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<blockquote data-quote="Arkhandus" data-source="post: 3598635" data-attributes="member: 13966"><p>Eh, that wouldn't really work any better.</p><p></p><p>Aragorn was not just melee + lore, for instance. He was melee + ranged, lore + wilderness + sneaky + healing (though limited to understanding of healing herbs and such; or maybe it was just Arwen who had healing skills with herbalism in the books?).</p><p></p><p>And it just wouldn't really fit so well into D&D. You want extreme granularity, you play a classless, levelless, point-based system like HERO or GURPS. You want something with reasonably well-defined archetypes that have recognizeably different abilities, you play D&D or some facsimile thereof.</p><p></p><p></p><p>And just where is Joe Fighter or Tim Wizard or Bob Barbarian going to learn trap-handling, for instance? Chances are they won't learn it unless they're actually devoting some significant time to learning the fine arts of burglary or tomb-robbing. Which would make them a likely candidate for some multiclassing into Rogue, if they're going to have any reason and means of learning trap-disarmament. Where is Bob Barbarian going to learn social skills if his tribe is a bunch of screaming orcish and half-orcish lunatics who love nothing but violence? He's going to be hard-pressed to develop social skills unless he spends some significant time and effort with actual social situations elsewhere, which likely means taking a level of Rogue, Bard, Expert, or similar. Where is Jim Rogue going to learn wilderness skills if he grows up in the city and only leaves it after many years of surviving by wit, sneakyness, and ruthlessness alone? He's going to need some adjusting to the wilderness once he finally gets out of the slums and on the road. Definite candidate for multiclassing 1 level into Ranger once he gets used to the wilderness and the different kinds of dangers it poses.</p><p></p><p></p><p>Meh. I'd much rather just see a bit in the way of options for adding a few extra class skills when suitable. Most Fighters aren't knights; a knight would be a multiclassed Aristocrat/Fighter, or a Paladin, or Aristocrat/Paladin, or a Knight from the Player's Handbook II. But it would be nice if Sir Joe the knightly Fighter could take a few or two for just a few more class skills appropriate to his knightly status, even though it isn't a significant part of his training; by focusing on the Fighter class, he's showing an emphasis (and preference) for raw combat skill over other, more utilitarian, skills.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3598635, member: 13966"] Eh, that wouldn't really work any better. Aragorn was not just melee + lore, for instance. He was melee + ranged, lore + wilderness + sneaky + healing (though limited to understanding of healing herbs and such; or maybe it was just Arwen who had healing skills with herbalism in the books?). And it just wouldn't really fit so well into D&D. You want extreme granularity, you play a classless, levelless, point-based system like HERO or GURPS. You want something with reasonably well-defined archetypes that have recognizeably different abilities, you play D&D or some facsimile thereof. And just where is Joe Fighter or Tim Wizard or Bob Barbarian going to learn trap-handling, for instance? Chances are they won't learn it unless they're actually devoting some significant time to learning the fine arts of burglary or tomb-robbing. Which would make them a likely candidate for some multiclassing into Rogue, if they're going to have any reason and means of learning trap-disarmament. Where is Bob Barbarian going to learn social skills if his tribe is a bunch of screaming orcish and half-orcish lunatics who love nothing but violence? He's going to be hard-pressed to develop social skills unless he spends some significant time and effort with actual social situations elsewhere, which likely means taking a level of Rogue, Bard, Expert, or similar. Where is Jim Rogue going to learn wilderness skills if he grows up in the city and only leaves it after many years of surviving by wit, sneakyness, and ruthlessness alone? He's going to need some adjusting to the wilderness once he finally gets out of the slums and on the road. Definite candidate for multiclassing 1 level into Ranger once he gets used to the wilderness and the different kinds of dangers it poses. Meh. I'd much rather just see a bit in the way of options for adding a few extra class skills when suitable. Most Fighters aren't knights; a knight would be a multiclassed Aristocrat/Fighter, or a Paladin, or Aristocrat/Paladin, or a Knight from the Player's Handbook II. But it would be nice if Sir Joe the knightly Fighter could take a few or two for just a few more class skills appropriate to his knightly status, even though it isn't a significant part of his training; by focusing on the Fighter class, he's showing an emphasis (and preference) for raw combat skill over other, more utilitarian, skills. [/QUOTE]
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