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<blockquote data-quote="silentspace" data-source="post: 1128929" data-attributes="member: 14316"><p>Xendengalis</p><p>Human Cleric 2</p><p>Exp: 1960</p><p>Align NG</p><p>Deity Pelor</p><p></p><p>Str 14 Dex 12 Con 12 Int 10 Wis 14 Cha 11</p><p></p><p>Init +1</p><p>Move 20</p><p>AC 17 (16 Flat, 11 Touch)</p><p>HP 16</p><p>Atks: +3 mace or +2 crossbow</p><p>Damage: 1d8+2, crit x2 mace or 1d8, crit 19-20/x2 crossbow</p><p></p><p>Fort +4</p><p>Ref +1</p><p>Will +5</p><p></p><p>Domains: Healing, Sun</p><p>Feats: Power Attack, Cleave</p><p></p><p>Skills: Concentration +5 (5), Healing +7 (5), Knowledge (Religion) +5 (5)</p><p></p><p>Equipment</p><p>scale mail (worn, 30#)</p><p>large wooden shield (worn, 10#)</p><p>explorer's outfit (worn, 8#)</p><p>priests robes with Pelor's symbol, (worn, 1#) </p><p>wooden holy symbol: sun disc of pelor (worn, -)</p><p></p><p>heavy mace (belt left, 12#)</p><p>light crossbow (belt right, 6#)</p><p>scroll case (belt rear, 0.5#)</p><p>pouch (belt rear, 1#)</p><p>case with 10 crossbow bolts (shoulder right, 1#)</p><p></p><p>backpack (back, 2#)</p><p>bedroll (back, 5#)</p><p>waterskin (backpack, 4#)</p><p>rations x7 (backpack, 7#)</p><p>sack (backpack, .5#)</p><p>flint and steel (backpack, -)</p><p>torch x3 (backpack, 3#)</p><p></p><p>scrolls: bless x2, cure light x2, magic weapon x2 (scroll case, -)</p><p>62pp, 4gp, 2sp, 7cp (pouch, 2#)</p><p></p><p>Encumbrance: 93# (medium)</p><p></p><p>Spells</p><p>Level 0 (4): Create Water, Detect Magic, Guidance, Resistance</p><p>Level 1 (4): Bless, Cure Light, Sanctuary, Summon Monster I</p><p></p><p>Background:</p><p></p><p>Xendengalis grew up in the tropical hills, where the sun is especially strong. He lived in a small farming settlement of just a couple families. Although they were surrounded by evil creatures, they were, strangely, seldom attacked. Xendengalis (an exotic name from the local southern tribes) loved to hunt. One day while out hunting he was attacked by a wild boar and nearly killed. As he lay dying, his life ebbing away, he was saved by Kylena, a beautiful woman. Kylena cured and befriended him. Xendengalis visited Kylena in the forest many times after that. He would just wander into the forest hoping to see her, and she would appear almost miraculously, usually from behind a tree. Kylena had no visible means of support or survival, and Xendengalis thinks she must be a dryad, or a nymph. Kylena encouraged him to follow the ways of Pelor as a cleric, become an adventurer, and learn more of the world, spreading Pelor's blessings. After this final message, he never saw her again.</p><p></p><p>Appearance: </p><p></p><p>Xendengalis is a handsome young man, though not really that charming when you speak to him. He tries, but you can tell he is more contemplative than social in nature. He's fairly well built, and perhaps would have made a decent fighter, but his priest's robes and holy symbol immediately give him away as a cleric of Pelor. His long brown hair is loose and wild, and his beard a little unkempt. His skin looks clean though, and well-scrubbed. His brown eyes seem filled with compassion, though sometimes they harden into a look of fierce determination. His skin is deeply tanned, darker even than most clerics of Pelor, and you suspect that he has spent time in the southern tropics. His grey travelling cloak and explorer's boots are splattered with mud and dust, but compared to most other adventurers you've seen, he keeps his robes and equipment pretty clean. You do notice, however, some slight stains - mostly blood that he wasn't able to completely wash away.</p><p></p><p>Edit: added weights and organized equipment list, added background and appearance.</p></blockquote><p></p>
[QUOTE="silentspace, post: 1128929, member: 14316"] Xendengalis Human Cleric 2 Exp: 1960 Align NG Deity Pelor Str 14 Dex 12 Con 12 Int 10 Wis 14 Cha 11 Init +1 Move 20 AC 17 (16 Flat, 11 Touch) HP 16 Atks: +3 mace or +2 crossbow Damage: 1d8+2, crit x2 mace or 1d8, crit 19-20/x2 crossbow Fort +4 Ref +1 Will +5 Domains: Healing, Sun Feats: Power Attack, Cleave Skills: Concentration +5 (5), Healing +7 (5), Knowledge (Religion) +5 (5) Equipment scale mail (worn, 30#) large wooden shield (worn, 10#) explorer's outfit (worn, 8#) priests robes with Pelor's symbol, (worn, 1#) wooden holy symbol: sun disc of pelor (worn, -) heavy mace (belt left, 12#) light crossbow (belt right, 6#) scroll case (belt rear, 0.5#) pouch (belt rear, 1#) case with 10 crossbow bolts (shoulder right, 1#) backpack (back, 2#) bedroll (back, 5#) waterskin (backpack, 4#) rations x7 (backpack, 7#) sack (backpack, .5#) flint and steel (backpack, -) torch x3 (backpack, 3#) scrolls: bless x2, cure light x2, magic weapon x2 (scroll case, -) 62pp, 4gp, 2sp, 7cp (pouch, 2#) Encumbrance: 93# (medium) Spells Level 0 (4): Create Water, Detect Magic, Guidance, Resistance Level 1 (4): Bless, Cure Light, Sanctuary, Summon Monster I Background: Xendengalis grew up in the tropical hills, where the sun is especially strong. He lived in a small farming settlement of just a couple families. Although they were surrounded by evil creatures, they were, strangely, seldom attacked. Xendengalis (an exotic name from the local southern tribes) loved to hunt. One day while out hunting he was attacked by a wild boar and nearly killed. As he lay dying, his life ebbing away, he was saved by Kylena, a beautiful woman. Kylena cured and befriended him. Xendengalis visited Kylena in the forest many times after that. He would just wander into the forest hoping to see her, and she would appear almost miraculously, usually from behind a tree. Kylena had no visible means of support or survival, and Xendengalis thinks she must be a dryad, or a nymph. Kylena encouraged him to follow the ways of Pelor as a cleric, become an adventurer, and learn more of the world, spreading Pelor's blessings. After this final message, he never saw her again. Appearance: Xendengalis is a handsome young man, though not really that charming when you speak to him. He tries, but you can tell he is more contemplative than social in nature. He's fairly well built, and perhaps would have made a decent fighter, but his priest's robes and holy symbol immediately give him away as a cleric of Pelor. His long brown hair is loose and wild, and his beard a little unkempt. His skin looks clean though, and well-scrubbed. His brown eyes seem filled with compassion, though sometimes they harden into a look of fierce determination. His skin is deeply tanned, darker even than most clerics of Pelor, and you suspect that he has spent time in the southern tropics. His grey travelling cloak and explorer's boots are splattered with mud and dust, but compared to most other adventurers you've seen, he keeps his robes and equipment pretty clean. You do notice, however, some slight stains - mostly blood that he wasn't able to completely wash away. Edit: added weights and organized equipment list, added background and appearance. [/QUOTE]
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