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RPG Crowdfunding News 081: Curse of the Lost Memories, Elven Lords Revisited, Comet Over Echo Rock,
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<blockquote data-quote="AngusA" data-source="post: 7733095" data-attributes="member: 57758"><p>Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding roundup! This week we look at a couple of 5th Edition/Pathfinder adventures, a classic solitaire Tunnels & Trolls adventure returns, an 18th century horror RPG and a great new set of dice. If you have anything you’d like us to cover, or questions about anything we talk about, please don’t hesitate to leave a comment or contact me directly.</p><p></p><p>[PRBREAK][/PRBREAK] <strong><span style="font-size: 18px"><a href="https://www.kickstarter.com/projects/1709719996/curse-of-the-lost-memories-dungeons-and-dragons-an" target="_blank"></a></span></strong></p><p><strong><span style="font-size: 18px"><a href="https://www.kickstarter.com/projects/1709719996/curse-of-the-lost-memories-dungeons-and-dragons-an" target="_blank">Curse of the Lost Memories – Dungeons & Dragons & Pathfinder by Griffin Lore Games</a></span></strong></p><p><strong><span style="font-size: 18px"></span></strong>(Campaign Ends : Thursday 22[SUP]nd[/SUP] February 2018; 15:13 UTC)</p><p></p><p style="text-align: center">[ATTACH]93283[/ATTACH]</p><p><em></em></p><p><em>Curse of the Lost Memories</em> is the first part of the <em>Chronicles of the Celestial Chains</em> adventure path for both <em>Dungeons & Dragons 5[SUP]th[/SUP] Edition</em> and <em>Pathfinder</em> by Griffin Lore Games. Suitable for use with most fantasy settings, this 100+ page adventure does contain original richly detailed, and mapped, locations, and should take characters from 1[SUP]st[/SUP] to 4[SUP]th[/SUP] level over a 10-15 session story arc. </p><p></p><p>[hq]<em>Curse of the Lost Memories</em> is a uniquely DM-friendly module that encourages role-playing even when players don’t normally do so. The inhabitants of the land the PCs interact with have their own motivations for the DM to use or modify, every location mapped carefully to provide a rich background of detail that when the DM starts to wing it, he or she has a solid foundation. The encounters are challenging and impactful, and many will leave players with a sense of accomplishment and sense of heroic wonder that will linger with them until the next play session.</p><p></p><p style="text-align: center">[ATTACH]93284[/ATTACH]</p><p></p><p>It's hard fantasy—a ruthless environment with successful villains, detailed political setting, and tough consequences for heroes’ mistakes. The player characters have memories that are seemingly not their own—visions of the past that don’t feel like visions, some lingering while others vanishing as if hiding from something dark. The external threat coming from the local moors is only part of the fight PCs find themselves in. </p><p></p><p>This isn’t simply a mission for the local Viscount to clean out a moor of monsters. This is a war for their very identities. They must stand together or perish all. </p><p></p><p>The adventure starts as PCs are tasked to explore the vast, wild moor north of an Inn that is an important trade outpost on the Viscounty road. The moor is set as a vast "sandbox" for PCs to explore without rails but guided by strange memories they seem to have of the place. As they learn about the story of the moor and the great battle that happened there a century ago, they will face again the threat that destroyed the wealthy barony that was then established over the moor.</p><p></p><p style="text-align: center">[ATTACH]93286[/ATTACH]</p><p></p><p>The module includes a balanced mix of outdoors adventures and dungeon romps, all pivoted around the mystery of the Knights of the Moor and solving the PCs particularly confusing memories. [/hq]</p><p></p><p> <span style="font-size: 18px"><a href="https://www.kickstarter.com/projects/994700393/elven-lords-revisited-a-make-100-solo-adventure" target="_blank"><strong>Elven Lords Revisited: a Make 100 Solo Adventure by Richard Loomis</strong></a></span></p><p><span style="font-size: 18px"></span>(Campaign Ends : Monday 12[SUP]th[/SUP] February 2018; 18:16 UTC)</p><p></p><p style="text-align: center">[ATTACH]93287[/ATTACH]</p><p></p><p>Back in 1990 Flying Buffalo released a limited edition of 1000 signed copies of the <em>Elven Lords</em> solo adventure for <em>Tunnels & Trolls</em>. Written by Michael Stackpole and illustrated by Liz Danforth, the book saw the player facing cutthroat thieves, barbarians, smugglers and pirates in the city if Gull (also known as the City of Terrors) and the horrors infesting the elven tombs to the north of the city. Now both creators have returned to bring us all an expanded deluxe edition of this classic, with more adventures being written into the existing storyline, fresh art from Liz Danforth alongside her original line drawings being colorized by collaborator-artist Steve Compton and others.