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RPG Crowdfunding News 019 : MASHED, Hudson & Brand, Barrowmaze Complete 5E, Scion 2nd Ed, Scroll & C
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<blockquote data-quote="AngusA" data-source="post: 7701043" data-attributes="member: 57758"><p>Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding projects roundup! Each week we'll be looking at a few campaigns currently running that have caught our eye. If you have anything you'd like us to cover, or questions about anything we talk about, please don't hesitate to leave a comment or contact me directly.</p><p></p><p>[PRBREAK][/PRBREAK]</p><p>[h=3]<a href="https://www.kickstarter.com/projects/504288855/mashed-a-korean-war-mash-rpg" target="_blank"><strong>MASHED: A Korean War MASH RPG by Mark Plemmons</strong></a>[/h]</p><p>(Campaign Ends : Wednesday 26[SUP]th[/SUP] October 2016; 03:00 UTC)</p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77037[/ATTACH]</p> <p style="text-align: center"></p><p></p><p><em>MASHED</em> places you among the men and women of the 8099[SUP]th[/SUP] Mobile Army Surgical Hospital during the Korean War. Using the <em>Powered by Apocalypse</em> system, you can get access to the 200+ page draft of the game immediately as you back the campaign. The eventual 6” x9” book will be full colour and digital copies of seven character playbooks, multiple field guides and playsheets, and a 38-page calendar covering the course of the war (June 1950 to July 1953).</p><p> </p><p>[hq]<em>MASHED</em> is a tabletop roleplaying game that explores the value of human life and the stresses that war imposes on the people who live through it – but it’s also about relationships. And courage. And laughter. And love. Although your characters spend long hours performing surgery, <em>MASHED</em> compresses these into short events to focus on the most dramatic moments. Most of the game actually occurs outside of the operating tent, at times when the flow of casualties has ebbed. Here you may fall in or out of love, fight the orders of ineffective top brass, set up pranks, help your South Korean allies, pick fights, seduce your way through the unit, pull rank, and much more. Can you find ways to relieve the mental stresses brought on by the war, and make it home intact?</p><p> </p><p><em>MASHED</em> informs and educates through play, helping the reader learn more about the Korean War and the costs that war imposes on those who live through it. However, as Joss Whedon once said <em>“Make it dark, make it grim, make it tough, but then, for the love of God, tell a joke.”</em> With that in mind, the book covers the entire war in seven phases, with 30+ threats, 80+ events, and dozens of story questions featuring light comedy, gallows humor, and mature situations, all of which can be combined in new ways to create a multitude of scenarios.[/hq]</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/stephaniemcalea/hudson-and-brand-inquiry-agents-of-the-obscure" target="_blank"><strong>Hudson & Brand, Inquiry Agents of the Obscure by Stygian Fox Publishing</strong></a>[/h]</p><p>(Campaign Ends : Tuesday 1[SUP]st[/SUP] November 2016; 22:59 UTC)</p><p> </p><p style="text-align: center">[ATTACH]77038[/ATTACH]</p><p></p><p><em>Hudson & Brand</em> is the first book in a ‘<em>Safe Houses</em>’ series providing a home-base for characters in a <em>Call of Cthulhu</em> RPG. This safe house, for the Victorian Era <em>Cthulhu by Gaslight</em>, provides a range of resources for the characters, including a gun range, a collection of monographs, a small library, three members of staff, and property consisting of offices and lodgings in the heart of London.</p><p> </p><p>[hq]The book will contain numerous case files written by Hudson & Brand (both of whom are now missing), NPCs, plans, scenario seeds, and an adventure. Taking its inspirational cues from <em>Sherlock Holmes, Ripper Street, August Dupin, The Suspicions of Mr. Whicher,</em> and <em>The Incendiary’s Trail,</em> the book takes a mature look at the horror of Mythos machinations and the many dark corners in the seat of empire.