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[Rogue's Gallery] Paths of Legend: The Sunless Citadel
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<blockquote data-quote="Atanatotatos" data-source="post: 4632702" data-attributes="member: 46957"><p><strong>Athanil, human druid 1</strong></p><p></p><p>23 Years ago, some hunters of a tribe of the Wood Elves of the Great Lakes found a newborn child surrounded by wolves. It was normal for animals to be friendly to small children, though it was uncommon for elven children to be abandoned. Indeed, they were amazed to discover that the child was a human. </p><p>The wise men of the village took the wolves' behavior as a sign, and decided that the child would be adopted. </p><p>Athanil, he was named, a word that in the dialect of Wood elves means "Human child". And though grown up with love and care all elven children receive, the difference between him and the other kids was always obvious to him. He grew up much, much faster, and quickly left behind in his growth all his friends. Someone in the village started to call him "Old Child", although always without malice. </p><p>But Athanil had his place in the village. He was not a great hunter, or warrior. But his connection with te spirits of nature was all to obvious. He naturally took the path of the shaman and began being instructed in its ways at a very young age, revealing a talent much superior to that of many young elves of the village.</p><p>It was a natural idea for him to think he'd become, with time, one of the shamans of the village.</p><p>But as he grew older, he came to understand that his time would never come. Even when his hair and beard would be long and silvery, he'd always be too young for the elves to be a spiritual leader. He'd always be the almost-wise, the almost-elf, but he would never have the same path as the others in the village.</p><p>So he decided to walk his own. He took some small equipment with him, his loyal wolf, Ril, and traveled south. </p><p></p><p>[sblock=stats]</p><p>AL:Neutral Good</p><p>Deity:Silvanus</p><p></p><p>Str 14</p><p>Dex 10</p><p>Con 12</p><p>Int 12</p><p>Wis 17</p><p>Cha 11</p><p></p><p>BAB:+0</p><p></p><p>HP:12</p><p></p><p>AC:13</p><p></p><p>Saves:</p><p>Fort:+3 Ref:+0 Will:+6</p><p></p><p>Speed:20</p><p></p><p>Initiative:+4</p><p></p><p>Languages: Common, Elven, Druidic</p><p></p><p>Feats(*Bonus):</p><p>Wild Empathy*</p><p>Animal Companion*</p><p>Toughness*</p><p>Improved initiative</p><p></p><p>Trained Skills(*armor check penaly -3):</p><p>Concentration 4(5) </p><p>Diplomacy 4(4)</p><p>Handle Animal 4(4)</p><p>Heal 2(5)</p><p>Knowledge(nature) 2(7)</p><p>Listen 2(5)</p><p>Spellcraft 2(3)</p><p>Spot 2(5)</p><p>Survival 2(7)</p><p></p><p>Class features:</p><p>Bonus language Druidic</p><p>Animal Companion</p><p>Nature sense</p><p>Wild Empathy</p><p></p><p>Equipment:</p><p>Hide Armor, 25 lb, 15 gp</p><p>Quarterstaff, 4 lb</p><p>Sling and bullets</p><p>Holly and Mistletoe</p><p>Flint and steel 1 gp</p><p>Backpack 2gp</p><p>Bedroll 1 sp</p><p>Torch (3) 3 cp</p><p>Trail rations (2 days) 1 gp</p><p>30 gp, 7 sp 7cp</p><p></p><p>Prepared Spells:</p><p>0(3) DC 13:Cure minor wounds, Cure Minor wounds, Detect Magic</p><p>I(2) DC 14:Entangle, Shillelagh</p><p>[/sblock]</p><p></p><p>[sblock=Ril, Wolf companion](Link, Share spells, 1 Bonus Trick):</p><p>Tricks: Hunting, Guard</p><p>Medium Animal</p><p>HP:13</p><p>Speed:50</p><p>AC:14,touch 12, flat-footed 12</p><p>BA/Grapple:+1/+2</p><p>Attack:bite +3,1d6+1</p><p>Special Attack:Trip</p><p>Special Qualities:Low-light vision, scent</p><p>Saves:Fort+5, Ref +5, Will +1</p><p>Abilities:Stre 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6</p><p>Skills:Hide +2, Lisen +3, Move Silently +3, Spot +3, Survival +1(+5 when tracking by scent)</p><p>Feats:Weapon focus bite, Track[/sblock]</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4632702, member: 46957"] [B]Athanil, human druid 1[/B] 23 Years ago, some hunters of a tribe of the Wood Elves of the Great Lakes found a newborn child surrounded by wolves. It was normal for animals to be friendly to small children, though it was uncommon for elven children to be abandoned. Indeed, they were amazed to discover that the child was a human. The wise men of the village took the wolves' behavior as a sign, and decided that the child would be adopted. Athanil, he was named, a word that in the dialect of Wood elves means "Human child". And though grown up with love and care all elven children receive, the difference between him and the other kids was always obvious to him. He grew up much, much faster, and quickly left behind in his growth all his friends. Someone in the village started to call him "Old Child", although always without malice. But Athanil had his place in the village. He was not a great hunter, or warrior. But his connection with te spirits of nature was all to obvious. He naturally took the path of the shaman and began being instructed in its ways at a very young age, revealing a talent much superior to that of many young elves of the village. It was a natural idea for him to think he'd become, with time, one of the shamans of the village. But as he grew older, he came to understand that his time would never come. Even when his hair and beard would be long and silvery, he'd always be too young for the elves to be a spiritual leader. He'd always be the almost-wise, the almost-elf, but he would never have the same path as the others in the village. So he decided to walk his own. He took some small equipment with him, his loyal wolf, Ril, and traveled south. [sblock=stats] AL:Neutral Good Deity:Silvanus Str 14 Dex 10 Con 12 Int 12 Wis 17 Cha 11 BAB:+0 HP:12 AC:13 Saves: Fort:+3 Ref:+0 Will:+6 Speed:20 Initiative:+4 Languages: Common, Elven, Druidic Feats(*Bonus): Wild Empathy* Animal Companion* Toughness* Improved initiative Trained Skills(*armor check penaly -3): Concentration 4(5) Diplomacy 4(4) Handle Animal 4(4) Heal 2(5) Knowledge(nature) 2(7) Listen 2(5) Spellcraft 2(3) Spot 2(5) Survival 2(7) Class features: Bonus language Druidic Animal Companion Nature sense Wild Empathy Equipment: Hide Armor, 25 lb, 15 gp Quarterstaff, 4 lb Sling and bullets Holly and Mistletoe Flint and steel 1 gp Backpack 2gp Bedroll 1 sp Torch (3) 3 cp Trail rations (2 days) 1 gp 30 gp, 7 sp 7cp Prepared Spells: 0(3) DC 13:Cure minor wounds, Cure Minor wounds, Detect Magic I(2) DC 14:Entangle, Shillelagh [/sblock] [sblock=Ril, Wolf companion](Link, Share spells, 1 Bonus Trick): Tricks: Hunting, Guard Medium Animal HP:13 Speed:50 AC:14,touch 12, flat-footed 12 BA/Grapple:+1/+2 Attack:bite +3,1d6+1 Special Attack:Trip Special Qualities:Low-light vision, scent Saves:Fort+5, Ref +5, Will +1 Abilities:Stre 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6 Skills:Hide +2, Lisen +3, Move Silently +3, Spot +3, Survival +1(+5 when tracking by scent) Feats:Weapon focus bite, Track[/sblock] [/QUOTE]
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