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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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<blockquote data-quote="tetrasodium" data-source="post: 9255501" data-attributes="member: 93670"><p>That's a <em>completely</em> dfifferent topi c. Stating that you don't <em>want</em> to handle math that honeybees can manage is a distraction at best because it has nothing to do with the undeniable fact that (dis)advantage is entirely incapable of scaling beyond one single player doing something to help a second . As a result of of that obvious limitation (dis)advantage actively discourages a third player from attempting to proactively contribute beyond some variation of "yea me too" no matter how descriptive that declaration is.</p><p></p><p>No no no. (dis)advantage fails for party collaboration the instant there are more than two players in the party. You are crashing further and further into the bold bits of the post that originally started this back and forth.</p><p></p><p>It does <em>not</em> matter if the DM has discretion when the system does nothing to support that GM in getting all of their players to proactively collaborate as a party when the party has more than two players in it. (dis)advantage is a less useful replacement for taking 10/taking 20 without the useful narrative options everyone at the table knew those granted the GM but it's billed as a replacement for <a href="https://www.enworld.org/threads/giving-an-ad-d-feel-to-5e.679228/post-8241363" target="_blank">DM's best friend & bonus types </a>or skill challenges.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9255501, member: 93670"] That's a [I]completely[/I] dfifferent topi c. Stating that you don't [I]want[/I] to handle math that honeybees can manage is a distraction at best because it has nothing to do with the undeniable fact that (dis)advantage is entirely incapable of scaling beyond one single player doing something to help a second . As a result of of that obvious limitation (dis)advantage actively discourages a third player from attempting to proactively contribute beyond some variation of "yea me too" no matter how descriptive that declaration is. No no no. (dis)advantage fails for party collaboration the instant there are more than two players in the party. You are crashing further and further into the bold bits of the post that originally started this back and forth. It does [I]not[/I] matter if the DM has discretion when the system does nothing to support that GM in getting all of their players to proactively collaborate as a party when the party has more than two players in it. (dis)advantage is a less useful replacement for taking 10/taking 20 without the useful narrative options everyone at the table knew those granted the GM but it's billed as a replacement for [URL='https://www.enworld.org/threads/giving-an-ad-d-feel-to-5e.679228/post-8241363']DM's best friend & bonus types [/URL]or skill challenges. [/QUOTE]
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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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