</p><p></p><p style="text-align: center">[ATTACH]93288[/ATTACH]</p><p></p><p>The project is available as a full color PDF, a black & white print copy of a limited edition signed full-color edition that was limited to 100 copies (and sold out very quickly upon launch).</p><p></p><p> <span style="font-size: 18px"><a href="https://www.kickstarter.com/projects/82574073/comet-over-echo-rock-a-5th-edition-adventure-level" target="_blank"><strong>Comet over Echo Rock, a 5[SUP]th[/SUP] edition adventure level 2-4 by W.S. Quinton</strong></a></span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"></span>(Campaign Ends : Sunday 11[SUP]th[/SUP] February 2018; 00:36 UTC)<p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93289[/ATTACH]</p><p></p><p>Written as a follow up to <em>The Draw of Glenfallow</em>, and the second part of the <em>Tarot Adventures</em>, this gritty <em>5[SUP]th[/SUP] Edition</em> adventure is for 2[SUP]nd[/SUP] to 4[SUP]th[/SUP] level characters. Also containing setting information for <em>Glenfallow</em>, in the aftermath of the liberation of Glenfallow Keep, the book also details new non-player characters, changes to the area and new information to use for extended game play. </p><p></p><p>[hq]In this book, the characters are once again asked by Pieron to come to his aid. While Pieron is busy rebuilding Glenfallow Keep and overseeing the settlement of his lands, dark forces are making themselves known in the mountains to the north. Dwarves seeking to reopen the Echo Rock silver mine have been killed, and their fellows are calling for the blood of the monsters who struck them down. Pieron wants the monsters in the mine destroyed and the player characters are just the people for the job.</p><p></p><p style="text-align: center">[ATTACH]93290[/ATTACH]</p><p></p><p>There is treasure to be had, innocents to avenge, and political clout to be earned. All that need be done is to triumph where all others have failed. Climb the mountains to face deadly peril. Wield steel and magic to put down the monsters of the north. What secrets will you uncover in the stygian depths of the mine? Victory over the monstrous creatures in the mountains brings glory and wealth for those characters brave enough to undertake the challenge, and skilled enough to survive.[/hq] </p><p></p><p>The setting is ‘world neutral’, allowing you to drop it in to your existing setting with ease.</p><p></p><p> <span style="font-size: 18px"><a href="https://www.kickstarter.com/projects/1635382860/league-of-seekers" target="_blank"><strong>League of Seekers by FGFantasy</strong></a></span></p><p><span style="font-size: 18px"></span>(Campaign Ends : Thursday 22[SUP]nd[/SUP] February 2018; 14:49 UTC)</p><p></p><p style="text-align: center">[ATTACH]93291[/ATTACH]</p><p></p><p>The <em>League of Seekers</em> is a horror RPG set in an alternative 18[SUP]th[/SUP] century Europe, inspired by the folklore and myths of Europe, the works of H.P. Lovecraft, films such as Brotherhood of the Wolf and The Libertines, and computer games such as Bloodborne. Set around 1762, the Age of Enlightenment has begun, causing a struggle of control between science and religion over the masses. [hq]“A mad king sits upon the throne of England, monsters terrorise the peasants in France. The forests of Eastern Europe harbour beasts from folktales and legends. The Ottoman Empire has begun to lose its grip and to the south a sleeping god stirs, his dreams scratching at the thin veil that separates reality from the nightmare.”</p><p></p><p style="text-align: center">[ATTACH]93292[/ATTACH]</p><p></p><p>The characters are part of a secret society called <em>The League of Seekers</em>, invited because of their skills and knowledge. The characters are sent to vanquish the horrors, thwart cults, and banish the cosmic terrors that wish to control the world. [/hq] </p><p></p><p>The game uses a percentile system and allows characters to choose past careers, advantages and disadvantages. There is also a Time Mechanic that may indicate to the GM that there is a “cursed moon”. The cursed moon affects the game by making NPCs more aggressive, magic more effective, and the veil thinner… resulting in more monsters stalking the night. Sanity and Humanity are also kept track of during play.