Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Rowaini Musketeers RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="unleashed" data-source="post: 3577580" data-attributes="member: 31408"><p><strong>Gabriel, Rowaini Swashbuckler</strong></p><p></p><p>[SBLOCK=Gabriel]<strong>Gabriel Marteau (really Gabriel Vigneaux)</strong></p><p><strong>Male Rowaini Swashbuckler 3</strong></p><p><strong>Experience Points (required):</strong> 4,260 (6,000 for 4th level)</p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Homeworld:</strong> Tymadeau</p><p></p><p><strong>Height:</strong> 5’ 11”</p><p><strong>Weight:</strong> 172 lbs</p><p><strong>Hair:</strong> Chestnut Brown</p><p><strong>Eyes:</strong> Hazel</p><p><strong>Age:</strong> 19 years</p><p></p><p><strong>Strength</strong> 14 (+2) [12 base, +2 racial]</p><p><strong>Dexterity</strong> 15 (+2) [15 base]</p><p><strong>Constitution</strong> 16 (+3) [14 base, +2 racial]</p><p><strong>Intelligence</strong> 13 (+1) [15 base, -2 racial]</p><p><strong>Wisdom</strong> 12 (+1) [12 base]</p><p><strong>Charisma</strong> 18 (+4) [14 base, +4 racial]</p><p></p><p><strong>Class and Racial Abilities</strong></p><p>+2 Strength, +2 Constitution, -2 Intelligence, +4 Charisma; Medium Humanoid (Rowaini); Base Speed 30 feet; Rowaini Craftsmanship; Legendary Item</p><p></p><p>Weapon and Armour Proficiency: All simple and martial weapons, light armour, and shields; Bonus Feat (x2); Canny Parry (+Int bonus to AC when not wearing armour and not flat-footed); Evasion; Precise Strike +1d6; Insightful Strike (+Int bonus to Precise Strike)</p><p></p><p>Saint’s Blessing: Good Fortune (general good luck and reroll a saving throw once a day)</p><p></p><p><strong>Armour Class:</strong> 16 (10 base, +2 Dex (max. 5), +4 armour) [touch 12, flat-footed 14]</p><p><span style="color: White">(Note: +1 shield bonus to AC when using total defense [from legendary rowaini dueling sabre].)</span></p><p><strong>Armour Check Penalty:</strong> 0 (armour)</p><p><strong>Arcane Spell Failure:</strong> n/a (armour)</p><p><strong>Hit Dice:</strong> 3d10+9 (10,5,5)</p><p><strong>Hit Points:</strong> 29</p><p><strong>Initiative:</strong> +2</p><p><strong>Speed:</strong> 30 feet</p><p></p><p><strong>Base Attack Bonus/Grapple:</strong> +3/+5</p><p></p><p><strong>Weapons</strong></p><p>+6 melee / +4 melee TWF [1d8+2 + 1d6+1 PS; 18-20/x2; piercing; +1 legendary rowaini dueling sabre w/heartstone of Vigneaux]</p><p><span style="color: White">(Note: +2 circumstance bonus against disarm attempts [from legendary rowaini dueling sabre].)</span></p><p>+6 melee / +4 melee TWF [1d8+1 + 1d6+1 PS; 18-20/x2; piercing; masterwork rowaini dueling sabre; off-hand]</p><p>+5 melee / +3 melee TWF [1d4+1 + 1d6+1 PS; 19-20/x2; piercing or slashing; dagger; off hand]</p><p></p><p>+5 ranged [1d8; 20/x3; range 110 ft.; piercing; composite longbow]</p><p>+5 ranged [1d4+2; 19-20/x2; range 10 ft.; piercing or slashing; dagger]</p><p></p><p><strong>Saves</strong></p><p>Fortitude +6 [3 base, +3 Con]</p><p>Reflex +5 [3 base, +2 Dex]</p><p>Will +2 [1 base, +1 Wis]</p><p></p><p><span style="color: White">(Note: Can reroll a saving throw once a day due to saints blessing.)