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<blockquote data-quote="ccs" data-source="post: 7027944" data-attributes="member: 6803664"><p>Zas'Ed, male High Elf Bard, Lv.2</p><p>* = Proficiancy</p><p></p><p><strong>Character sheet:</strong></p><p>[sblock=]</p><p>Zas'Ed, High Elf Bard, Lv.2 Background: Noble</p><p>AC: 17 HP.12 Initiative: +5 Prof. Bonus: +2 Speed: 30' Darkvision: 60' HD:2d8 Passive Perc: 13 </p><p></p><p>STATS: Str:10 {+0} Dex:20 {+5} Con:12 {+1} Int:18 {+4} Wis:13 {+1} Cha:18 {+4}</p><p>SAVES: +0 +7* +1 +4 +1 +6*</p><p></p><p>SKILLS: Acrobatics +6 Animal Handling +2 Arcana +5 Athletics +1 Deception* +6 History* +6</p><p> Insight +2 Intimidation +5 Investigation* +6 Medicine +2 Nature +5 Perception* +3</p><p> Performance* +6 Persuasion* +6 Religion +5 Sleight of Hand +6 Stealth +6 Survival +2 Proficiencies: Gaming set (cards) ?+2 Languages: Elvish, Common, +?, +?</p><p> Light armor, long & short swords, rapier, hand xbow, long & short bows, simple weapons,</p><p> 3 musical insturments (lute, pan pipes, +?)</p><p></p><p><u>Weapon To Hit damage/type range</u></p><p>Rapier +7 d8+5/p na</p><p>Dagger +7 d4+5/p 20/60</p><p>Fire Bolt +6 d10/fire 120'</p><p></p><p>SPELL SAVE DC = 14</p><p>SPELL ATTACK = +6</p><p></p><p><u>Cantrips:</u></p><p><u></u>Fire Bolt (because H.Elf, as wizard)</p><p>Light (bard)</p><p>Minor Illusion (bard)</p><p></p><p>Spells: 5 </p><p>Spell slots: Lv1 = 3 Lv2=__ Lv3=__ Lv4=__ Lv5=__ Lv6=__ Lv7=__ Lv8=__ Lv9=__</p><p>1) Cure wounds, Identify, Detect magic, Comp. Language, Dissonant Whispers (60' 1 target Wis SV:14 3d6</p><p></p><p>Misc Stuff: Trance = 4 hr long rest, Ritual casting, casting focus = insturment, </p><p>Bardic Inspiration (+1d6 to 1 creature within 60', x5/long rest)</p><p>Song of Rest (60', any friendlies, regain an extra 1d6 per short rest</p><p>Jack of all Trades (add 1/2 prof. bonus to any non-prof skills/ability checks - already figured)</p><p>Position of Privilege - from Noble background</p><p></p><p>Equipment:</p><p>Leather armor, rapier, dagger</p><p>Diplomats pack, +25 GP (from Noble background), other stuff?</p><p></p><p></p><p>HP Roll:that +10 includes the 9 HPs I start with @ lv1 and the +1 con bonus for 2nd lv: 1D8+10 = [2]+10 = 12 [/sblock]</p><p></p><p><strong>Image:</strong></p><p><strong>[sblock]</strong></p><p><strong>[ATTACH]81206[/ATTACH][/sblock]</strong></p></blockquote><p></p>
[QUOTE="ccs, post: 7027944, member: 6803664"] Zas'Ed, male High Elf Bard, Lv.2 * = Proficiancy [B]Character sheet:[/B] [sblock=] Zas'Ed, High Elf Bard, Lv.2 Background: Noble AC: 17 HP.12 Initiative: +5 Prof. Bonus: +2 Speed: 30' Darkvision: 60' HD:2d8 Passive Perc: 13 STATS: Str:10 {+0} Dex:20 {+5} Con:12 {+1} Int:18 {+4} Wis:13 {+1} Cha:18 {+4} SAVES: +0 +7* +1 +4 +1 +6* SKILLS: Acrobatics +6 Animal Handling +2 Arcana +5 Athletics +1 Deception* +6 History* +6 Insight +2 Intimidation +5 Investigation* +6 Medicine +2 Nature +5 Perception* +3 Performance* +6 Persuasion* +6 Religion +5 Sleight of Hand +6 Stealth +6 Survival +2 Proficiencies: Gaming set (cards) ?+2 Languages: Elvish, Common, +?, +? Light armor, long & short swords, rapier, hand xbow, long & short bows, simple weapons, 3 musical insturments (lute, pan pipes, +?) [U]Weapon To Hit damage/type range[/U] Rapier +7 d8+5/p na Dagger +7 d4+5/p 20/60 Fire Bolt +6 d10/fire 120' SPELL SAVE DC = 14 SPELL ATTACK = +6 [U]Cantrips: [/U]Fire Bolt (because H.Elf, as wizard) Light (bard) Minor Illusion (bard) Spells: 5 Spell slots: Lv1 = 3 Lv2=__ Lv3=__ Lv4=__ Lv5=__ Lv6=__ Lv7=__ Lv8=__ Lv9=__ 1) Cure wounds, Identify, Detect magic, Comp. Language, Dissonant Whispers (60' 1 target Wis SV:14 3d6 Misc Stuff: Trance = 4 hr long rest, Ritual casting, casting focus = insturment, Bardic Inspiration (+1d6 to 1 creature within 60', x5/long rest) Song of Rest (60', any friendlies, regain an extra 1d6 per short rest Jack of all Trades (add 1/2 prof. bonus to any non-prof skills/ability checks - already figured) Position of Privilege - from Noble background Equipment: Leather armor, rapier, dagger Diplomats pack, +25 GP (from Noble background), other stuff? HP Roll:that +10 includes the 9 HPs I start with @ lv1 and the +1 con bonus for 2nd lv: 1D8+10 = [2]+10 = 12 [/sblock] [B]Image: [sblock] [ATTACH=CONFIG]81206._xfImport[/ATTACH][/sblock][/B] [/QUOTE]
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