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Rokugan RPG fantasy setting conversion for D&DNext (preliminary thoughts)
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<blockquote data-quote="Li Shenron" data-source="post: 6351332" data-attributes="member: 1465"><p>Indeed I first put Tea Ceremony under the skills list (as it was a skill in 3e), then moved it for a while under Tools, then again back to skills.</p><p></p><p>The boundary between skills and tools is not always clear. Are you really able to make a Tea Ceremony because you are "proficient" in cups and spoons and teapots? Or is it more about the process as a whole? When undecided, I am blatantly also considering how "powerful" it's going to be, and if I think it's going to be potentially quite useful in a mechanical sense, then the split decision is pushed towards skills, otherwise if it's more to impress the court or make yourself a name (such as those I listed as "fine arts tools"), it can go with tools. That's because <em>very roughly</em> in 5e skills are considered more important/worth than tools.</p><p></p><p>OTOH, as a feat it's not a bad idea at all. In general I think there's some rolls involved in each Tea Ceremony, so naturally a skill/ability check fits. However the 5e general assumption is that you can try all the checks you want. I do not like this for Tea Ceremony, or possibly Battle and Iaijutsu. I was thinking just to say proficiency is strictly required. But making it a feat automatically means you need to feat to even try, which is just what I want. OTOH, the feat itself will need to introduce a mechanic for it, even if it's just an ability check.</p><p></p><p>I'll keep this option open. I also purposefully want the skills list to be large enough so that there is variety not only between PCs but also across different parties, so that players don't always end picking up Perception. So maybe at the end I'll make it either a skill or a feat depending on overall considerations on the skills list.</p><p></p><p></p><p></p><p>I definitely agree, and in fact I keep thinking about just assuming every PC knows Etiquette. Also because I am <em>not</em> sure I want to ask the PC to roll Etiquette checks... it's almost a bit like a language, and rolling language checks is not that interesting for most players, except in rare circumstances. It's in fact those rare circumstances which kept this skills alive in my list, like for that occasion when you meet the Emperor, or when you want to really impress your host etc. But how is this actually going to work? You roll Etiquette and if your result is high, then what? You get a benefit on Persuasion? You shift the NPC attitude? If I come up with some solid ideas then I'll keep Etiquette as a sort of "further specialization" beyond <em>basic etiquette</em> that everyone has, otherwise I'll probably just drop it from the list.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6351332, member: 1465"] Indeed I first put Tea Ceremony under the skills list (as it was a skill in 3e), then moved it for a while under Tools, then again back to skills. The boundary between skills and tools is not always clear. Are you really able to make a Tea Ceremony because you are "proficient" in cups and spoons and teapots? Or is it more about the process as a whole? When undecided, I am blatantly also considering how "powerful" it's going to be, and if I think it's going to be potentially quite useful in a mechanical sense, then the split decision is pushed towards skills, otherwise if it's more to impress the court or make yourself a name (such as those I listed as "fine arts tools"), it can go with tools. That's because [I]very roughly[/I] in 5e skills are considered more important/worth than tools. OTOH, as a feat it's not a bad idea at all. In general I think there's some rolls involved in each Tea Ceremony, so naturally a skill/ability check fits. However the 5e general assumption is that you can try all the checks you want. I do not like this for Tea Ceremony, or possibly Battle and Iaijutsu. I was thinking just to say proficiency is strictly required. But making it a feat automatically means you need to feat to even try, which is just what I want. OTOH, the feat itself will need to introduce a mechanic for it, even if it's just an ability check. I'll keep this option open. I also purposefully want the skills list to be large enough so that there is variety not only between PCs but also across different parties, so that players don't always end picking up Perception. So maybe at the end I'll make it either a skill or a feat depending on overall considerations on the skills list. I definitely agree, and in fact I keep thinking about just assuming every PC knows Etiquette. Also because I am [I]not[/I] sure I want to ask the PC to roll Etiquette checks... it's almost a bit like a language, and rolling language checks is not that interesting for most players, except in rare circumstances. It's in fact those rare circumstances which kept this skills alive in my list, like for that occasion when you meet the Emperor, or when you want to really impress your host etc. But how is this actually going to work? You roll Etiquette and if your result is high, then what? You get a benefit on Persuasion? You shift the NPC attitude? If I come up with some solid ideas then I'll keep Etiquette as a sort of "further specialization" beyond [I]basic etiquette[/I] that everyone has, otherwise I'll probably just drop it from the list. [/QUOTE]
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