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[Rogue's Gallery] Paths of Legend: The Sunless Citadel
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<blockquote data-quote="Yttermayn" data-source="post: 4631196" data-attributes="member: 31390"><p>[sblock=Merenita]</p><p> </p><p><strong>Merenita</strong></p><p>Alignment: Neutral Good</p><p>Deity: None</p><p>Race: Arenea</p><p>Class: Arenea (1) </p><p></p><p>Experience Points: 0</p><p></p><p><strong>Ability Scores</strong></p><p></p><p>Strength: 14 (+2)</p><p>Dexterity: 16 (+3)</p><p>Constitution: 16 (+3)</p><p>Intelligence: 12 (+1)</p><p>Wisdom: 9 (+0)</p><p>Charisma: 15 (+2)</p><p></p><p><strong>Combat Stats</strong></p><p></p><p>Hit Points: 13</p><p>Armor Class: <span style="font-family: 'Arial'">13 ; +3 [dexterity] </span></p><p>Touch Armor Class: 13</p><p>Flat-Footed Armor Class: 10</p><p>Speed: 30; [25/climb]</p><p>Initiative: <span style="font-family: 'Arial'">+3 [dexterity]</span></p><p>Base Attack Bonus: +1</p><p>Grapple: +2 [strength]</p><p>Melee Attack: +2</p><p>Ranged Attack: +3</p><p></p><p><strong>Saving Throws</strong></p><p></p><p>Fortitude Save: <span style="font-family: 'Arial'">+5</span></p><p>Reflex Save: <span style="font-family: 'Arial'">+5</span></p><p>Will Save: +0</p><p></p><p><strong>Skills</strong></p><p>Climb 10 = +0[Ranks] +2[Str] +8[Racial]</p><p>Concentration 5 = +2[Ranks] +3[Con]</p><p>Escape Artist 4 = +1[Ranks] +3[Dex]</p><p>Jump 5 = +1[Ranks] +2[Str] +2[Racial]</p><p>Listen 6 = +4[Ranks] +0[Wis] +2[Racial]</p><p>Spot 6 = +4[Ranks] +0[Wis] +2[Racial]</p><p></p><p><strong>Feats</strong></p><p></p><p>1st Level: Ability Focus (Poison) (+2 DC Poison)</p><p></p><p><strong>Racial Traits</strong></p><p>Starting Ability Score Adjustments: + 2 Dex, +2 Cha.</p><p>Size: Medium.</p><p>Speed: Aranea base land speed is 30 feet. Aranea also have a climb speed of 25 feet. This provides the aranea with a +8 racial bonus to Climb checks. The aranea may always take 10 on a Climb checks.</p><p>Darkvision 60’</p><p>Low-light Vision</p><p>+2 racial bonus on Jump, Listen and Spot checks.</p><p>Araneas are Magical Beasts with the Shapechanger subtype. </p><p>Automatic Languages: Common and Sylvan. Bonus Languages: None.</p><p>Favored Class: Sorcerer. Actual sorcerer levels and the aranea’s base spellcasting ability stack when determining spells known, spells per day and other effects based on caster level. For example, a 2nd level aranea sorcerer has the same spells per day, spells known and caster level of a 5th level sorcerer.</p><p></p><p><strong>Relevant Class Features</strong></p><p>(See CM’s progression for full list)</p><p></p><p></p><p><strong>Weapon and Armor Proficiency: </strong>Araneas are not proficient with any weapons, other than its natural weapons, and are not proficient with any armor or shields.</p><p><strong>Bite:</strong> At 1st level, the aranea can make a bite attack with its mandibles, dealing 1d4 damage. At 3rd level the damage increases to 1d6.</p><p><strong>Poison (Ex):</strong> At 1st level, the aranea delivers poison with its bite attack. The poison deals 1d3/1d3 Str damage. The Fort save to resist has a DC of 10 + the aranea’s Con modifier.</p><p>Current Poison DC: 15</p><p><strong>Change Shape (Su): </strong>At 1st level, the aranea gains a limited ability to assume a spider/humanoid hybrid shape for up to an hour at a time, 3 times per day. While in this form, the aranea can still utilize its bite and webs and can also use weapons. The aranea’s speed in this form is 30 feet (speed increases gained at later levels apply only to the aranea’s spider form). At first glance, the aranea appears to be a Medium humanoid, but a DC 18 spot check (or a Disguise check, if higher) reveals the aranea’s fangs and spinnerets1.