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(Rogue's Gallery) Yttermayn's Saga of the Dragon Cult
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<blockquote data-quote="Guest 11456" data-source="post: 4659420"><p><strong>Thrindar : Male Dwarf Wizard (Evoker) 1</strong></p><p></p><p>[sblock=Character]<strong>Thrindar</strong></p><p><strong>Male Dwarf Wizard (Evoker) 1</strong></p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Height:</strong> 4' 1''</p><p><strong>Weight:</strong> 160#</p><p><strong>Hair:</strong> Flame Red</p><p><strong>Eyes:</strong> Rust Brown</p><p><strong>Age:</strong> 65</p><p></p><p><strong>Str:</strong> 10 (+0) [2 points]</p><p><strong>Dex:</strong> 10 (+0) [2 points]</p><p><strong>Con:</strong> 16 (+3) [6 points, +2 racial]</p><p><strong>Int:</strong> 18 (+4) [16 points]</p><p><strong>Wis:</strong> 14 (+2) [6 points]</p><p><strong>Cha:</strong> 6 (-2) [0 points, -2 racial]</p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>+2 Con, -2 Cha, Darkvision 60 ft., Stone Cunning, Weapon Familiarity, Stability, +2 against poison, spells & spell-like effects, +1 attack against orcs & goblins, +4 to AC against giant type, +2 Appraise & Craft checks related to stone and metal; Summon Familiar, Scribe Scroll, Arcane Spells.</p><p></p><p><strong>Hit Dice:</strong> 1d4+3+3</p><p><strong>Max HP:</strong> 10</p><p><strong>Current HP:</strong> 10</p><p><strong>AC:</strong> 10 (+0 Dex)</p><p><strong>ACP:</strong> +0</p><p><strong>Arcane Spell Failure:</strong> 0%</p><p><strong>Init:</strong> +0 (+0 Dex)</p><p><strong>Speed:</strong> 20ft</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +3 [+0 base, +3 Con]</p><p>Reflex +0 [+0 base, +0 Dex]</p><p>Will +4 [+2 base, +2 Wis]</p><p></p><p><strong>BAB/Grapple:</strong> +0/+0</p><p><strong>Melee Atk:</strong> +0</p><p><strong>Ranged Atk:</strong> +0</p><p></p><p><strong>Weapons:</strong></p><p>Dagger (+0, 1d4, x2, 10’, P)</p><p></p><p><strong>Skills:</strong></p><p>Concentration +7 [4 ranks, +3 Con]</p><p>Decipher Script +8 [4 ranks, +4 Int]</p><p>Knowledge (arcana) +8 [4 ranks, +4 Int]</p><p>Knowledge (dungeoneering) +8 [4 ranks, +4 Int]</p><p>Knowledge (history) +8 [4 ranks, +4 Int]</p><p>Listen +4 [0 ranks, +2 Wis, +2 familiar]</p><p>Move Silently +3 [0 ranks, +0 Dex, +3 familiar]</p><p>Spellcraft +8 [4 ranks, +4 Int]</p><p>Spot +4 [0 ranks, +2 Wis, +2 familiar]</p><p></p><p><strong>Feat:</strong></p><p>Toughness</p><p>Scribe Scroll</p><p>Alertness (familiar)</p><p></p><p><strong>Languages:</strong> Common, Dwarf, Draconic, Giant, Goblin, Undercommon.</p><p></p><p><strong>Spell/Day</strong> – 4|3</p><p><strong>Prohibited Schools</strong> – Enchantment, Necromancy</p><p><strong>Spell Book</strong></p><p>0th – Acid Splash, Arcane Mark, Dancing Lights*, Detect Magic, Detect Poison, Flare*, Ghost Sound, Light*, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost*, Read Magic, Resistance</p><p>1st – Burning Hands*, Comprehend Languages, Enlarge Person, Mage Armor, Magic Missile*, Shield, Summon Monster I</p><p><strong>Spells Memorized</strong> DC +4</p><p>0th – Acid Splash, Light, Prestidigitation, Ray of Frost</p><p>1st – Burning Hands, Magic Missile, Magic Missile</p><p></p><p><strong>Encumbrance:</strong> 33# Light; 66# Medium; 100# Heavy; 200# Lift; 500# Drag</p><p></p><p><strong><u>Equipment</u></strong></p><p>Traveler’s Outfit (worn)</p><p>Spell Component Pouch (2#, 5gp, belt)</p><p>Backpack (2#, 2gp, back)</p><p>-Dagger (1#, 2gp, pack)</p><p>-Spellbook (3#, pack)</p><p>-Inkpen (1sp, pack)</p><p>-Vial of Ink (8gp, pack)</p><p>-10 Candles (1sp, pack)</p><p>-Flint & Steel (1gp, pack)</p><p>-4 Sheets of Parchment (8sp, pack)</p><p>-Treasure (1gp, pack)</p><p>------------------------------</p><p>Total (8#, light load)</p><p></p><p><strong>Companion:</strong></p><p>Toby; Male Tabby Cat; Tiny Magical Beast; HD 1; hp 5; Init +2; Spd 30 ft.; AC 15 (+2 size, +2 Dex, +1 natural), touch 14, flat-footed 13; BAB +0; Grp -12; Atk +4 melee (claws, 1d2-1/x2); Full Atk +4 melee (clawsx2, 1d2-4/x2), -1 melee (bite, 1d3-4/x2); SA -; SQ low-light vision, scent; AL TN; SV Fort +2, Ref +4, Will +3; Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7.