</p><p></p><p style="text-align: center">[ATTACH]93293[/ATTACH]</p><p></p><p>For higher pledge levels, <em>The Future Cult</em> setting – taking place in a Cyberdark world of 2225 - is also provided to backers. In <em>Future Cults</em> we see Gods and cults manipulating the data streams, trying to tear open the veil to unleash horrors. Like the min game, the Europe of the future is a dark place. One that is filled, however, with megacorporations, cyber gangs and weird magick.</p><p></p><p> <span style="font-size: 18px"><a href="https://www.kickstarter.com/projects/polyherodice/polyhero-dice-rogue-set" target="_blank"><strong>PolyHero Dice – Rogue Dice by PolyHero Dice</strong></a></span></p><p><span style="font-size: 18px"></span>(Campaign Ends : Friday 9[SUP]th[/SUP] February 2018; 03:00 UTC)<p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93294[/ATTACH]</p><p></p><p>PolyHero are back with a brand new imaginative dice set. I’m a previous backer of their dice, having received their <em>Wizard Dice</em> last year, and love the series they’ve been developing ever since their first outing for the <em>Warrior Dice</em>. This time round the new set of dice, to emerge from the shadows, is another classic 7-piece set, the themed <em>Rogue Dice</em>. </p><p></p><p>Available in a range of colors, with more being unlocked (and voted on by backers) via stretch-goals. Also available is the <em>d20 Lock & Pick</em> as an add-on and every set comes with a Kickstarter bonus <em>d3 Grappling Hook</em>!</p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93295[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93296[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93297[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93300[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93298[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center">[ATTACH]93299[/ATTACH]</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"></p><p> ********** </p><p></p><p>If you like what we do here at EN World (the Forums, Columns, News, ENnies, etc) and would like to help support us to bring you MORE please consider supporting our <a href="https://www.patreon.com/enworld" target="_blank">Patreon</a>. Even a single dollar helps Thanks! </p><p></p><p>**********</p><p></p><p>If you have a forthcoming Kickstarter, or see one that excites you, please feel free to drop me an email on <a href="mailto:angus.abranson@gmail.com">angus.abranson@gmail.com</a> You can follow me on <a href="https://twitter.com/Angus_A" target="_blank">Twitter @ Angus_A</a> or on <a href="https://www.facebook.com/angus.abranson" target="_blank">Facebook</a> where I often post about gaming. </p><p></p><p>Until next week, have fun and happy gaming!</p><p></p><p>Angus Abranson</p></blockquote><p></p>
[QUOTE="AngusA, post: 7733095, member: 57758"] Welcome back to our weekly look at tabletop roleplaying game, and accessories, crowdfunding roundup! This week we look at a couple of 5th Edition/Pathfinder adventures, a classic solitaire Tunnels & Trolls adventure returns, an 18th century horror RPG and a great new set of dice. If you have anything you’d like us to cover, or questions about anything we talk about, please don’t hesitate to leave a comment or contact me directly. [PRBREAK][/PRBREAK] [B][SIZE=5][URL="https://www.kickstarter.com/projects/1709719996/curse-of-the-lost-memories-dungeons-and-dragons-an"] Curse of the Lost Memories – Dungeons & Dragons & Pathfinder by Griffin Lore Games[/URL] [/SIZE][/B](Campaign Ends : Thursday 22[SUP]nd[/SUP] February 2018; 15:13 UTC) [CENTER][ATTACH=CONFIG]93283[/ATTACH][/CENTER] [I] Curse of the Lost Memories[/I] is the first part of the [I]Chronicles of the Celestial Chains[/I] adventure path for both [I]Dungeons & Dragons 5[SUP]th[/SUP] Edition[/I] and [I]Pathfinder[/I] by Griffin Lore Games. Suitable for use with most fantasy settings, this 100+ page adventure does contain original richly detailed, and mapped, locations, and should take characters from 1[SUP]st[/SUP] to 4[SUP]th[/SUP] level over a 10-15 session story arc. [hq][I]Curse of the Lost Memories[/I] is a uniquely DM-friendly module that encourages role-playing even when players don’t normally do so. The inhabitants of the