</span></p><p></p><p><strong>Skills (42 points; max ranks: 6/3)</strong></p><p>Appraise +2 [1 ranks, +1 Int]</p><p>Balance +9 [5 ranks, +2 Dex, +2 synergy Tumble]</p><p>Bluff +9 [5 ranks, +4 Cha]</p><p>Diplomacy +11 [3 ranks, +4 Cha, +4 synergy Bluff, Sense Motive]</p><p>Intimidate +9 [3 rank, +4 Cha, +2 synergy Bluff]</p><p>Jump +9 [5 ranks, +2 Str, +2 synergy Tumble]</p><p>Listen +2 [1 rank, +1 Wis]</p><p>Perform (dance) +6 [2 ranks, +4 Cha]</p><p>Ride +7 [5 ranks, +2 Dex]</p><p>Sense Motive +6 [5 ranks, +1 Wis]</p><p>Sleight of Hand +5 [1 rank, +2 Dex, +2 synergy Bluff]</p><p>Spot +2 [1 rank, +1 Wis]</p><p>Tumble +9 [5 ranks, +2 Dex, +2 synergy Jump]</p><p></p><p><strong>Feats</strong></p><p>Weapon Familiarity (rowaini weapons) [1st level]</p><p>Weapon Finesse [1st level Swashbuckler bonus]</p><p>Two-Weapon Fighting [2nd level Swashbuckler bonus]</p><p>Oversized Two-Weapon Fighting [3rd level]</p><p></p><p><strong>Languages</strong></p><p>Rowaini, Eldish</p><p></p><p><strong>Equipment</strong></p><p><em>Weight of Items Worn [23.5 lb / 28.5 lb (incl. worn clothes for mounted weight)]</em></p><p>+1 Legendary Rowaini Dueling Sabre w/Heartstone of Vigneaux [2 lb] {free}</p><p>-- with ‘fortune favours the bold’ inscribed on the blade in an ancient Rowaini tongue</p><p>-- +2 circumstance bonus against disarm attempts [from enhanced basket hilt]</p><p>-- +1 shield bonus to AC when using total defense [from enhanced basket hilt]</p><p>Masterwork Rowaini Dueling Sabre [2 lb] {400 gp}</p><p>Dagger (2) {1 in right boot} [2 lb] {4 gp}</p><p>Composite Longbow [3 lb] {100 gp}</p><p>Arrows (20) [3 lb] {1 gp}</p><p>Quicksteel Chain Shirt [12.5 lb] {1,100 gp}</p><p>Traveller’s Outfit [worn / 5 lb] {free}</p><p>Signet Ring (Marteau) [0 lb] {5 gp}</p><p></p><p><em>Backpack [2 lb / 31.5 lb (incl. backpack)]</em> {2 gp}</p><p>-- Bedroll [5 lb] {1 sp}</p><p>-- Blanket, Winter [3 lb] {5 sp}</p><p>-- Waterskin [4 lb] {1 gp}</p><p>-- Mirror, Small Steel (wrapped) [0.5 lb] {10 gp}</p><p>-- Nobles Outfit (with jewellery) [10 lb] {175 gp}</p><p>-- Sack (2) [1 lb] {2 sp}</p><p>-- Traveller’s Outfit (spare) [5 lb] {1 gp}</p><p>-- Whetstone [1 lb] {2 cp}</p><p></p><p><em>Pouch, Belt [0.5 lb / 0.5 lb (incl. Pouch)]</em> {1 gp}</p><p>-- Coins and Gems (Rowaini)</p><p>-- Flint and Steel [0 lb] {1 gp}</p><p></p><p><strong>Weight Carried:</strong> 55.5 lb (light load) / 60.5 lb for mounted weight</p><p></p><p><strong>Carrying Capacity [14 Strength]</strong></p><p><strong>Light:</strong> 58 lb. or less; <strong>Medium:</strong> 59-116 lb.; <strong>Heavy:</strong> 117-175 lb.;</p><p><strong>Lift (over head):</strong> 175 lb.; <strong>Lift (off ground):</strong> 350 lb.; <strong>Drag:</strong> 875 lb.</p><p></p><p><strong>Money</strong></p><p>772 gp, 1 sp, 8 cp (in coins and gems)</p><p></p><p><strong>Heavy Warhorse ‘Valarius’ (Speed: 50 feet)</strong> {400 gp}</p><p>Appearance: Bluish-black coat with no markings.</p><p>Gear: Bit & Bridle [1 lb] {2 gp}, Military Saddle [30 lb] {20 gp}, Saddlebags [8 lb] {4 gp}.</p><p>Weight Carried: 271.5 lb (light load) [172 lb (Gabriel) + 60.5 lb (Gabriel’s gear) + 39 lb (Valarius’ gear)] </p><p></p><p><strong>Appearance</strong></p><p>Gabriel is a handsome Rowaini of around average height, with wavy chestnut brown hair worn at the length of current fashion (whenever possible). Warm hazel eyes and a winning smile add to his youthful good looks, and give the hint that he’s up for anything. He wears finely woven clothing consisting of a white shirt, under a goldenrod vest, and black trousers which are tucked into supple tan leather boots, the ensemble covered by a burgundy cloak. At his waist he wears a ornate brown leather belt, which holds a variety of bladed weapons and other items, the most noteworthy of which is the elegant Rowaini dueling sabre he carries on his left hip, the hilt of which is capped with a brilliant heartstone.