</p><p>Skills & Feats: Balance +10, Climb +6, Concentration +4, Decipher Script +2, Hide +14, Jump +10, Knowledge (arcana) +2, Knowledge (dungeoneering) +2, Knowledge (history) +2, Listen +3, Move Silently +6, Spellcraft +2, Spot +3; Weapon Finesse.</p><p>Special: Alertness, improved evasion, share spells, empathic link.</p><p></p><p>Background:</p><p>From a very young age Thrindar had been taught by his parents to be the best he could be. Not being like many parents they hoped only for the best of their children and never tried to pidgin hole them into any specific profession. His father was a well known dwarven smith and his mother was a tanner. Unfortunately Thrindar took the whole ‘best you can be’ attitude to an extreme and due to his obsessive compulsive behaviors worked out a hierarchy of people over the years. He chose the profession of a wizard and more specifically that of an evoker. As he continued to learn he quickly found the company of others to be overwhelmingly uncomfortable. But, over time, he has learned to ‘tolerate’ others. Thankfully his familiar, a grey tabby named Toby, is actually very friendly and often takes the edge off of his very odd master.</p><p></p><p>Personality:</p><p>Thrindar is very much an elitist. He believes in a hierarchy of things. To this end he has group people into categories where their class, race and even gender play a big role in how he treats them. The order of classes are evokers, conjurers, abjurers, transmuters, diviners, illusionists, necromancers, enchanters, wizards, druids, rangers, sorcerers, clerics, bards, paladins, rogues, monks, barbarians, fighters, and any others. The order of races are dwarves, gnomes, halflings, half-elves, half-orcs, humans, elves, and any others. The order of gender are males, females, and any others. Of course he is at the top of the hierarchy being the de facto best of the best. He is also extremely obsessive compulsive.</p><p></p><p>Appearance:</p><p>Thrindar is short for a dwarf and a bit overweight for his height. His features are plain save for his flame red hair and his piercing reddish brown eyes. He generally can be seen wearing a dark brown shirt and breeches, and light brown belt and boots. Looped into his belt is a pouch and upon his back is a pack with unknown contents. Near him at al times is a grey tabby cat with an odd gleam in its eye.[/sblock]</p></blockquote><p></p>
[QUOTE="Guest 11456, post: 4659420"] [b]Thrindar : Male Dwarf Wizard (Evoker) 1[/b] [sblock=Character][b]Thrindar[/b] [b]Male Dwarf Wizard (Evoker) 1[/b] [b]Alignment:[/b] Chaotic Good [b]Height:[/b] 4' 1'' [b]Weight:[/b] 160# [b]Hair:[/b] Flame Red [b]Eyes:[/b] Rust Brown [b]Age:[/b] 65 [b]Str:[/b] 10 (+0) [2 points] [b]Dex:[/b] 10 (+0) [2 points] [b]Con:[/b] 16 (+3) [6 points, +2 racial] [b]Int:[/b] 18 (+4) [16 points] [b]Wis:[/b] 14 (+2) [6 points] [b]Cha:[/b] 6 (-2) [0 points, -2 racial] [b]Class and Racial Abilities:[/b] +2 Con, -2 Cha, Darkvision 60 ft., Stone Cunning, Weapon Familiarity, Stability, +2 against poison, spells & spell-like effects, +1 attack against orcs & goblins, +4 to AC against giant type, +2 Appraise & Craft checks related to stone and metal; Summon Familiar, Scribe Scroll, Arcane Spells. [b]Hit Dice:[/b] 1d4+3+3 [b]Max HP:[/b] 10 [b]Current HP:[/b] 10 [b]AC:[/b] 10 (+0 Dex) [b]ACP:[/b] +0 [b]Arcane Spell Failure:[/b] 0% [b]Init:[/b] +0 (+0 Dex) [b]Speed:[/b] 20ft [b]Saves:[/b] Fortitude +3 [+0 base, +3 Con] Reflex +0 [+0 base, +0 Dex] Will +4 [+2 base, +2 Wis] [b]BAB/Grapple:[/b] +0/+0 [b]Melee Atk:[/b] +0 [b]Ranged Atk:[/b] +0 [b]Weapons:[/b] Dagger (+0, 1d4, x2, 10’, P) [b]Skills:[/b] Concentration +7 [4 ranks, +3 Con] Decipher Script +8 [4 ranks, +4 Int] Knowledge (arcana) +8 [4 ranks, +4 Int] Knowledge (dungeoneering) +8 [4 ranks, +4 Int] Knowledge (history) +8 [4 ranks, +4 Int] Listen +4 [0 