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Robert Schwalb releases his version of Warlord
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<blockquote data-quote="GMforPowergamers" data-source="post: 7769759" data-attributes="member: 67338"><p>so the class has something like the hobgoblin commander's d4 to add to things (kinda like bardic inspiration as well) It also has bonus damage right off the bat. So this class helps in the 'grant bonus to hit, and bonus to damage' category as someone else pointed out a give up attack to grant someone elese one comes at level 6. at that same level it has a way to give allies a bonus to initative...and a little before that a way to grant temp hp. all in all that feels right...but still feels off.</p><p></p><p></p><p>I laugh at them getting a second attack at 5th like fighters, but since that is right around the corner from the 'give up to grant attack' I can dig it. </p><p></p><p>10th level (the last one I look at normally because other then that I consider 'high level') you finally get a healing ability...and it is HD dependent...It just seems so late in the game.</p><p></p><p></p><p>the subclasses are alright, but even the tactical one doesn't feel very 'int warlordy' to me.</p><p></p><p></p><p>I don't think it is bad, but it is far from great. I will say for the first 5 levels of play it bearly feels like a full warlord.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 7769759, member: 67338"] so the class has something like the hobgoblin commander's d4 to add to things (kinda like bardic inspiration as well) It also has bonus damage right off the bat. So this class helps in the 'grant bonus to hit, and bonus to damage' category as someone else pointed out a give up attack to grant someone elese one comes at level 6. at that same level it has a way to give allies a bonus to initative...and a little before that a way to grant temp hp. all in all that feels right...but still feels off. I laugh at them getting a second attack at 5th like fighters, but since that is right around the corner from the 'give up to grant attack' I can dig it. 10th level (the last one I look at normally because other then that I consider 'high level') you finally get a healing ability...and it is HD dependent...It just seems so late in the game. the subclasses are alright, but even the tactical one doesn't feel very 'int warlordy' to me. I don't think it is bad, but it is far from great. I will say for the first 5 levels of play it bearly feels like a full warlord. [/QUOTE]
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