</p><p></p><p><strong>Personality</strong></p><p>Gabriel is a charming gentleman and a gambler, with something of a reputation as a womaniser, which seems to entice the fairer sex to his side more often than not. Optimistic and confident, sometimes annoyingly so, he seemingly has no fear, which sometimes gets him into trouble ... with inappropriate trysts and involving himself in situations which he probably shouldn't currently heading the list ... though to date it hasn’t been anything he can’t handle. Although an accomplished and agile swordsman, he prefers to get by on his wit and charm, rather than forcing his will on others at the point of a bared blade. His delightful manner conceals a darker side though, that of a man driven by revenge who is searching for those who murdered his family and especially those who ordered it.</p><p></p><p><strong>Background</strong></p><p>A charming gentleman and a gambler, with a bit of a reputation as a ladies’ man, which just makes him more enticing to the ladies, Gabriel appears to be the epitome of a bored noble’s son, and that is likely all he would be if not for the circumstances of his early life.</p><p></p><p>His family murdered, after refusing to back down from their strong support of the crown in the face of dire threats, Gabriel was badly wounded and left for dead, the Vigneaux ancestral blade still in his hand. Found and nursed back to health by a friend of the family, Laurent Marteau, a childless nobleman who had retired to the country which he and his siblings had come to call an uncle. Fearing another attempt would be made on his life, Gabriel was kept in seclusion in his adopted uncle’s manor, and once he was able to move about again was passed off as a distant cousin who had been sent there to learn the ways of the court.</p><p></p><p>During the time of his convalescence though, Gabriel’s thoughts were on only one thing... revenge against those who killed his family and their proud name. To that end he has studied with the best swordsmen in the realm, backed by the resources of his adopted uncle, driving himself to be the best in the hopes that one day he might find those who dealt him such a terrible blow, and return the pain they have given him tenfold.</p><p></p><p>Determined to continue his family’s honourable service to the crown, even though he has kept his true identity a secret between him and his adopted uncle, Gabriel has recently joined the musketeers to fulfill that obligation. He also hopes his service will pit him against those that destroyed his family, so he may destroy them in turn and come forth to reclaim his family name... and even possibly the title and estates he’s entitled to.</p><p></p><p>The recent addition of Hyancinthe to his retinue, after he caught the man cheating in a card game and confronted him, has been an unexpected boon. After all, another set of eyes never hurts, and his talents could certainly be put to good use in accomplishing Gabriel’s goals. While informing Hyancinthe of what he expected of him and the benefits of faithful service, Gabriel also outlined the consequences of betrayal quite clearly ... giving his new found lackey a glimpse of the darkness within the man he’s sworn to serve.</p><p></p><p>Gabriel joined the Musketeers nearly a year ago to the day.</p><p></p><p><strong>Background Notes</strong></p><p>Name: Gabriel Marteau (really Gabriel Vigneaux). Doesn't use his adopted uncles name (Marteau) when he can help it, as he doesn’t want to have too much trouble disentangling his name from it should he be able to use his own family name again, but it is the name he currently goes by when a family name is required.