ranks, +2 Wis, +2 familiar] Move Silently +3 [0 ranks, +0 Dex, +3 familiar] Spellcraft +8 [4 ranks, +4 Int] Spot +4 [0 ranks, +2 Wis, +2 familiar] [b]Feat:[/b] Toughness Scribe Scroll Alertness (familiar) [b]Languages:[/b] Common, Dwarf, Draconic, Giant, Goblin, Undercommon. [b]Spell/Day[/b] – 4|3 [b]Prohibited Schools[/b] – Enchantment, Necromancy [b]Spell Book[/b] 0th – Acid Splash, Arcane Mark, Dancing Lights*, Detect Magic, Detect Poison, Flare*, Ghost Sound, Light*, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost*, Read Magic, Resistance 1st – Burning Hands*, Comprehend Languages, Enlarge Person, Mage Armor, Magic Missile*, Shield, Summon Monster I [b]Spells Memorized[/b] DC +4 0th – Acid Splash, Light, Prestidigitation, Ray of Frost 1st – Burning Hands, Magic Missile, Magic Missile [b]Encumbrance:[/b] 33# Light; 66# Medium; 100# Heavy; 200# Lift; 500# Drag [b][u]Equipment[/u][/b] Traveler’s Outfit (worn) Spell Component Pouch (2#, 5gp, belt) Backpack (2#, 2gp, back) -Dagger (1#, 2gp, pack) -Spellbook (3#, pack) -Inkpen (1sp, pack) -Vial of Ink (8gp, pack) -10 Candles (1sp, pack) -Flint & Steel (1gp, pack) -4 Sheets of Parchment (8sp, pack) -Treasure (1gp, pack) ------------------------------ Total (8#, light load) [b]Companion:[/b] Toby; Male Tabby Cat; Tiny Magical Beast; HD 1; hp 5; Init +2; Spd 30 ft.; AC 15 (+2 size, +2 Dex, +1 natural), touch 14, flat-footed 13; BAB +0; Grp -12; Atk +4 melee (claws, 1d2-1/x2); Full Atk +4 melee (clawsx2, 1d2-4/x2), -1 melee (bite, 1d3-4/x2); SA -; SQ low-light vision, scent; AL TN; SV Fort +2, Ref +4, Will +3; Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 7. Skills & Feats: Balance +10, Climb +6, Concentration +4, Decipher Script +2, Hide +14, Jump +10, Knowledge (arcana) +2, Knowledge (dungeoneering) +2, Knowledge (history) +2, Listen +3, Move Silently +6, Spellcraft +2, Spot +3; Weapon Finesse. Special: Alertness, improved evasion, share spells, empathic link. Background: From a very young age Thrindar had been taught by his parents to be the best he could be. Not being like many parents they hoped only for the best of their children and never tried to pidgin hole them into any specific profession. His father was a well known dwarven smith and his mother was a tanner. Unfortunately Thrindar took the whole ‘best you can be’ attitude to an extreme and due to his obsessive compulsive behaviors worked out a hierarchy of people over the years. He chose the profession of a wizard and more specifically that of an evoker. As he continued to learn he quickly found the company of others to be overwhelmingly uncomfortable. But, over time, he has learned to ‘tolerate’ others. Thankfully his familiar, a grey tabby named Toby, is actually very friendly and often takes the edge off of his very odd master. Personality: Thrindar is very much an elitist. He believes in a hierarchy of things. To this end he has group people into categories where their class, race and even gender play a big role in how he treats them. The order of classes are evokers, conjurers, abjurers, transmuters, diviners, illusionists, necromancers, enchanters, wizards, druids, rangers, sorcerers, clerics, bards, paladins, rogues, monks, barbarians, fighters, and any others. The order of races are dwarves, gnomes, halflings, half-elves, half-orcs, humans, elves, and any others. The order of gender are males, females, and any others. Of course he is at the top of the hierarchy being the de facto best of the best. He is also extremely obsessive compulsive. Appearance: Thrindar is short for a dwarf and a bit overweight for his height. His features are plain save for his flame red hair and his piercing reddish brown eyes. He generally can be seen wearing a dark brown shirt and breeches, and light brown belt and boots. Looped into his belt is a pouch and upon his back is a pack with unknown contents. Near him at al times is a grey tabby cat with an odd gleam in its eye.[/sblock] [/QUOTE]
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