Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Roshambo-Style Theatre of the Mind Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="volanin" data-source="post: 7315846" data-attributes="member: 69817"><p>I'm laughing right now because, in the end, you used the same bad wording that I did to explain the situation!</p><p>"Ready to Intercept"!</p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p>That's true, you're right in both aspects:</p><p></p><p><strong>1.</strong> You can't be Engaged and control a "Hot Square" at the same time...</p><p><strong>2.</strong> As soon as you Intercept someone, you can't Intercept anybody else because you will already be Engaged. This makes being outnumbered something really hard to deal with...</p><p></p><p>And honestly, since TotM and Grid shouldn't play exactly the same, since each style has it's own strengths and weaknesses, I am willing to accept these differences. But, having said that...</p><p></p><p></p><p></p><p></p><p>This seems really nice!</p><p>Instead of a Intercept Reaction, on your turn you could have a Protect Action. Allow me to rewrite (loosely):</p><p></p><p></p><p><em>"<strong>Protect (Action):</strong> Choose an ally, object or terrain feature to Protect </em><em>until your next turn</em><em>. If a creature tries to become Engaged with the Protected target, you can force it to become Engaged with you instead (unless it Dashes...)"</em></p><p></p><p></p><p>With this approach, "Hot Squares" are relevant, it keeps the Roshambo logic, you can do it while Engaged and you can keep using your Action in order to Protect repeatedly until you decide to stop being a meat shield. Also, it changes the dynamics from "unable to deal with while outnumbered" to "able to deal with while outnumbered, but very risky"... and at first glance, I love it!</p><p></p><p>The disadvantages I can think of are (arguably):</p><p></p><p><strong>A.</strong> It makes the game more predictable, since this has to be a more premeditated action than Intercept. With Intercept you can take the decision on the spot, as the situation changes during the round.</p><p></p><p><strong>B.</strong> It <em>might</em> be a little overpowered, since a Fighter could become engaged with 10 Goblins who are trying to reach the Wizard... giving some real meaning to "controlling the battlefield".</p><p></p><p><strong>C.</strong> If you Intercept an enemy and it decides to break engagement on the same turn, you still get an Opportunity Attack against it. If you Protect an ally and 10 enemies are forced to engage with you on their turn, but they decide to break engagement on the same turn... what happens? You hit only the first one, since you have only one Reaction? They can't break engagement in this case? They can break engagement, but if they try to engage with the Protected target again, they actually re-engage with you while Protect lasts? (Actually, I like this last one).</p><p></p><p>I'll have to think better about this!</p><p>But I am really digging it.</p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="volanin, post: 7315846, member: 69817"] I'm laughing right now because, in the end, you used the same bad wording that I did to explain the situation! "Ready to Intercept"! :D That's true, you're right in both aspects: [B]1.[/B] You can't be Engaged and control a "Hot Square" at the same time... [B]2.[/B] As soon as you Intercept someone, you can't Intercept anybody else because you will already be Engaged. This makes being outnumbered something really hard to deal with... And honestly, since TotM and Grid shouldn't play exactly the same, since each style has it's own strengths and weaknesses, I am willing to accept these differences. But, having said that... This seems really nice! Instead of a Intercept Reaction, on your turn you could have a Protect Action. Allow me to rewrite (loosely): [I]"[B]Protect (Action):[/B] Choose an ally, object or terrain feature to Protect [/I][I]until your next turn[/I][I]. If a creature tries to become Engaged with the Protected target, you can force it to become Engaged with you instead (unless it Dashes...)"[/I] With this approach, "Hot Squares" are relevant, it keeps the Roshambo logic, you can do it while Engaged and you can keep using your Action in order to Protect repeatedly until you decide to stop being a meat shield. Also, it changes the dynamics from "unable to deal with while outnumbered" to "able to deal with while outnumbered, but very risky"... and at first glance, I love it! The disadvantages I can think of are (arguably): [B]A.[/B] It makes the game more predictable, since this has to be a more premeditated action than Intercept. With Intercept you can take the decision on the spot, as the situation changes during the round. [B]B.[/B] It [I]might[/I] be a little overpowered, since a Fighter could become engaged with 10 Goblins who are trying to reach the Wizard... giving some real meaning to "controlling the battlefield". [B]C.[/B] If you Intercept an enemy and it decides to break engagement on the same turn, you still get an Opportunity Attack against it. If you Protect an ally and 10 enemies are forced to engage with you on their turn, but they decide to break engagement on the same turn... what happens? You hit only the first one, since you have only one Reaction? They can't break engagement in this case? They can break engagement, but if they try to engage with the Protected target again, they actually re-engage with you while Protect lasts? (Actually, I like this last one). I'll have to think better about this! But I am really digging it. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Roshambo-Style Theatre of the Mind Combat
Top