[/hq]</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/stanshinn/barrowmaze-complete-for-5e/" target="_blank"><strong>Barrowmaze Complete for 5e by Rogue Comet</strong></a>[/h]</p><p>(Campaign Ends : Thursday 20[SUP]th[/SUP] October 2016; 02:00 UTC)</p><p></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77039[/ATTACH]</p><p></p><p><em>Barrowmaze Complete</em> is an old-school megadungeon. It was originally written for <em>Labyrinth Lord</em> but has been updated for <em>5[SUP]th[/SUP] Edition D&D</em>, bringing over 250 pages of adventure to a new audience.</p><p> </p><p>The adventure [hq]”has more than 600 dungeon rooms, a fully fleshed out local village and setting, new monsters, new magical items, maps, and a custom character sheet. It is great for a short adventure but with enough content for years of gaming!”[/hq]</p><p> </p><p>[hq]Local villagers whisper of a mysterious place deep in the marsh – a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds – or rather the few who return – tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?[/hq]</p><p> </p><p>A lot of the artwork, including the front cover, has been produced by original TSR artists to give the book even more old school flavour.</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/200664283/scion-2nd-edition-tabletop-rpg" target="_blank"><strong>Scion 2[SUP]nd[/SUP] Edition Tabletop RPG by Richard Thomas</strong></a>[/h]</p><p>(Campaign Ends : Saturday 22[SUP]nd[/SUP] October 2016; 16:00 UTC)</p><p></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77040[/ATTACH]</p><p></p><p>This latest Kickstarter from Onyx Path sees a return of <em>Scion</em> with two books to launch the 2[SUP]nd[/SUP] Edition of the game.</p><p> </p><p>[hq]<em>Scion</em> is a game about gods, humanity, and everything in between. It’s a game about mythic deeds and the legends those deeds engender.</p><p> </p><p>The ancient powers never fully went away. They wander our mortal roads and cities, mingling with the teeming masses of humanity. You are one of their children, born to the magic of yesterday and the promise of tomorrow.</p><p> </p><p>Armed with weapons possessed of mighty powers, the Scions, divine offspring of both god and man, stand as humanity’s only defense against the savage Titans, dread forebears of the gods. Even the gods themselves cannot stand united, as ancient rivalries spring forth once more.[/hq]</p><p> </p><p>The first two books in this campaign are <em>Scion: Origin</em> and <em>Scion: Hero</em>, both corebooks which are used together to play <em>Scions</em>. Starting as mortals in <em>Scion: Origins</em> and then [hq]”fan the spark of divinity”[/hq] in <em>Scion: Hero</em>.</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/1584169644/scroll-and-codex-dice-tower-and-rolling-tray" target="_blank"><strong>Scroll and Codex: Dice Tower and Rolling Tray by Elder Wood</strong></a>[/h]</p><p>(Campaign Ends : Friday 21[SUP]st[/SUP] October 2016; 03:59 UTC)</p><p></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77041[/ATTACH]</p><p></p><p>I really like the look of many of the dice towers I’ve seen but this one is something really special, and it seems that I’m not the only one to think so as the campaign has already attracted almost 550 backers and raised over $80,000 shooting passed its original $5,000 goal with 22 days (as I write this) still left to go!</p><p> </p><p>[hq]<em>Scroll & Codex</em> is an ancient, leather-bound scroll and scroll case that brings elegance and a touch of the fantastic to your games. <em>Codex</em> transforms into a dice tower with a twist of its base, and <em>Scroll</em> unfurls into a personal rolling tray in moments. With a host of customizable wood, leather, and art options, each <em>Scroll & Codex</em> is crafted to be a unique, timeless rlic transported straight out of your game and onto your tabletop.[/hq]</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/ri2/shadowsword-and-spell-2nd-edition" target="_blank"><strong>Shadow, Sword & Spell 2[SUP]nd[/SUP] Edition by Richard Iorio II</strong></a>[/h]</p><p>(Campaign Ends : Tuesday 1[SUP]st[/SUP] November 2016; 03:59 UTC)</p><p></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77042[/ATTACH]</p><p></p><p>First published in 2009 <em>Shadow, Sword & Spell</em> was Rogue Games second roleplaying game. With this Kickstarter Rogue Games are merging the core rules into one book, cleaning up some of the mechanics and bringing in new artwork and layout.