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Rokugan: Blood and Cherry Blossoms OOC
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<blockquote data-quote="Li Shenron" data-source="post: 1813676" data-attributes="member: 1465"><p><strong>Fudo Ai (almost done)</strong></p><p></p><p>Here's Ai's final write-up as a Samurai/Shugenja, which is only missing the equipment.</p><p></p><p>[CODE]Name: Ai Fudo</p><p>Race: Human , female</p><p>Alignment: Lawful Neutral</p><p>Class: Samurai 3 / Shugenja 4</p><p>Clan: Crane</p><p>Family: Daidoji</p><p>Honor: 3</p><p>Glory: 1</p><p></p><p>Personal Description</p><p>Age: Young Adult</p><p>Height: 170cm</p><p>Weight: 50kg</p><p>Appearance: Probably because of her childish face and fair skin Ai seems at least a couple of years younger than what she is. She is slightly taller than </p><p>average however, very slim, wears long black hair usually fixed with a simple knot, and has very small feet and hands. Perhaps her most peculiar detail </p><p>is her voice, which always sounds very airy and soft, and has made several people say that she would make for a very good courtier.</p><p>She usually prefers comfortable clothes and simple sandals rather than dressing more elegant, unless of course she is invited in public or receiving a </p><p>guest, in which occasion she doesn't disdain elaborate clothing.</p><p></p><p>Racial and clan Features</p><p>Size: medium</p><p>Base Speed: 30ft</p><p>Skills: +1 sp/lv, Diplomacy always class skill</p><p>Languages: Rokugani</p><p>Favored class: samurai</p><p>Special: bonus ancestor feat</p><p></p><p></p><p>Base Abilities (32pt)</p><p>Strength 12 Intelligence 14</p><p>Dexterity 14 Wisdom 10</p><p>Constitution 12 Charisma 17**</p><p></p><p>** one level increase</p><p></p><p>LEVEL 7</p><p></p><p>Class Fighter 3 / Shugenja 4</p><p></p><p>Initiative +2</p><p>BAB +5</p><p>ST Fort +3 +1 = +4 base (+1 Con) = +5</p><p> Refl +0 +1 = +1 base (+2 Dex) = +3</p><p> Will +3 +4 = +7 base (+0 Wis) = +7</p><p>Hp 10 + 2d10 (avg 11) + 4d6 (avg 14)+ 7 (Con) = avg 42</p><p></p><p>Weapon prof. (all Simple Weapons)</p><p> jo (club), dagger, quarterstaff</p><p> unarmed strike, gauntlet</p><p> dart, javelin, shortspear</p><p> light crossbow, heavy crossbow, small blowgun</p><p> (all Martial Weapons)</p><p> wakizashi, katana (two-handed)</p><p> battleaxe, warhammer</p><p> greatclub, greatsword</p><p> guisarme, trident, nagamaki, naginata</p><p> composite shortbow, day-kyu (composite longbow)</p><p> </p><p>Armor prof. (Light Armor)</p><p> padded</p><p> bone armor</p><p> ashigaru armor</p><p> (Medium Armor)</p><p> chain shirt</p><p> partial armor</p><p></p><p>Feats: lv1 Quick Draw</p><p> lv1 Iaijutsu Master (Crane ancestor feat)</p><p> lv2 Dodge (samurai bonus)</p><p> lv3 Mobility</p><p> lv6 Spring Attack</p><p></p><p>Skills: name ab. rank total</p><p> Climb +1 acp</p><p> Jump +1 acp</p><p> Swim +1 acp x2</p><p></p><p> Balance +2 acp</p><p> Escape Artist¤ +2 acp</p><p> Hide¤ +2 acp</p><p> Move Silently¤ +2 acp</p><p> Ride* +2</p><p> Tumble +2 10/2 +7</p><p> Use Rope +2</p><p></p><p> Concentration +1 8 +9</p><p></p><p> Appraise +2</p><p> Craft - Calligraphy* +2 4 +6</p><p> Craft - Painting* +2 4 +6</p><p> Forgery¤ +2</p><p> Knowledge (Arcana)* +2 4 +6</p><p> Knowledge (History)* +2</p><p> Knowledge (Nobility)* +2 4 +6</p><p> Knowledge (Religion)* +2</p><p> Search +2</p><p> Spellcraft* +2 4 +6</p><p></p><p> Heal 0</p><p> Listen 0</p><p> Sense Motive 0</p><p> Spot 0</p><p> Wilderness Lore 0</p><p></p><p> Bluff¤ +3</p><p> Diplomacy +3 10 +13</p><p> Disguise¤ +3</p><p> Gather Information¤ +3</p><p> Iaijutsu focus +3 10 +13</p><p> Intimidate +3</p><p> Perform - Tea ceremony* +3 2 +5</p><p></p><p> tot points spent = 60</p><p> *high skill - the use of this skill is honorable</p><p> ¤low skill - the use of this skill is dishonorable</p><p></p><p>Spells: 0th 6/day DC 14 +2 Air</p><p> 1st 6+1/day DC 15 +2 Air</p><p> 2nd 3+1/day DC 16 +2 Air</p><p></p><p>Known: 0th Guidance</p><p> Daze, Ghost sound, Know direction</p><p> Light, Detect poison, Read magic</p><p> 1st Detect snares and pits</p><p> Feather fall, Expeditious retreat</p><p> Cure light wounds</p><p> 2nd Detect thoughts</p><p> Silence</p><p></p><p>Class features: Ancestral Daisho</p><p> Element Focus (Air)</p><p> Sense Elements (10-30ft, 3/day)</p><p></p><p>Languages: Rokugani, High Rokugani</p><p></p><p>Equipment: (tbd)</p><p></p><p>Class Tools: Set of Ofuda (divine focus) (15gp, 3lb)</p><p> Spell Component Pouch (5gp)</p><p></p><p>Other Gear: Belt Pouch (1gp) + Trail Ration (3x0,5gp) + Soap (0,5gp)</p><p> Waterskin (1gp)</p><p> several outfits for different weather and