere safety in numbers, or even pawns to use in your own personal game of power. If we can find the occasional common ground, it never hurts.</p><p></p><p>And, obviously, your entire character's history and ability won't be layed bare at the moment, I know there's more to Orb than she's revealed, but it will come for everyone.</p></blockquote><p></p>
[QUOTE="Bront, post: 2778395, member: 19696"] Agreed. Not only that, but baring our ability to read your character sheets and instantly understand how the character thinks, posting a little bit, particularly in character, helps give people glimpses into the character's persona, as well as helps develope it. As far as actualy fighting, I'd keep it to a dull bicker, simply because an all out fight can be pretty disruptive. On the other hand, Don't step too far out of character to make a scene, but if your character isn't willing to at least occasionaly say something to the other people shoved into this room with them, then he's going to have trouble finding reasons to come with the party later when they get moving. I don't know what our hook will be, but we'll need to come togeather at some point idealy, so giving yourself a hook to do that, be it caring for some of the other cell mates, seeing financial opertunity, shere safety in numbers, or even pawns to use in your own personal game of power. If we can find the occasional common ground, it never hurts. And, obviously, your entire character's history and ability won't be layed bare at the moment, I know there's more to Orb than she's revealed, but it will come for everyone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Rivets Eternal: Metal Men and Fleshy Cogs (OOC)
Top