land the PCs interact with have their own motivations for the DM to use or modify, every location mapped carefully to provide a rich background of detail that when the DM starts to wing it, he or she has a solid foundation. The encounters are challenging and impactful, and many will leave players with a sense of accomplishment and sense of heroic wonder that will linger with them until the next play session. [CENTER][ATTACH=CONFIG]93284[/ATTACH][/CENTER] It's hard fantasy—a ruthless environment with successful villains, detailed political setting, and tough consequences for heroes’ mistakes. The player characters have memories that are seemingly not their own—visions of the past that don’t feel like visions, some lingering while others vanishing as if hiding from something dark. The external threat coming from the local moors is only part of the fight PCs find themselves in. This isn’t simply a mission for the local Viscount to clean out a moor of monsters. This is a war for their very identities. They must stand together or perish all. The adventure starts as PCs are tasked to explore the vast, wild moor north of an Inn that is an important trade outpost on the Viscounty road. The moor is set as a vast "sandbox" for PCs to explore without rails but guided by strange memories they seem to have of the place. As they learn about the story of the moor and the great battle that happened there a century ago, they will face again the threat that destroyed the wealthy barony that was then established over the moor. [CENTER][ATTACH=CONFIG]93286[/ATTACH][/CENTER] The module includes a balanced mix of outdoors adventures and dungeon romps, all pivoted around the mystery of the Knights of the Moor and solving the PCs particularly confusing memories. [/hq] [SIZE=5][URL="https://www.kickstarter.com/projects/994700393/elven-lords-revisited-a-make-100-solo-adventure"][B]Elven Lords Revisited: a Make 100 Solo Adventure by Richard Loomis[/B][/URL] [/SIZE](Campaign Ends : Monday 12[SUP]th[/SUP] February 2018; 18:16 UTC) [CENTER][ATTACH=CONFIG]93287[/ATTACH][/CENTER] Back in 1990 Flying Buffalo released a limited edition of 1000 signed copies of the [I]Elven Lords[/I] solo adventure for [I]Tunnels & Trolls[/I]. Written by Michael Stackpole and illustrated by Liz Danforth, the book saw the player facing cutthroat thieves, barbarians, smugglers and pirates in the city if Gull (also known as the City of Terrors) and the horrors infesting the elven tombs to the north of the city. Now both creators have returned to bring us all an expanded deluxe edition of this classic, with more adventures being written into the existing storyline, fresh art from Liz Danforth alongside her original line drawings being colorized by collaborator-artist Steve Compton and others. [CENTER][ATTACH=CONFIG]93288[/ATTACH][/CENTER] The project is available as a full color PDF, a black & white print copy of a limited edition signed full-color edition that was limited to 100 copies (and sold out very quickly upon launch). [SIZE=5][URL="https://www.kickstarter.com/projects/82574073/comet-over-echo-rock-a-5th-edition-adventure-level"][B]Comet over Echo Rock, a 5[SUP]th[/SUP] edition adventure level 2-4 by W.S. Quinton[/B][/URL] [/SIZE](Campaign Ends : Sunday 11[SUP]th[/SUP] February 2018; 00:36 UTC)[CENTER] [ATTACH=CONFIG]93289[/ATTACH][/CENTER] Written as a follow up to [I]The Draw of Glenfallow[/I], and the second part of the [I]Tarot Adventures[/I], this gritty [I]5[SUP]th[/SUP] Edition[/I] adventure is for 2[SUP]nd[/SUP] to 4[SUP]th[/SUP] level characters. Also containing setting information for [I]Glenfallow[/I], in the aftermath of the liberation of Glenfallow Keep, the book also details new non-player characters, changes to the area and new information to use for extended game play. [hq]In this book, the characters are once again asked by Pieron to come to his aid. While Pieron is busy rebuilding Glenfallow Keep and overseeing the settlement of his lands, dark forces are making themselves known in the mountains to the north. Dwarves seeking to reopen the Echo Rock silver mine have been killed, and their fellows are calling for the blood of the monsters who struck them down. Pieron wants the monsters in the mine destroyed and the player characters are just the people for the job. [CENTER][ATTACH=CONFIG]93290[/ATTACH][/CENTER] There is treasure to be had, innocents to avenge, and political clout to be earned. All that need be done is to triumph where all others have failed. Climb the mountains to face deadly peril. Wield steel and magic to put down the monsters of the north. What secrets will you uncover in the stygian depths of the mine? Victory over the monstrous creatures in the mountains brings glory and wealth for those characters brave enough to undertake the challenge, and skilled enough to survive.