occasions</p><p></p><p>Background: Fudo Ai is the 5th and youngest daughter of Fudo Yoshimori and Daidoji Akane. The Fudo are a very small family branch of the Crane and as such Ai and her brothers and sisters have always been educated under the leadership of their mother's family, the Daidoji. Although she never quite seemed particularly gifted for combat, and also shown some whimsical behaviour since very young age which raised doubts about her strength to follow the bushido code well, it was decided by her family that Ai should have received regular training in the Daidoji samurai school since her tender age, and after proving to be quite agile she was later focused on the art of iaijutsu technique. Besides, she was teached in traditional skills such as calligraphy, cultural knowledge and the performance of the tea ceremony, as she was supposed to be a well-educated maiden in society as much as a good samurai in battle.</p><p>Her father Yoshimori however was never pleased by the fact that his children were all being trained according to the wife family's decisions. Being an expert in more than one kind of magic, he had already tried with Ai's elder brothers to have them also trained as shugenja, but with little success. But he noticed that Ai had a somewhat better disposition towards this, and the fact that she was the youngest - and at the same time the least promising samurai - helped Yoshimori manage to get the Daidoji loose the grip on Ai a bit, and the girl was able to follow her father's training at the same time.</p><p>At this day, Fudo Ai is in her early twenty. She is usually addressed as a samurai, for how far her father's trainings have gone is not very much disclosed to anyone, and not even the Daidoji relatives knows her current skills as a shugenja. Because she is still considered somehow an unreliable apprentice in the arts of combat, she has never been assigned important tasks for the Crane clan and she has actually ventured in the shadowlands only once, as part of her samurai training.</p><p></p><p></p><p>Personality: Normally Ai is very well-versed in etiquette and never shows anger or reveal any other strong emotion. Neverthless in her life she occasionally happens to behave strangely or exaggerately for a day, as she would sometimes need to blow out a burden of hidden and contained feelings; recently she has noticed how this behaviour of hers usually happens after a recurring nightmare where she is lost or abandoned in the shadowlands (whatever may be the reason for this nightmares, it is at present unknown to her). Although she is definitely not shy at all, she also seems to often measure her words as she would like to avoid talking about her private self.[/CODE] </p><p></p><p>Can I choose magic equipment from the Dungeon Master's Guide? From the Oriental Adventure? If I cannot, can you choose the equipment for me from the Rokugan setting book?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1813676, member: 1465"] [b]Fudo Ai (almost done)[/b] Here's Ai's final write-up as a Samurai/Shugenja, which is only missing the equipment. [CODE]Name: Ai Fudo Race: Human , female Alignment: Lawful Neutral Class: Samurai 3 / Shugenja 4 Clan: Crane Family: Daidoji Honor: 3 Glory: 1 Personal Description Age: Young Adult Height: 170cm Weight: 50kg Appearance: Probably because of her childish face and fair skin Ai seems at least a couple of years younger than what she is. She is slightly taller than average however, very slim, wears long black hair usually fixed with a simple knot, and has very small feet and hands. Perhaps her most peculiar detail is her voice, which always sounds very airy and soft, and has made several people say that she would make for a very good courtier. She usually prefers comfortable clothes and simple sandals rather than dressing more elegant, unless of course she is invited in public or receiving a guest, in which occasion she doesn't disdain elaborate clothing. Racial and clan Features Size: medium Base Speed: 30ft Skills: +1 sp/lv, Diplomacy always class skill Languages: Rokugani Favored class: samurai Special: bonus ancestor feat Base Abilities (32pt) Strength 12 Intelligence 14 Dexterity 14 Wisdom 10 Constitution 12 Charisma 17** ** one level increase LEVEL 7 Class Fighter 3 / Shugenja 4 Initiative +2 BAB +5 ST Fort +3 +1 = +4 base (+1 Con) = +5 Refl +0 +1 = +1 base (+2 Dex) = +3 Will +3 +4 = +7 base (+0 Wis) = +7 Hp 10 + 2d10 (avg 11) + 4d6 (avg 14)+ 7 (Con) = avg 42 Weapon prof. (all Simple Weapons) jo (club), dagger, quarterstaff unarmed strike, gauntlet dart, javelin, shortspear light crossbow, heavy crossbow, small blowgun (all Martial