</p><p><strong>Languages</strong></p><p></p><p>Common, Sylvan</p><p></p><p><strong>Gear/Equipment/Valuables</strong></p><p></p><p>Merenita never had much material wealth to begin with, and currently has little use for items. A few things are scattered about in what passes for her lair: A pair of spiked gauntlets (5gp), a couple of shortspears (4gp), a set of studded leather armor (25gp), a backpack (2gp), and a pouch with 14gp inside.</p><p></p><p>What she’s often Carrying:</p><p>Nothing at this time.</p><p></p><p><strong>Description</strong></p><p></p><p>Weight: 120</p><p>Gender: Female</p><p>Description: Merenita resembles a big spider, with a humpbacked body a little bigger than a human torso. It has fanged mandibles like a normal spider. Two small arms, each about 2 feet long, lie below the mandibles. Each arm has a hand with four many-jointed fingers and a double-jointed thumb. Instead of being frightening, however, her natural form possesses an alien beauty. When excited or happy, portions of her body scintillate as if diamond dust were imbedded just under the surface. When angered, the scintillations turn a deep, ultraviolet amethyst. Her overall shape is sleek, streamlined, and graceful. Merinita’s hybrid form at first glance appears to be that of a fairly attractive (by human standards), raven-haired girl with slightly pointed ears and a narrow face. To close observers of human behavior, it may seem like her tongue moves around in her mouth a lot, occasionally pressing her cheek outward as if she were cleaning her teeth with it.</p><p></p><p><strong>Background</strong></p><p></p><p>Merenita is unaware of the rest of her kind, or where they dwell. By pure accident, she was lost to her mother amid a swarm of other younglings and she drifted away on a long, silken strand, riding the winds until she landed. From there she survived as a beast, hunting and growing to her present nearly-adult size. It is only recently that she has crested the cusp of maturity and begun to develop her adult features. Her home is literally a crack in the earth that runs deep. She has never explored its further depths. With her newfound sentience, however, she has felt a longing for something more than scrabbling around in the ground, eating things, and jabbering to herself in some instinctive language. She has no idea what to make of her hybrid form. It is a curiosity to her and seems to serve no useful purpose. Merenita is woefully ignorant of the rest of the world and other sentient beings.</p><p> </p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Yttermayn, post: 4631196, member: 31390"] [sblock=Merenita] [B]Merenita[/B] Alignment: Neutral Good Deity: None Race: Arenea Class: Arenea (1) Experience Points: 0 [B]Ability Scores[/B] Strength: 14 (+2) Dexterity: 16 (+3) Constitution: 16 (+3) Intelligence: 12 (+1) Wisdom: 9 (+0) Charisma: 15 (+2) [B]Combat Stats[/B] Hit Points: 13 Armor Class: [FONT=Arial]13 ; +3 [dexterity] [/FONT] Touch Armor Class: 13 Flat-Footed Armor Class: 10 Speed: 30; [25/climb] Initiative: [FONT=Arial]+3 [dexterity][/FONT] Base Attack Bonus: +1 Grapple: +2 [strength] Melee Attack: +2 Ranged Attack: +3 [B]Saving Throws[/B] Fortitude Save: [FONT=Arial]+5[/FONT] Reflex Save: [FONT=Arial]+5[/FONT] Will Save: +0 [B]Skills[/B] Climb 10 = +0[Ranks] +2[Str] +8[Racial] Concentration 5 = +2[Ranks] +3[Con] Escape Artist 4 = +1[Ranks] +3[Dex] Jump 5 = +1[Ranks] +2[Str] +2[Racial] Listen 6 = +4[Ranks] +0[Wis] +2[Racial] Spot 6 = +4[Ranks] +0[Wis] +2[Racial] [B]Feats[/B] 1st Level: Ability Focus (Poison) (+2 DC Poison) [B]Racial Traits[/B] Starting Ability Score Adjustments: + 2 Dex, +2 Cha. Size: Medium. Speed: Aranea base land speed is 30 feet. Aranea also have a climb speed of 25 feet. This provides the aranea with a +8 racial bonus to Climb checks. The aranea may always take 10 on a Climb checks. Darkvision 60’ Low-light Vision +2 racial bonus on Jump, Listen and Spot checks. Araneas are Magical Beasts with the Shapechanger subtype. Automatic Languages: