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[Rogues Gallery] Skylark's Temple of Elemental Evil
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<blockquote data-quote="Coramonde" data-source="post: 3282406" data-attributes="member: 48897"><p><strong>Aym the Wayfarer</strong></p><p></p><p><span style="font-size: 12px"><strong>Aym the Wayfarer</strong></span></p><p></p><p>N human <strong>Assassin 1/Illusionist 1/Monk 1</strong></p><p></p><p>Str 18 (+3)</p><p>Int 17 Prime (+2)</p><p>Wis 9 (+0)</p><p>Dex 13 Prime(+1)</p><p>Con 13 Prime(+1)</p><p>Cha 13 (+1)</p><p></p><p><strong>Hit Points</strong> 1d12 (13)</p><p><strong>BtH:</strong> +0 Melee +3 Ranged +1</p><p></p><p><strong>Encumberance:</strong> TBD (has EV of 15)</p><p></p><p><strong>Racial Abilities:</strong> Choose a third Prime.</p><p><strong></strong></p><p><strong>Assassin Class Abilities:</strong>Case Target (Wisdom), Climb (Dexterity), Death Attack (Intelligence), Disguise (Charisma), Hide (Dexterity), Listen (Wisdom), Move Silently (Dexterity), Poison (Intelligence), Sneak Attack (+2 to hit, +4 damage), Traps (Intelligence).</p><p></p><p><strong>Illusionist Class Abilities:</strong>Disguise (Charisma), Spellcasting, Sharp Senses (Wisdom) (+1 versus illusions)</p><p></p><p><strong>Monk Class Abilities:</strong> Mind Over Body (+1 saves versus paralysis, polymorph, petrification, and death attacks), Stunning Attack, Unarmed Attack (1d4)</p><p></p><p><strong>Character Concept:</strong>Aym seeks the mage who killed his master in an unfair duel. He's picked up a handful of nasty tricks along the way as he seeks to gain in power and have his revenge. The rumors of trouble in Hommlet drew him, of course.</p><p>Shaggy brown hair, blue eyes, and youthful looks combine with a certain shallow selfishness, sharp mind, and clever charm.</p><p></p><p>Spells: TBD</p><p></p><p>Equipment: TOTAL ENC 15 (None)</p><p>Flameberge 75 gp, 2d4+5, 12lbs, EV4</p><p>Shortbow 30 gp, 1d6, 2lbs, EV 3</p><p>Backpack 2 gp, 2lbs, 2w(8) full EV 6</p><p> Iron Rations, wk 3 gp, 7 lbs EV4</p><p> Armor & Wpn Oil 1 gp 1 lb</p><p> Case, Scroll 1 gp 1/2 lb EV 1</p><p> Flint & Steel 1 gp 1/2 lb </p><p> Waterskin 1 gp 4 lbs EV 1 (empty)</p><p> Quills (10) 1 gp</p><p> Ink (1 oz) 8 gp 1/10 lb</p><p> Spellbook </p><p>Rogues Tools 30 gp 1 lb EV 1</p><p>Belt Pouch, Spell</p><p> Component 10 gp 1/2 lb EV 1</p><p></p><p><strong>Spells Known:</strong> </p><p>1 - Change Self, Color Spray, Read Magic, Silent Image</p><p>0 - Arcane Mark, Dancing Lights, Detect Illusion, Ghost Sound</p><p></p><p>Spells Prepared: </p><p>1 - Change Self, Color Spray, Silent Image</p><p>2 - Dancing Lights (2), Ghost Sound (2)</p></blockquote><p></p>
[QUOTE="Coramonde, post: 3282406, member: 48897"] [b]Aym the Wayfarer[/b] [SIZE=3][B]Aym the Wayfarer[/B][/SIZE] N human [B]Assassin 1/Illusionist 1/Monk 1[/B] Str 18 (+3) Int 17 Prime (+2) Wis 9 (+0) Dex 13 Prime(+1) Con 13 Prime(+1) Cha 13 (+1) [B]Hit Points[/B] 1d12 (13) [B]BtH:[/B] +0 Melee +3 Ranged +1 [B]Encumberance:[/B] TBD (has EV of 15) [B]Racial Abilities:[/B] Choose a third Prime. [B] Assassin Class Abilities:[/B]Case Target (Wisdom), Climb (Dexterity), Death Attack (Intelligence), Disguise (Charisma), Hide (Dexterity), Listen (Wisdom), Move Silently (Dexterity), Poison (Intelligence), Sneak Attack (+2 to hit, +4 damage), Traps (Intelligence). [B]Illusionist Class Abilities:[/B]Disguise (Charisma), Spellcasting, Sharp Senses (Wisdom) (+1 versus illusions) [B]Monk Class Abilities:[/B] Mind Over Body (+1 saves versus paralysis, polymorph, petrification, and death attacks), Stunning Attack, Unarmed Attack (1d4) [B]Character Concept:[/B]Aym seeks the mage who killed his master in an unfair duel. He's picked up a handful of nasty tricks along the way as he seeks to gain in power and have his revenge. The rumors of trouble in Hommlet drew him, of course. Shaggy brown hair, blue eyes, and youthful looks combine with a certain shallow selfishness, sharp mind, and clever charm. Spells: TBD Equipment: TOTAL ENC 15 (None) Flameberge 75 gp, 2d4+5, 12lbs, EV4 Shortbow 30 gp, 1d6, 2lbs, EV 3 Backpack 2 gp, 2lbs, 2w(8) full EV 6 Iron Rations, wk 3 gp, 7 lbs EV4 Armor & Wpn Oil 1 gp 1 lb Case, Scroll 1 gp 1/2 lb EV 1 Flint & Steel 1 gp 1/2 lb Waterskin 1 gp 4 lbs EV 1 (empty) Quills (10) 1 gp Ink (1 oz) 8 gp 1/10 lb Spellbook Rogues Tools 30 gp 1 lb EV 1 Belt Pouch, Spell Component 10 gp 1/2 lb EV 1 [B]Spells Known:[/B] 1 - Change Self, Color Spray, Read Magic, Silent Image 0 - Arcane Mark, Dancing Lights, Detect Illusion, Ghost Sound Spells Prepared: 1 - Change Self, Color Spray, Silent Image 2 - Dancing Lights (2), Ghost Sound (2) [/QUOTE]
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