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Rogar, dwarven god of the forge - Discussion
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<blockquote data-quote="GlassEye" data-source="post: 6258301" data-attributes="member: 40413"><p>I'm ok with those basics except subdomains which SK has pointed out we've not listed previously. I would like to see a little more expansion of Rogar's personal story. It doesn't have to be as long or elaborate as the Transcendental Imperium but I think it would be good to fill it out a little more. How does he feel about Caridin, for example, and are their other dwarven gods in the pantheon that he has relationships with? Those sorts of things.</p><p></p><p>Here's a couple of ideas that have bounced around in my head at various times over the past few years that I haven't fully developed. Now is as good a time as any to toss them out there and see what people think.</p><p></p><p>1) The dwarves have no natural deities. They were originally immortal, fey-like creatures from the Other World and therefore had no need of deities or an afterlife nor did they fully understand the consequences of giving up their immortality. Caridin came into being in response to the restless spirits of the dwarven dead initially as a psychopomp to escort dwarven souls to appropriate gods of other races. Later Caridin became a god in his own right claiming the dwarven dead as his own. Rogar was a folk-hero of the age before the dwarves lost their strongholds and object of an ancestor cult that quickly developed into a priesthood as the dwarves mimicked the religious institutions of other races.</p><p></p><p>2) As above, the dwarves have no natural deities. When the dwarves gave up their immortality a certain group of very powerful dwaven-beings remained in the Other World making the supernaturally wondrous things the dwarves were known for. One, Rogar, kept a keen eye on the dwarves interested in how things would turn out for them. When the dwarves' enemies rose up in mass to war against them Rogar roused those near god-like beings into action in defense of their mortal kindred. Inevitably they lost but the intervention of Rogar and his allies caused the development of ancestor cults and worship that propelled those beings into the ranks of the gods.</p><p></p><p>Those two ideas could work together with Caridin coming with the first dwarven deaths, then Rogar (and allies?) when the dwarves lost their strongholds. I kinda like the idea of the dwarves being one of the oldest races on E'n but having the youngest gods.</p><p></p><p>3) Dwarves have a small pantheon and have appropriated certain non-dwarven deities. For example, Helerion, perhaps called Helgan by the dwarves, remains a sun god but is primarily a god of the forge to the dwarves (works with the changes to Rogar) and appears like an Azer. Dwarven worship is just divergent enough that he would be (mechanically) considered a different deity and could have different abilities than those specified for Helerion.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6258301, member: 40413"] I'm ok with those basics except subdomains which SK has pointed out we've not listed previously. I would like to see a little more expansion of Rogar's personal story. It doesn't have to be as long or elaborate as the Transcendental Imperium but I think it would be good to fill it out a little more. How does he feel about Caridin, for example, and are their other dwarven gods in the pantheon that he has relationships with? Those sorts of things. Here's a couple of ideas that have bounced around in my head at various times over the past few years that I haven't fully developed. Now is as good a time as any to toss them out there and see what people think. 1) The dwarves have no natural deities. They were originally immortal, fey-like creatures from the Other World and therefore had no need of deities or an afterlife nor did they fully understand the consequences of giving up their immortality. Caridin came into being in response to the restless spirits of the dwarven dead initially as a psychopomp to escort dwarven souls to appropriate gods of other races. Later Caridin became a god in his own right claiming the dwarven dead as his own. Rogar was a folk-hero of the age before the dwarves lost their strongholds and object of an ancestor cult that quickly developed into a priesthood as the dwarves mimicked the religious institutions of other races. 2) As above, the dwarves have no natural deities. When the dwarves gave up their immortality a certain group of very powerful dwaven-beings remained in the Other World making the supernaturally wondrous things the dwarves were known for. One, Rogar, kept a keen eye on the dwarves interested in how things would turn out for them. When the dwarves' enemies rose up in mass to war against them Rogar roused those near god-like beings into action in defense of their mortal kindred. Inevitably they lost but the intervention of Rogar and his allies caused the development of ancestor cults and worship that propelled those beings into the ranks of the gods. Those two ideas could work together with Caridin coming with the first dwarven deaths, then Rogar (and allies?) when the dwarves lost their strongholds. I kinda like the idea of the dwarves being one of the oldest races on E'n but having the youngest gods. 3) Dwarves have a small pantheon and have appropriated certain non-dwarven deities. For example, Helerion, perhaps called Helgan by the dwarves, remains a sun god but is primarily a god of the forge to the dwarves (works with the changes to Rogar) and appears like an Azer. Dwarven worship is just divergent enough that he would be (mechanically) considered a different deity and could have different abilities than those specified for Helerion. [/QUOTE]
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