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Rokugan RPG fantasy setting conversion for D&DNext (preliminary thoughts)
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<blockquote data-quote="Li Shenron" data-source="post: 6342874" data-attributes="member: 1465"><p><strong>Spells</strong></p><p></p><p>I've started to compile a list Rokugan spells list, but it's premature, considering that the Basic D&D spells list is limited and many more spells may appear in the PHB.</p><p></p><p>Basically the idea is simple:</p><p></p><p>- if a spell in the Rokugan 3e list also appears in 5e (Basic or PHB) then it can easily go into the Rokugan 5e list, <em>using the 5e version of it </em>of course; unless the spell is changed to the point of being inappropriate for the setting, which I doubt it will ever happen</p><p></p><p>- the spell's type (air, earth, fire, water, general, void or maho) can be taken from the 3e list</p><p></p><p>When doing this with only Basic D&D available, there is immediately an issue related to the lack of enough spells of each element at every level. As I mentioned in the previous post however, I'm going to change the original 3e requirement that "a Shugenja must have at least 50% of their <em>known</em> spells belonging to their favored element" with "a Shugenja must have at least 50% of their <em>prepared</em> spells belonging to their favored element", so there isn't a need for an enormous number of spells. Still, the Shugenja is going to learn 3 per class level (6 per spell level typically) so my target is to have at least 3 spells of each element at each spell level</p><p></p><p>Once the PHB is released, I can check how short I am on such target, and complete the list in the following ways:</p><p></p><p>- take spells from the Rokugan 3e list that aren't in 5e, check them one-by-one for consistency with bounded accuracy and general 5e design ideas (e.g. no spells that boost ability scores); if only minor changes are needed, import the spell to the 5e list</p><p></p><p>- check each imported spell to see if it needs to require concentration</p><p></p><p>- check each imported spell to see if it can be a ritual (but don't make too many rituals, keep the rate similar to 5e in general)</p><p></p><p>- take a look at <em>novel</em> 5e spells that did not exist in 3e, and see if they fit well enough with the Shugenja's general concepts, and add them as-is to the Rokugan 5e list</p><p></p><p>What I want to avoid, is to take spells that are both in D&D 3e and 5e, but were excluded from d20 Rokugan, because it's easy to overlook the reason why.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6342874, member: 1465"] [b]Spells[/b] I've started to compile a list Rokugan spells list, but it's premature, considering that the Basic D&D spells list is limited and many more spells may appear in the PHB. Basically the idea is simple: - if a spell in the Rokugan 3e list also appears in 5e (Basic or PHB) then it can easily go into the Rokugan 5e list, [I]using the 5e version of it [/I]of course; unless the spell is changed to the point of being inappropriate for the setting, which I doubt it will ever happen - the spell's type (air, earth, fire, water, general, void or maho) can be taken from the 3e list When doing this with only Basic D&D available, there is immediately an issue related to the lack of enough spells of each element at every level. As I mentioned in the previous post however, I'm going to change the original 3e requirement that "a Shugenja must have at least 50% of their [I]known[/I] spells belonging to their favored element" with "a Shugenja must have at least 50% of their [I]prepared[/I] spells belonging to their favored element", so there isn't a need for an enormous number of spells. Still, the Shugenja is going to learn 3 per class level (6 per spell level typically) so my target is to have at least 3 spells of each element at each spell level Once the PHB is released, I can check how short I am on such target, and complete the list in the following ways: - take spells from the Rokugan 3e list that aren't in 5e, check them one-by-one for consistency with bounded accuracy and general 5e design ideas (e.g. no spells that boost ability scores); if only minor changes are needed, import the spell to the 5e list - check each imported spell to see if it needs to require concentration - check each imported spell to see if it can be a ritual (but don't make too many rituals, keep the rate similar to 5e in general) - take a look at [I]novel[/I] 5e spells that did not exist in 3e, and see if they fit well enough with the Shugenja's general concepts, and add them as-is to the Rokugan 5e list What I want to avoid, is to take spells that are both in D&D 3e and 5e, but were excluded from d20 Rokugan, because it's easy to overlook the reason why. [/QUOTE]
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