Weapons) wakizashi, katana (two-handed) battleaxe, warhammer greatclub, greatsword guisarme, trident, nagamaki, naginata composite shortbow, day-kyu (composite longbow) Armor prof. (Light Armor) padded bone armor ashigaru armor (Medium Armor) chain shirt partial armor Feats: lv1 Quick Draw lv1 Iaijutsu Master (Crane ancestor feat) lv2 Dodge (samurai bonus) lv3 Mobility lv6 Spring Attack Skills: name ab. rank total Climb +1 acp Jump +1 acp Swim +1 acp x2 Balance +2 acp Escape Artist¤ +2 acp Hide¤ +2 acp Move Silently¤ +2 acp Ride* +2 Tumble +2 10/2 +7 Use Rope +2 Concentration +1 8 +9 Appraise +2 Craft - Calligraphy* +2 4 +6 Craft - Painting* +2 4 +6 Forgery¤ +2 Knowledge (Arcana)* +2 4 +6 Knowledge (History)* +2 Knowledge (Nobility)* +2 4 +6 Knowledge (Religion)* +2 Search +2 Spellcraft* +2 4 +6 Heal 0 Listen 0 Sense Motive 0 Spot 0 Wilderness Lore 0 Bluff¤ +3 Diplomacy +3 10 +13 Disguise¤ +3 Gather Information¤ +3 Iaijutsu focus +3 10 +13 Intimidate +3 Perform - Tea ceremony* +3 2 +5 tot points spent = 60 *high skill - the use of this skill is honorable ¤low skill - the use of this skill is dishonorable Spells: 0th 6/day DC 14 +2 Air 1st 6+1/day DC 15 +2 Air 2nd 3+1/day DC 16 +2 Air Known: 0th Guidance Daze, Ghost sound, Know direction Light, Detect poison, Read magic 1st Detect snares and pits Feather fall, Expeditious retreat Cure light wounds 2nd Detect thoughts Silence Class features: Ancestral Daisho Element Focus (Air) Sense Elements (10-30ft, 3/day) Languages: Rokugani, High Rokugani Equipment: (tbd) Class Tools: Set of Ofuda (divine focus) (15gp, 3lb) Spell Component Pouch (5gp) Other Gear: Belt Pouch (1gp) + Trail Ration (3x0,5gp) + Soap (0,5gp) Waterskin (1gp) several outfits for different weather and occasions Background: Fudo Ai is the 5th and youngest daughter of Fudo Yoshimori and Daidoji Akane. The Fudo are a very small family branch of the Crane and as such Ai and her brothers and sisters have always been educated under the leadership of their mother's family, the Daidoji. Although she never quite seemed particularly gifted for combat, and also shown some whimsical behaviour since very young age which raised doubts about her strength to follow the bushido code well, it was decided by her family that Ai should have received regular training in the Daidoji samurai school since her tender age, and after proving to be quite agile she was later focused on the art of iaijutsu technique. Besides, she was teached in traditional skills such as calligraphy, cultural knowledge and the performance of the tea ceremony, as she was supposed to be a well-educated maiden in society as much as a good samurai in battle. Her father Yoshimori however was never pleased by the fact that his children were all being trained according to the wife family's decisions. Being an expert in more than one kind of magic, he had already tried with Ai's elder brothers to have them also trained as shugenja, but with little success. But he noticed that Ai had a somewhat better disposition towards this, and the fact that she was the youngest - and at the same time the least promising samurai - helped Yoshimori manage to get the Daidoji loose the grip on Ai a bit, and the girl was able to follow her father's training at the same time. At this day, Fudo Ai is in her early twenty. She is usually addressed as a samurai, for how far her father's trainings have gone is not very much disclosed to anyone, and not even the Daidoji relatives knows her current skills as a shugenja. Because she is still considered somehow an unreliable apprentice in the arts of combat, she has never been assigned important tasks for the Crane clan and she has actually ventured in the shadowlands only once, as part of her samurai training. Personality: Normally Ai is very well-versed in etiquette and never shows anger or reveal any other strong emotion. Neverthless in her life she occasionally happens to behave strangely or exaggerately for a day, as she would sometimes need to blow out a burden of hidden and contained feelings; recently she has noticed how this behaviour of hers usually happens after a recurring nightmare where she is lost or abandoned in the shadowlands (whatever may be the reason for this nightmares, it is at present unknown to her). Although she is definitely not shy at all, she also seems to often measure her words as she would like to avoid talking about her private self.[/CODE] Can I choose magic equipment from the Dungeon Master's Guide? From the Oriental Adventure? If I cannot, can you choose the equipment for me from the Rokugan setting book? [/QUOTE]
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