Common and Sylvan. Bonus Languages: None. Favored Class: Sorcerer. Actual sorcerer levels and the aranea’s base spellcasting ability stack when determining spells known, spells per day and other effects based on caster level. For example, a 2nd level aranea sorcerer has the same spells per day, spells known and caster level of a 5th level sorcerer. [B]Relevant Class Features[/B] (See CM’s progression for full list) [B]Weapon and Armor Proficiency: [/B]Araneas are not proficient with any weapons, other than its natural weapons, and are not proficient with any armor or shields. [B]Bite:[/B] At 1st level, the aranea can make a bite attack with its mandibles, dealing 1d4 damage. At 3rd level the damage increases to 1d6. [B]Poison (Ex):[/B] At 1st level, the aranea delivers poison with its bite attack. The poison deals 1d3/1d3 Str damage. The Fort save to resist has a DC of 10 + the aranea’s Con modifier. Current Poison DC: 15 [B]Change Shape (Su): [/B]At 1st level, the aranea gains a limited ability to assume a spider/humanoid hybrid shape for up to an hour at a time, 3 times per day. While in this form, the aranea can still utilize its bite and webs and can also use weapons. The aranea’s speed in this form is 30 feet (speed increases gained at later levels apply only to the aranea’s spider form). At first glance, the aranea appears to be a Medium humanoid, but a DC 18 spot check (or a Disguise check, if higher) reveals the aranea’s fangs and spinnerets1. [B]Languages[/B] Common, Sylvan [B]Gear/Equipment/Valuables[/B] Merenita never had much material wealth to begin with, and currently has little use for items. A few things are scattered about in what passes for her lair: A pair of spiked gauntlets (5gp), a couple of shortspears (4gp), a set of studded leather armor (25gp), a backpack (2gp), and a pouch with 14gp inside. What she’s often Carrying: Nothing at this time. [B]Description[/B] Weight: 120 Gender: Female Description: Merenita resembles a big spider, with a humpbacked body a little bigger than a human torso. It has fanged mandibles like a normal spider. Two small arms, each about 2 feet long, lie below the mandibles. Each arm has a hand with four many-jointed fingers and a double-jointed thumb. Instead of being frightening, however, her natural form possesses an alien beauty. When excited or happy, portions of her body scintillate as if diamond dust were imbedded just under the surface. When angered, the scintillations turn a deep, ultraviolet amethyst. Her overall shape is sleek, streamlined, and graceful. Merinita’s hybrid form at first glance appears to be that of a fairly attractive (by human standards), raven-haired girl with slightly pointed ears and a narrow face. To close observers of human behavior, it may seem like her tongue moves around in her mouth a lot, occasionally pressing her cheek outward as if she were cleaning her teeth with it. [B]Background[/B] Merenita is unaware of the rest of her kind, or where they dwell. By pure accident, she was lost to her mother amid a swarm of other younglings and she drifted away on a long, silken strand, riding the winds until she landed. From there she survived as a beast, hunting and growing to her present nearly-adult size. It is only recently that she has crested the cusp of maturity and begun to develop her adult features. Her home is literally a crack in the earth that runs deep. She has never explored its further depths. With her newfound sentience, however, she has felt a longing for something more than scrabbling around in the ground, eating things, and jabbering to herself in some instinctive language. She has no idea what to make of her hybrid form. It is a curiosity to her and seems to serve no useful purpose. Merenita is woefully ignorant of the rest of the world and other sentient beings. [/sblock] [/QUOTE]
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