Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Rokugan RPG fantasy setting conversion for D&DNext (preliminary thoughts)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6289549" data-attributes="member: 1465"><p><strong>Preliminary thoughts: Races</strong></p><p></p><p>In a basic Rokugan campaign, your only possible choice of race is <strong>Human</strong>. </p><p></p><p>This causes one concern: what sense does it make if every PC has +1 to all abilities?</p><p></p><p>At the same time, the game needs for humans (and humans only, or more precisely non-foreign humans from the noble caste) to belong to one Clan, and to one Family of such clan. Also, each human needs to have an Ancestor, although this does not necessarily depend on Clan and Family.</p><p></p><p>So instead of adding these three choices, I will <em>replace</em> the +1 to all abilities with the choice of Clan, Family and Ancestor.</p><p></p><p><strong>Clan</strong> in d20 does not grant immediate benefits, but typically determines which Schools you can choose to be trained at, which in turns "unlock" the option of picking certain feats, spells, special class abilities, prestige classes etc. This can pretty much work the same way in D&DNext.</p><p></p><p><strong>Family</strong> in d20 determined the following:</p><p></p><p>- your favoured class: this doesn't work in 5e and is removed</p><p>- your starting honor range: this is based on the Honor system which can be ported as-is from d20</p><p>- one extra class skill: this can become one extra proficiency from a short list (there better be a choice, otherwise all PCs from the same family always have that skill); I'm thinking to make this more valuable, by allowing to gain skill expertise if you already have that skill proficiency</p><p>- some extra equipment: I'm undecided whether to keep this or remove</p><p></p><p><strong>Ancestor</strong> in d20 is a feat, that can (and has to) be taken only at 1st level, and only 1 per PC. I think the best idea is to keep the d20 Ancestor feats as they are now, and each Human PC gets one. Ancestor feats that are inappropriate for 5e (e.g. those which break bounded accuracy) will either be adjusted or removed.</p><p></p><p>If this "package" is too weak overall, it might be considered to add some individual bonuses such as:</p><p></p><p>- bonus proficiencies on things other than skills</p><p>- still keep +1 to two ability scores of choice</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6289549, member: 1465"] [B]Preliminary thoughts: Races[/B] In a basic Rokugan campaign, your only possible choice of race is [B]Human[/B]. This causes one concern: what sense does it make if every PC has +1 to all abilities? At the same time, the game needs for humans (and humans only, or more precisely non-foreign humans from the noble caste) to belong to one Clan, and to one Family of such clan. Also, each human needs to have an Ancestor, although this does not necessarily depend on Clan and Family. So instead of adding these three choices, I will [I]replace[/I] the +1 to all abilities with the choice of Clan, Family and Ancestor. [B]Clan[/B] in d20 does not grant immediate benefits, but typically determines which Schools you can choose to be trained at, which in turns "unlock" the option of picking certain feats, spells, special class abilities, prestige classes etc. This can pretty much work the same way in D&DNext. [B]Family[/B] in d20 determined the following: - your favoured class: this doesn't work in 5e and is removed - your starting honor range: this is based on the Honor system which can be ported as-is from d20 - one extra class skill: this can become one extra proficiency from a short list (there better be a choice, otherwise all PCs from the same family always have that skill); I'm thinking to make this more valuable, by allowing to gain skill expertise if you already have that skill proficiency - some extra equipment: I'm undecided whether to keep this or remove [B]Ancestor[/B] in d20 is a feat, that can (and has to) be taken only at 1st level, and only 1 per PC. I think the best idea is to keep the d20 Ancestor feats as they are now, and each Human PC gets one. Ancestor feats that are inappropriate for 5e (e.g. those which break bounded accuracy) will either be adjusted or removed. If this "package" is too weak overall, it might be considered to add some individual bonuses such as: - bonus proficiencies on things other than skills - still keep +1 to two ability scores of choice [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rokugan RPG fantasy setting conversion for D&DNext (preliminary thoughts)
Top