</p><p> </p><p>[hq]<em>Shadow, Sword & Spell</em> is set in a world lade with mysteries, magic, and plots. This is a world in which the characters are born and in which they must survive if they are to make a name for themselves. This setting is filled with a smorgasbord of cultures waxing and waning in power. Various kingdoms, city-states, and regions exist offering the brave, or stupid, numerous challenges. Drawing inspiration from the writers influencing this genre (such as Robert E. Howard, Clark Ashton Smith and H.P. Lovecraft), the world of Shadow, Sword & Spell offers numerous locations teeming with possibilities. This is a world awash in conflict, tinged with magic, and filled with danger.</p><p> </p><p>The stronger you are, the more power you have. Merchants work and scheme to gain more wealth. Nobles work and scheme to achieve more power. Priests work and scheme to gain influence. Everyone has an agenda, and often these agendas conflict. Either willingly, or unwillingly, you are dragged into this conflict, and it is up to you to survive. If you can make a tidy profit, then all the better.</p><p> </p><p>The world contains sun-blasted deserts, vine-shrouded jungles, ancient ruins with hidden secrets and ore, offering endless possibilities.[/hq]</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/738399654/synthicide-rpg" target="_blank"><strong>Synthicide RPG by Will Power Games</strong></a>[/h]</p><p>(Campaign Ends : Thursday 6[SUP]th[/SUP] October 2016; 14:37 UTC)</p><p></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77043[/ATTACH]</p><p></p><p style="text-align: center"><em>“When robots are gods, killing humans is fair game.”</em></p><p></p><p>[hq]Humanity collapsed having failed to quarantine a mutant plague. Centuries later, mankind clings to civilization on the rim of the Milky Wat. You are a Sharper, a free agent performing criminal missions for gangs and corporations alike. A corrupt and powerful machine cult, the Tharnaxist Church, makes no effort to hinder you. But that changes when you’re hired to terminate one of their holy automations – a crime known as Synthicide…[/hq]</p><p> </p><p><em>Synthicide</em> introduces us to a galaxy full of high technology and noir adventures in a dark, hostile, sci-fi setting where humans are worthless and money is everything. All the players in <em>Synthicide</em> are human, but come with varying degrees of cybernetic and genetic deviance. <a href="http://www.drivethrurpg.com/product/181816/Synthicide-Beta-20" target="_blank">A Beta version of the rules is available to download on DriveThruRPG</a>.</p><p> </p><p> </p><p>[h=3]<a href="https://www.kickstarter.com/projects/hithrael/helheim-rpg-yggdrasil-burning" target="_blank"><strong>Helheim RPG – Yggdrasil Burning by Nat Skinner</strong></a>[/h]</p><p>(Campaign Ends : Sunday 16[SUP]th[/SUP] October 2016; 18:59 UTC)</p><p></p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]77044[/ATTACH]</p><p></p><p>[hq]The Nine Worlds have fallen and a single world, the Nine Realms, has risen. The Gods are dead, Giants, Spirits, Dwarfs, Elfs, and the Dead of legends now share the lands of Men. You and your friends will explore this setting. Helheim uses a unique set of rules based on a d20 system. Actions have a difficulty, attributes change the difficulty, and modifiers impact the number of dice rolled.[/hq]</p><p> </p><p>Each player will have multiple characters under their control and will control each character’s development and actions. There are seven different races available to play in the game : Men, Valkyries, Elves, Dwarfs, Jotnar, Einherjar and Spirits.</p><p> </p><p><span style="color: #3E3E3E">**********</span></p><p> </p><p>If you like what we do here at EN World (the Forums, Columns, News, ENnies, etc) and would like to help support us to bring you MORE please consider supporting our <a href="https://www.patreon.com/enworld" target="_blank">Patreon</a>. Even a single dollar helps Thanks!