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<blockquote data-quote="MNblockhead" data-source="post: 8674084" data-attributes="member: 6796661"><p>I think inertia may be more of an issue for creators than consumers, though if Bakerkit helps creators launch projects for less money without sacrificing too much in terms of getting their product in front of more eyes, then may they should do all right. From the consumer side, I don't think inertia matters. I've backed 95 projects on Kickstarter in the seven years I've been using it. But it isn't like a social-networking platform that I'm logging into regularly. I learn about most of the projects I back through forums like ENWorld and YouTube. </p><p></p><p>I've never backed anything on Indiegogo, but that is because I've never come accross a project that I was interested in that used that platform. Some creators I buy stuff from do use Indiegogo, but usually for small adventure modules, which I'm not that interested in. Their larger, more expensive projects are still run on Kickstarter. But if Kobold Press, Monte Cook, Goodman Games, Frog God Games, etc. were to start using Indiegogo for their bigger projects that I'm interested in, I would used Indiegogo. I don't care if it is Kickstarter, Indiegogo, or the creators own website. I buy the things I want from where I can get them.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8674084, member: 6796661"] I think inertia may be more of an issue for creators than consumers, though if Bakerkit helps creators launch projects for less money without sacrificing too much in terms of getting their product in front of more eyes, then may they should do all right. From the consumer side, I don't think inertia matters. I've backed 95 projects on Kickstarter in the seven years I've been using it. But it isn't like a social-networking platform that I'm logging into regularly. I learn about most of the projects I back through forums like ENWorld and YouTube. I've never backed anything on Indiegogo, but that is because I've never come accross a project that I was interested in that used that platform. Some creators I buy stuff from do use Indiegogo, but usually for small adventure modules, which I'm not that interested in. Their larger, more expensive projects are still run on Kickstarter. But if Kobold Press, Monte Cook, Goodman Games, Frog God Games, etc. were to start using Indiegogo for their bigger projects that I'm interested in, I would used Indiegogo. I don't care if it is Kickstarter, Indiegogo, or the creators own website. I buy the things I want from where I can get them. [/QUOTE]
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