</p><p></p><p>Home: Arles Manor is the home of Laurent Marteau, and where Gabriel was raised after his family was murdered. The Barony of Villefort is the title and lands Gabriel’s father held, both locations are in the province of Lubéron.</p><p></p><p>Family & Family Motto: Fortune favours the bold. In line with this motto, each child receives a saints blessing for good fortune/luck. Gabriel is the last member of the Vigneaux line.</p><p></p><p>Missing Items: Vigneaux signet ring (likely taken to show the Baron, Gabriel’s father, was dead), some other family keepsakes Laurent Marteau could not find (may or may not have been taken by those who murdered his family).</p><p></p><p><strong>XP Log</strong></p><p>4,500 (start), -240 (legendary item)[/SBLOCK]</p></blockquote><p></p>
[QUOTE="unleashed, post: 3577580, member: 31408"] [b]Gabriel, Rowaini Swashbuckler[/b] [SBLOCK=Gabriel][B]Gabriel Marteau (really Gabriel Vigneaux)[/B] [B]Male Rowaini Swashbuckler 3[/B] [B]Experience Points (required):[/B] 4,260 (6,000 for 4th level) [B]Alignment:[/B] Lawful Neutral [B]Homeworld:[/B] Tymadeau [B]Height:[/B] 5’ 11” [B]Weight:[/B] 172 lbs [B]Hair:[/B] Chestnut Brown [B]Eyes:[/B] Hazel [B]Age:[/B] 19 years [B]Strength[/B] 14 (+2) [12 base, +2 racial] [B]Dexterity[/B] 15 (+2) [15 base] [B]Constitution[/B] 16 (+3) [14 base, +2 racial] [B]Intelligence[/B] 13 (+1) [15 base, -2 racial] [B]Wisdom[/B] 12 (+1) [12 base] [B]Charisma[/B] 18 (+4) [14 base, +4 racial] [B]Class and Racial Abilities[/B] +2 Strength, +2 Constitution, -2 Intelligence, +4 Charisma; Medium Humanoid (Rowaini); Base Speed 30 feet; Rowaini Craftsmanship; Legendary Item Weapon and Armour Proficiency: All simple and martial weapons, light armour, and shields; Bonus Feat (x2); Canny Parry (+Int bonus to AC when not wearing armour and not flat-footed); Evasion; Precise Strike +1d6; Insightful Strike (+Int bonus to Precise Strike) Saint’s Blessing: Good Fortune (general good luck and reroll a saving throw once a day) [B]Armour Class:[/B] 16 (10 base, +2 Dex (max. 5), +4 armour) [touch 12, flat-footed 14] [COLOR=White](Note: +1 shield bonus to AC when using total defense [from legendary rowaini dueling sabre].)[/COLOR] [B]Armour Check Penalty:[/B] 0 (armour) [B]Arcane Spell Failure:[/B] n/a (armour) [B]Hit Dice:[/B] 3d10+9 (10,5,5) [B]Hit Points:[/B] 29 [B]Initiative:[/B] +2 [B]Speed:[/B] 30 feet [B]Base Attack Bonus/Grapple:[/B] +3/+5 [B]Weapons[/B] +6 melee / +4 melee TWF [1d8+2 + 1d6+1 PS; 18-20/x2; piercing; +1 legendary rowaini dueling sabre w/heartstone of Vigneaux] [COLOR=White](Note: +2 circumstance bonus against disarm attempts [from legendary rowaini dueling sabre].)[/COLOR] +6 melee / +4 melee TWF [1d8+1 + 1d6+1 PS; 18-20/x2; piercing; masterwork rowaini dueling sabre; off-hand] +5 melee / +3 melee TWF [1d4+1 + 1d6+1 PS; 19-20/x2; piercing or slashing; dagger; off hand] +5 ranged [1d8; 20/x3; range 110 ft.; piercing; composite longbow] +5 ranged [1d4+2; 19-20/x2; range 10 ft.; piercing or slashing; dagger] [B]Saves[/B] Fortitude +6 [3 base, +3 Con] Reflex +5 [3 base, +2 Dex] Will +2 [1 base, +1 Wis] [COLOR=White](Note: Can reroll a saving throw once a day due to saints blessing.)