</p><p> </p><p><span style="color: #3E3E3E">**********</span></p><p><span style="color: #3E3E3E"></span></p><p>If you have a forthcoming Kickstarter, or see one that excites you, please feel free to drop me an email on <a href="mailto:angus.abranson@gmail.com">angus.abranson@gmail.com</a> You can follow me on <a href="https://twitter.com/Angus_A" target="_blank">Twitter @ Angus_A</a> or on <a href="https://www.facebook.com/angus.abranson" target="_blank">Facebook</a> where I often post about gaming. </p><p></p><p>Until next week, have fun and happy gaming!</p><p></p><p>Angus Abranson</p></blockquote><p></p>
[QUOTE="AngusA, post: 7701043, member: 57758"] Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding projects roundup! Each week we'll be looking at a few campaigns currently running that have caught our eye. If you have anything you'd like us to cover, or questions about anything we talk about, please don't hesitate to leave a comment or contact me directly. [PRBREAK][/PRBREAK] [h=3][URL="https://www.kickstarter.com/projects/504288855/mashed-a-korean-war-mash-rpg"][B]MASHED: A Korean War MASH RPG by Mark Plemmons[/B][/URL][/h] (Campaign Ends : Wednesday 26[SUP]th[/SUP] October 2016; 03:00 UTC) [CENTER] [ATTACH=CONFIG]77037[/ATTACH] [/CENTER] [I]MASHED[/I] places you among the men and women of the 8099[SUP]th[/SUP] Mobile Army Surgical Hospital during the Korean War. Using the [I]Powered by Apocalypse[/I] system, you can get access to the 200+ page draft of the game immediately as you back the campaign. The eventual 6” x9” book will be full colour and digital copies of seven character playbooks, multiple field guides and playsheets, and a 38-page calendar covering the course of the war (June 1950 to July 1953). [hq][I]MASHED[/I] is a tabletop roleplaying game that explores the value of human life and the stresses that war imposes on the people who live through it – but it’s also about relationships. And courage. And laughter. And love. Although your characters spend long hours performing surgery, [I]MASHED[/I] compresses these into short events to focus on the most dramatic moments. Most of the game actually occurs outside of the operating tent, at times when the flow of casualties has ebbed. Here you may fall in or out of love, fight the orders of ineffective top brass, set up pranks, help your South Korean allies, pick fights, seduce your way through the unit, pull rank, and much more. Can you find ways to relieve the mental stresses brought on by the war, and make it home intact? [I]MASHED[/I] informs and educates through play, helping the reader learn more about the Korean War and the costs that war imposes on those who live through it. However, as Joss Whedon once said [I]“Make it dark, make it grim, make it tough, but then, for the love of God, tell a joke.”[/I] With that in mind, the book covers the entire war in seven phases, with 30+ threats, 80+ events, and dozens of story questions featuring light comedy, gallows humor, and mature situations, all of which can be combined in new ways to create a multitude of scenarios.[/hq] [h=3][URL="https://www.kickstarter.com/projects/stephaniemcalea/hudson-and-brand-inquiry-agents-of-the-obscure"][B]Hudson & Brand, Inquiry Agents of the Obscure by Stygian Fox Publishing[/B][/URL][/h] (Campaign Ends : Tuesday 1[SUP]st[/SUP] November 2016; 22:59 UTC) [CENTER][ATTACH=CONFIG]77038[/ATTACH][/CENTER] [I]Hudson & Brand[/I] is the first book in a ‘[I]Safe Houses[/I]’ series providing a home-base for characters in a [I]Call of Cthulhu[/I] RPG. This safe house, for the Victorian Era [I]Cthulhu by Gaslight[/I], provides a range of resources for the characters, including a gun range, a collection of monographs, a small library, three members of staff, and property consisting of offices and lodgings in the heart of London. [hq]The book will contain numerous case files written by Hudson & Brand (both of whom are now missing), NPCs, plans, scenario seeds, and an adventure. Taking its inspirational cues from [I]Sherlock Holmes, Ripper Street, August Dupin, The Suspicions of Mr. Whicher,[/I] and [I]The Incendiary’s Trail,[/I] the book takes a mature look at the horror of Mythos machinations and the many dark corners in the seat of empire.