[/hq] The setting is ‘world neutral’, allowing you to drop it in to your existing setting with ease. [SIZE=5][URL="https://www.kickstarter.com/projects/1635382860/league-of-seekers"][B]League of Seekers by FGFantasy[/B][/URL] [/SIZE](Campaign Ends : Thursday 22[SUP]nd[/SUP] February 2018; 14:49 UTC) [CENTER][ATTACH=CONFIG]93291[/ATTACH][/CENTER] The [I]League of Seekers[/I] is a horror RPG set in an alternative 18[SUP]th[/SUP] century Europe, inspired by the folklore and myths of Europe, the works of H.P. Lovecraft, films such as Brotherhood of the Wolf and The Libertines, and computer games such as Bloodborne. Set around 1762, the Age of Enlightenment has begun, causing a struggle of control between science and religion over the masses. [hq]“A mad king sits upon the throne of England, monsters terrorise the peasants in France. The forests of Eastern Europe harbour beasts from folktales and legends. The Ottoman Empire has begun to lose its grip and to the south a sleeping god stirs, his dreams scratching at the thin veil that separates reality from the nightmare.” [CENTER][ATTACH=CONFIG]93292[/ATTACH][/CENTER] The characters are part of a secret society called [I]The League of Seekers[/I], invited because of their skills and knowledge. The characters are sent to vanquish the horrors, thwart cults, and banish the cosmic terrors that wish to control the world. [/hq] The game uses a percentile system and allows characters to choose past careers, advantages and disadvantages. There is also a Time Mechanic that may indicate to the GM that there is a “cursed moon”. The cursed moon affects the game by making NPCs more aggressive, magic more effective, and the veil thinner… resulting in more monsters stalking the night. Sanity and Humanity are also kept track of during play. [CENTER][ATTACH=CONFIG]93293[/ATTACH][/CENTER] For higher pledge levels, [I]The Future Cult[/I] setting – taking place in a Cyberdark world of 2225 - is also provided to backers. In [I]Future Cults[/I] we see Gods and cults manipulating the data streams, trying to tear open the veil to unleash horrors. Like the min game, the Europe of the future is a dark place. One that is filled, however, with megacorporations, cyber gangs and weird magick. [SIZE=5][URL="https://www.kickstarter.com/projects/polyherodice/polyhero-dice-rogue-set"][B]PolyHero Dice – Rogue Dice by PolyHero Dice[/B][/URL] [/SIZE](Campaign Ends : Friday 9[SUP]th[/SUP] February 2018; 03:00 UTC)[CENTER] [ATTACH=CONFIG]93294[/ATTACH][/CENTER] PolyHero are back with a brand new imaginative dice set. I’m a previous backer of their dice, having received their [I]Wizard Dice[/I] last year, and love the series they’ve been developing ever since their first outing for the [I]Warrior Dice[/I]. This time round the new set of dice, to emerge from the shadows, is another classic 7-piece set, the themed [I]Rogue Dice[/I]. Available in a range of colors, with more being unlocked (and voted on by backers) via stretch-goals. Also available is the [I]d20 Lock & Pick[/I] as an add-on and every set comes with a Kickstarter bonus [I]d3 Grappling Hook[/I]! [CENTER] [ATTACH=CONFIG]93295[/ATTACH] [ATTACH=CONFIG]93296[/ATTACH] [ATTACH=CONFIG]93297[/ATTACH] [ATTACH=CONFIG]93300[/ATTACH] [ATTACH=CONFIG]93298[/ATTACH] [ATTACH=CONFIG]93299[/ATTACH] [/CENTER] ********** If you like what we do here at EN World (the Forums, Columns, News, ENnies, etc) and would like to help support us to bring you MORE please consider supporting our [URL="https://www.patreon.com/enworld"]Patreon[/URL]. Even a single dollar helps Thanks! ********** If you have a forthcoming Kickstarter, or see one that excites you, please feel free to drop me an email on [EMAIL="angus.abranson@gmail.com"]angus.abranson@gmail.com[/EMAIL] You can follow me on [URL="https://twitter.com/Angus_A"]Twitter @ Angus_A[/URL] or on [URL="https://www.facebook.com/angus.abranson"]Facebook[/URL] where I often post about gaming. Until next week, have fun and happy gaming! Angus Abranson [/QUOTE]
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RPG Crowdfunding News 081: Curse of the Lost Memories, Elven Lords Revisited, Comet Over Echo Rock,
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