[/COLOR] [B]Skills (42 points; max ranks: 6/3)[/B] Appraise +2 [1 ranks, +1 Int] Balance +9 [5 ranks, +2 Dex, +2 synergy Tumble] Bluff +9 [5 ranks, +4 Cha] Diplomacy +11 [3 ranks, +4 Cha, +4 synergy Bluff, Sense Motive] Intimidate +9 [3 rank, +4 Cha, +2 synergy Bluff] Jump +9 [5 ranks, +2 Str, +2 synergy Tumble] Listen +2 [1 rank, +1 Wis] Perform (dance) +6 [2 ranks, +4 Cha] Ride +7 [5 ranks, +2 Dex] Sense Motive +6 [5 ranks, +1 Wis] Sleight of Hand +5 [1 rank, +2 Dex, +2 synergy Bluff] Spot +2 [1 rank, +1 Wis] Tumble +9 [5 ranks, +2 Dex, +2 synergy Jump] [B]Feats[/B] Weapon Familiarity (rowaini weapons) [1st level] Weapon Finesse [1st level Swashbuckler bonus] Two-Weapon Fighting [2nd level Swashbuckler bonus] Oversized Two-Weapon Fighting [3rd level] [B]Languages[/B] Rowaini, Eldish [B]Equipment[/B] [I]Weight of Items Worn [23.5 lb / 28.5 lb (incl. worn clothes for mounted weight)][/I] +1 Legendary Rowaini Dueling Sabre w/Heartstone of Vigneaux [2 lb] {free} -- with ‘fortune favours the bold’ inscribed on the blade in an ancient Rowaini tongue -- +2 circumstance bonus against disarm attempts [from enhanced basket hilt] -- +1 shield bonus to AC when using total defense [from enhanced basket hilt] Masterwork Rowaini Dueling Sabre [2 lb] {400 gp} Dagger (2) {1 in right boot} [2 lb] {4 gp} Composite Longbow [3 lb] {100 gp} Arrows (20) [3 lb] {1 gp} Quicksteel Chain Shirt [12.5 lb] {1,100 gp} Traveller’s Outfit [worn / 5 lb] {free} Signet Ring (Marteau) [0 lb] {5 gp} [I]Backpack [2 lb / 31.5 lb (incl. backpack)][/I] {2 gp} -- Bedroll [5 lb] {1 sp} -- Blanket, Winter [3 lb] {5 sp} -- Waterskin [4 lb] {1 gp} -- Mirror, Small Steel (wrapped) [0.5 lb] {10 gp} -- Nobles Outfit (with jewellery) [10 lb] {175 gp} -- Sack (2) [1 lb] {2 sp} -- Traveller’s Outfit (spare) [5 lb] {1 gp} -- Whetstone [1 lb] {2 cp} [I]Pouch, Belt [0.5 lb / 0.5 lb (incl. Pouch)][/I] {1 gp} -- Coins and Gems (Rowaini) -- Flint and Steel [0 lb] {1 gp} [B]Weight Carried:[/B] 55.5 lb (light load) / 60.5 lb for mounted weight [B]Carrying Capacity [14 Strength][/B] [B]Light:[/B] 58 lb. or less; [B]Medium:[/B] 59-116 lb.; [B]Heavy:[/B] 117-175 lb.; [B]Lift (over head):[/B] 175 lb.; [B]Lift (off ground):[/B] 350 lb.; [B]Drag:[/B] 875 lb. [B]Money[/B] 772 gp, 1 sp, 8 cp (in coins and gems) [B]Heavy Warhorse ‘Valarius’ (Speed: 50 feet)[/B] {400 gp} Appearance: Bluish-black coat with no markings. Gear: Bit & Bridle [1 lb] {2 gp}, Military Saddle [30 lb] {20 gp}, Saddlebags [8 lb] {4 gp}. Weight Carried: 271.5 lb (light load) [172 lb (Gabriel) + 60.5 lb (Gabriel’s gear) + 39 lb (Valarius’ gear)] [B]Appearance[/B] Gabriel is a handsome Rowaini of around average height, with wavy chestnut brown hair worn at the length of current fashion (whenever possible). Warm hazel eyes and a winning smile add to his youthful good looks, and give the hint that he’s up for anything. He wears finely woven clothing consisting of a white shirt, under a goldenrod vest, and black trousers which are tucked into supple tan leather boots, the ensemble covered by a burgundy cloak. At his waist he wears a ornate brown leather belt, which holds a variety of bladed weapons and other items, the most noteworthy of which is the elegant Rowaini dueling sabre he carries on his left hip, the hilt of which is capped with a brilliant heartstone. [B]Personality[/B] Gabriel is a charming gentleman and a gambler, with something of a reputation as a womaniser, which seems to entice the fairer sex to his side more often than not. Optimistic and confident, sometimes annoyingly so, he seemingly has no fear, which sometimes gets him into trouble ... with inappropriate trysts and involving himself in situations which he probably shouldn't currently heading the list ... though to date it hasn’t been anything he can’t handle. Although an accomplished and agile swordsman, he prefers to get by on his wit and charm, rather than forcing his will on others at the point of a bared blade. His delightful manner conceals a darker side though, that