[/hq] [h=3][URL="https://www.kickstarter.com/projects/stanshinn/barrowmaze-complete-for-5e/"][B]Barrowmaze Complete for 5e by Rogue Comet[/B][/URL][/h] (Campaign Ends : Thursday 20[SUP]th[/SUP] October 2016; 02:00 UTC) [CENTER] [ATTACH=CONFIG]77039[/ATTACH][/CENTER] [I]Barrowmaze Complete[/I] is an old-school megadungeon. It was originally written for [I]Labyrinth Lord[/I] but has been updated for [I]5[SUP]th[/SUP] Edition D&D[/I], bringing over 250 pages of adventure to a new audience. The adventure [hq]”has more than 600 dungeon rooms, a fully fleshed out local village and setting, new monsters, new magical items, maps, and a custom character sheet. It is great for a short adventure but with enough content for years of gaming!”[/hq] [hq]Local villagers whisper of a mysterious place deep in the marsh – a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds – or rather the few who return – tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?[/hq] A lot of the artwork, including the front cover, has been produced by original TSR artists to give the book even more old school flavour. [h=3][URL="https://www.kickstarter.com/projects/200664283/scion-2nd-edition-tabletop-rpg"][B]Scion 2[SUP]nd[/SUP] Edition Tabletop RPG by Richard Thomas[/B][/URL][/h] (Campaign Ends : Saturday 22[SUP]nd[/SUP] October 2016; 16:00 UTC) [CENTER] [ATTACH=CONFIG]77040[/ATTACH][/CENTER] This latest Kickstarter from Onyx Path sees a return of [I]Scion[/I] with two books to launch the 2[SUP]nd[/SUP] Edition of the game. [hq][I]Scion[/I] is a game about gods, humanity, and everything in between. It’s a game about mythic deeds and the legends those deeds engender. The ancient powers never fully went away. They wander our mortal roads and cities, mingling with the teeming masses of humanity. You are one of their children, born to the magic of yesterday and the promise of tomorrow. Armed with weapons possessed of mighty powers, the Scions, divine offspring of both god and man, stand as humanity’s only defense against the savage Titans, dread forebears of the gods. Even the gods themselves cannot stand united, as ancient rivalries spring forth once more.[/hq] The first two books in this campaign are [I]Scion: Origin[/I] and [I]Scion: Hero[/I], both corebooks which are used together to play [I]Scions[/I]. Starting as mortals in [I]Scion: Origins[/I] and then [hq]”fan the spark of divinity”[/hq] in [I]Scion: Hero[/I]. [h=3][URL="https://www.kickstarter.com/projects/1584169644/scroll-and-codex-dice-tower-and-rolling-tray"][B]Scroll and Codex: Dice Tower and Rolling Tray by Elder Wood[/B][/URL][/h] (Campaign Ends : Friday 21[SUP]st[/SUP] October 2016; 03:59 UTC) [CENTER] [ATTACH=CONFIG]77041[/ATTACH][/CENTER] I really like the look of many of the dice towers I’ve seen but this one is something really special, and it seems that I’m not the only one to think so as the campaign has already attracted almost 550 backers and raised over $80,000 shooting passed its original $5,000 goal with 22 days (as I write this) still left to go! [hq][I]Scroll & Codex[/I] is an ancient, leather-bound scroll and scroll case that brings elegance and a touch of the fantastic to your games. [I]Codex[/I] transforms into a dice tower with a twist of its base, and [I]Scroll[/I] unfurls into a personal rolling tray in moments. With a host of customizable wood, leather, and art options, each [I]Scroll & Codex[/I] is crafted to be a unique, timeless rlic transported straight out of your game and onto your tabletop.