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<blockquote data-quote="The Crimson Binome" data-source="post: 6956106" data-attributes="member: 6775031"><p>That's why I said eighties or nineties, rather than seventies or eighties. Prior to AD&D 2E, thinking about things from your character's perspective wasn't really a "thing" that people did, let-alone the primary way in which players were expected to interact with the game. Before role-playing made its way into D&D, it was just assumed that you knew how many HP your character had, because it was a game and that's how games worked.</p><p></p><p>I don't know how widespread the practice actually was, but I know that I definitely suffered through at least one short-lived campaign where the DM tried to run things that way, and I know from multiple podcasts that my experience was not unique. I've never heard of it working out well for anyone, though, which is why I consider it to be a transition phase as people become more understanding about what role-playing really means (or before they give up on role-playing entirely); it's not a phase that ever lasts very long, because it's fairly untenable from a game standpoint.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6956106, member: 6775031"] That's why I said eighties or nineties, rather than seventies or eighties. Prior to AD&D 2E, thinking about things from your character's perspective wasn't really a "thing" that people did, let-alone the primary way in which players were expected to interact with the game. Before role-playing made its way into D&D, it was just assumed that you knew how many HP your character had, because it was a game and that's how games worked. I don't know how widespread the practice actually was, but I know that I definitely suffered through at least one short-lived campaign where the DM tried to run things that way, and I know from multiple podcasts that my experience was not unique. I've never heard of it working out well for anyone, though, which is why I consider it to be a transition phase as people become more understanding about what role-playing really means (or before they give up on role-playing entirely); it's not a phase that ever lasts very long, because it's fairly untenable from a game standpoint. [/QUOTE]
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