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Room Disruption
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<blockquote data-quote="Dontella" data-source="post: 2564521" data-attributes="member: 34727"><p>It seems to me, while we all have good ideas about what room disruption is, we are having some trouble defining it. </p><p></p><p>I think, that we all agree it depends on the situation, and style in which it happens. </p><p></p><p>That, however, also tends to make the whole idea arbitrary. I think, what Adele is looking for, is something a bit more solid, to go off of... </p><p></p><p>Instead of arguing.. perhaps we could work together, to try and define clearly, what room disruption is, and where it begins. </p><p></p><p>1. Imposing Actions</p><p></p><p>2. Not trying to take over another's character, and their reactions. </p><p></p><p>3. Ignoring the Freedom of Destiny</p><p></p><p>However.. </p><p></p><p>1. Asking persons, if they mind getting involved, is not. </p><p></p><p>2. A wide sweeping action, that still allows for FoD, is not. ( For example, saying the glass might explode, but only if you chose to let it.. ) </p><p></p><p>3. Something that starts inside, that goes outside, is not. </p><p></p><p>4. Fighting, so long as it's not imposing on someone else, is not. If the Fight remains between Barbarian Bob and the Orc, then it is not room disruption, because it involves no one else. It's when the Orc, starts trying to use other patrons, that it becomes offensive. </p><p></p><p>Fighting, in itself, is not a room disruption. </p><p></p><p></p><p>Anyhow, I think this is a start, it is of course, to be modified and adjusted as needed. I hope we work with one another, instead of against.</p></blockquote><p></p>
[QUOTE="Dontella, post: 2564521, member: 34727"] It seems to me, while we all have good ideas about what room disruption is, we are having some trouble defining it. I think, that we all agree it depends on the situation, and style in which it happens. That, however, also tends to make the whole idea arbitrary. I think, what Adele is looking for, is something a bit more solid, to go off of... Instead of arguing.. perhaps we could work together, to try and define clearly, what room disruption is, and where it begins. 1. Imposing Actions 2. Not trying to take over another's character, and their reactions. 3. Ignoring the Freedom of Destiny However.. 1. Asking persons, if they mind getting involved, is not. 2. A wide sweeping action, that still allows for FoD, is not. ( For example, saying the glass might explode, but only if you chose to let it.. ) 3. Something that starts inside, that goes outside, is not. 4. Fighting, so long as it's not imposing on someone else, is not. If the Fight remains between Barbarian Bob and the Orc, then it is not room disruption, because it involves no one else. It's when the Orc, starts trying to use other patrons, that it becomes offensive. Fighting, in itself, is not a room disruption. Anyhow, I think this is a start, it is of course, to be modified and adjusted as needed. I hope we work with one another, instead of against. [/QUOTE]
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