of a man driven by revenge who is searching for those who murdered his family and especially those who ordered it. [B]Background[/B] A charming gentleman and a gambler, with a bit of a reputation as a ladies’ man, which just makes him more enticing to the ladies, Gabriel appears to be the epitome of a bored noble’s son, and that is likely all he would be if not for the circumstances of his early life. His family murdered, after refusing to back down from their strong support of the crown in the face of dire threats, Gabriel was badly wounded and left for dead, the Vigneaux ancestral blade still in his hand. Found and nursed back to health by a friend of the family, Laurent Marteau, a childless nobleman who had retired to the country which he and his siblings had come to call an uncle. Fearing another attempt would be made on his life, Gabriel was kept in seclusion in his adopted uncle’s manor, and once he was able to move about again was passed off as a distant cousin who had been sent there to learn the ways of the court. During the time of his convalescence though, Gabriel’s thoughts were on only one thing... revenge against those who killed his family and their proud name. To that end he has studied with the best swordsmen in the realm, backed by the resources of his adopted uncle, driving himself to be the best in the hopes that one day he might find those who dealt him such a terrible blow, and return the pain they have given him tenfold. Determined to continue his family’s honourable service to the crown, even though he has kept his true identity a secret between him and his adopted uncle, Gabriel has recently joined the musketeers to fulfill that obligation. He also hopes his service will pit him against those that destroyed his family, so he may destroy them in turn and come forth to reclaim his family name... and even possibly the title and estates he’s entitled to. The recent addition of Hyancinthe to his retinue, after he caught the man cheating in a card game and confronted him, has been an unexpected boon. After all, another set of eyes never hurts, and his talents could certainly be put to good use in accomplishing Gabriel’s goals. While informing Hyancinthe of what he expected of him and the benefits of faithful service, Gabriel also outlined the consequences of betrayal quite clearly ... giving his new found lackey a glimpse of the darkness within the man he’s sworn to serve. Gabriel joined the Musketeers nearly a year ago to the day. [B]Background Notes[/B] Name: Gabriel Marteau (really Gabriel Vigneaux). Doesn't use his adopted uncles name (Marteau) when he can help it, as he doesn’t want to have too much trouble disentangling his name from it should he be able to use his own family name again, but it is the name he currently goes by when a family name is required. Home: Arles Manor is the home of Laurent Marteau, and where Gabriel was raised after his family was murdered. The Barony of Villefort is the title and lands Gabriel’s father held, both locations are in the province of Lubéron. Family & Family Motto: Fortune favours the bold. In line with this motto, each child receives a saints blessing for good fortune/luck. Gabriel is the last member of the Vigneaux line. Missing Items: Vigneaux signet ring (likely taken to show the Baron, Gabriel’s father, was dead), some other family keepsakes Laurent Marteau could not find (may or may not have been taken by those who murdered his family). [B]XP Log[/B] 4,500 (start), -240 (legendary item)[/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rowaini Musketeers RG
Top