[/hq] [h=3][URL="https://www.kickstarter.com/projects/ri2/shadowsword-and-spell-2nd-edition"][B]Shadow, Sword & Spell 2[SUP]nd[/SUP] Edition by Richard Iorio II[/B][/URL][/h] (Campaign Ends : Tuesday 1[SUP]st[/SUP] November 2016; 03:59 UTC) [CENTER] [ATTACH=CONFIG]77042[/ATTACH][/CENTER] First published in 2009 [I]Shadow, Sword & Spell[/I] was Rogue Games second roleplaying game. With this Kickstarter Rogue Games are merging the core rules into one book, cleaning up some of the mechanics and bringing in new artwork and layout. [hq][I]Shadow, Sword & Spell[/I] is set in a world lade with mysteries, magic, and plots. This is a world in which the characters are born and in which they must survive if they are to make a name for themselves. This setting is filled with a smorgasbord of cultures waxing and waning in power. Various kingdoms, city-states, and regions exist offering the brave, or stupid, numerous challenges. Drawing inspiration from the writers influencing this genre (such as Robert E. Howard, Clark Ashton Smith and H.P. Lovecraft), the world of Shadow, Sword & Spell offers numerous locations teeming with possibilities. This is a world awash in conflict, tinged with magic, and filled with danger. The stronger you are, the more power you have. Merchants work and scheme to gain more wealth. Nobles work and scheme to achieve more power. Priests work and scheme to gain influence. Everyone has an agenda, and often these agendas conflict. Either willingly, or unwillingly, you are dragged into this conflict, and it is up to you to survive. If you can make a tidy profit, then all the better. The world contains sun-blasted deserts, vine-shrouded jungles, ancient ruins with hidden secrets and ore, offering endless possibilities.[/hq] [h=3][URL="https://www.kickstarter.com/projects/738399654/synthicide-rpg"][B]Synthicide RPG by Will Power Games[/B][/URL][/h] (Campaign Ends : Thursday 6[SUP]th[/SUP] October 2016; 14:37 UTC) [CENTER] [ATTACH=CONFIG]77043[/ATTACH][/CENTER] [CENTER][I]“When robots are gods, killing humans is fair game.”[/I][/CENTER] [hq]Humanity collapsed having failed to quarantine a mutant plague. Centuries later, mankind clings to civilization on the rim of the Milky Wat. You are a Sharper, a free agent performing criminal missions for gangs and corporations alike. A corrupt and powerful machine cult, the Tharnaxist Church, makes no effort to hinder you. But that changes when you’re hired to terminate one of their holy automations – a crime known as Synthicide…[/hq] [I]Synthicide[/I] introduces us to a galaxy full of high technology and noir adventures in a dark, hostile, sci-fi setting where humans are worthless and money is everything. All the players in [I]Synthicide[/I] are human, but come with varying degrees of cybernetic and genetic deviance. [URL="http://www.drivethrurpg.com/product/181816/Synthicide-Beta-20"]A Beta version of the rules is available to download on DriveThruRPG[/URL]. [h=3][URL="https://www.kickstarter.com/projects/hithrael/helheim-rpg-yggdrasil-burning"][B]Helheim RPG – Yggdrasil Burning by Nat Skinner[/B][/URL][/h] (Campaign Ends : Sunday 16[SUP]th[/SUP] October 2016; 18:59 UTC) [CENTER] [ATTACH=CONFIG]77044[/ATTACH][/CENTER] [hq]The Nine Worlds have fallen and a single world, the Nine Realms, has risen. The Gods are dead, Giants, Spirits, Dwarfs, Elfs, and the Dead of legends now share the lands of Men. You and your friends will explore this setting. Helheim uses a unique set of rules based on a d20 system. Actions have a difficulty, attributes change the difficulty, and modifiers impact the number of dice rolled.[/hq] Each player will have multiple characters under their control and will control each character’s development and actions. There are seven different races available to play in the game : Men, Valkyries, Elves, Dwarfs, Jotnar, Einherjar and Spirits. [COLOR=#3E3E3E]**********[/COLOR] If you like what we do here at EN World (the Forums, Columns, News, ENnies, etc) and would like to help support us to bring you MORE please consider supporting our [URL="https://www.patreon.com/enworld"]Patreon[/URL]. Even a single dollar helps Thanks! [COLOR=#3E3E3E]********** [/COLOR] If you have a forthcoming Kickstarter, or see one that excites you, please feel free to drop me an email on [EMAIL="angus.abranson@gmail.com"]angus.abranson@gmail.com[/EMAIL] You can follow me on [URL="https://twitter.com/Angus_A"]Twitter @ Angus_A[/URL] or on [URL="https://www.facebook.com/angus.abranson"]Facebook[/URL] where I often post about gaming. Until next week, have fun and happy gaming! Angus Abranson [/QUOTE]
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